Replace Thread::Invoke with Thread::BlockingCall

BlockingCall doesn't take rtc::Location parameter and thus most of the dependencies on location can be removed

Bug: webrtc:11318
Change-Id: I91a17e342dd9a9e3e2c8f7fbe267474c98a8d0e5
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/274620
Reviewed-by: Tomas Gunnarsson <tommi@webrtc.org>
Commit-Queue: Danil Chapovalov <danilchap@webrtc.org>
Cr-Commit-Position: refs/heads/main@{#38045}
This commit is contained in:
Danil Chapovalov
2022-09-08 18:38:10 +02:00
committed by WebRTC LUCI CQ
parent b190ca9e70
commit 9e09a1f327
54 changed files with 209 additions and 320 deletions

View File

@ -23,7 +23,6 @@
#include "rtc_base/async_udp_socket.h"
#include "rtc_base/buffer.h"
#include "rtc_base/gunit.h"
#include "rtc_base/location.h"
#include "rtc_base/logging.h"
#include "rtc_base/net_helpers.h"
#include "rtc_base/socket_address.h"
@ -730,7 +729,7 @@ void SocketTest::SocketServerWaitInternal(const IPAddress& loopback) {
// Shouldn't signal when blocked in a thread Send, where process_io is false.
std::unique_ptr<Thread> thread(Thread::CreateWithSocketServer());
thread->Start();
thread->Invoke<void>(RTC_FROM_HERE, [] { Thread::SleepMs(500); });
thread->BlockingCall([] { Thread::SleepMs(500); });
EXPECT_FALSE(sink.Check(accepted.get(), SSE_READ));
// But should signal when process_io is true.