Delete some unused AudioCodingModule methods

Methods deleted:

  ReceiveFrequency, PlayoutFrequency, ReceiveCodec,
  SetMinimumPlayoutDelay, SetMaximumPlayoutDelay,
  SetBaseMinimumPlayoutDelayMs, GetBaseMinimumPlayoutDelayMs,
  PlayoutTimestamp, FilteredCurrentDelayMs, TargetDelayMs.

Became unused with cl
https://webrtc-review.googlesource.com/c/src/+/111504

Bug: None
Change-Id: Ie50e8e86a622661c3daa9db83a2e66489dcd2d98
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/148071
Reviewed-by: Karl Wiberg <kwiberg@webrtc.org>
Commit-Queue: Niels Moller <nisse@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#28918}
This commit is contained in:
Niels Möller
2019-08-13 15:54:15 +02:00
committed by Commit Bot
parent 728a0ee459
commit 5ceb4ac5ed
4 changed files with 12 additions and 188 deletions

View File

@ -74,38 +74,13 @@ class AudioCodingModuleImpl final : public AudioCodingModule {
// Initialize receiver, resets codec database etc.
int InitializeReceiver() override;
// Get current receive frequency.
int ReceiveFrequency() const override;
// Get current playout frequency.
int PlayoutFrequency() const override;
void SetReceiveCodecs(const std::map<int, SdpAudioFormat>& codecs) override;
// Get current received codec.
absl::optional<std::pair<int, SdpAudioFormat>> ReceiveCodec() const override;
// Incoming packet from network parsed and ready for decode.
int IncomingPacket(const uint8_t* incoming_payload,
const size_t payload_length,
const RTPHeader& rtp_info) override;
// Minimum playout delay.
int SetMinimumPlayoutDelay(int time_ms) override;
// Maximum playout delay.
int SetMaximumPlayoutDelay(int time_ms) override;
bool SetBaseMinimumPlayoutDelayMs(int delay_ms) override;
int GetBaseMinimumPlayoutDelayMs() const override;
absl::optional<uint32_t> PlayoutTimestamp() override;
int FilteredCurrentDelayMs() const override;
int TargetDelayMs() const override;
// Get 10 milliseconds of raw audio data to play out, and
// automatic resample to the requested frequency if > 0.
int PlayoutData10Ms(int desired_freq_hz,
@ -605,30 +580,12 @@ int AudioCodingModuleImpl::InitializeReceiverSafe() {
return 0;
}
// Get current receive frequency.
int AudioCodingModuleImpl::ReceiveFrequency() const {
const auto last_packet_sample_rate = receiver_.last_packet_sample_rate_hz();
return last_packet_sample_rate ? *last_packet_sample_rate
: receiver_.last_output_sample_rate_hz();
}
// Get current playout frequency.
int AudioCodingModuleImpl::PlayoutFrequency() const {
return receiver_.last_output_sample_rate_hz();
}
void AudioCodingModuleImpl::SetReceiveCodecs(
const std::map<int, SdpAudioFormat>& codecs) {
rtc::CritScope lock(&acm_crit_sect_);
receiver_.SetCodecs(codecs);
}
absl::optional<std::pair<int, SdpAudioFormat>>
AudioCodingModuleImpl::ReceiveCodec() const {
rtc::CritScope lock(&acm_crit_sect_);
return receiver_.LastDecoder();
}
// Incoming packet from network parsed and ready for decode.
int AudioCodingModuleImpl::IncomingPacket(const uint8_t* incoming_payload,
const size_t payload_length,
@ -639,32 +596,6 @@ int AudioCodingModuleImpl::IncomingPacket(const uint8_t* incoming_payload,
rtc::ArrayView<const uint8_t>(incoming_payload, payload_length));
}
// Minimum playout delay (Used for lip-sync).
int AudioCodingModuleImpl::SetMinimumPlayoutDelay(int time_ms) {
if ((time_ms < 0) || (time_ms > 10000)) {
RTC_LOG(LS_ERROR) << "Delay must be in the range of 0-10000 milliseconds.";
return -1;
}
return receiver_.SetMinimumDelay(time_ms);
}
int AudioCodingModuleImpl::SetMaximumPlayoutDelay(int time_ms) {
if ((time_ms < 0) || (time_ms > 10000)) {
RTC_LOG(LS_ERROR) << "Delay must be in the range of 0-10000 milliseconds.";
return -1;
}
return receiver_.SetMaximumDelay(time_ms);
}
bool AudioCodingModuleImpl::SetBaseMinimumPlayoutDelayMs(int delay_ms) {
// All necessary validation happens on NetEq level.
return receiver_.SetBaseMinimumDelayMs(delay_ms);
}
int AudioCodingModuleImpl::GetBaseMinimumPlayoutDelayMs() const {
return receiver_.GetBaseMinimumDelayMs();
}
// Get 10 milliseconds of raw audio data to play out.
// Automatic resample to the requested frequency.
int AudioCodingModuleImpl::PlayoutData10Ms(int desired_freq_hz,
@ -696,18 +627,6 @@ int AudioCodingModuleImpl::RegisterVADCallback(ACMVADCallback* vad_callback) {
return 0;
}
absl::optional<uint32_t> AudioCodingModuleImpl::PlayoutTimestamp() {
return receiver_.GetPlayoutTimestamp();
}
int AudioCodingModuleImpl::FilteredCurrentDelayMs() const {
return receiver_.FilteredCurrentDelayMs();
}
int AudioCodingModuleImpl::TargetDelayMs() const {
return receiver_.TargetDelayMs();
}
bool AudioCodingModuleImpl::HaveValidEncoder(const char* caller_name) const {
if (!encoder_stack_) {
RTC_LOG(LS_ERROR) << caller_name << " failed: No send codec is registered.";

