Redesign of the render buffering in AEC3

This CL centralizes the render buffering in AEC3 so that all render
buffers are updated and synchronized/aligned with the render alignment
buffer.

Bug: webrtc:8597, chromium:790905
Change-Id: I8a94e5c1f27316b6100b420eec9652ea31c1a91d
Reviewed-on: https://webrtc-review.googlesource.com/25680
Commit-Queue: Per Åhgren <peah@webrtc.org>
Reviewed-by: Gustaf Ullberg <gustaf@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#20989}
This commit is contained in:
Per Åhgren
2017-12-01 23:01:44 +01:00
committed by Commit Bot
parent f388803265
commit 8ba5861f7e
55 changed files with 1213 additions and 804 deletions

View File

@ -47,22 +47,20 @@ constexpr size_t kDownSamplingFactors[] = {2, 4, 8};
// Verifies the output of GetDelay when there are no AnalyzeRender calls.
TEST(RenderDelayController, NoRenderSignal) {
std::vector<float> block(kBlockSize, 0.f);
EchoCanceller3Config config;
for (size_t num_matched_filters = 4; num_matched_filters == 10;
num_matched_filters++) {
for (auto down_sampling_factor : kDownSamplingFactors) {
config.delay.down_sampling_factor = down_sampling_factor;
config.delay.num_filters = num_matched_filters;
for (auto rate : {8000, 16000, 32000, 48000}) {
SCOPED_TRACE(ProduceDebugText(rate));
std::unique_ptr<RenderDelayBuffer> delay_buffer(
RenderDelayBuffer::Create(
NumBandsForRate(rate), down_sampling_factor,
GetDownSampledBufferSize(down_sampling_factor,
num_matched_filters),
GetRenderDelayBufferSize(down_sampling_factor,
num_matched_filters)));
RenderDelayBuffer::Create(config, NumBandsForRate(rate)));
std::unique_ptr<RenderDelayController> delay_controller(
RenderDelayController::Create(EchoCanceller3Config(), rate));
RenderDelayController::Create(config, rate));
for (size_t k = 0; k < 100; ++k) {
EXPECT_EQ(kMinEchoPathDelayBlocks,
EXPECT_EQ(config.delay.min_echo_path_delay_blocks,
delay_controller->GetDelay(
delay_buffer->GetDownsampledRenderBuffer(), block));
}
@ -78,26 +76,24 @@ TEST(RenderDelayController, BasicApiCalls) {
for (size_t num_matched_filters = 4; num_matched_filters == 10;
num_matched_filters++) {
for (auto down_sampling_factor : kDownSamplingFactors) {
EchoCanceller3Config config;
config.delay.down_sampling_factor = down_sampling_factor;
config.delay.num_filters = num_matched_filters;
for (auto rate : {8000, 16000, 32000, 48000}) {
std::vector<std::vector<float>> render_block(
NumBandsForRate(rate), std::vector<float>(kBlockSize, 0.f));
std::unique_ptr<RenderDelayBuffer> render_delay_buffer(
RenderDelayBuffer::Create(
NumBandsForRate(rate), down_sampling_factor,
GetDownSampledBufferSize(down_sampling_factor,
num_matched_filters),
GetRenderDelayBufferSize(down_sampling_factor,
num_matched_filters)));
RenderDelayBuffer::Create(config, NumBandsForRate(rate)));
std::unique_ptr<RenderDelayController> delay_controller(
RenderDelayController::Create(EchoCanceller3Config(), rate));
for (size_t k = 0; k < 10; ++k) {
render_delay_buffer->Insert(render_block);
render_delay_buffer->UpdateBuffers();
render_delay_buffer->PrepareCaptureCall();
delay_blocks = delay_controller->GetDelay(
render_delay_buffer->GetDownsampledRenderBuffer(), capture_block);
}
EXPECT_FALSE(delay_controller->AlignmentHeadroomSamples());
EXPECT_EQ(kMinEchoPathDelayBlocks, delay_blocks);
EXPECT_EQ(config.delay.min_echo_path_delay_blocks, delay_blocks);
}
}
}
@ -112,6 +108,10 @@ TEST(RenderDelayController, Alignment) {
for (size_t num_matched_filters = 4; num_matched_filters == 10;
num_matched_filters++) {
for (auto down_sampling_factor : kDownSamplingFactors) {
EchoCanceller3Config config;
config.delay.down_sampling_factor = down_sampling_factor;
