Create //webrtc/api:libjingle_peerconnection_api + refactorings.
Create a new target //webrtc/api:libjingle_peerconnection_api and start moving things into it. Move remaining parts of //webrtc/api:libjingle_peerconnection to //webrtc/pc:libjingle_peerconnection. Moved the RTCStatsCollectorCallback into its own header file, so that PeerConnectionInterface can include that instead of pulling in RTCStatsCollector and PeerConnection and everything. Separated cricket::MediaType into its own header/source set, so that it can be used in the api. BUG=webrtc:5883 Review-Url: https://codereview.webrtc.org/2514883002 Cr-Commit-Position: refs/heads/master@{#16210}
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@ -11,288 +11,8 @@
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#ifndef WEBRTC_API_DATACHANNEL_H_
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#define WEBRTC_API_DATACHANNEL_H_
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#include <deque>
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#include <set>
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#include <string>
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#include "webrtc/api/datachannelinterface.h"
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#include "webrtc/api/proxy.h"
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#include "webrtc/base/messagehandler.h"
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#include "webrtc/base/scoped_ref_ptr.h"
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#include "webrtc/base/sigslot.h"
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#include "webrtc/media/base/mediachannel.h"
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#include "webrtc/pc/channel.h"
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namespace webrtc {
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class DataChannel;
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class DataChannelProviderInterface {
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public:
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// Sends the data to the transport.
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virtual bool SendData(const cricket::SendDataParams& params,
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const rtc::CopyOnWriteBuffer& payload,
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cricket::SendDataResult* result) = 0;
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// Connects to the transport signals.
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virtual bool ConnectDataChannel(DataChannel* data_channel) = 0;
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// Disconnects from the transport signals.
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virtual void DisconnectDataChannel(DataChannel* data_channel) = 0;
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// Adds the data channel SID to the transport for SCTP.
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virtual void AddSctpDataStream(int sid) = 0;
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// Removes the data channel SID from the transport for SCTP.
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virtual void RemoveSctpDataStream(int sid) = 0;
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// Returns true if the transport channel is ready to send data.
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virtual bool ReadyToSendData() const = 0;
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protected:
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virtual ~DataChannelProviderInterface() {}
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};
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struct InternalDataChannelInit : public DataChannelInit {
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enum OpenHandshakeRole {
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kOpener,
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kAcker,
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kNone
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};
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// The default role is kOpener because the default |negotiated| is false.
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InternalDataChannelInit() : open_handshake_role(kOpener) {}
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explicit InternalDataChannelInit(const DataChannelInit& base)
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: DataChannelInit(base), open_handshake_role(kOpener) {
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// If the channel is externally negotiated, do not send the OPEN message.
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if (base.negotiated) {
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open_handshake_role = kNone;
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}
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}
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OpenHandshakeRole open_handshake_role;
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};
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// Helper class to allocate unique IDs for SCTP DataChannels
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class SctpSidAllocator {
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public:
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// Gets the first unused odd/even id based on the DTLS role. If |role| is
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// SSL_CLIENT, the allocated id starts from 0 and takes even numbers;
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// otherwise, the id starts from 1 and takes odd numbers.
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// Returns false if no id can be allocated.
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bool AllocateSid(rtc::SSLRole role, int* sid);
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// Attempts to reserve a specific sid. Returns false if it's unavailable.
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bool ReserveSid(int sid);
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// Indicates that |sid| isn't in use any more, and is thus available again.
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void ReleaseSid(int sid);
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private:
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// Checks if |sid| is available to be assigned to a new SCTP data channel.
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bool IsSidAvailable(int sid) const;
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std::set<int> used_sids_;
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};
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// DataChannel is a an implementation of the DataChannelInterface based on
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// libjingle's data engine. It provides an implementation of unreliable or
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// reliabledata channels. Currently this class is specifically designed to use
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// both RtpDataEngine and SctpDataEngine.
