[ios] Remove the support for bitcode

According to Xcode 14 documentation [1]:

  > Xcode no longer builds bitcode by default and generates a warning
  > message if a project explicitly enables bitcode: “Building with
  > bitcode is deprecated. Please update your project and/or target
  > settings to disable bitcode.” The capability to build with bitcode
  > will be removed in a future Xcode release. IPAs that contain bitcode
  > will have the bitcode stripped before being submitted to the App
  > Store. Debug symbols for past bitcode submissions remain available
  > for download. (86118779)

[1]: https://developer.apple.com/documentation/Xcode-Release-Notes/xcode-14-release-notes

Bug: webrtc:14237
Change-Id: I39fb618409e1978f8e7b42aa71208e00ed69d85f
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/267407
Reviewed-by: Mirko Bonadei <mbonadei@webrtc.org>
Commit-Queue: Sylvain Defresne <sdefresne@chromium.org>
Cr-Commit-Position: refs/heads/main@{#37415}
This commit is contained in:
Sylvain Defresne
2022-07-01 16:24:47 +02:00
committed by WebRTC LUCI CQ
parent 67d23043f3
commit a5f267d5ac
2 changed files with 6 additions and 19 deletions

View File

@ -87,11 +87,6 @@ def _ParseArgs():
type=int,
default=0,
help='Specifies a revision number to embed if building the framework.')
parser.add_argument('-e',
'--bitcode',
action='store_true',
default=False,
help='Compile with bitcode.')
parser.add_argument('--verbose',
action='store_true',
default=False,
@ -154,7 +149,7 @@ def _ParseArchitecture(architectures):
def BuildWebRTC(output_dir, target_environment, target_arch, flavor,
gn_target_name, ios_deployment_target, libvpx_build_vp9,
use_bitcode, use_goma, extra_gn_args):
use_goma, extra_gn_args):
gn_args = [
'target_os="ios"',
'ios_enable_code_signing=false',
@ -179,8 +174,7 @@ def BuildWebRTC(output_dir, target_environment, target_arch, flavor,
gn_args.append('rtc_libvpx_build_vp9=' +
('true' if libvpx_build_vp9 else 'false'))
gn_args.append('enable_ios_bitcode=' + ('true' if use_bitcode else 'false'))
gn_args.append('use_lld=' + ('false' if use_bitcode else 'true'))
gn_args.append('use_lld=true')
gn_args.append('use_goma=' + ('true' if use_goma else 'false'))
gn_args.append('rtc_enable_objc_symbol_export=true')
@ -228,8 +222,7 @@ def main():
return 0
gn_target_name = 'framework_objc'
if not args.bitcode:
gn_args.append('enable_dsyms=true')
gn_args.append('enable_dsyms=true')
gn_args.append('enable_stripping=true')
# Build all architectures.
@ -244,7 +237,7 @@ def main():
lib_paths.append(lib_path)
BuildWebRTC(lib_path, environment, arch, args.build_config,
gn_target_name, IOS_DEPLOYMENT_TARGET[environment],
LIBVPX_BUILD_VP9, args.bitcode, args.use_goma, gn_args)
LIBVPX_BUILD_VP9, args.use_goma, gn_args)
all_lib_paths.extend(lib_paths)
# Combine the slices.