Android camera: Replace custom matrix operations with android.opengl.Matrix
Bug: webrtc:9412, webrtc:9487 Change-Id: I68e5a03026b1ab8236a05ece79690d4a8755c093 Reviewed-on: https://webrtc-review.googlesource.com/86947 Commit-Queue: Magnus Jedvert <magjed@webrtc.org> Reviewed-by: Sami Kalliomäki <sakal@webrtc.org> Cr-Commit-Position: refs/heads/master@{#23851}
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@ -287,7 +287,7 @@ public class SurfaceTextureHelper {
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* The returned TextureBuffer holds a reference to the SurfaceTextureHelper that created it. The
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* buffer calls returnTextureFrame() when it is released.
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*/
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public TextureBuffer createTextureBuffer(int width, int height, Matrix transformMatrix) {
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public TextureBufferImpl createTextureBuffer(int width, int height, Matrix transformMatrix) {
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return new TextureBufferImpl(width, height, TextureBuffer.Type.OES, oesTextureId,
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transformMatrix, handler, yuvConverter, this ::returnTextureFrame);
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}
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@ -84,15 +84,27 @@ public class TextureBufferImpl implements VideoFrame.TextureBuffer {
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@Override
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public VideoFrame.Buffer cropAndScale(
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int cropX, int cropY, int cropWidth, int cropHeight, int scaleWidth, int scaleHeight) {
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final Matrix newMatrix = new Matrix(transformMatrix);
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final Matrix cropAndScaleMatrix = new Matrix();
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// In WebRTC, Y=0 is the top row, while in OpenGL Y=0 is the bottom row. This means that the Y
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// direction is effectively reversed.
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final int cropYFromBottom = height - (cropY + cropHeight);
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newMatrix.preTranslate(cropX / (float) width, cropYFromBottom / (float) height);
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newMatrix.preScale(cropWidth / (float) width, cropHeight / (float) height);
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cropAndScaleMatrix.preTranslate(cropX / (float) width, cropYFromBottom / (float) height);
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cropAndScaleMatrix.preScale(cropWidth / (float) width, cropHeight / (float) height);
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return applyTransformMatrix(cropAndScaleMatrix, scaleWidth, scaleHeight);
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}
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/**
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* Create a new TextureBufferImpl with an applied transform matrix and a new size. The
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* existing buffer is unchanged. The given transform matrix is applied first when texture
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* coordinates are still in the unmodified [0, 1] range.
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*/
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public TextureBufferImpl applyTransformMatrix(
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Matrix transformMatrix, int newWidth, int newHeight) {
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final Matrix newMatrix = new Matrix(this.transformMatrix);
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newMatrix.preConcat(transformMatrix);
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retain();
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return new TextureBufferImpl(
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scaleWidth, scaleHeight, type, id, newMatrix, toI420Handler, yuvConverter, this ::release);
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newWidth, newHeight, type, id, newMatrix, toI420Handler, yuvConverter, this ::release);
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}
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}
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@ -118,7 +118,7 @@ public class VideoFrame implements RefCounted {
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* homogeneous coordinates of the form (s, t, 1) with s and t in the inclusive range [0, 1] to
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* the coordinate that should be used to sample that location from the buffer.
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*/
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public Matrix getTransformMatrix();
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Matrix getTransformMatrix();
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}
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private final Buffer buffer;
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@ -14,13 +14,13 @@ import android.content.Context;
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import android.os.Handler;
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import android.os.SystemClock;
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import android.view.Surface;
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import android.view.WindowManager;
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import java.io.IOException;
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import java.nio.ByteBuffer;
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import java.util.List;
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import java.util.concurrent.TimeUnit;
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import javax.annotation.Nullable;
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import org.webrtc.CameraEnumerationAndroid.CaptureFormat;
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import android.graphics.Matrix;
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@SuppressWarnings("deprecation")
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class Camera1Session implements CameraSession {
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@ -253,9 +253,13 @@ class Camera1Session implements CameraSession {
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int oesTextureId, float[] transformMatrix, long timestampNs) {
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checkIsOnCameraThread();
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final TextureBufferImpl buffer =
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surfaceTextureHelper.createTextureBuffer(captureFormat.width, captureFormat.height,
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RendererCommon.convertMatrixToAndroidGraphicsMatrix(transformMatrix));
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if (state != SessionState.RUNNING) {
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Logging.d(TAG, "Texture frame captured but camera is no longer running.");
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surfaceTextureHelper.returnTextureFrame();
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buffer.release();
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return;
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}
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@ -266,17 +270,14 @@ class Camera1Session implements CameraSession {
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firstFrameReported = true;
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}
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int rotation = getFrameOrientation();
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if (info.facing == android.hardware.Camera.CameraInfo.CAMERA_FACING_FRONT) {
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// Undo the mirror that the OS "helps" us with.
