Reland "Refactor the PlatformThread API."
This reverts commit 793bac569fdf1be16cbf24d7871d20d00bbec81b. Reason for revert: rare compilation error fixed Original change's description: > Revert "Refactor the PlatformThread API." > > This reverts commit c89fdd716c4c8af608017c76f75bf27e4c3d602e. > > Reason for revert: Causes rare compilation error on win-libfuzzer-asan trybot. > See https://ci.chromium.org/p/chromium/builders/try/win-libfuzzer-asan-rel/713745? > > Original change's description: > > Refactor the PlatformThread API. > > > > PlatformThread's API is using old style function pointers, causes > > casting, is unintuitive and forces artificial call sequences, and > > is additionally possible to misuse in release mode. > > > > Fix this by an API face lift: > > 1. The class is turned into a handle, which can be empty. > > 2. The only way of getting a non-empty PlatformThread is by calling > > SpawnJoinable or SpawnDetached, clearly conveying the semantics to the > > code reader. > > 3. Handles can be Finalized, which works differently for joinable and > > detached threads: > > a) Handles for detached threads are simply closed where applicable. > > b) Joinable threads are joined before handles are closed. > > 4. The destructor finalizes handles. No explicit call is needed. > > > > Fixed: webrtc:12727 > > Change-Id: Id00a0464edf4fc9e552b6a1fbb5d2e1280e88811 > > Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/215075 > > Commit-Queue: Markus Handell <handellm@webrtc.org> > > Reviewed-by: Harald Alvestrand <hta@webrtc.org> > > Reviewed-by: Mirko Bonadei <mbonadei@webrtc.org> > > Reviewed-by: Tommi <tommi@webrtc.org> > > Cr-Commit-Position: refs/heads/master@{#33923} > > # Not skipping CQ checks because original CL landed > 1 day ago. > > TBR=handellm@webrtc.org > > Bug: webrtc:12727 > Change-Id: Ic0146be8866f6dd3ad9c364fb8646650b8e07419 > Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/217583 > Reviewed-by: Guido Urdaneta <guidou@webrtc.org> > Reviewed-by: Markus Handell <handellm@webrtc.org> > Commit-Queue: Guido Urdaneta <guidou@webrtc.org> > Cr-Commit-Position: refs/heads/master@{#33936} # Not skipping CQ checks because this is a reland. Bug: webrtc:12727 Change-Id: Ifd6f44eac72fed84474277a1be03eb84d2f4376e Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/217881 Commit-Queue: Mirko Bonadei <mbonadei@webrtc.org> Reviewed-by: Mirko Bonadei <mbonadei@webrtc.org> Reviewed-by: Markus Handell <handellm@webrtc.org> Reviewed-by: Harald Alvestrand <hta@webrtc.org> Cr-Commit-Position: refs/heads/master@{#33950}
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WebRTC LUCI CQ
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commit
ad5037b4a8
@ -11,103 +11,101 @@
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#ifndef RTC_BASE_PLATFORM_THREAD_H_
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#define RTC_BASE_PLATFORM_THREAD_H_
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#ifndef WEBRTC_WIN
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#include <pthread.h>
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#endif
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#include <functional>
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#include <string>
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#include "absl/strings/string_view.h"
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#include "api/sequence_checker.h"
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#include "rtc_base/constructor_magic.h"
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#include "absl/types/optional.h"
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#include "rtc_base/platform_thread_types.h"
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namespace rtc {
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// Callback function that the spawned thread will enter once spawned.
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typedef void (*ThreadRunFunction)(void*);
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enum ThreadPriority {
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#ifdef WEBRTC_WIN
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kLowPriority = THREAD_PRIORITY_BELOW_NORMAL,
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kNormalPriority = THREAD_PRIORITY_NORMAL,
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kHighPriority = THREAD_PRIORITY_ABOVE_NORMAL,
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kHighestPriority = THREAD_PRIORITY_HIGHEST,
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kRealtimePriority = THREAD_PRIORITY_TIME_CRITICAL
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#else
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kLowPriority = 1,
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kNormalPriority = 2,
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kHighPriority = 3,
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kHighestPriority = 4,
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kRealtimePriority = 5
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#endif
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enum class ThreadPriority {
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kLow = 1,
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kNormal,
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kHigh,
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kRealtime,
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};
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struct ThreadAttributes {
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ThreadPriority priority = kNormalPriority;
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bool joinable = true;
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ThreadPriority priority = ThreadPriority::kNormal;
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ThreadAttributes& SetPriority(ThreadPriority priority_param) {
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priority = priority_param;
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return *this;
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}
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ThreadAttributes& SetDetached() {
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joinable = false;
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return *this;
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}
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};
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// Represents a simple worker thread. The implementation must be assumed
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// to be single threaded, meaning that all methods of the class, must be
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// called from the same thread, including instantiation.
