Revert "Refactor the PlatformThread API."
This reverts commit c89fdd716c4c8af608017c76f75bf27e4c3d602e. Reason for revert: Causes rare compilation error on win-libfuzzer-asan trybot. See https://ci.chromium.org/p/chromium/builders/try/win-libfuzzer-asan-rel/713745? Original change's description: > Refactor the PlatformThread API. > > PlatformThread's API is using old style function pointers, causes > casting, is unintuitive and forces artificial call sequences, and > is additionally possible to misuse in release mode. > > Fix this by an API face lift: > 1. The class is turned into a handle, which can be empty. > 2. The only way of getting a non-empty PlatformThread is by calling > SpawnJoinable or SpawnDetached, clearly conveying the semantics to the > code reader. > 3. Handles can be Finalized, which works differently for joinable and > detached threads: > a) Handles for detached threads are simply closed where applicable. > b) Joinable threads are joined before handles are closed. > 4. The destructor finalizes handles. No explicit call is needed. > > Fixed: webrtc:12727 > Change-Id: Id00a0464edf4fc9e552b6a1fbb5d2e1280e88811 > Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/215075 > Commit-Queue: Markus Handell <handellm@webrtc.org> > Reviewed-by: Harald Alvestrand <hta@webrtc.org> > Reviewed-by: Mirko Bonadei <mbonadei@webrtc.org> > Reviewed-by: Tommi <tommi@webrtc.org> > Cr-Commit-Position: refs/heads/master@{#33923} # Not skipping CQ checks because original CL landed > 1 day ago. TBR=handellm@webrtc.org Bug: webrtc:12727 Change-Id: Ic0146be8866f6dd3ad9c364fb8646650b8e07419 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/217583 Reviewed-by: Guido Urdaneta <guidou@webrtc.org> Reviewed-by: Markus Handell <handellm@webrtc.org> Commit-Queue: Guido Urdaneta <guidou@webrtc.org> Cr-Commit-Position: refs/heads/master@{#33936}
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WebRTC LUCI CQ
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@ -160,13 +160,18 @@ TEST(LogTest, MultipleStreams) {
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class LogThread {
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public:
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void Start() {
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thread_ = PlatformThread::SpawnJoinable(
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[] { RTC_LOG(LS_VERBOSE) << "RTC_LOG"; }, "LogThread");
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}
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LogThread() : thread_(&ThreadEntry, this, "LogThread") {}
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~LogThread() { thread_.Stop(); }
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void Start() { thread_.Start(); }
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private:
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void Run() { RTC_LOG(LS_VERBOSE) << "RTC_LOG"; }
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static void ThreadEntry(void* p) { static_cast<LogThread*>(p)->Run(); }
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PlatformThread thread_;
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Event event_;
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};
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// Ensure we don't crash when adding/removing streams while threads are going.
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