Android camera: Replace custom matrix operations with android.opengl.Matrix
Bug: webrtc:9412, webrtc:9487 Change-Id: I68e5a03026b1ab8236a05ece79690d4a8755c093 Reviewed-on: https://webrtc-review.googlesource.com/86947 Commit-Queue: Magnus Jedvert <magjed@webrtc.org> Reviewed-by: Sami Kalliomäki <sakal@webrtc.org> Cr-Commit-Position: refs/heads/master@{#23851}
This commit is contained in:
committed by
Commit Bot
parent
918f50c5d1
commit
783c6e3a72
@ -14,13 +14,13 @@ import android.content.Context;
|
||||
import android.os.Handler;
|
||||
import android.os.SystemClock;
|
||||
import android.view.Surface;
|
||||
import android.view.WindowManager;
|
||||
import java.io.IOException;
|
||||
import java.nio.ByteBuffer;
|
||||
import java.util.List;
|
||||
import java.util.concurrent.TimeUnit;
|
||||
import javax.annotation.Nullable;
|
||||
import org.webrtc.CameraEnumerationAndroid.CaptureFormat;
|
||||
import android.graphics.Matrix;
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
class Camera1Session implements CameraSession {
|
||||
@ -253,9 +253,13 @@ class Camera1Session implements CameraSession {
|
||||
int oesTextureId, float[] transformMatrix, long timestampNs) {
|
||||
checkIsOnCameraThread();
|
||||
|
||||
final TextureBufferImpl buffer =
|
||||
surfaceTextureHelper.createTextureBuffer(captureFormat.width, captureFormat.height,
|
||||
RendererCommon.convertMatrixToAndroidGraphicsMatrix(transformMatrix));
|
||||
|
||||
if (state != SessionState.RUNNING) {
|
||||
Logging.d(TAG, "Texture frame captured but camera is no longer running.");
|
||||
surfaceTextureHelper.returnTextureFrame();
|
||||
buffer.release();
|
||||
return;
|
||||
}
|
||||
|
||||
@ -266,17 +270,14 @@ class Camera1Session implements CameraSession {
|
||||
firstFrameReported = true;
|
||||
}
|
||||
|
||||
int rotation = getFrameOrientation();
|
||||
if (info.facing == android.hardware.Camera.CameraInfo.CAMERA_FACING_FRONT) {
|
||||
// Undo the mirror that the OS "helps" us with.
|
||||
// http://developer.android.com/reference/android/hardware/Camera.html#setDisplayOrientation(int)
|
||||
transformMatrix = RendererCommon.multiplyMatrices(
|
||||
transformMatrix, RendererCommon.horizontalFlipMatrix());
|
||||
}
|
||||
final VideoFrame.Buffer buffer =
|
||||
surfaceTextureHelper.createTextureBuffer(captureFormat.width, captureFormat.height,
|
||||
RendererCommon.convertMatrixToAndroidGraphicsMatrix(transformMatrix));
|
||||
final VideoFrame frame = new VideoFrame(buffer, rotation, timestampNs);
|
||||
// Undo the mirror that the OS "helps" us with.
