PlatformThread: add support for detached threads.
The change introduces support for detachable PlatformThreads, for which the Stop() call doesn't wait until the thread has finished executing. The change also introduces rtc::ThreadAttributes that carries priority and detachability thread attributes. It additionally refactors all known use to use the new semantics. Bug: b:181572711, webrtc:12659 Change-Id: Id96e87c2a0dafabc8047767d241fd5da4505d14c Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/214704 Reviewed-by: Tommi <tommi@webrtc.org> Reviewed-by: Harald Alvestrand <hta@webrtc.org> Commit-Queue: Markus Handell <handellm@webrtc.org> Cr-Commit-Position: refs/heads/master@{#33796}
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@ -10,6 +10,8 @@
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#include "rtc_base/platform_thread.h"
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#include <memory>
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#if !defined(WEBRTC_WIN)
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#include <sched.h>
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#endif
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@ -18,123 +20,22 @@
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#include <algorithm>
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#include "absl/memory/memory.h"
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#include "rtc_base/checks.h"
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namespace rtc {
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namespace {
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#if !defined(WEBRTC_WIN)
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struct ThreadAttributes {
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ThreadAttributes() { pthread_attr_init(&attr); }
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~ThreadAttributes() { pthread_attr_destroy(&attr); }
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pthread_attr_t* operator&() { return &attr; }
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pthread_attr_t attr;
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struct ThreadStartData {
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ThreadRunFunction run_function;
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void* obj;
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std::string thread_name;
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ThreadPriority priority;
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};
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#endif // defined(WEBRTC_WIN)
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} // namespace
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PlatformThread::PlatformThread(ThreadRunFunction func,
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void* obj,
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absl::string_view thread_name,
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ThreadPriority priority /*= kNormalPriority*/)
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: run_function_(func), priority_(priority), obj_(obj), name_(thread_name) {
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RTC_DCHECK(func);
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RTC_DCHECK(!name_.empty());
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// TODO(tommi): Consider lowering the limit to 15 (limit on Linux).
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RTC_DCHECK(name_.length() < 64);
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spawned_thread_checker_.Detach();
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}
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PlatformThread::~PlatformThread() {
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RTC_DCHECK(thread_checker_.IsCurrent());
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bool SetPriority(ThreadPriority priority) {
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#if defined(WEBRTC_WIN)
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RTC_DCHECK(!thread_);
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RTC_DCHECK(!thread_id_);
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#endif // defined(WEBRTC_WIN)
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}
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#if defined(WEBRTC_WIN)
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DWORD WINAPI PlatformThread::StartThread(void* param) {
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// The GetLastError() function only returns valid results when it is called
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// after a Win32 API function that returns a "failed" result. A crash dump
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// contains the result from GetLastError() and to make sure it does not
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// falsely report a Windows error we call SetLastError here.
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::SetLastError(ERROR_SUCCESS);
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static_cast<PlatformThread*>(param)->Run();
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return 0;
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}
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#else
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void* PlatformThread::StartThread(void* param) {
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static_cast<PlatformThread*>(param)->Run();
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return 0;
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}
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#endif // defined(WEBRTC_WIN)
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void PlatformThread::Start() {
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RTC_DCHECK(thread_checker_.IsCurrent());
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RTC_DCHECK(!thread_) << "Thread already started?";
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#if defined(WEBRTC_WIN)
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// See bug 2902 for background on STACK_SIZE_PARAM_IS_A_RESERVATION.
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// Set the reserved stack stack size to 1M, which is the default on Windows
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// and Linux.
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thread_ = ::CreateThread(nullptr, 1024 * 1024, &StartThread, this,
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STACK_SIZE_PARAM_IS_A_RESERVATION, &thread_id_);
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RTC_CHECK(thread_) << "CreateThread failed";
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RTC_DCHECK(thread_id_);
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#else
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ThreadAttributes attr;
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// Set the stack stack size to 1M.
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pthread_attr_setstacksize(&attr, 1024 * 1024);
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RTC_CHECK_EQ(0, pthread_create(&thread_, &attr, &StartThread, this));
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#endif // defined(WEBRTC_WIN)
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}
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bool PlatformThread::IsRunning() const {
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RTC_DCHECK(thread_checker_.IsCurrent());
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#if defined(WEBRTC_WIN)
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return thread_ != nullptr;
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#else
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return thread_ != 0;
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#endif // defined(WEBRTC_WIN)
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}
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PlatformThreadRef PlatformThread::GetThreadRef() const {
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#if defined(WEBRTC_WIN)
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return thread_id_;
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#else
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return thread_;
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#endif // defined(WEBRTC_WIN)
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}
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void PlatformThread::Stop() {
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RTC_DCHECK(thread_checker_.IsCurrent());
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if (!IsRunning())
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return;
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#if defined(WEBRTC_WIN)
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WaitForSingleObject(thread_, INFINITE);
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CloseHandle(thread_);
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thread_ = nullptr;
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thread_id_ = 0;
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#else
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RTC_CHECK_EQ(0, pthread_join(thread_, nullptr));
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thread_ = 0;
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#endif // defined(WEBRTC_WIN)
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spawned_thread_checker_.Detach();
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}
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void PlatformThread::Run() {
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// Attach the worker thread checker to this thread.
