Android: Add tests for VideoFrame.Buffer.toI420() and cropAndScale()
This CL adds tests that are primarily targeting VideoFrame.Buffer.toI420() and cropAndScale(), but includes the whole chain for YuvConverter, GlRectDrawer, and VideoFrameDrawer. It also includes a couple of fixes to bugs that were exposed by the new tests. Bug: webrtc:9186, webrtc:9391 Change-Id: I5eb62979a8fd8def28c3cb2e82dcede57c42216f Reviewed-on: https://webrtc-review.googlesource.com/83163 Commit-Queue: Magnus Jedvert <magjed@webrtc.org> Reviewed-by: Sami Kalliomäki <sakal@webrtc.org> Cr-Commit-Position: refs/heads/master@{#23611}
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@ -39,6 +39,15 @@ public class JavaI420Buffer implements VideoFrame.I420Buffer {
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this.refCountDelegate = new RefCountDelegate(releaseCallback);
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}
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private static void checkCapacity(ByteBuffer data, int width, int height, int stride) {
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// The last row does not necessarily need padding.
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final int minCapacity = stride * (height - 1) + width;
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if (data.capacity() < minCapacity) {
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throw new IllegalArgumentException(
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"Buffer must be at least " + minCapacity + " bytes, but was " + data.capacity());
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}
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}
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/** Wraps existing ByteBuffers into JavaI420Buffer object without copying the contents. */
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public static JavaI420Buffer wrap(int width, int height, ByteBuffer dataY, int strideY,
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ByteBuffer dataU, int strideU, ByteBuffer dataV, int strideV, Runnable releaseCallback) {
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@ -55,19 +64,11 @@ public class JavaI420Buffer implements VideoFrame.I420Buffer {
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dataU = dataU.slice();
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dataV = dataV.slice();
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final int chromaWidth = (width + 1) / 2;
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final int chromaHeight = (height + 1) / 2;
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final int minCapacityY = strideY * height;
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final int minCapacityU = strideU * chromaHeight;
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final int minCapacityV = strideV * chromaHeight;
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if (dataY.capacity() < minCapacityY) {
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throw new IllegalArgumentException("Y-buffer must be at least " + minCapacityY + " bytes.");
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}
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if (dataU.capacity() < minCapacityU) {
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throw new IllegalArgumentException("U-buffer must be at least " + minCapacityU + " bytes.");
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}
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if (dataV.capacity() < minCapacityV) {
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throw new IllegalArgumentException("V-buffer must be at least " + minCapacityV + " bytes.");
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}
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checkCapacity(dataY, width, height, strideY);
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checkCapacity(dataU, chromaWidth, chromaHeight, strideU);
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checkCapacity(dataV, chromaWidth, chromaHeight, strideV);
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return new JavaI420Buffer(
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width, height, dataY, strideY, dataU, strideU, dataV, strideV, releaseCallback);
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@ -85,7 +85,10 @@ public class TextureBufferImpl implements VideoFrame.TextureBuffer {
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public VideoFrame.Buffer cropAndScale(
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int cropX, int cropY, int cropWidth, int cropHeight, int scaleWidth, int scaleHeight) {
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final Matrix newMatrix = new Matrix(transformMatrix);
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newMatrix.preTranslate(cropX / (float) width, cropY / (float) height);
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// In WebRTC, Y=0 is the top row, while in OpenGL Y=0 is the bottom row. This means that the Y
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// direction is effectively reversed.
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final int cropYFromBottom = height - (cropY + cropHeight);
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newMatrix.preTranslate(cropX / (float) width, cropYFromBottom / (float) height);
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newMatrix.preScale(cropWidth / (float) width, cropHeight / (float) height);
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retain();
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@ -204,9 +204,8 @@ public class VideoFrame implements RefCounted {
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dataV.position(cropX / 2 + cropY / 2 * buffer.getStrideV());
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buffer.retain();
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return JavaI420Buffer.wrap(buffer.getWidth(), buffer.getHeight(), dataY.slice(),
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buffer.getStrideY(), dataU.slice(), buffer.getStrideU(), dataV.slice(),
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buffer.getStrideV(), buffer::release);
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return JavaI420Buffer.wrap(scaleWidth, scaleHeight, dataY.slice(), buffer.getStrideY(),
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dataU.slice(), buffer.getStrideU(), dataV.slice(), buffer.getStrideV(), buffer::release);
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}
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JavaI420Buffer newBuffer = JavaI420Buffer.allocate(scaleWidth, scaleHeight);
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@ -286,7 +286,7 @@ public class YuvConverter {
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// Y'UV444 to RGB888, see
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// https://en.wikipedia.org/wiki/YUV#Y.27UV444_to_RGB888_conversion.
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// We use the ITU-R coefficients for U and V */
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GLES20.glUniform4f(coeffsLoc, 0.299f, 0.587f, 0.114f, 0.0f);
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GLES20.glUniform4f(coeffsLoc, 0.2987856f, 0.5871095f, 0.1141049f, 0.0f);
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GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, 4);
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// Draw U
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@ -294,12 +294,12 @@ public class YuvConverter {
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// Matrix * (1;0;0;0) / (width / 2). Note that opengl uses column major order.
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GLES20.glUniform2f(
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xUnitLoc, 2.0f * transformMatrix[0] / width, 2.0f * transformMatrix[1] / width);
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GLES20.glUniform4f(coeffsLoc, -0.169f, -0.331f, 0.499f, 0.5f);
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GLES20.glUniform4f(coeffsLoc, -0.168805420f, -0.3317003f, 0.5005057f, 0.5f);
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GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, 4);
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// Draw V
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GLES20.glViewport(stride / 8, height, uv_width, uv_height);
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GLES20.glUniform4f(coeffsLoc, 0.499f, -0.418f, -0.0813f, 0.5f);
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GLES20.glUniform4f(coeffsLoc, 0.4997964f, -0.4184672f, -0.0813292f, 0.5f);
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GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, 4);
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GLES20.glReadPixels(
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