Reformat the WebRTC code base
Running clang-format with chromium's style guide. The goal is n-fold: * providing consistency and readability (that's what code guidelines are for) * preventing noise with presubmit checks and git cl format * building on the previous point: making it easier to automatically fix format issues * you name it Please consider using git-hyper-blame to ignore this commit. Bug: webrtc:9340 Change-Id: I694567c4cdf8cee2860958cfe82bfaf25848bb87 Reviewed-on: https://webrtc-review.googlesource.com/81185 Reviewed-by: Patrik Höglund <phoglund@webrtc.org> Cr-Commit-Position: refs/heads/master@{#23660}
This commit is contained in:
@ -28,15 +28,14 @@
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namespace rtc {
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#if defined(WEBRTC_WIN)
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const in_addr kInitialNextIPv4 = { { { 0x01, 0, 0, 0 } } };
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const in_addr kInitialNextIPv4 = {{{0x01, 0, 0, 0}}};
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#else
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// This value is entirely arbitrary, hence the lack of concern about endianness.
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const in_addr kInitialNextIPv4 = { 0x01000000 };
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const in_addr kInitialNextIPv4 = {0x01000000};
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#endif
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// Starts at ::2 so as to not cause confusion with ::1.
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const in6_addr kInitialNextIPv6 = { { {
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2
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} } };
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const in6_addr kInitialNextIPv6 = {
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{{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2}}};
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const uint16_t kFirstEphemeralPort = 49152;
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const uint16_t kLastEphemeralPort = 65535;
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@ -65,15 +64,13 @@ enum {
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class Packet : public MessageData {
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public:
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Packet(const char* data, size_t size, const SocketAddress& from)
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: size_(size), consumed_(0), from_(from) {
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: size_(size), consumed_(0), from_(from) {
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RTC_DCHECK(nullptr != data);
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data_ = new char[size_];
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memcpy(data_, data, size_);
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}
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~Packet() override {
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delete[] data_;
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}
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~Packet() override { delete[] data_; }
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const char* data() const { return data_ + consumed_; }
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size_t size() const { return size_ - consumed_; }
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@ -92,7 +89,7 @@ class Packet : public MessageData {
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};
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struct MessageAddress : public MessageData {
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explicit MessageAddress(const SocketAddress& a) : addr(a) { }
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explicit MessageAddress(const SocketAddress& a) : addr(a) {}
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SocketAddress addr;
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};
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@ -236,15 +233,15 @@ int VirtualSocket::Close() {
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}
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int VirtualSocket::Send(const void* pv, size_t cb) {
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if (CS_CONNECTED != state_) {
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error_ = ENOTCONN;
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return -1;
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}
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if (SOCK_DGRAM == type_) {
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return SendUdp(pv, cb, remote_addr_);
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} else {
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return SendTcp(pv, cb);
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}
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if (CS_CONNECTED != state_) {
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error_ = ENOTCONN;
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return -1;
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}
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if (SOCK_DGRAM == type_) {
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return SendUdp(pv, cb, remote_addr_);
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} else {
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return SendTcp(pv, cb);
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}
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}
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int VirtualSocket::SendTo(const void* pv,
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@ -555,8 +552,7 @@ VirtualSocketServer::~VirtualSocketServer() {
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IPAddress VirtualSocketServer::GetNextIP(int family) {
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if (family == AF_INET) {
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IPAddress next_ip(next_ipv4_);
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next_ipv4_.s_addr =
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HostToNetwork32(NetworkToHost32(next_ipv4_.s_addr) + 1);
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next_ipv4_.s_addr = HostToNetwork32(NetworkToHost32(next_ipv4_.s_addr) + 1);
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return next_ip;
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} else if (family == AF_INET6) {
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IPAddress next_ip(next_ipv6_);
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@ -607,8 +603,8 @@ VirtualSocket* VirtualSocketServer::CreateSocketInternal(int family, int type) {
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void VirtualSocketServer::SetMessageQueue(MessageQueue* msg_queue) {
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msg_queue_ = msg_queue;
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if (msg_queue_) {
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msg_queue_->SignalQueueDestroyed.connect(this,
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&VirtualSocketServer::OnMessageQueueDestroyed);
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msg_queue_->SignalQueueDestroyed.connect(
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this, &VirtualSocketServer::OnMessageQueueDestroyed);
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}
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}
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@ -721,8 +717,7 @@ int VirtualSocketServer::Bind(VirtualSocket* socket, SocketAddress* addr) {
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}
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VirtualSocket* VirtualSocketServer::LookupBinding(const SocketAddress& addr) {
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SocketAddress normalized(addr.ipaddr().Normalized(),
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addr.port());
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SocketAddress normalized(addr.ipaddr().Normalized(), addr.port());
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AddressMap::iterator it = bindings_->find(normalized);
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if (it != bindings_->end()) {
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return it->second;
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@ -744,8 +739,7 @@ VirtualSocket* VirtualSocketServer::LookupBinding(const SocketAddress& addr) {
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int VirtualSocketServer::Unbind(const SocketAddress& addr,
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VirtualSocket* socket) {
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SocketAddress normalized(addr.ipaddr().Normalized(),
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addr.port());
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SocketAddress normalized(addr.ipaddr().Normalized(), addr.port());
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RTC_DCHECK((*bindings_)[normalized] == socket);
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bindings_->erase(bindings_->find(normalized));
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return 0;
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@ -756,22 +750,18 @@ void VirtualSocketServer::AddConnection(const SocketAddress& local,
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VirtualSocket* remote_socket) {
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// Add this socket pair to our routing table. This will allow
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// multiple clients to connect to the same server address.