|
||||
// http://developer.android.com/reference/android/hardware/Camera.html#setDisplayOrientation(int)
|
||||
final VideoFrame frame = new VideoFrame(
|
||||
CameraSession.createTextureBufferWithModifiedTransformMatrix(buffer,
|
||||
/* mirror= */ info.facing == android.hardware.Camera.CameraInfo.CAMERA_FACING_FRONT,
|
||||
/* rotation= */ 0),
|
||||
/* rotation= */ getFrameOrientation(), timestampNs);
|
||||
buffer.release();
|
||||
events.onFrameCaptured(Camera1Session.this, frame);
|
||||
frame.release();
|
||||
}
|
||||
@ -321,30 +322,8 @@ class Camera1Session implements CameraSession {
|
||||
});
|
||||
}
|
||||
|
||||
private int getDeviceOrientation() {
|
||||
int orientation = 0;
|
||||
|
||||
WindowManager wm = (WindowManager) applicationContext.getSystemService(Context.WINDOW_SERVICE);
|
||||
switch (wm.getDefaultDisplay().getRotation()) {
|
||||
case Surface.ROTATION_90:
|
||||
orientation = 90;
|
||||
break;
|
||||
case Surface.ROTATION_180:
|
||||
orientation = 180;
|
||||
break;
|
||||
case Surface.ROTATION_270:
|
||||
orientation = 270;
|
||||
break;
|
||||
case Surface.ROTATION_0:
|
||||
default:
|
||||
orientation = 0;
|
||||
break;
|
||||
}
|
||||
return orientation;
|
||||
}
|
||||
|
||||
private int getFrameOrientation() {
|
||||
int rotation = getDeviceOrientation();
|
||||
int rotation = CameraSession.getDeviceOrientation(applicationContext);
|
||||
if (info.facing == android.hardware.Camera.CameraInfo.CAMERA_FACING_BACK) {
|
||||
rotation = 360 - rotation;
|
||||
}
|
||||
|
||||
@ -26,7 +26,6 @@ import android.os.Handler;
|
||||
import javax.annotation.Nullable;
|
||||
import android.util.Range;
|
||||
import android.view.Surface;
|
||||
import android.view.WindowManager;
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
import java.util.concurrent.TimeUnit;
|
||||
@ -191,9 +190,13 @@ class Camera2Session implements CameraSession {
|
||||
int oesTextureId, float[] transformMatrix, long timestampNs) {
|
||||
checkIsOnCameraThread();
|
||||
|
||||
final TextureBufferImpl buffer = surfaceTextureHelper.createTextureBuffer(
|
||||
captureFormat.width, captureFormat.height,
|
||||
RendererCommon.convertMatrixToAndroidGraphicsMatrix(transformMatrix));
|
||||
|
||||
if (state != SessionState.RUNNING) {
|
||||
Logging.d(TAG, "Texture frame captured but camera is no longer running.");
|
||||
surfaceTextureHelper.returnTextureFrame();
|
||||
buffer.release();
|
||||
return;
|
||||
}
|
||||
|
||||
@ -204,22 +207,15 @@ class Camera2Session implements CameraSession {
|
||||
camera2StartTimeMsHistogram.addSample(startTimeMs);
|
||||
}
|
||||
|
||||
int rotation = getFrameOrientation();
|
||||
if (isCameraFrontFacing) {
|
||||
// Undo the mirror that the OS "helps" us with.
|
||||
// http://developer.android.com/reference/android/hardware/Camera.html#setDisplayOrientation(int)
|
||||
transformMatrix = RendererCommon.multiplyMatrices(
|
||||
transformMatrix, RendererCommon.horizontalFlipMatrix());
|
||||
}
|
||||
|
||||
// Undo camera orientation - we report it as rotation instead.
|
||||
transformMatrix =
|
||||
RendererCommon.rotateTextureMatrix(transformMatrix, -cameraOrientation);
|
||||
|
||||
VideoFrame.Buffer buffer = surfaceTextureHelper.createTextureBuffer(
|
||||
captureFormat.width, captureFormat.height,
|
||||
RendererCommon.convertMatrixToAndroidGraphicsMatrix(transformMatrix));
|
||||
final VideoFrame frame = new VideoFrame(buffer, rotation, timestampNs);
|
||||
// Undo the mirror that the OS "helps" us with.
|
||||
// http://developer.android.com/reference/android/hardware/Camera.html#setDisplayOrientation(int)
|
||||
// Also, undo camera orientation, we report it as rotation instead.
