Add an example app for iOS native API.
Demonstrates how to use the iOS native API to wrap components into C++ classes. This CL also introduces a native API wrapper for the capturer. The C++ code is forked from the corresponding CL for Android at https://webrtc-review.googlesource.com/c/src/+/60540 Bug: webrtc:8832 Change-Id: I12d9f30e701c0222628e329218f6d5bfca26e6e0 Reviewed-on: https://webrtc-review.googlesource.com/61422 Commit-Queue: Anders Carlsson <andersc@webrtc.org> Reviewed-by: Kári Helgason <kthelgason@webrtc.org> Cr-Commit-Position: refs/heads/master@{#22484}
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examples/objcnativeapi/objc/NADAppDelegate.m
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examples/objcnativeapi/objc/NADAppDelegate.m
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/*
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* Copyright 2018 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#import "NADAppDelegate.h"
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#import "NADViewController.h"
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@interface NADAppDelegate ()
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@end
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@implementation NADAppDelegate
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@synthesize window = _window;
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- (BOOL)application:(UIApplication *)application
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didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
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_window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
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[_window makeKeyAndVisible];
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NADViewController *viewController = [[NADViewController alloc] init];
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_window.rootViewController = viewController;
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return YES;
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}
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- (void)applicationWillResignActive:(UIApplication *)application {
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// Sent when the application is about to move from active to inactive state. This can occur for
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// certain types of temporary interruptions (such as an incoming phone call or SMS message) or
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// when the user quits the application and it begins the transition to the background state. Use
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// this method to pause ongoing tasks, disable timers, and invalidate graphics rendering
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// callbacks. Games should use this method to pause the game.
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}
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- (void)applicationDidEnterBackground:(UIApplication *)application {
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// Use this method to release shared resources, save user data, invalidate timers, and store
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// enough application state information to restore your application to its current state in case
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// it is terminated later. If your application supports background execution, this method is
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// called instead of applicationWillTerminate: when the user quits.
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}
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- (void)applicationWillEnterForeground:(UIApplication *)application {
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// Called as part of the transition from the background to the active state; here you can undo
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// many of the changes made on entering the background.
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}
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- (void)applicationDidBecomeActive:(UIApplication *)application {
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// Restart any tasks that were paused (or not yet started) while the application was inactive. If
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// the application was previously in the background, optionally refresh the user interface.
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}
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- (void)applicationWillTerminate:(UIApplication *)application {
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// Called when the application is about to terminate. Save data if appropriate. See also
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// applicationDidEnterBackground:.
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}
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@end
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