Add fieldtrial to enable minimum pacing of video frames
If the RTP header extension playout-delay is used and set to min=0, max>=0, frames are scheduled to be decoded as soon as possible. There's a risk that too many frames are sent to the decoder at once, which may cause problems further down in the video pipeline. This CL adds the fieldtrial WebRTC-ZeroPlayoutDelay with the parameter min_pacing that determines the minimum pacing interval between two frames scheduled for decoding. Bug: None Change-Id: I471f7718761cfce9789b3aa8adea3e8a16ecb2fd Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/223742 Reviewed-by: Ilya Nikolaevskiy <ilnik@webrtc.org> Commit-Queue: Johannes Kron <kron@webrtc.org> Cr-Commit-Position: refs/heads/master@{#34387}
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WebRTC LUCI CQ
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@ -55,8 +55,7 @@ class VCMTimingFake : public VCMTiming {
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return last_ms_;
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}
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int64_t MaxWaitingTime(int64_t render_time_ms,
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int64_t now_ms) const override {
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int64_t MaxWaitingTime(int64_t render_time_ms, int64_t now_ms) override {
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return render_time_ms - now_ms - kDecodeTime;
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}
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@ -34,9 +34,13 @@ VCMTiming::VCMTiming(Clock* clock)
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prev_frame_timestamp_(0),
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timing_frame_info_(),
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num_decoded_frames_(0),
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low_latency_renderer_enabled_("enabled", true) {
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low_latency_renderer_enabled_("enabled", true),
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zero_playout_delay_min_pacing_("min_pacing", TimeDelta::Millis(0)),
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earliest_next_decode_start_time_(0) {
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ParseFieldTrial({&low_latency_renderer_enabled_},
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field_trial::FindFullName("WebRTC-LowLatencyRenderer"));
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ParseFieldTrial({&zero_playout_delay_min_pacing_},
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field_trial::FindFullName("WebRTC-ZeroPlayoutDelay"));
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}
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void VCMTiming::Reset() {
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@ -199,14 +203,22 @@ int VCMTiming::RequiredDecodeTimeMs() const {
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return decode_time_ms;
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}
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int64_t VCMTiming::MaxWaitingTime(int64_t render_time_ms,
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int64_t now_ms) const {
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int64_t VCMTiming::MaxWaitingTime(int64_t render_time_ms, int64_t now_ms) {
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MutexLock lock(&mutex_);
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const int64_t max_wait_time_ms =
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render_time_ms - now_ms - RequiredDecodeTimeMs() - render_delay_ms_;
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if (render_time_ms == 0 && zero_playout_delay_min_pacing_->us() > 0) {
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// |render_time_ms| == 0 indicates that the frame should be decoded and
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// rendered as soon as possible. However, the decoder can be choked if too
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// many frames are sent at ones. Therefore, limit the interframe delay to
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// |zero_playout_delay_min_pacing_|.
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int64_t max_wait_time_ms = now_ms >= earliest_next_decode_start_time_
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? 0
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: earliest_next_decode_start_time_ - now_ms;
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earliest_next_decode_start_time_ =
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now_ms + max_wait_time_ms + zero_playout_delay_min_pacing_->ms();
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return max_wait_time_ms;
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}
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return render_time_ms - now_ms - RequiredDecodeTimeMs() - render_delay_ms_;
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}
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int VCMTiming::TargetVideoDelay() const {
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@ -14,6 +14,7 @@
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#include <memory>
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#include "absl/types/optional.h"
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#include "api/units/time_delta.h"
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#include "api/video/video_timing.h"
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#include "modules/video_coding/codec_timer.h"
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#include "rtc_base/experiments/field_trial_parser.h"
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@ -82,7 +83,7 @@ class VCMTiming {
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// Returns the maximum time in ms that we can wait for a frame to become
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// complete before we must pass it to the decoder.
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virtual int64_t MaxWaitingTime(int64_t render_time_ms, int64_t now_ms) const;
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virtual int64_t MaxWaitingTime(int64_t render_time_ms, int64_t now_ms);
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// Returns the current target delay which is required delay + decode time +
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// render delay.
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@ -139,6 +140,15 @@ class VCMTiming {
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FieldTrialParameter<bool> low_latency_renderer_enabled_
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RTC_GUARDED_BY(mutex_);
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absl::optional<int> max_composition_delay_in_frames_ RTC_GUARDED_BY(mutex_);
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// Set by the field trial WebRTC-ZeroPlayoutDelay. The parameter min_pacing
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// determines the minimum delay between frames scheduled for decoding that is
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// used when min playout delay=0 and max playout delay>=0.
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FieldTrialParameter<TimeDelta> zero_playout_delay_min_pacing_
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RTC_GUARDED_BY(mutex_);
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// An estimate of when the last frame is scheduled to be sent to the decoder.
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// Used only when the RTP header extension playout delay is set to min=0 ms
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// which is indicated by a render time set to 0.
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int64_t earliest_next_decode_start_time_ RTC_GUARDED_BY(mutex_);
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};
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} // namespace webrtc
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@ -11,6 +11,7 @@
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#include "modules/video_coding/timing.h"
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#include "system_wrappers/include/clock.h"
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#include "test/field_trial.h"
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#include "test/gtest.h"
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namespace webrtc {
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@ -18,7 +19,7 @@ namespace {
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const int kFps = 25;
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} // namespace
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TEST(ReceiverTiming, Tests) {
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TEST(ReceiverTimingTest, JitterDelay) {
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SimulatedClock clock(0);
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VCMTiming timing(&clock);
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timing.Reset();
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@ -110,7 +111,7 @@ TEST(ReceiverTiming, Tests) {
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timing.UpdateCurrentDelay(timestamp);
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}
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TEST(ReceiverTiming, WrapAround) {
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TEST(ReceiverTimingTest, TimestampWrapAround) {
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SimulatedClock clock(0);
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VCMTiming timing(&clock);
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// Provoke a wrap-around. The fifth frame will have wrapped at 25 fps.
