Remove remaining quality-analysis (QM).
This was never turned on, contains a lot of complexity and somehow manages triggering a bug in a downstream project. BUG=webrtc:5066 R=marpan@webrtc.org TBR=mflodman@webrtc.org Review URL: https://codereview.webrtc.org/1917323002 . Cr-Commit-Position: refs/heads/master@{#12692}
This commit is contained in:
@ -14,8 +14,6 @@ source_set("video_coding") {
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"codec_database.h",
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"codec_timer.cc",
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"codec_timer.h",
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"content_metrics_processing.cc",
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"content_metrics_processing.h",
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"decoding_state.cc",
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"decoding_state.h",
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"encoded_frame.cc",
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@ -54,9 +52,6 @@ source_set("video_coding") {
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"packet_buffer.h",
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"percentile_filter.cc",
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"percentile_filter.h",
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"qm_select.cc",
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"qm_select.h",
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"qm_select_data.h",
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"receiver.cc",
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"receiver.h",
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"rtt_filter.cc",
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@ -1,126 +0,0 @@
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/*
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* Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "webrtc/modules/video_coding/content_metrics_processing.h"
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#include <math.h>
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#include "webrtc/modules/include/module_common_types.h"
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#include "webrtc/modules/video_coding/include/video_coding_defines.h"
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namespace webrtc {
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//////////////////////////////////
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/// VCMContentMetricsProcessing //
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//////////////////////////////////
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VCMContentMetricsProcessing::VCMContentMetricsProcessing()
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: recursive_avg_factor_(1 / 150.0f), // matched to 30fps.
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frame_cnt_uniform_avg_(0),
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avg_motion_level_(0.0f),
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avg_spatial_level_(0.0f) {
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recursive_avg_ = new VideoContentMetrics();
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uniform_avg_ = new VideoContentMetrics();
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}
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VCMContentMetricsProcessing::~VCMContentMetricsProcessing() {
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delete recursive_avg_;
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delete uniform_avg_;
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}
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int VCMContentMetricsProcessing::Reset() {
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recursive_avg_->Reset();
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uniform_avg_->Reset();
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frame_cnt_uniform_avg_ = 0;
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avg_motion_level_ = 0.0f;
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avg_spatial_level_ = 0.0f;
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return VCM_OK;
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}
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void VCMContentMetricsProcessing::UpdateFrameRate(uint32_t frameRate) {
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if (frameRate == 0)
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frameRate = 1;
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// Update factor for recursive averaging.
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recursive_avg_factor_ = static_cast<float>(1000.0f) /
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static_cast<float>(frameRate * kQmMinIntervalMs);
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}
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VideoContentMetrics* VCMContentMetricsProcessing::LongTermAvgData() {
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return recursive_avg_;
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}
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VideoContentMetrics* VCMContentMetricsProcessing::ShortTermAvgData() {
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if (frame_cnt_uniform_avg_ == 0) {
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return NULL;
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}
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// Two metrics are used: motion and spatial level.
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uniform_avg_->motion_magnitude =
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avg_motion_level_ / static_cast<float>(frame_cnt_uniform_avg_);
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uniform_avg_->spatial_pred_err =
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avg_spatial_level_ / static_cast<float>(frame_cnt_uniform_avg_);
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return uniform_avg_;
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}
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void VCMContentMetricsProcessing::ResetShortTermAvgData() {
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// Reset.
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avg_motion_level_ = 0.0f;
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avg_spatial_level_ = 0.0f;
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frame_cnt_uniform_avg_ = 0;
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}
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int VCMContentMetricsProcessing::UpdateContentData(
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const VideoContentMetrics* contentMetrics) {
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if (contentMetrics == NULL) {
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return VCM_OK;
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}
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return ProcessContent(contentMetrics);
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}
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int VCMContentMetricsProcessing::ProcessContent(
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const VideoContentMetrics* contentMetrics) {
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// Update the recursive averaged metrics: average is over longer window
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// of time: over QmMinIntervalMs ms.
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UpdateRecursiveAvg(contentMetrics);
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// Update the uniform averaged metrics: average is over shorter window
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// of time: based on ~RTCP reports.
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UpdateUniformAvg(contentMetrics);
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return VCM_OK;
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}
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void VCMContentMetricsProcessing::UpdateUniformAvg(
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const VideoContentMetrics* contentMetrics) {
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// Update frame counter.
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frame_cnt_uniform_avg_ += 1;
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// Update averaged metrics: motion and spatial level are used.