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// DataChannel states:
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// kConnecting: The channel has been created the transport might not yet be
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// ready.
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// kOpen: The channel have a local SSRC set by a call to UpdateSendSsrc
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// and a remote SSRC set by call to UpdateReceiveSsrc and the transport
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// has been writable once.
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// kClosing: DataChannelInterface::Close has been called or UpdateReceiveSsrc
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// has been called with SSRC==0
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// kClosed: Both UpdateReceiveSsrc and UpdateSendSsrc has been called with
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// SSRC==0.
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class DataChannel : public DataChannelInterface,
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public sigslot::has_slots<>,
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public rtc::MessageHandler {
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public:
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static rtc::scoped_refptr<DataChannel> Create(
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DataChannelProviderInterface* provider,
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cricket::DataChannelType dct,
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const std::string& label,
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const InternalDataChannelInit& config);
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virtual void RegisterObserver(DataChannelObserver* observer);
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virtual void UnregisterObserver();
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virtual std::string label() const { return label_; }
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virtual bool reliable() const;
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virtual bool ordered() const { return config_.ordered; }
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virtual uint16_t maxRetransmitTime() const {
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return config_.maxRetransmitTime;
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}
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virtual uint16_t maxRetransmits() const { return config_.maxRetransmits; }
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virtual std::string protocol() const { return config_.protocol; }
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virtual bool negotiated() const { return config_.negotiated; }
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virtual int id() const { return config_.id; }
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virtual uint64_t buffered_amount() const;
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virtual void Close();
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virtual DataState state() const { return state_; }
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virtual uint32_t messages_sent() const { return messages_sent_; }
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virtual uint64_t bytes_sent() const { return bytes_sent_; }
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virtual uint32_t messages_received() const { return messages_received_; }
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virtual uint64_t bytes_received() const { return bytes_received_; }
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virtual bool Send(const DataBuffer& buffer);
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// rtc::MessageHandler override.
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virtual void OnMessage(rtc::Message* msg);
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// Called when the channel's ready to use. That can happen when the
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// underlying DataMediaChannel becomes ready, or when this channel is a new
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// stream on an existing DataMediaChannel, and we've finished negotiation.
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void OnChannelReady(bool writable);
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// Slots for provider to connect signals to.
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void OnDataReceived(const cricket::ReceiveDataParams& params,
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const rtc::CopyOnWriteBuffer& payload);
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void OnStreamClosedRemotely(int sid);
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// The remote peer request that this channel should be closed.
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void RemotePeerRequestClose();
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// The following methods are for SCTP only.
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// Sets the SCTP sid and adds to transport layer if not set yet. Should only
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// be called once.
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void SetSctpSid(int sid);
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// Called when the transport channel is created.
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// Only needs to be called for SCTP data channels.
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void OnTransportChannelCreated();
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// Called when the transport channel is destroyed.
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// This method makes sure the DataChannel is disconnected and changes state
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// to kClosed.
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void OnTransportChannelDestroyed();
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// The following methods are for RTP only.
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// Set the SSRC this channel should use to send data on the
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// underlying data engine. |send_ssrc| == 0 means that the channel is no
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// longer part of the session negotiation.
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void SetSendSsrc(uint32_t send_ssrc);
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// Set the SSRC this channel should use to receive data from the
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// underlying data engine.
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void SetReceiveSsrc(uint32_t receive_ssrc);
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cricket::DataChannelType data_channel_type() const {
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return data_channel_type_;
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}
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// Emitted when state transitions to kOpen.
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sigslot::signal1<DataChannel*> SignalOpened;
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// Emitted when state transitions to kClosed.
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// In the case of SCTP channels, this signal can be used to tell when the
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// channel's sid is free.
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sigslot::signal1<DataChannel*> SignalClosed;
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protected:
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DataChannel(DataChannelProviderInterface* client,
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cricket::DataChannelType dct,
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const std::string& label);
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virtual ~DataChannel();
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private:
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// A packet queue which tracks the total queued bytes. Queued packets are
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// owned by this class.