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@ -127,4 +128,89 @@ TEST(ReceiverTiming, WrapAround) {
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}
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}
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TEST(ReceiverTimingTest, MaxWaitingTimeIsZeroForZeroRenderTime) {
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// This is the default path when the RTP playout delay header extension is set
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// to min==0.
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constexpr int64_t kStartTimeUs = 3.15e13; // About one year in us.
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constexpr int64_t kTimeDeltaMs = 1000.0 / 60.0;
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constexpr int64_t kZeroRenderTimeMs = 0;
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SimulatedClock clock(kStartTimeUs);
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VCMTiming timing(&clock);
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timing.Reset();
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for (int i = 0; i < 10; ++i) {
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clock.AdvanceTimeMilliseconds(kTimeDeltaMs);
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int64_t now_ms = clock.TimeInMilliseconds();
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EXPECT_LT(timing.MaxWaitingTime(kZeroRenderTimeMs, now_ms), 0);
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}
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// Another frame submitted at the same time also returns a negative max
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// waiting time.
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int64_t now_ms = clock.TimeInMilliseconds();
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EXPECT_LT(timing.MaxWaitingTime(kZeroRenderTimeMs, now_ms), 0);
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// MaxWaitingTime should be less than zero even if there's a burst of frames.
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EXPECT_LT(timing.MaxWaitingTime(kZeroRenderTimeMs, now_ms), 0);
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EXPECT_LT(timing.MaxWaitingTime(kZeroRenderTimeMs, now_ms), 0);
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EXPECT_LT(timing.MaxWaitingTime(kZeroRenderTimeMs, now_ms), 0);
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}
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TEST(ReceiverTimingTest, MaxWaitingTimeZeroDelayPacingExperiment) {
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// The minimum pacing is enabled by a field trial and active if the RTP
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// playout delay header extension is set to min==0.
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constexpr int64_t kMinPacingMs = 3;
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test::ScopedFieldTrials override_field_trials(
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"WebRTC-ZeroPlayoutDelay/min_pacing:3ms/");
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constexpr int64_t kStartTimeUs = 3.15e13; // About one year in us.
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constexpr int64_t kTimeDeltaMs = 1000.0 / 60.0;
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constexpr int64_t kZeroRenderTimeMs = 0;
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SimulatedClock clock(kStartTimeUs);
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VCMTiming timing(&clock);
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timing.Reset();
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// MaxWaitingTime() returns zero for evenly spaced video frames.
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for (int i = 0; i < 10; ++i) {
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clock.AdvanceTimeMilliseconds(kTimeDeltaMs);
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int64_t now_ms = clock.TimeInMilliseconds();
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EXPECT_EQ(timing.MaxWaitingTime(kZeroRenderTimeMs, now_ms), 0);
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}
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// Another frame submitted at the same time is paced according to the field
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// trial setting.
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int64_t now_ms = clock.TimeInMilliseconds();
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EXPECT_EQ(timing.MaxWaitingTime(kZeroRenderTimeMs, now_ms), kMinPacingMs);
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// If there's a burst of frames, the min pacing interval is summed.
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EXPECT_EQ(timing.MaxWaitingTime(kZeroRenderTimeMs, now_ms), 2 * kMinPacingMs);
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EXPECT_EQ(timing.MaxWaitingTime(kZeroRenderTimeMs, now_ms), 3 * kMinPacingMs);
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EXPECT_EQ(timing.MaxWaitingTime(kZeroRenderTimeMs, now_ms), 4 * kMinPacingMs);
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// Allow a few ms to pass, this should be subtracted from the MaxWaitingTime.
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constexpr int64_t kTwoMs = 2;
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clock.AdvanceTimeMilliseconds(kTwoMs);
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now_ms = clock.TimeInMilliseconds();
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EXPECT_EQ(timing.MaxWaitingTime(kZeroRenderTimeMs, now_ms),
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5 * kMinPacingMs - kTwoMs);
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}
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TEST(ReceiverTimingTest, DefaultMaxWaitingTimeUnaffectedByPacingExperiment) {
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// The minimum pacing is enabled by a field trial but should not have any
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// effect if render_time_ms is greater than 0;
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test::ScopedFieldTrials override_field_trials(
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"WebRTC-ZeroPlayoutDelay/min_pacing:3ms/");
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constexpr int64_t kStartTimeUs = 3.15e13; // About one year in us.
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constexpr int64_t kTimeDeltaMs = 1000.0 / 60.0;
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SimulatedClock clock(kStartTimeUs);
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VCMTiming timing(&clock);
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timing.Reset();
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clock.AdvanceTimeMilliseconds(kTimeDeltaMs);
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int64_t now_ms = clock.TimeInMilliseconds();
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int64_t render_time_ms = now_ms + 30;
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// Estimate the internal processing delay from the first frame.
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int64_t estimated_processing_delay =
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(render_time_ms - now_ms) - timing.MaxWaitingTime(render_time_ms, now_ms);
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EXPECT_GT(estimated_processing_delay, 0);
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// Any other frame submitted at the same time should be scheduled according to
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// its render time.
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for (int i = 0; i < 5; ++i) {
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render_time_ms += kTimeDeltaMs;
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EXPECT_EQ(timing.MaxWaitingTime(render_time_ms, now_ms),
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render_time_ms - now_ms - estimated_processing_delay);
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}
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}
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} // namespace webrtc
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