config.delay.num_filters = num_matched_filters;
for (auto rate : {8000, 16000, 32000, 48000}) {
std::vector<std::vector<float>> render_block(
NumBandsForRate(rate), std::vector<float>(kBlockSize, 0.f));
@ -119,20 +119,15 @@ TEST(RenderDelayController, Alignment) {
for (size_t delay_samples : {15, 50, 150, 200, 800, 4000}) {
SCOPED_TRACE(ProduceDebugText(rate, delay_samples));
std::unique_ptr<RenderDelayBuffer> render_delay_buffer(
RenderDelayBuffer::Create(
NumBandsForRate(rate), down_sampling_factor,
GetDownSampledBufferSize(down_sampling_factor,
num_matched_filters),
GetRenderDelayBufferSize(down_sampling_factor,
num_matched_filters)));
RenderDelayBuffer::Create(config, NumBandsForRate(rate)));
std::unique_ptr<RenderDelayController> delay_controller(
RenderDelayController::Create(EchoCanceller3Config(), rate));
RenderDelayController::Create(config, rate));
DelayBuffer<float> signal_delay_buffer(delay_samples);
for (size_t k = 0; k < (400 + delay_samples / kBlockSize); ++k) {
RandomizeSampleVector(&random_generator, render_block[0]);
signal_delay_buffer.Delay(render_block[0], capture_block);
render_delay_buffer->Insert(render_block);
render_delay_buffer->UpdateBuffers();
render_delay_buffer->PrepareCaptureCall();
delay_blocks = delay_controller->GetDelay(
render_delay_buffer->GetDownsampledRenderBuffer(),
capture_block);
@ -164,6 +159,9 @@ TEST(RenderDelayController, NonCausalAlignment) {
for (size_t num_matched_filters = 4; num_matched_filters == 10;
num_matched_filters++) {
for (auto down_sampling_factor : kDownSamplingFactors) {
EchoCanceller3Config config;
config.delay.down_sampling_factor = down_sampling_factor;
config.delay.num_filters = num_matched_filters;
for (auto rate : {8000, 16000, 32000, 48000}) {
std::vector<std::vector<float>> render_block(
NumBandsForRate(rate), std::vector<float>(kBlockSize, 0.f));
@ -173,12 +171,7 @@ TEST(RenderDelayController, NonCausalAlignment) {
for (int delay_samples : {-15, -50, -150, -200}) {
SCOPED_TRACE(ProduceDebugText(rate, -delay_samples));
std::unique_ptr<RenderDelayBuffer> render_delay_buffer(
RenderDelayBuffer::Create(
NumBandsForRate(rate), down_sampling_factor,
GetDownSampledBufferSize(down_sampling_factor,
num_matched_filters),
GetRenderDelayBufferSize(down_sampling_factor,
num_matched_filters)));
RenderDelayBuffer::Create(config, NumBandsForRate(rate)));
std::unique_ptr<RenderDelayController> delay_controller(
RenderDelayController::Create(EchoCanceller3Config(), rate));
DelayBuffer<float> signal_delay_buffer(-delay_samples);
@ -187,7 +180,7 @@ TEST(RenderDelayController, NonCausalAlignment) {
RandomizeSampleVector(&random_generator, capture_block[0]);
signal_delay_buffer.Delay(capture_block[0], render_block[0]);
render_delay_buffer->Insert(render_block);
render_delay_buffer->UpdateBuffers();
render_delay_buffer->PrepareCaptureCall();
delay_blocks = delay_controller->GetDelay(
render_delay_buffer->GetDownsampledRenderBuffer(),
capture_block[0]);
@ -212,6 +205,9 @@ TEST(RenderDelayController, AlignmentWithJitter) {
for (size_t num_matched_filters = 4; num_matched_filters == 10;
num_matched_filters++) {
for (auto down_sampling_factor : kDownSamplingFactors) {
EchoCanceller3Config config;
config.delay.down_sampling_factor = down_sampling_factor;
config.delay.num_filters = num_matched_filters;
for (auto rate : {8000, 16000, 32000, 48000}) {
std::vector<std::vector<float>> render_block(
NumBandsForRate(rate), std::vector<float>(kBlockSize, 0.f));
@ -219,28 +215,25 @@ TEST(RenderDelayController, AlignmentWithJitter) {
size_t delay_blocks = 0;
SCOPED_TRACE(ProduceDebugText(rate, delay_samples));