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class PlatformThread {
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// Represents a simple worker thread.
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class PlatformThread final {
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public:
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PlatformThread(ThreadRunFunction func,
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void* obj,
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absl::string_view thread_name,
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ThreadAttributes attributes = ThreadAttributes());
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// Handle is the base platform thread handle.
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#if defined(WEBRTC_WIN)
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using Handle = HANDLE;
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#else
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using Handle = pthread_t;
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#endif // defined(WEBRTC_WIN)
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// This ctor creates the PlatformThread with an unset handle (returning true
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// in empty()) and is provided for convenience.
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// TODO(bugs.webrtc.org/12727) Look into if default and move support can be
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// removed.
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PlatformThread() = default;
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// Moves |rhs| into this, storing an empty state in |rhs|.
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// TODO(bugs.webrtc.org/12727) Look into if default and move support can be
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// removed.
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PlatformThread(PlatformThread&& rhs);
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// Moves |rhs| into this, storing an empty state in |rhs|.
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// TODO(bugs.webrtc.org/12727) Look into if default and move support can be
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// removed.
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PlatformThread& operator=(PlatformThread&& rhs);
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// For a PlatformThread that's been spawned joinable, the destructor suspends
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// the calling thread until the created thread exits unless the thread has
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// already exited.
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virtual ~PlatformThread();
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const std::string& name() const { return name_; }
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// Finalizes any allocated resources.
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// For a PlatformThread that's been spawned joinable, Finalize() suspends
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// the calling thread until the created thread exits unless the thread has
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// already exited.
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// empty() returns true after completion.
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void Finalize();
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// Spawns a thread and tries to set thread priority according to the priority
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// from when CreateThread was called.
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// Start can only be called after the constructor or after a call to Stop().
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void Start();
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// Returns true if default constructed, moved from, or Finalize()ed.
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bool empty() const { return !handle_.has_value(); }
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bool IsRunning() const;
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// Creates a started joinable thread which will be joined when the returned
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// PlatformThread destructs or Finalize() is called.
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static PlatformThread SpawnJoinable(
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std::function<void()> thread_function,
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absl::string_view name,
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ThreadAttributes attributes = ThreadAttributes());
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// Returns an identifier for the worker thread that can be used to do
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// thread checks.
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PlatformThreadRef GetThreadRef() const;
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// Creates a started detached thread. The caller has to use external
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// synchronization as nothing is provided by the PlatformThread construct.
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static PlatformThread SpawnDetached(
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std::function<void()> thread_function,
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absl::string_view name,
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ThreadAttributes attributes = ThreadAttributes());
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// Stop() prepares the PlatformThread for destruction or another call to
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// Start(). For a PlatformThread that's been created with
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// ThreadAttributes::joinable true (the default), Stop() suspends the calling
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// thread until the created thread exits unless the thread has already exited.
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// Stop() can only be called after calling Start().
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void Stop();
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// Returns the base platform thread handle of this thread.
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absl::optional<Handle> GetHandle() const;
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protected:
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#if defined(WEBRTC_WIN)
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// Exposed to derived classes to allow for special cases specific to Windows.
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// Queue a Windows APC function that runs when the thread is alertable.
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bool QueueAPC(PAPCFUNC apc_function, ULONG_PTR data);
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#endif
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private:
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ThreadRunFunction const run_function_ = nullptr;
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const ThreadAttributes attributes_;
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void* const obj_;
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// TODO(pbos): Make sure call sites use string literals and update to a const
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// char* instead of a std::string.
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const std::string name_;
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webrtc::SequenceChecker thread_checker_;
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#if defined(WEBRTC_WIN)
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HANDLE thread_ = nullptr;
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DWORD thread_id_ = 0;
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#else
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pthread_t thread_ = 0;
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#endif // defined(WEBRTC_WIN)
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RTC_DISALLOW_COPY_AND_ASSIGN(PlatformThread);
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PlatformThread(Handle handle, bool joinable);
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static PlatformThread SpawnThread(std::function<void()> thread_function,
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absl::string_view name,
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ThreadAttributes attributes,
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bool joinable);
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absl::optional<Handle> handle_;
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bool joinable_ = false;
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};
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} // namespace rtc
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