Migrate modules/video_coding to webrtc::Mutex.

Bug: webrtc:11567
Change-Id: I8023fbe7595f7ba8ae7c7db3583fc2e560ec3df2
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/178803
Commit-Queue: Markus Handell <handellm@webrtc.org>
Reviewed-by: Erik Språng <sprang@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#31644}
This commit is contained in:
Markus Handell
2020-07-07 12:17:12 +02:00
committed by Commit Bot
parent fb6f975401
commit 6deec38ede
23 changed files with 190 additions and 191 deletions

View File

@ -24,10 +24,10 @@
#include "modules/video_coding/jitter_estimator.h"
#include "modules/video_coding/utility/decoded_frames_history.h"
#include "rtc_base/constructor_magic.h"
#include "rtc_base/critical_section.h"
#include "rtc_base/event.h"
#include "rtc_base/experiments/rtt_mult_experiment.h"
#include "rtc_base/numerics/sequence_number_util.h"
#include "rtc_base/synchronization/mutex.h"
#include "rtc_base/synchronization/sequence_checker.h"
#include "rtc_base/task_queue.h"
#include "rtc_base/task_utils/repeating_task.h"
@ -118,40 +118,40 @@ class FrameBuffer {
// Check that the references of |frame| are valid.
bool ValidReferences(const EncodedFrame& frame) const;
int64_t FindNextFrame(int64_t now_ms) RTC_EXCLUSIVE_LOCKS_REQUIRED(crit_);
EncodedFrame* GetNextFrame() RTC_EXCLUSIVE_LOCKS_REQUIRED(crit_);
int64_t FindNextFrame(int64_t now_ms) RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
EncodedFrame* GetNextFrame() RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
void StartWaitForNextFrameOnQueue() RTC_EXCLUSIVE_LOCKS_REQUIRED(crit_);
void CancelCallback() RTC_EXCLUSIVE_LOCKS_REQUIRED(crit_);
void StartWaitForNextFrameOnQueue() RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
void CancelCallback() RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
// Update all directly dependent and indirectly dependent frames and mark
// them as continuous if all their references has been fulfilled.
void PropagateContinuity(FrameMap::iterator start)
RTC_EXCLUSIVE_LOCKS_REQUIRED(crit_);
RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
// Marks the frame as decoded and updates all directly dependent frames.
void PropagateDecodability(const FrameInfo& info)
RTC_EXCLUSIVE_LOCKS_REQUIRED(crit_);
RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
// Update the corresponding FrameInfo of |frame| and all FrameInfos that
// |frame| references.
// Return false if |frame| will never be decodable, true otherwise.
bool UpdateFrameInfoWithIncomingFrame(const EncodedFrame& frame,
FrameMap::iterator info)
RTC_EXCLUSIVE_LOCKS_REQUIRED(crit_);
RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
void UpdateJitterDelay() RTC_EXCLUSIVE_LOCKS_REQUIRED(crit_);
void UpdateJitterDelay() RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
void UpdateTimingFrameInfo() RTC_EXCLUSIVE_LOCKS_REQUIRED(crit_);
void UpdateTimingFrameInfo() RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
void ClearFramesAndHistory() RTC_EXCLUSIVE_LOCKS_REQUIRED(crit_);
void ClearFramesAndHistory() RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
// Checks if the superframe, which current frame belongs to, is complete.
bool IsCompleteSuperFrame(const EncodedFrame& frame)
RTC_EXCLUSIVE_LOCKS_REQUIRED(crit_);
RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
bool HasBadRenderTiming(const EncodedFrame& frame, int64_t now_ms)
RTC_EXCLUSIVE_LOCKS_REQUIRED(crit_);
RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
// The cleaner solution would be to have the NextFrame function return a
// vector of frames, but until the decoding pipeline can support decoding
@ -164,29 +164,29 @@ class FrameBuffer {
SequenceChecker callback_checker_;
// Stores only undecoded frames.
FrameMap frames_ RTC_GUARDED_BY(crit_);
DecodedFramesHistory decoded_frames_history_ RTC_GUARDED_BY(crit_);
FrameMap frames_ RTC_GUARDED_BY(mutex_);
DecodedFramesHistory decoded_frames_history_ RTC_GUARDED_BY(mutex_);
rtc::CriticalSection crit_;
Mutex mutex_;
Clock* const clock_;
rtc::TaskQueue* callback_queue_ RTC_GUARDED_BY(crit_);
RepeatingTaskHandle callback_task_ RTC_GUARDED_BY(crit_);
rtc::TaskQueue* callback_queue_ RTC_GUARDED_BY(mutex_);
RepeatingTaskHandle callback_task_ RTC_GUARDED_BY(mutex_);
std::function<void(std::unique_ptr<EncodedFrame>, ReturnReason)>
frame_handler_ RTC_GUARDED_BY(crit_);
int64_t latest_return_time_ms_ RTC_GUARDED_BY(crit_);
bool keyframe_required_ RTC_GUARDED_BY(crit_);
frame_handler_ RTC_GUARDED_BY(mutex_);
int64_t latest_return_time_ms_ RTC_GUARDED_BY(mutex_);
bool keyframe_required_ RTC_GUARDED_BY(mutex_);
VCMJitterEstimator jitter_estimator_ RTC_GUARDED_BY(crit_);
VCMTiming* const timing_ RTC_GUARDED_BY(crit_);
VCMInterFrameDelay inter_frame_delay_ RTC_GUARDED_BY(crit_);
VCMJitterEstimator jitter_estimator_ RTC_GUARDED_BY(mutex_);
VCMTiming* const timing_ RTC_GUARDED_BY(mutex_);
VCMInterFrameDelay inter_frame_delay_ RTC_GUARDED_BY(mutex_);
absl::optional<VideoLayerFrameId> last_continuous_frame_
RTC_GUARDED_BY(crit_);
std::vector<FrameMap::iterator> frames_to_decode_ RTC_GUARDED_BY(crit_);
bool stopped_ RTC_GUARDED_BY(crit_);
VCMVideoProtection protection_mode_ RTC_GUARDED_BY(crit_);
RTC_GUARDED_BY(mutex_);
std::vector<FrameMap::iterator> frames_to_decode_ RTC_GUARDED_BY(mutex_);
bool stopped_ RTC_GUARDED_BY(mutex_);
VCMVideoProtection protection_mode_ RTC_GUARDED_BY(mutex_);
VCMReceiveStatisticsCallback* const stats_callback_;
int64_t last_log_non_decoded_ms_ RTC_GUARDED_BY(crit_);
int64_t last_log_non_decoded_ms_ RTC_GUARDED_BY(mutex_);
const bool add_rtt_to_playout_delay_;