View File

@ -185,41 +185,10 @@ class AudioCodingModule {
//
virtual int32_t InitializeReceiver() = 0;
///////////////////////////////////////////////////////////////////////////
// int32_t ReceiveFrequency()
// Get sampling frequency of the last received payload.
//
// Return value:
// non-negative the sampling frequency in Hertz.
// -1 if an error has occurred.
//
virtual int32_t ReceiveFrequency() const = 0;
///////////////////////////////////////////////////////////////////////////
// int32_t PlayoutFrequency()
// Get sampling frequency of audio played out.
//
// Return value:
// the sampling frequency in Hertz.
//
virtual int32_t PlayoutFrequency() const = 0;
// Replace any existing decoders with the given payload type -> decoder map.
virtual void SetReceiveCodecs(
const std::map<int, SdpAudioFormat>& codecs) = 0;
///////////////////////////////////////////////////////////////////////////
// absl::optional<std::pair<int, SdpAudioFormat>> ReceiveCodec()
// Get the codec info associated with last received payload.
//
// Return value:
// A payload type and SdpAudioFormat describing the format associated with
// the last received payload.
// An empty Optional if no payload has yet been received.
//
virtual absl::optional<std::pair<int, SdpAudioFormat>> ReceiveCodec()
const = 0;
///////////////////////////////////////////////////////////////////////////
// int32_t IncomingPacket()
// Call this function to insert a parsed RTP packet into ACM.
@ -238,66 +207,6 @@ class AudioCodingModule {
const size_t payload_len_bytes,
const RTPHeader& rtp_header) = 0;
///////////////////////////////////////////////////////////////////////////
// int SetMinimumPlayoutDelay()
// Set a minimum for the playout delay, used for lip-sync. NetEq maintains
// such a delay unless channel condition yields to a higher delay.
//
// Input:
// -time_ms : minimum delay in milliseconds.
//
// Return value:
// -1 if failed to set the delay,
// 0 if the minimum delay is set.
//
virtual int SetMinimumPlayoutDelay(int time_ms) = 0;
///////////////////////////////////////////////////////////////////////////
// int SetMaximumPlayoutDelay()
// Set a maximum for the playout delay
//
// Input:
// -time_ms : maximum delay in milliseconds.
//
// Return value:
// -1 if failed to set the delay,
// 0 if the maximum delay is set.
//
virtual int SetMaximumPlayoutDelay(int time_ms) = 0;
// Sets a base minimum for the playout delay. Base minimum delay sets lower
// bound minimum delay value which is set via SetMinimumPlayoutDelay.
//
// Returns true if value was successfully set, false overwise.
virtual bool SetBaseMinimumPlayoutDelayMs(int delay_ms) = 0;
// Returns current value of base minimum delay in milliseconds.
virtual int GetBaseMinimumPlayoutDelayMs() const = 0;
///////////////////////////////////////////////////////////////////////////
// int32_t PlayoutTimestamp()
// The send timestamp of an RTP packet is associated with the decoded
// audio of the packet in question. This function returns the timestamp of
// the latest audio obtained by calling PlayoutData10ms(), or empty if no
// valid timestamp is available.
//
virtual absl::optional<uint32_t> PlayoutTimestamp() = 0;
///////////////////////////////////////////////////////////////////////////
// int FilteredCurrentDelayMs()
// Returns the current total delay from NetEq (packet buffer and sync buffer)
// in ms, with smoothing applied to even out short-time fluctuations due to
// jitter. The packet buffer part of the delay is not updated during DTX/CNG
// periods.
//
virtual int FilteredCurrentDelayMs() const = 0;
///////////////////////////////////////////////////////////////////////////
// int FilteredCurrentDelayMs()
// Returns the current target delay for NetEq in ms.
//
virtual int TargetDelayMs() const = 0;
///////////////////////////////////////////////////////////////////////////
// int32_t PlayoutData10Ms(
// Get 10 milliseconds of raw audio data for playout, at the given sampling

