Revert 8810 "- Add a SetPriority method to ThreadWrapper"
Seeing if this is causing roll issues. > - Add a SetPriority method to ThreadWrapper > - Remove 'priority' from CreateThread and related member variables from implementations > - Make supplying a name for threads, non-optional > > BUG= > R=magjed@webrtc.org > > Review URL: https://webrtc-codereview.appspot.com/44729004 TBR=tommi@webrtc.org Review URL: https://webrtc-codereview.appspot.com/48609004 Cr-Commit-Position: refs/heads/master@{#8818} git-svn-id: http://webrtc.googlecode.com/svn/trunk@8818 4adac7df-926f-26a2-2b94-8c16560cd09d
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@ -295,8 +295,8 @@ VideoRenderDirect3D9::VideoRenderDirect3D9(Trace* trace,
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_totalMemory(0),
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_availableMemory(0)
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{
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_screenUpdateThread = ThreadWrapper::CreateThread(
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ScreenUpdateThreadProc, this, "ScreenUpdateThread");
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_screenUpdateThread = ThreadWrapper::CreateThread(ScreenUpdateThreadProc,
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this, kRealtimePriority);
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_screenUpdateEvent = EventWrapper::Create();
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SetRect(&_originalHwndRect, 0, 0, 0, 0);
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}
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@ -547,7 +547,6 @@ int32_t VideoRenderDirect3D9::Init()
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return -1;
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}
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_screenUpdateThread->Start();
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_screenUpdateThread->SetPriority(kRealtimePriority);
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// Start the event triggering the render process
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unsigned int monitorFreq = 60;
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