|
||||
final VideoFrame frame = new VideoFrame(
|
||||
CameraSession.createTextureBufferWithModifiedTransformMatrix(buffer,
|
||||
/* mirror= */ isCameraFrontFacing,
|
||||
/* rotation= */ -cameraOrientation),
|
||||
/* rotation= */ getFrameOrientation(), timestampNs);
|
||||
buffer.release();
|
||||
events.onFrameCaptured(Camera2Session.this, frame);
|
||||
frame.release();
|
||||
}
|
||||
@ -421,30 +417,8 @@ class Camera2Session implements CameraSession {
|
||||
}
|
||||
}
|
||||
|
||||
private int getDeviceOrientation() {
|
||||
int orientation = 0;
|
||||
|
||||
WindowManager wm = (WindowManager) applicationContext.getSystemService(Context.WINDOW_SERVICE);
|
||||
switch (wm.getDefaultDisplay().getRotation()) {
|
||||
case Surface.ROTATION_90:
|
||||
orientation = 90;
|
||||
break;
|
||||
case Surface.ROTATION_180:
|
||||
orientation = 180;
|
||||
break;
|
||||
case Surface.ROTATION_270:
|
||||
orientation = 270;
|
||||
break;
|
||||
case Surface.ROTATION_0:
|
||||
default:
|
||||
orientation = 0;
|
||||
break;
|
||||
}
|
||||
return orientation;
|
||||
}
|
||||
|
||||
private int getFrameOrientation() {
|
||||
int rotation = getDeviceOrientation();
|
||||
int rotation = CameraSession.getDeviceOrientation(applicationContext);
|
||||
if (!isCameraFrontFacing) {
|
||||
rotation = 360 - rotation;
|
||||
}
|
||||
|
||||
@ -10,17 +10,22 @@
|
||||
|
||||
package org.webrtc;
|
||||
|
||||
import android.content.Context;
|
||||
import android.graphics.Matrix;
|
||||
import android.view.WindowManager;
|
||||
import android.view.Surface;
|
||||
|
||||
interface CameraSession {
|
||||
enum FailureType { ERROR, DISCONNECTED }
|
||||
|
||||
// Callbacks are fired on the camera thread.
|
||||
public interface CreateSessionCallback {
|
||||
interface CreateSessionCallback {
|
||||
void onDone(CameraSession session);
|
||||
void onFailure(FailureType failureType, String error);
|
||||
}
|
||||
|
||||
// Events are fired on the camera thread.
|
||||
public interface Events {
|
||||
interface Events {
|
||||
void onCameraOpening();
|
||||
void onCameraError(CameraSession session, String error);
|
||||
void onCameraDisconnected(CameraSession session);
|
||||
@ -33,4 +38,35 @@ interface CameraSession {
|
||||
* If waitCameraStop is true, also waits for the camera to stop.
|
||||
*/
|
||||
void stop();
|
||||
|
||||
static int getDeviceOrientation(Context context) {
|
||||
final WindowManager wm = (WindowManager) context.getSystemService(Context.WINDOW_SERVICE);
|
||||
switch (wm.getDefaultDisplay().getRotation()) {
|
||||
case Surface.ROTATION_90:
|
||||
return 90;
|
||||
case Surface.ROTATION_180:
|
||||
return 180;
|
||||
case Surface.ROTATION_270:
|
||||
return 270;
|
||||
case Surface.ROTATION_0:
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
static VideoFrame.TextureBuffer createTextureBufferWithModifiedTransformMatrix(
|
||||
TextureBufferImpl buffer, boolean mirror, int rotation) {
|
||||
final Matrix transformMatrix = new Matrix();
|
||||
// Perform mirror and rotation around (0.5, 0.5) since that is the center of the texture.
|
||||
transformMatrix.preTranslate(/* dx= */ 0.5f, /* dy= */ 0.5f);
|
||||
if (mirror) {
|
||||
transformMatrix.preScale(/* sx= */ -1f, /* sy= */ 1f);
|
||||
}
|
||||
transformMatrix.preRotate(rotation);
|
||||
transformMatrix.preTranslate(/* dx= */ -0.5f, /* dy= */ -0.5f);
|
||||
|
||||
// The width and height are not affected by rotation since Camera2Session has set them to the
|
||||
// value they should be after undoing the rotation.
|
||||
return buffer.applyTransformMatrix(transformMatrix, buffer.getWidth(), buffer.getHeight());
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user