Robustification of the echo suppression behavior during headset usage.
This CL robustifies the echo removal behavior when headsets are used. In particular it: -Introduces a secondary, more refined alignment when no alignment can be found using the delay estimator. -Changes decision logic for when to use the linear filter output. -Changes the decision logic for when to be transparent. -Changes the way that the transparent mode works. -Makes the nonlinear mode less aggressive. -Removes the detector for non-audible echoes. -Makes the attenuation when there are signals with strong narrowband characteristics more mild in scenarios with low render. Furthermore the CL: -Removes the input of external echo leakage information. Bug: webrtc:9047,chromium:824111,webrtc:8314,webrtc:8671,webrtc:5201,webrtc:5919 Change-Id: Ied1fe0c0a35d3c31b47606ed2db319a73644d406 Reviewed-on: https://webrtc-review.googlesource.com/60866 Commit-Queue: Per Åhgren <peah@webrtc.org> Reviewed-by: Gustaf Ullberg <gustaf@webrtc.org> Cr-Commit-Position: refs/heads/master@{#22548}
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@ -57,7 +57,7 @@ class RenderDelayBuffer {
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virtual bool SetDelay(size_t delay) = 0;
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// Gets the buffer delay.
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virtual rtc::Optional<size_t> Delay() const = 0;
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virtual size_t Delay() const = 0;
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// Gets the buffer delay.
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virtual size_t MaxDelay() const = 0;
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