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// http://developer.android.com/reference/android/hardware/Camera.html#setDisplayOrientation(int)
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transformMatrix = RendererCommon.multiplyMatrices(
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transformMatrix, RendererCommon.horizontalFlipMatrix());
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}
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final VideoFrame.Buffer buffer =
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surfaceTextureHelper.createTextureBuffer(captureFormat.width, captureFormat.height,
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RendererCommon.convertMatrixToAndroidGraphicsMatrix(transformMatrix));
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final VideoFrame frame = new VideoFrame(buffer, rotation, timestampNs);
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// Undo the mirror that the OS "helps" us with.
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// http://developer.android.com/reference/android/hardware/Camera.html#setDisplayOrientation(int)
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final VideoFrame frame = new VideoFrame(
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CameraSession.createTextureBufferWithModifiedTransformMatrix(buffer,
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/* mirror= */ info.facing == android.hardware.Camera.CameraInfo.CAMERA_FACING_FRONT,
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/* rotation= */ 0),
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/* rotation= */ getFrameOrientation(), timestampNs);
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buffer.release();
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events.onFrameCaptured(Camera1Session.this, frame);
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frame.release();
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}
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@ -321,30 +322,8 @@ class Camera1Session implements CameraSession {
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});
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}
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private int getDeviceOrientation() {
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int orientation = 0;
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WindowManager wm = (WindowManager) applicationContext.getSystemService(Context.WINDOW_SERVICE);
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switch (wm.getDefaultDisplay().getRotation()) {
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case Surface.ROTATION_90:
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orientation = 90;
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break;
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case Surface.ROTATION_180:
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orientation = 180;
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break;
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case Surface.ROTATION_270:
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orientation = 270;
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break;
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case Surface.ROTATION_0:
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default:
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orientation = 0;
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break;
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}
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return orientation;
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}
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private int getFrameOrientation() {
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int rotation = getDeviceOrientation();
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int rotation = CameraSession.getDeviceOrientation(applicationContext);
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if (info.facing == android.hardware.Camera.CameraInfo.CAMERA_FACING_BACK) {
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rotation = 360 - rotation;
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}
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@ -26,7 +26,6 @@ import android.os.Handler;
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import javax.annotation.Nullable;
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import android.util.Range;
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import android.view.Surface;
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import android.view.WindowManager;
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import java.util.Arrays;
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import java.util.List;
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import java.util.concurrent.TimeUnit;
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@ -191,9 +190,13 @@ class Camera2Session implements CameraSession {
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int oesTextureId, float[] transformMatrix, long timestampNs) {
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checkIsOnCameraThread();
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final TextureBufferImpl buffer = surfaceTextureHelper.createTextureBuffer(
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captureFormat.width, captureFormat.height,
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RendererCommon.convertMatrixToAndroidGraphicsMatrix(transformMatrix));
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if (state != SessionState.RUNNING) {
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Logging.d(TAG, "Texture frame captured but camera is no longer running.");
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surfaceTextureHelper.returnTextureFrame();
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buffer.release();
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return;
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}
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@ -204,22 +207,15 @@ class Camera2Session implements CameraSession {
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camera2StartTimeMsHistogram.addSample(startTimeMs);
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}
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int rotation = getFrameOrientation();
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if (isCameraFrontFacing) {
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// Undo the mirror that the OS "helps" us with.
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// http://developer.android.com/reference/android/hardware/Camera.html#setDisplayOrientation(int)
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transformMatrix = RendererCommon.multiplyMatrices(
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transformMatrix, RendererCommon.horizontalFlipMatrix());
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}
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// Undo camera orientation - we report it as rotation instead.