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class PacketQueue {
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public:
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PacketQueue();
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~PacketQueue();
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size_t byte_count() const {
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return byte_count_;
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}
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bool Empty() const;
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DataBuffer* Front();
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void Pop();
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void Push(DataBuffer* packet);
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void Clear();
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void Swap(PacketQueue* other);
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private:
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std::deque<DataBuffer*> packets_;
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size_t byte_count_;
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};
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// The OPEN(_ACK) signaling state.
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enum HandshakeState {
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kHandshakeInit,
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kHandshakeShouldSendOpen,
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kHandshakeShouldSendAck,
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kHandshakeWaitingForAck,
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kHandshakeReady
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};
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bool Init(const InternalDataChannelInit& config);
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void DoClose();
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void UpdateState();
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void SetState(DataState state);
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void DisconnectFromProvider();
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void DeliverQueuedReceivedData();
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void SendQueuedDataMessages();
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bool SendDataMessage(const DataBuffer& buffer, bool queue_if_blocked);
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bool QueueSendDataMessage(const DataBuffer& buffer);
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void SendQueuedControlMessages();
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void QueueControlMessage(const rtc::CopyOnWriteBuffer& buffer);
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bool SendControlMessage(const rtc::CopyOnWriteBuffer& buffer);
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std::string label_;
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InternalDataChannelInit config_;
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DataChannelObserver* observer_;
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DataState state_;
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uint32_t messages_sent_;
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uint64_t bytes_sent_;
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uint32_t messages_received_;
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uint64_t bytes_received_;
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cricket::DataChannelType data_channel_type_;
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DataChannelProviderInterface* provider_;
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HandshakeState handshake_state_;
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bool connected_to_provider_;
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bool send_ssrc_set_;
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bool receive_ssrc_set_;
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bool writable_;
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uint32_t send_ssrc_;
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uint32_t receive_ssrc_;
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// Control messages that always have to get sent out before any queued
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// data.
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PacketQueue queued_control_data_;
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PacketQueue queued_received_data_;
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PacketQueue queued_send_data_;
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};
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// Define proxy for DataChannelInterface.
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BEGIN_SIGNALING_PROXY_MAP(DataChannel)
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PROXY_SIGNALING_THREAD_DESTRUCTOR()
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PROXY_METHOD1(void, RegisterObserver, DataChannelObserver*)
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PROXY_METHOD0(void, UnregisterObserver)
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PROXY_CONSTMETHOD0(std::string, label)
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PROXY_CONSTMETHOD0(bool, reliable)
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PROXY_CONSTMETHOD0(bool, ordered)
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PROXY_CONSTMETHOD0(uint16_t, maxRetransmitTime)
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PROXY_CONSTMETHOD0(uint16_t, maxRetransmits)
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PROXY_CONSTMETHOD0(std::string, protocol)
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PROXY_CONSTMETHOD0(bool, negotiated)
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PROXY_CONSTMETHOD0(int, id)
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PROXY_CONSTMETHOD0(DataState, state)
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PROXY_CONSTMETHOD0(uint32_t, messages_sent)
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PROXY_CONSTMETHOD0(uint64_t, bytes_sent)
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PROXY_CONSTMETHOD0(uint32_t, messages_received)
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PROXY_CONSTMETHOD0(uint64_t, bytes_received)
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PROXY_CONSTMETHOD0(uint64_t, buffered_amount)
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PROXY_METHOD0(void, Close)
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PROXY_METHOD1(bool, Send, const DataBuffer&)
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END_PROXY_MAP()
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} // namespace webrtc
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// Including this file is deprecated. It is no longer part of the public API.
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// This only includes the file in its new location for backwards compatibility.
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#include "webrtc/pc/datachannel.h"
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#endif // WEBRTC_API_DATACHANNEL_H_
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