Redesign of the render buffering in AEC3

This CL centralizes the render buffering in AEC3 so that all render
buffers are updated and synchronized/aligned with the render alignment
buffer.

Bug: webrtc:8597, chromium:790905
Change-Id: I8a94e5c1f27316b6100b420eec9652ea31c1a91d
Reviewed-on: https://webrtc-review.googlesource.com/25680
Commit-Queue: Per Åhgren <peah@webrtc.org>
Reviewed-by: Gustaf Ullberg <gustaf@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#20989}
This commit is contained in:
Per Åhgren
2017-12-01 23:01:44 +01:00
committed by Commit Bot
parent f388803265
commit 8ba5861f7e
55 changed files with 1213 additions and 804 deletions

View File

@ -11,12 +11,14 @@
#ifndef MODULES_AUDIO_PROCESSING_AEC3_RENDER_BUFFER_H_
#define MODULES_AUDIO_PROCESSING_AEC3_RENDER_BUFFER_H_
#include <array>
#include <memory>
#include <vector>
#include "api/array_view.h"
#include "modules/audio_processing/aec3/aec3_fft.h"
#include "modules/audio_processing/aec3/fft_buffer.h"
#include "modules/audio_processing/aec3/fft_data.h"
#include "modules/audio_processing/aec3/matrix_buffer.h"
#include "modules/audio_processing/aec3/vector_buffer.h"
#include "rtc_base/constructormagic.h"
namespace webrtc {
@ -24,55 +26,48 @@ namespace webrtc {
// Provides a buffer of the render data for the echo remover.
class RenderBuffer {
public:
// The constructor takes, besides from the other parameters, a vector
// containing the number of FFTs that will be included in the spectral sums in
// the call to SpectralSum.
RenderBuffer(Aec3Optimization optimization,
size_t num_bands,
size_t size,
const std::vector<size_t> num_ffts_for_spectral_sums);
RenderBuffer(size_t num_ffts_for_spectral_sums,
MatrixBuffer* block_buffer,
VectorBuffer* spectrum_buffer,
FftBuffer* fft_buffer);
~RenderBuffer();
// Clears the buffer.
void Clear();
// Insert a block into the buffer.
void Insert(const std::vector<std::vector<float>>& block);
void UpdateSpectralSum();
// Gets the last inserted block.
const std::vector<std::vector<float>>& MostRecentBlock() const {
return last_block_;
return block_buffer_->buffer[block_buffer_->read];
}
// Get the spectrum from one of the FFTs in the buffer
const std::array<float, kFftLengthBy2Plus1>& Spectrum(
size_t buffer_offset_ffts) const {
return spectrum_buffer_[(position_ + buffer_offset_ffts) %
fft_buffer_.size()];
// Get the spectrum from one of the FFTs in the buffer.
rtc::ArrayView<const float> Spectrum(size_t buffer_offset_ffts) const {
size_t position = spectrum_buffer_->OffsetIndex(spectrum_buffer_->read,
buffer_offset_ffts);
return spectrum_buffer_->buffer[position];
}
// Returns the sum of the spectrums for a certain number of FFTs.
const std::array<float, kFftLengthBy2Plus1>& SpectralSum(
size_t num_ffts) const {
rtc::ArrayView<const float> SpectralSum(size_t num_ffts) const {
RTC_DCHECK_EQ(spectral_sums_length_, num_ffts);
return spectral_sums_[0];
return spectral_sums_;
}
// Returns the circular buffer.
rtc::ArrayView<const FftData> Buffer() const { return fft_buffer_; }
rtc::ArrayView<const FftData> Buffer() const { return fft_buffer_->buffer; }
// Returns the current position in the circular buffer
size_t Position() const { return position_; }
// Returns the current position in the circular buffer.
size_t Position() const { return fft_buffer_->read; }
private:
const Aec3Optimization optimization_;
std::vector<FftData> fft_buffer_;
std::vector<std::array<float, kFftLengthBy2Plus1>> spectrum_buffer_;
size_t spectral_sums_length_;
std::vector<std::array<float, kFftLengthBy2Plus1>> spectral_sums_;
size_t position_ = 0;
std::vector<std::vector<float>> last_block_;
const Aec3Fft fft_;
const MatrixBuffer* const block_buffer_;
VectorBuffer* spectrum_buffer_;
const FftBuffer* const fft_buffer_;
const size_t spectral_sums_length_;
std::array<float, kFftLengthBy2Plus1> spectral_sums_;
RTC_DISALLOW_IMPLICIT_CONSTRUCTORS(RenderBuffer);
};