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transformMatrix =
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RendererCommon.rotateTextureMatrix(transformMatrix, -cameraOrientation);
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VideoFrame.Buffer buffer = surfaceTextureHelper.createTextureBuffer(
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captureFormat.width, captureFormat.height,
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RendererCommon.convertMatrixToAndroidGraphicsMatrix(transformMatrix));
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final VideoFrame frame = new VideoFrame(buffer, rotation, timestampNs);
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// Undo the mirror that the OS "helps" us with.
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// http://developer.android.com/reference/android/hardware/Camera.html#setDisplayOrientation(int)
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// Also, undo camera orientation, we report it as rotation instead.
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final VideoFrame frame = new VideoFrame(
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CameraSession.createTextureBufferWithModifiedTransformMatrix(buffer,
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/* mirror= */ isCameraFrontFacing,
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/* rotation= */ -cameraOrientation),
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/* rotation= */ getFrameOrientation(), timestampNs);
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buffer.release();
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events.onFrameCaptured(Camera2Session.this, frame);
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frame.release();
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}
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@ -421,30 +417,8 @@ class Camera2Session implements CameraSession {
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}
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}
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private int getDeviceOrientation() {
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int orientation = 0;
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WindowManager wm = (WindowManager) applicationContext.getSystemService(Context.WINDOW_SERVICE);
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switch (wm.getDefaultDisplay().getRotation()) {
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case Surface.ROTATION_90:
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orientation = 90;
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break;
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case Surface.ROTATION_180:
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orientation = 180;
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break;
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case Surface.ROTATION_270:
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orientation = 270;
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break;
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case Surface.ROTATION_0:
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default:
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orientation = 0;
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break;
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}
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return orientation;
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}
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private int getFrameOrientation() {
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int rotation = getDeviceOrientation();
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int rotation = CameraSession.getDeviceOrientation(applicationContext);
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if (!isCameraFrontFacing) {
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rotation = 360 - rotation;
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}
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@ -10,17 +10,22 @@
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package org.webrtc;
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import android.content.Context;
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import android.graphics.Matrix;
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import android.view.WindowManager;
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import android.view.Surface;
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interface CameraSession {
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enum FailureType { ERROR, DISCONNECTED }
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// Callbacks are fired on the camera thread.
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public interface CreateSessionCallback {
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interface CreateSessionCallback {
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void onDone(CameraSession session);
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void onFailure(FailureType failureType, String error);
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}
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// Events are fired on the camera thread.
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public interface Events {
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interface Events {
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void onCameraOpening();
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void onCameraError(CameraSession session, String error);
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void onCameraDisconnected(CameraSession session);
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@ -33,4 +38,35 @@ interface CameraSession {
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* If waitCameraStop is true, also waits for the camera to stop.
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*/
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void stop();
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static int getDeviceOrientation(Context context) {
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final WindowManager wm = (WindowManager) context.getSystemService(Context.WINDOW_SERVICE);
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switch (wm.getDefaultDisplay().getRotation()) {
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case Surface.ROTATION_90:
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return 90;
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case Surface.ROTATION_180:
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return 180;
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case Surface.ROTATION_270:
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return 270;
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case Surface.ROTATION_0:
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default:
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return 0;
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}
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}
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static VideoFrame.TextureBuffer createTextureBufferWithModifiedTransformMatrix(
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TextureBufferImpl buffer, boolean mirror, int rotation) {
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final Matrix transformMatrix = new Matrix();
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// Perform mirror and rotation around (0.5, 0.5) since that is the center of the texture.
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transformMatrix.preTranslate(/* dx= */ 0.5f, /* dy= */ 0.5f);
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if (mirror) {
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transformMatrix.preScale(/* sx= */ -1f, /* sy= */ 1f);
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}
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transformMatrix.preRotate(rotation);
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transformMatrix.preTranslate(/* dx= */ -0.5f, /* dy= */ -0.5f);
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// The width and height are not affected by rotation since Camera2Session has set them to the
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// value they should be after undoing the rotation.
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return buffer.applyTransformMatrix(transformMatrix, buffer.getWidth(), buffer.getHeight());
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}
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}
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