Make YuvConverter public.

YuvConverter was left package protected by mistake in the previous
change.

Bug: None
Change-Id: I2235f745c2f36f9b49199a3dad09da78f63c33e3
Reviewed-on: https://webrtc-review.googlesource.com/11980
Reviewed-by: Magnus Jedvert <magjed@webrtc.org>
Commit-Queue: Sami Kalliomäki <sakal@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#20322}
This commit is contained in:
Sami Kalliomäki
2017-10-17 09:22:23 +02:00
committed by Commit Bot
parent 40659c3eaf
commit 6bf70d20da

View File

@ -21,7 +21,7 @@ import org.webrtc.VideoFrame.TextureBuffer;
* Class for converting OES textures to a YUV ByteBuffer. It should be constructed on a thread with
* an active EGL context, and only be used from that thread.
*/
class YuvConverter {
public class YuvConverter {
// Vertex coordinates in Normalized Device Coordinates, i.e.
// (-1, -1) is bottom-left and (1, 1) is top-right.
private static final FloatBuffer DEVICE_RECTANGLE = GlUtil.createFloatBuffer(new float[] {