View File

@ -186,9 +186,6 @@ void ISACTest::Setup() {
Run10ms();
}
EXPECT_TRUE(_acmA->ReceiveCodec());
EXPECT_TRUE(_acmB->ReceiveCodec());
_inFileA.Close();
_outFileA.Close();
_outFileB.Close();

View File

@ -12,6 +12,7 @@
#include "api/audio/audio_frame.h"
#include "api/audio_codecs/builtin_audio_decoder_factory.h"
#include "modules/audio_coding/acm2/acm_receiver.h"
#include "modules/audio_coding/codecs/pcm16b/pcm16b.h"
#include "modules/audio_coding/include/audio_coding_module.h"
#include "modules/include/module_common_types.h"
@ -23,19 +24,16 @@ namespace webrtc {
class TargetDelayTest : public ::testing::Test {
protected:
TargetDelayTest()
: acm_(AudioCodingModule::Create(
AudioCodingModule::Config(CreateBuiltinAudioDecoderFactory()))) {}
: receiver_(
AudioCodingModule::Config(CreateBuiltinAudioDecoderFactory())) {}
~TargetDelayTest() {}
void SetUp() {
EXPECT_TRUE(acm_.get() != NULL);
ASSERT_EQ(0, acm_->InitializeReceiver());
constexpr int pltype = 108;
std::map<int, SdpAudioFormat> receive_codecs = {
{pltype, {"L16", kSampleRateHz, 1}}};
acm_->SetReceiveCodecs(receive_codecs);
receiver_.SetCodecs(receive_codecs);
rtp_header_.payloadType = pltype;
rtp_header_.timestamp = 0;
@ -99,8 +97,9 @@ class TargetDelayTest : public ::testing::Test {
void Push() {
rtp_header_.timestamp += kFrameSizeSamples;
rtp_header_.sequenceNumber++;
ASSERT_EQ(
0, acm_->IncomingPacket(payload_, kFrameSizeSamples * 2, rtp_header_));
ASSERT_EQ(0, receiver_.InsertPacket(rtp_header_,
rtc::ArrayView<const uint8_t>(
payload_, kFrameSizeSamples * 2)));
}
// Pull audio equivalent to the amount of audio in one RTP packet.
@ -108,7 +107,7 @@ class TargetDelayTest : public ::testing::Test {
AudioFrame frame;
bool muted;
for (int k = 0; k < kNum10msPerFrame; ++k) { // Pull one frame.
ASSERT_EQ(0, acm_->PlayoutData10Ms(-1, &frame, &muted));
ASSERT_EQ(0, receiver_.GetAudio(-1, &frame, &muted));
ASSERT_FALSE(muted);
// Had to use ASSERT_TRUE, ASSERT_EQ generated error.
ASSERT_TRUE(kSampleRateHz == frame.sample_rate_hz_);
@ -135,20 +134,20 @@ class TargetDelayTest : public ::testing::Test {
}
int SetMinimumDelay(int delay_ms) {
return acm_->SetMinimumPlayoutDelay(delay_ms);
return receiver_.SetMinimumDelay(delay_ms);
}
int SetMaximumDelay(int delay_ms) {
return acm_->SetMaximumPlayoutDelay(delay_ms);
return receiver_.SetMaximumDelay(delay_ms);
}
int GetCurrentOptimalDelayMs() {
NetworkStatistics stats;
acm_->GetNetworkStatistics(&stats);
receiver_.GetNetworkStatistics(&stats);
return stats.preferredBufferSize;
}
std::unique_ptr<AudioCodingModule> acm_;
acm2::AcmReceiver receiver_;
RTPHeader rtp_header_;
uint8_t payload_[kPayloadLenBytes];
};