Make Frame buffer not drop frames unnecessary
Now VCMTiming::MaxWaitingTime will not clip negative values. Thus frame buffer will be able to distinguish between late frames and when waiting cycle was simply interrupted by a new inserted frame right before the waiting timer would expire. Bug: webrtc:8917 Change-Id: I6b253f459fcb3a346064a103cc92ee332b074e1b Reviewed-on: https://webrtc-review.googlesource.com/57741 Commit-Queue: Ilya Nikolaevskiy <ilnik@webrtc.org> Reviewed-by: Erik Språng <sprang@webrtc.org> Reviewed-by: Philip Eliasson <philipel@webrtc.org> Cr-Commit-Position: refs/heads/master@{#22210}
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@ -234,17 +234,14 @@ int VCMTiming::RequiredDecodeTimeMs() const {
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return decode_time_ms;
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}
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uint32_t VCMTiming::MaxWaitingTime(int64_t render_time_ms,
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int64_t now_ms) const {
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int64_t VCMTiming::MaxWaitingTime(int64_t render_time_ms,
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int64_t now_ms) const {
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rtc::CritScope cs(&crit_sect_);
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const int64_t max_wait_time_ms =
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render_time_ms - now_ms - RequiredDecodeTimeMs() - render_delay_ms_;
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if (max_wait_time_ms < 0) {
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return 0;
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}
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return static_cast<uint32_t>(max_wait_time_ms);
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return max_wait_time_ms;
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}
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int VCMTiming::TargetVideoDelay() const {
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