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SocketAddress local_normalized(local.ipaddr().Normalized(),
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local.port());
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SocketAddress remote_normalized(remote.ipaddr().Normalized(),
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remote.port());
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SocketAddress local_normalized(local.ipaddr().Normalized(), local.port());
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SocketAddress remote_normalized(remote.ipaddr().Normalized(), remote.port());
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SocketAddressPair address_pair(local_normalized, remote_normalized);
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connections_->insert(std::pair<SocketAddressPair,
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VirtualSocket*>(address_pair, remote_socket));
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connections_->insert(std::pair<SocketAddressPair, VirtualSocket*>(
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address_pair, remote_socket));
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}
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VirtualSocket* VirtualSocketServer::LookupConnection(
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const SocketAddress& local,
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const SocketAddress& remote) {
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SocketAddress local_normalized(local.ipaddr().Normalized(),
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local.port());
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SocketAddress remote_normalized(remote.ipaddr().Normalized(),
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remote.port());
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SocketAddress local_normalized(local.ipaddr().Normalized(), local.port());
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SocketAddress remote_normalized(remote.ipaddr().Normalized(), remote.port());
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SocketAddressPair address_pair(local_normalized, remote_normalized);
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ConnectionMap::iterator it = connections_->find(address_pair);
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return (connections_->end() != it) ? it->second : nullptr;
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@ -779,10 +769,8 @@ VirtualSocket* VirtualSocketServer::LookupConnection(
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void VirtualSocketServer::RemoveConnection(const SocketAddress& local,
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const SocketAddress& remote) {
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SocketAddress local_normalized(local.ipaddr().Normalized(),
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local.port());
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SocketAddress remote_normalized(remote.ipaddr().Normalized(),
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remote.port());
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SocketAddress local_normalized(local.ipaddr().Normalized(), local.port());
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SocketAddress remote_normalized(remote.ipaddr().Normalized(), remote.port());
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SocketAddressPair address_pair(local_normalized, remote_normalized);
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connections_->erase(address_pair);
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}
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@ -826,7 +814,8 @@ bool VirtualSocketServer::Disconnect(VirtualSocket* socket) {
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}
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int VirtualSocketServer::SendUdp(VirtualSocket* socket,
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const char* data, size_t data_size,
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const char* data,
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size_t data_size,
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const SocketAddress& remote_addr) {
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++sent_packets_;
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if (sending_blocked_) {
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@ -907,8 +896,8 @@ void VirtualSocketServer::SendTcp(VirtualSocket* socket) {
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// is read from the recv_buffer.
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// Lookup the local/remote pair in the connections table.
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VirtualSocket* recipient = LookupConnection(socket->local_addr_,
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socket->remote_addr_);
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VirtualSocket* recipient =
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LookupConnection(socket->local_addr_, socket->remote_addr_);
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if (!recipient) {
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RTC_LOG(LS_VERBOSE) << "Sending data to no one.";
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return;
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@ -1029,8 +1018,8 @@ void PrintFunction(std::vector<std::pair<double, double> >* f) {
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#endif // <unused>
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void VirtualSocketServer::UpdateDelayDistribution() {
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Function* dist = CreateDistribution(delay_mean_, delay_stddev_,
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delay_samples_);
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Function* dist =
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CreateDistribution(delay_mean_, delay_stddev_, delay_samples_);
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// We take a lock just to make sure we don't leak memory.
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{
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CritScope cs(&delay_crit_);
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@ -1092,7 +1081,7 @@ uint32_t VirtualSocketServer::GetTransitDelay(Socket* socket) {
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struct FunctionDomainCmp {
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bool operator()(const VirtualSocketServer::Point& p1,
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const VirtualSocketServer::Point& p2) {
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const VirtualSocketServer::Point& p2) {
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return p1.first < p2.first;
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}
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bool operator()(double v1, const VirtualSocketServer::Point& p2) {
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@ -1112,7 +1101,7 @@ VirtualSocketServer::Function* VirtualSocketServer::Accumulate(Function* f) {
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(*f)[i].second = v;
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v = v + dx * avgy;
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}
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(*f)[f->size()-1].second = v;
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(*f)[f->size() - 1].second = v;
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return f;
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}
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