NetEq: Use TickTimer in PacketBuffer
This change makes use of the TickTimer::Stopwatch in Packets. When a packet is inserted into the PacketBuffer, a Stopwatch object is attached to it. When the packet is extracted from the buffer, the Stopwatch is read to know how long the packet waited in the buffer. BUG=webrtc:5608 Review URL: https://codereview.webrtc.org/1917913002 Cr-Commit-Position: refs/heads/master@{#12508}
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@ -17,8 +17,8 @@
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namespace webrtc {
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// Forward declaration.
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class DecoderDatabase;
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class TickTimer;
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// This is the actual buffer holding the packets before decoding.
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class PacketBuffer {
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@ -34,7 +34,7 @@ class PacketBuffer {
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// Constructor creates a buffer which can hold a maximum of
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// |max_number_of_packets| packets.
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PacketBuffer(size_t max_number_of_packets);
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PacketBuffer(size_t max_number_of_packets, const TickTimer* tick_timer);
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// Deletes all packets in the buffer before destroying the buffer.
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virtual ~PacketBuffer();
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@ -116,10 +116,6 @@ class PacketBuffer {
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virtual size_t NumSamplesInBuffer(DecoderDatabase* decoder_database,
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size_t last_decoded_length) const;
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// Increase the waiting time counter for every packet in the buffer by |inc|.
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// The default value for |inc| is 1.
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virtual void IncrementWaitingTimes(int inc = 1);
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virtual void BufferStat(int* num_packets, int* max_num_packets) const;
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// Static method that properly deletes the first packet, and its payload
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@ -148,6 +144,7 @@ class PacketBuffer {
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private:
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size_t max_number_of_packets_;
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PacketList buffer_;
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const TickTimer* tick_timer_;
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RTC_DISALLOW_COPY_AND_ASSIGN(PacketBuffer);
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};
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