Removes caching SimulcastEncoderAdapter::GetEncoderInfo()
There are edge cases where the caching of encoder info will cause issues. For instance if a sub-encoder fails en Encode call and falls back to some other implementation, or if the fps targets shift due to SetRates() triggering new layers to be enabled. This CL forces a complete rebuild on every call to GetEncoderInfo(). It also adds new logging of when the info changes, as debugging issues can be very time consuming if we can't tell that happened. Bug: webrtc:11000 Change-Id: I7ec7962a589ccba0e188e60a11f851c9de874fab Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/160960 Commit-Queue: Erik Språng <sprang@webrtc.org> Reviewed-by: Rasmus Brandt <brandtr@webrtc.org> Cr-Commit-Position: refs/heads/master@{#29938}
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@ -871,6 +871,26 @@ TEST_F(TestSimulcastEncoderAdapterFake, SupportsImplementationName) {
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EXPECT_EQ("codec1", adapter_->GetEncoderInfo().implementation_name);
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}
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TEST_F(TestSimulcastEncoderAdapterFake, RuntimeEncoderInfoUpdate) {
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SimulcastTestFixtureImpl::DefaultSettings(
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&codec_, static_cast<const int*>(kTestTemporalLayerProfile),
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kVideoCodecVP8);
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std::vector<const char*> encoder_names;
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encoder_names.push_back("codec1");
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encoder_names.push_back("codec2");
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encoder_names.push_back("codec3");
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helper_->factory()->SetEncoderNames(encoder_names);
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EXPECT_EQ(0, adapter_->InitEncode(&codec_, kSettings));
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EXPECT_EQ("SimulcastEncoderAdapter (codec1, codec2, codec3)",
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adapter_->GetEncoderInfo().implementation_name);
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// Change name of first encoder to indicate it has done a fallback to another
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// implementation.
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helper_->factory()->encoders().front()->set_implementation_name("fallback1");
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EXPECT_EQ("SimulcastEncoderAdapter (fallback1, codec2, codec3)",
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adapter_->GetEncoderInfo().implementation_name);
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}
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TEST_F(TestSimulcastEncoderAdapterFake,
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SupportsNativeHandleForMultipleStreams) {
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SimulcastTestFixtureImpl::DefaultSettings(
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