AEC3: Decrease latency until the delay has been detected

This CL utilizes the existing, but unused, ability to set
different histogram thresholds for early and late delay
estimation. It does so by tuning the parameters for these.

On top of that, some corrections are added to correctly
handle resets and the use of the hysteresis thresholds.

Bug: webrtc:19886,chromium:896334
Change-Id: I950ac107c124541af8f02b4403f477dda71cc1a1
Reviewed-on: https://webrtc-review.googlesource.com/c/106706
Reviewed-by: Sam Zackrisson <saza@webrtc.org>
Reviewed-by: Gustaf Ullberg <gustaf@webrtc.org>
Commit-Queue: Per Åhgren <peah@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#25443}
This commit is contained in:
Per Åhgren
2018-10-30 23:44:40 +01:00
committed by Commit Bot
parent f577ab3d38
commit 8b7d206d37
13 changed files with 98 additions and 47 deletions

View File

@ -45,6 +45,10 @@ bool UseOffsetBlocks() {
return field_trial::IsEnabled("WebRTC-Aec3UseOffsetBlocks");
}
bool UseEarlyDelayDetection() {
return !field_trial::IsEnabled("WebRTC-Aec3EarlyDelayDetectionKillSwitch");
}
constexpr int kSkewHistorySizeLog2 = 8;
class RenderDelayControllerImpl final : public RenderDelayController {
@ -53,7 +57,7 @@ class RenderDelayControllerImpl final : public RenderDelayController {
int non_causal_offset,
int sample_rate_hz);
~RenderDelayControllerImpl() override;
void Reset() override;
void Reset(bool reset_delay_confidence) override;
void LogRenderCall() override;
absl::optional<DelayEstimate> GetDelay(
const DownsampledRenderBuffer& render_buffer,
@ -64,6 +68,7 @@ class RenderDelayControllerImpl final : public RenderDelayController {
private:
static int instance_count_;
std::unique_ptr<ApmDataDumper> data_dumper_;
const bool use_early_delay_detection_;
const int delay_headroom_blocks_;
const int hysteresis_limit_1_blocks_;
const int hysteresis_limit_2_blocks_;
@ -82,6 +87,7 @@ class RenderDelayControllerImpl final : public RenderDelayController {
size_t capture_call_counter_ = 0;
int delay_change_counter_ = 0;
size_t soft_reset_counter_ = 0;
DelayEstimate::Quality last_delay_estimate_quality_;
RTC_DISALLOW_IMPLICIT_CONSTRUCTORS(RenderDelayControllerImpl);
};
@ -130,6 +136,7 @@ RenderDelayControllerImpl::RenderDelayControllerImpl(
int sample_rate_hz)
: data_dumper_(
new ApmDataDumper(rtc::AtomicOps::Increment(&instance_count_))),
use_early_delay_detection_(UseEarlyDelayDetection()),
delay_headroom_blocks_(
static_cast<int>(config.delay.delay_headroom_blocks)),
hysteresis_limit_1_blocks_(
@ -140,7 +147,8 @@ RenderDelayControllerImpl::RenderDelayControllerImpl(
use_offset_blocks_(UseOffsetBlocks()),
delay_estimator_(data_dumper_.get(), config),
delay_buf_(kBlockSize * non_causal_offset, 0.f),
skew_estimator_(kSkewHistorySizeLog2) {
skew_estimator_(kSkewHistorySizeLog2),
last_delay_estimate_quality_(DelayEstimate::Quality::kCoarse) {
RTC_DCHECK(ValidFullBandRate(sample_rate_hz));
delay_estimator_.LogDelayEstimationProperties(sample_rate_hz,
delay_buf_.size());
@ -148,16 +156,19 @@ RenderDelayControllerImpl::RenderDelayControllerImpl(
RenderDelayControllerImpl::~RenderDelayControllerImpl() = default;
void RenderDelayControllerImpl::Reset() {
void RenderDelayControllerImpl::Reset(bool reset_delay_confidence) {
delay_ = absl::nullopt;
delay_samples_ = absl::nullopt;
skew_ = absl::nullopt;
previous_offset_blocks_ = 0;
std::fill(delay_buf_.begin(), delay_buf_.end(), 0.f);
delay_estimator_.Reset(false);
delay_estimator_.Reset(reset_delay_confidence);
skew_estimator_.Reset();
delay_change_counter_ = 0;
soft_reset_counter_ = 0;
if (reset_delay_confidence) {
last_delay_estimate_quality_ = DelayEstimate::Quality::kCoarse;
}
}
void RenderDelayControllerImpl::LogRenderCall() {
@ -195,9 +206,6 @@ absl::optional<DelayEstimate> RenderDelayControllerImpl::GetDelay(
absl::optional<int> skew = skew_estimator_.GetSkewFromCapture();
if (delay_samples) {
// TODO(peah): Refactor the rest of the code to assume a kRefined estimate
// quality.
RTC_DCHECK(DelayEstimate::Quality::kRefined == delay_samples->quality);
if (!delay_samples_ || delay_samples->delay != delay_samples_->delay) {
delay_change_counter_ = 0;
}
@ -240,7 +248,7 @@ absl::optional<DelayEstimate> RenderDelayControllerImpl::GetDelay(
} else if (soft_reset_counter_ > 10 * kNumBlocksPerSecond) {
// Soft reset the delay estimator if there is a significant offset
// detected.
delay_estimator_.Reset(true);
delay_estimator_.Reset(false);
soft_reset_counter_ = 0;
}
}
@ -265,9 +273,14 @@ absl::optional<DelayEstimate> RenderDelayControllerImpl::GetDelay(
if (delay_samples_) {
// Compute the render delay buffer delay.
delay_ = ComputeBufferDelay(
delay_, delay_headroom_blocks_, hysteresis_limit_1_blocks_,
hysteresis_limit_2_blocks_, offset_blocks, *delay_samples_);
const bool use_hysteresis =
last_delay_estimate_quality_ == DelayEstimate::Quality::kRefined &&
delay_samples_->quality == DelayEstimate::Quality::kRefined;
delay_ = ComputeBufferDelay(delay_, delay_headroom_blocks_,
use_hysteresis ? hysteresis_limit_1_blocks_ : 0,
use_hysteresis ? hysteresis_limit_2_blocks_ : 0,
offset_blocks, *delay_samples_);
last_delay_estimate_quality_ = delay_samples_->quality;
}
metrics_.Update(delay_samples_ ? absl::optional<size_t>(delay_samples_->delay)