std::unique_ptr<RenderDelayBuffer> render_delay_buffer(
RenderDelayBuffer::Create(
NumBandsForRate(rate), down_sampling_factor,
GetDownSampledBufferSize(down_sampling_factor,
num_matched_filters),
GetRenderDelayBufferSize(down_sampling_factor,
num_matched_filters)));
RenderDelayBuffer::Create(config, NumBandsForRate(rate)));
std::unique_ptr<RenderDelayController> delay_controller(
RenderDelayController::Create(EchoCanceller3Config(), rate));
RenderDelayController::Create(config, rate));
DelayBuffer<float> signal_delay_buffer(delay_samples);
for (size_t j = 0; j < (1000 + delay_samples / kBlockSize) /
kMaxApiCallsJitterBlocks +
config.delay.api_call_jitter_blocks +
1;
++j) {
std::vector<std::vector<float>> capture_block_buffer;
for (size_t k = 0; k < (kMaxApiCallsJitterBlocks - 1); ++k) {
for (size_t k = 0; k < (config.delay.api_call_jitter_blocks - 1);
++k) {
RandomizeSampleVector(&random_generator, render_block[0]);
signal_delay_buffer.Delay(render_block[0], capture_block);
capture_block_buffer.push_back(capture_block);
render_delay_buffer->Insert(render_block);
}
for (size_t k = 0; k < (kMaxApiCallsJitterBlocks - 1); ++k) {
render_delay_buffer->UpdateBuffers();
for (size_t k = 0; k < (config.delay.api_call_jitter_blocks - 1);
++k) {
render_delay_buffer->PrepareCaptureCall();
delay_blocks = delay_controller->GetDelay(
render_delay_buffer->GetDownsampledRenderBuffer(),
capture_block_buffer[k]);
@ -275,17 +268,16 @@ TEST(RenderDelayController, InitialHeadroom) {
for (size_t num_matched_filters = 4; num_matched_filters == 10;
num_matched_filters++) {
for (auto down_sampling_factor : kDownSamplingFactors) {
EchoCanceller3Config config;
config.delay.down_sampling_factor = down_sampling_factor;
config.delay.num_filters = num_matched_filters;
for (auto rate : {8000, 16000, 32000, 48000}) {
SCOPED_TRACE(ProduceDebugText(rate));
std::unique_ptr<RenderDelayBuffer> render_delay_buffer(
RenderDelayBuffer::Create(
NumBandsForRate(rate), down_sampling_factor,
GetDownSampledBufferSize(down_sampling_factor,
num_matched_filters),
GetRenderDelayBufferSize(down_sampling_factor,
num_matched_filters)));
RenderDelayBuffer::Create(config, NumBandsForRate(rate)));
std::unique_ptr<RenderDelayController> delay_controller(
RenderDelayController::Create(EchoCanceller3Config(), rate));
RenderDelayController::Create(config, rate));
EXPECT_FALSE(delay_controller->AlignmentHeadroomSamples());
}
}
@ -297,12 +289,11 @@ TEST(RenderDelayController, InitialHeadroom) {
// Verifies the check for the capture signal block size.
TEST(RenderDelayController, WrongCaptureSize) {
std::vector<float> block(kBlockSize - 1, 0.f);
EchoCanceller3Config config;
for (auto rate : {8000, 16000, 32000, 48000}) {
SCOPED_TRACE(ProduceDebugText(rate));
std::unique_ptr<RenderDelayBuffer> render_delay_buffer(
RenderDelayBuffer::Create(NumBandsForRate(rate), 4,
GetDownSampledBufferSize(4, 4),
GetRenderDelayBufferSize(4, 4)));
RenderDelayBuffer::Create(config, NumBandsForRate(rate)));
EXPECT_DEATH(
std::unique_ptr<RenderDelayController>(
RenderDelayController::Create(EchoCanceller3Config(), rate))
@ -318,10 +309,9 @@ TEST(RenderDelayController, WrongCaptureSize) {
TEST(RenderDelayController, DISABLED_WrongSampleRate) {
for (auto rate : {-1, 0, 8001, 16001}) {
SCOPED_TRACE(ProduceDebugText(rate));
EchoCanceller3Config config;
std::unique_ptr<RenderDelayBuffer> render_delay_buffer(
RenderDelayBuffer::Create(NumBandsForRate(rate), 4,
GetDownSampledBufferSize(4, 4),
GetRenderDelayBufferSize(4, 4)));
RenderDelayBuffer::Create(config, NumBandsForRate(rate)));
EXPECT_DEATH(
std::unique_ptr<RenderDelayController>(
RenderDelayController::Create(EchoCanceller3Config(), rate)),