Rename neteq4 folder to neteq
Keep the old neteq4/audio_decoder_unittests.isolate while waiting for a hard-coded reference to change. This CL effectively reverts r6257 "Rename neteq4 folder to neteq". BUG=2996 TBR=tina.legrand@webrtc.org Review URL: https://webrtc-codereview.appspot.com/21629004 git-svn-id: http://webrtc.googlecode.com/svn/trunk@6367 4adac7df-926f-26a2-2b94-8c16560cd09d
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webrtc/modules/audio_coding/neteq/decision_logic.h
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webrtc/modules/audio_coding/neteq/decision_logic.h
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/*
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* Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef WEBRTC_MODULES_AUDIO_CODING_NETEQ_DECISION_LOGIC_H_
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#define WEBRTC_MODULES_AUDIO_CODING_NETEQ_DECISION_LOGIC_H_
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#include "webrtc/base/constructormagic.h"
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#include "webrtc/modules/audio_coding/neteq/defines.h"
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#include "webrtc/modules/audio_coding/neteq/interface/neteq.h"
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#include "webrtc/typedefs.h"
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namespace webrtc {
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// Forward declarations.
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class BufferLevelFilter;
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class DecoderDatabase;
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class DelayManager;
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class Expand;
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class PacketBuffer;
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class SyncBuffer;
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struct RTPHeader;
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// This is the base class for the decision tree implementations. Derived classes
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// must implement the method GetDecisionSpecialized().
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class DecisionLogic {
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public:
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// Static factory function which creates different types of objects depending
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// on the |playout_mode|.
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static DecisionLogic* Create(int fs_hz,
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int output_size_samples,
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NetEqPlayoutMode playout_mode,
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DecoderDatabase* decoder_database,
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const PacketBuffer& packet_buffer,
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DelayManager* delay_manager,
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BufferLevelFilter* buffer_level_filter);
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// Constructor.
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DecisionLogic(int fs_hz,
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int output_size_samples,
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NetEqPlayoutMode playout_mode,
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DecoderDatabase* decoder_database,
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const PacketBuffer& packet_buffer,
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DelayManager* delay_manager,
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BufferLevelFilter* buffer_level_filter);
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// Destructor.
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virtual ~DecisionLogic() {}
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// Resets object to a clean state.
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void Reset();
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// Resets parts of the state. Typically done when switching codecs.
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void SoftReset();
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// Sets the sample rate and the output block size.
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void SetSampleRate(int fs_hz, int output_size_samples);
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// Returns the operation that should be done next. |sync_buffer| and |expand|
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// are provided for reference. |decoder_frame_length| is the number of samples
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// obtained from the last decoded frame. If there is a packet available, the
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// packet header should be supplied in |packet_header|; otherwise it should
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// be NULL. The mode resulting form the last call to NetEqImpl::GetAudio is
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// supplied in |prev_mode|. If there is a DTMF event to play, |play_dtmf|
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// should be set to true. The output variable |reset_decoder| will be set to
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// true if a reset is required; otherwise it is left unchanged (i.e., it can
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// remain true if it was true before the call).
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// This method end with calling GetDecisionSpecialized to get the actual
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// return value.
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Operations GetDecision(const SyncBuffer& sync_buffer,
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const Expand& expand,
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int decoder_frame_length,
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const RTPHeader* packet_header,
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Modes prev_mode,
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bool play_dtmf,
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bool* reset_decoder);
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// These methods test the |cng_state_| for different conditions.
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bool CngRfc3389On() const { return cng_state_ == kCngRfc3389On; }
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bool CngOff() const { return cng_state_ == kCngOff; }
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// Resets the |cng_state_| to kCngOff.
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void SetCngOff() { cng_state_ = kCngOff; }
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// Reports back to DecisionLogic whether the decision to do expand remains or
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// not. Note that this is necessary, since an expand decision can be changed
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// to kNormal in NetEqImpl::GetDecision if there is still enough data in the
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// sync buffer.
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virtual void ExpandDecision(Operations operation);
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// Adds |value| to |sample_memory_|.
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void AddSampleMemory(int32_t value) {
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sample_memory_ += value;
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}
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// Accessors and mutators.
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void set_sample_memory(int32_t value) { sample_memory_ = value; }
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int generated_noise_samples() const { return generated_noise_samples_; }
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void set_generated_noise_samples(int value) {
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generated_noise_samples_ = value;
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}
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int packet_length_samples() const { return packet_length_samples_; }
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void set_packet_length_samples(int value) {
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packet_length_samples_ = value;
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}
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void set_prev_time_scale(bool value) { prev_time_scale_ = value; }
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NetEqPlayoutMode playout_mode() const { return playout_mode_; }
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protected:
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// The value 6 sets maximum time-stretch rate to about 100 ms/s.
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static const int kMinTimescaleInterval = 6;
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enum CngState {
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kCngOff,
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kCngRfc3389On,
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kCngInternalOn
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};
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// Returns the operation that should be done next. |sync_buffer| and |expand|
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// are provided for reference. |decoder_frame_length| is the number of samples
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// obtained from the last decoded frame. If there is a packet available, the
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// packet header should be supplied in |packet_header|; otherwise it should
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// be NULL. The mode resulting form the last call to NetEqImpl::GetAudio is
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// supplied in |prev_mode|. If there is a DTMF event to play, |play_dtmf|
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// should be set to true. The output variable |reset_decoder| will be set to
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// true if a reset is required; otherwise it is left unchanged (i.e., it can
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// remain true if it was true before the call).
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// Should be implemented by derived classes.
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virtual Operations GetDecisionSpecialized(const SyncBuffer& sync_buffer,
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const Expand& expand,
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int decoder_frame_length,
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const RTPHeader* packet_header,
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Modes prev_mode,
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bool play_dtmf,
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bool* reset_decoder) = 0;
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// Updates the |buffer_level_filter_| with the current buffer level
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// |buffer_size_packets|.
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void FilterBufferLevel(int buffer_size_packets, Modes prev_mode);
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DecoderDatabase* decoder_database_;
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const PacketBuffer& packet_buffer_;
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DelayManager* delay_manager_;
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BufferLevelFilter* buffer_level_filter_;
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int fs_mult_;
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int output_size_samples_;
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CngState cng_state_; // Remember if comfort noise is interrupted by other
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// event (e.g., DTMF).
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int generated_noise_samples_;
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int packet_length_samples_;
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int sample_memory_;
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bool prev_time_scale_;
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int timescale_hold_off_;
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int num_consecutive_expands_;
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const NetEqPlayoutMode playout_mode_;
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private:
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DISALLOW_COPY_AND_ASSIGN(DecisionLogic);
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};
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} // namespace webrtc
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#endif // WEBRTC_MODULES_AUDIO_CODING_NETEQ_DECISION_LOGIC_H_
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