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RTC_DCHECK(spawned_thread_checker_.IsCurrent());
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rtc::SetCurrentThreadName(name_.c_str());
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SetPriority(priority_);
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run_function_(obj_);
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}
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bool PlatformThread::SetPriority(ThreadPriority priority) {
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RTC_DCHECK(spawned_thread_checker_.IsCurrent());
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#if defined(WEBRTC_WIN)
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return SetThreadPriority(thread_, priority) != FALSE;
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return SetThreadPriority(GetCurrentThread(), priority) != FALSE;
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#elif defined(__native_client__) || defined(WEBRTC_FUCHSIA)
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// Setting thread priorities is not supported in NaCl or Fuchsia.
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return true;
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@ -176,13 +77,124 @@ bool PlatformThread::SetPriority(ThreadPriority priority) {
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param.sched_priority = top_prio;
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break;
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}
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return pthread_setschedparam(thread_, policy, ¶m) == 0;
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return pthread_setschedparam(pthread_self(), policy, ¶m) == 0;
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#endif // defined(WEBRTC_WIN)
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}
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void RunPlatformThread(std::unique_ptr<ThreadStartData> data) {
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rtc::SetCurrentThreadName(data->thread_name.c_str());
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data->thread_name.clear();
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SetPriority(data->priority);
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data->run_function(data->obj);
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}
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#if defined(WEBRTC_WIN)
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DWORD WINAPI StartThread(void* param) {
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// The GetLastError() function only returns valid results when it is called
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// after a Win32 API function that returns a "failed" result. A crash dump
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// contains the result from GetLastError() and to make sure it does not
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// falsely report a Windows error we call SetLastError here.
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::SetLastError(ERROR_SUCCESS);
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RunPlatformThread(absl::WrapUnique(static_cast<ThreadStartData*>(param)));
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return 0;
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}
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#else
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void* StartThread(void* param) {
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RunPlatformThread(absl::WrapUnique(static_cast<ThreadStartData*>(param)));
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return 0;
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}
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#endif // defined(WEBRTC_WIN)
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} // namespace
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PlatformThread::PlatformThread(ThreadRunFunction func,
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void* obj,
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absl::string_view thread_name,
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ThreadAttributes attributes)
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: run_function_(func),
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attributes_(attributes),
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obj_(obj),
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name_(thread_name) {
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RTC_DCHECK(func);
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RTC_DCHECK(!name_.empty());
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// TODO(tommi): Consider lowering the limit to 15 (limit on Linux).
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RTC_DCHECK(name_.length() < 64);
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}
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PlatformThread::~PlatformThread() {
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RTC_DCHECK_RUN_ON(&thread_checker_);
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RTC_DCHECK(!thread_);
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#if defined(WEBRTC_WIN)
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RTC_DCHECK(!thread_id_);
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#endif // defined(WEBRTC_WIN)
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}
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void PlatformThread::Start() {
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RTC_DCHECK_RUN_ON(&thread_checker_);
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RTC_DCHECK(!thread_) << "Thread already started?";
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ThreadStartData* data =
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new ThreadStartData{run_function_, obj_, name_, attributes_.priority};
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#if defined(WEBRTC_WIN)
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// See bug 2902 for background on STACK_SIZE_PARAM_IS_A_RESERVATION.
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// Set the reserved stack stack size to 1M, which is the default on Windows
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// and Linux.
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thread_ = ::CreateThread(nullptr, 1024 * 1024, &StartThread, data,
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STACK_SIZE_PARAM_IS_A_RESERVATION, &thread_id_);
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RTC_CHECK(thread_) << "CreateThread failed";
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RTC_DCHECK(thread_id_);
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#else
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pthread_attr_t attr;
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pthread_attr_init(&attr);
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// Set the stack stack size to 1M.
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pthread_attr_setstacksize(&attr, 1024 * 1024);
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pthread_attr_setdetachstate(&attr, attributes_.joinable
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? PTHREAD_CREATE_JOINABLE
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: PTHREAD_CREATE_DETACHED);
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RTC_CHECK_EQ(0, pthread_create(&thread_, &attr, &StartThread, data));
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pthread_attr_destroy(&attr);
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#endif // defined(WEBRTC_WIN)
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}
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bool PlatformThread::IsRunning() const {
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RTC_DCHECK_RUN_ON(&thread_checker_);
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#if defined(WEBRTC_WIN)
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return thread_ != nullptr;
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#else
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return thread_ != 0;
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#endif // defined(WEBRTC_WIN)
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}
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PlatformThreadRef PlatformThread::GetThreadRef() const {
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#if defined(WEBRTC_WIN)
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return thread_id_;
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#else
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return thread_;
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#endif // defined(WEBRTC_WIN)
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}
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void PlatformThread::Stop() {
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RTC_DCHECK_RUN_ON(&thread_checker_);
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if (!IsRunning())
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return;
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#if defined(WEBRTC_WIN)
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if (attributes_.joinable) {
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WaitForSingleObject(thread_, INFINITE);
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}
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CloseHandle(thread_);
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thread_ = nullptr;
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thread_id_ = 0;
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#else
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if (attributes_.joinable) {
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RTC_CHECK_EQ(0, pthread_join(thread_, nullptr));
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}
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thread_ = 0;
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#endif // defined(WEBRTC_WIN)
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}
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#if defined(WEBRTC_WIN)
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bool PlatformThread::QueueAPC(PAPCFUNC function, ULONG_PTR data) {
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RTC_DCHECK(thread_checker_.IsCurrent());
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RTC_DCHECK_RUN_ON(&thread_checker_);
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RTC_DCHECK(IsRunning());
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return QueueUserAPC(function, thread_, data) != FALSE;
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