Add RuntimeSettings to CustomProcessing.

CustomProcessing is the interface to injectable audio processing
submodules to AudioProcessing. This CL makes it possible to set
runtime settings on the injected render processing component.

Note that the current runtime setting handling happens on the capture
thread. Therefore, we add another SwapQueue to communicate with the
render thread.

Bug: webrtc:9138, webrtc:9262
Change-Id: I665ce2d83a2b35ca8b25cca813d2cef7bd0ba911
Reviewed-on: https://webrtc-review.googlesource.com/76123
Commit-Queue: Alex Loiko <aleloi@webrtc.org>
Reviewed-by: Alessio Bazzica <alessiob@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#23236}
This commit is contained in:
Alex Loiko
2018-05-15 10:52:28 +02:00
committed by Commit Bot
parent beb1d34729
commit 73ec01977b
6 changed files with 103 additions and 22 deletions

View File

@ -143,13 +143,6 @@ class AudioProcessingImpl : public AudioProcessing {
FRIEND_TEST_ALL_PREFIXES(ApmConfiguration, DefaultBehavior);
FRIEND_TEST_ALL_PREFIXES(ApmConfiguration, ValidConfigBehavior);
FRIEND_TEST_ALL_PREFIXES(ApmConfiguration, InValidConfigBehavior);
struct ApmPublicSubmodules;
struct ApmPrivateSubmodules;
std::unique_ptr<ApmDataDumper> data_dumper_;
static int instance_count_;
SwapQueue<RuntimeSetting> runtime_settings_;
// Class providing thread-safe message pipe functionality for
// |runtime_settings_|.
@ -162,7 +155,18 @@ class AudioProcessingImpl : public AudioProcessing {
private:
SwapQueue<RuntimeSetting>& runtime_settings_;
} runtime_settings_enqueuer_;
};
struct ApmPublicSubmodules;
struct ApmPrivateSubmodules;
std::unique_ptr<ApmDataDumper> data_dumper_;
static int instance_count_;
SwapQueue<RuntimeSetting> capture_runtime_settings_;
SwapQueue<RuntimeSetting> render_runtime_settings_;
RuntimeSettingEnqueuer capture_runtime_settings_enqueuer_;
RuntimeSettingEnqueuer render_runtime_settings_enqueuer_;
// Submodule interface implementations.
std::unique_ptr<HighPassFilter> high_pass_filter_impl_;
@ -257,8 +261,10 @@ class AudioProcessingImpl : public AudioProcessing {
void InitializePostProcessor() RTC_EXCLUSIVE_LOCKS_REQUIRED(crit_capture_);
void InitializePreProcessor() RTC_EXCLUSIVE_LOCKS_REQUIRED(crit_render_);
// Handle all the runtime settings in the queue.
void HandleRuntimeSettings() RTC_EXCLUSIVE_LOCKS_REQUIRED(crit_capture_);
// Empties and handles the respective RuntimeSetting queues.
void HandleCaptureRuntimeSettings()
RTC_EXCLUSIVE_LOCKS_REQUIRED(crit_capture_);
void HandleRenderRuntimeSettings() RTC_EXCLUSIVE_LOCKS_REQUIRED(crit_render_);
void EmptyQueuedRenderAudio();
void AllocateRenderQueue()