FrameBuffer for the new jitter buffer.
BUG=webrtc:5514 R=danilchap@webrtc.org, mflodman@webrtc.org Review URL: https://codereview.webrtc.org/1969403007 . Cr-Commit-Position: refs/heads/master@{#12798}
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@ -28,7 +28,7 @@ class VCMTiming {
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// The primary timing component should be passed
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// if this is the dual timing component.
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explicit VCMTiming(Clock* clock, VCMTiming* master_timing = NULL);
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~VCMTiming();
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virtual ~VCMTiming();
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// Resets the timing to the initial state.
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void Reset();
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@ -69,11 +69,11 @@ class VCMTiming {
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// Returns the receiver system time when the frame with timestamp
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// frame_timestamp should be rendered, assuming that the system time currently
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// is now_ms.
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int64_t RenderTimeMs(uint32_t frame_timestamp, int64_t now_ms) const;
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virtual int64_t RenderTimeMs(uint32_t frame_timestamp, int64_t now_ms) const;
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// Returns the maximum time in ms that we can wait for a frame to become
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// complete before we must pass it to the decoder.
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uint32_t MaxWaitingTime(int64_t render_time_ms, int64_t now_ms) const;
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virtual uint32_t MaxWaitingTime(int64_t render_time_ms, int64_t now_ms) const;
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// Returns the current target delay which is required delay + decode time +
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// render delay.
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