Make YuvConverter public.
YuvConverter was left package protected by mistake in the previous change. Bug: None Change-Id: I2235f745c2f36f9b49199a3dad09da78f63c33e3 Reviewed-on: https://webrtc-review.googlesource.com/11980 Reviewed-by: Magnus Jedvert <magjed@webrtc.org> Commit-Queue: Sami Kalliomäki <sakal@webrtc.org> Cr-Commit-Position: refs/heads/master@{#20322}
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@ -21,7 +21,7 @@ import org.webrtc.VideoFrame.TextureBuffer;
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* Class for converting OES textures to a YUV ByteBuffer. It should be constructed on a thread with
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* an active EGL context, and only be used from that thread.
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*/
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class YuvConverter {
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public class YuvConverter {
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// Vertex coordinates in Normalized Device Coordinates, i.e.
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// (-1, -1) is bottom-left and (1, 1) is top-right.
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private static final FloatBuffer DEVICE_RECTANGLE = GlUtil.createFloatBuffer(new float[] {
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