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avg_motion_level_ += contentMetrics->motion_magnitude;
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avg_spatial_level_ += contentMetrics->spatial_pred_err;
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return;
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}
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void VCMContentMetricsProcessing::UpdateRecursiveAvg(
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const VideoContentMetrics* contentMetrics) {
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// Spatial metrics: 2x2, 1x2(H), 2x1(V).
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recursive_avg_->spatial_pred_err =
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(1 - recursive_avg_factor_) * recursive_avg_->spatial_pred_err +
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recursive_avg_factor_ * contentMetrics->spatial_pred_err;
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recursive_avg_->spatial_pred_err_h =
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(1 - recursive_avg_factor_) * recursive_avg_->spatial_pred_err_h +
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recursive_avg_factor_ * contentMetrics->spatial_pred_err_h;
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recursive_avg_->spatial_pred_err_v =
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(1 - recursive_avg_factor_) * recursive_avg_->spatial_pred_err_v +
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recursive_avg_factor_ * contentMetrics->spatial_pred_err_v;
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// Motion metric: Derived from NFD (normalized frame difference).
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recursive_avg_->motion_magnitude =
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(1 - recursive_avg_factor_) * recursive_avg_->motion_magnitude +
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recursive_avg_factor_ * contentMetrics->motion_magnitude;
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}
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} // namespace webrtc
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@ -1,72 +0,0 @@
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/*
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* Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef WEBRTC_MODULES_VIDEO_CODING_CONTENT_METRICS_PROCESSING_H_
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#define WEBRTC_MODULES_VIDEO_CODING_CONTENT_METRICS_PROCESSING_H_
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#include "webrtc/typedefs.h"
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namespace webrtc {
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struct VideoContentMetrics;
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// QM interval time (in ms)
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enum { kQmMinIntervalMs = 10000 };
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// Flag for NFD metric vs motion metric
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enum { kNfdMetric = 1 };
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/**********************************/
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/* Content Metrics Processing */
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/**********************************/
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class VCMContentMetricsProcessing {
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public:
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VCMContentMetricsProcessing();
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~VCMContentMetricsProcessing();
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// Update class with latest metrics.
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int UpdateContentData(const VideoContentMetrics* contentMetrics);
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// Reset the short-term averaged content data.
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void ResetShortTermAvgData();
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// Initialize.
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int Reset();
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// Inform class of current frame rate.
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void UpdateFrameRate(uint32_t frameRate);
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// Returns the long-term averaged content data: recursive average over longer
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// time scale.
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VideoContentMetrics* LongTermAvgData();
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// Returns the short-term averaged content data: uniform average over
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// shorter time scalE.
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VideoContentMetrics* ShortTermAvgData();
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private:
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// Compute working average.
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int ProcessContent(const VideoContentMetrics* contentMetrics);
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// Update the recursive averaged metrics: longer time average (~5/10 secs).
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void UpdateRecursiveAvg(const VideoContentMetrics* contentMetrics);
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// Update the uniform averaged metrics: shorter time average (~RTCP report).
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void UpdateUniformAvg(const VideoContentMetrics* contentMetrics);
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VideoContentMetrics* recursive_avg_;
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VideoContentMetrics* uniform_avg_;
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float recursive_avg_factor_;
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uint32_t frame_cnt_uniform_avg_;
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float avg_motion_level_;
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float avg_spatial_level_;
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};
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} // namespace webrtc
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#endif // WEBRTC_MODULES_VIDEO_CODING_CONTENT_METRICS_PROCESSING_H_
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@ -31,6 +31,10 @@ namespace webrtc {
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class Clock;
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class EncodedImageCallback;
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// TODO(pbos): Remove VCMQMSettingsCallback completely. This might be done by
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// removing the VCM and use VideoSender/VideoReceiver as a public interface
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// directly.
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class VCMQMSettingsCallback;
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class VideoEncoder;
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class VideoDecoder;
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struct CodecSpecificInfo;
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@ -223,7 +227,6 @@ class VideoCodingModule : public Module {
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// < 0, on error.
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virtual int32_t AddVideoFrame(
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const VideoFrame& videoFrame,
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const VideoContentMetrics* contentMetrics = NULL,
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const CodecSpecificInfo* codecSpecificInfo = NULL) = 0;
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// Next frame encoded should be an intra frame (keyframe).
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@ -176,18 +176,6 @@ class KeyFrameRequestSender {
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virtual ~KeyFrameRequestSender() {}
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};
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// Callback used to inform the user of the the desired resolution
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// as subscribed by Media Optimization (Quality Modes)
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class VCMQMSettingsCallback {
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public:
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virtual int32_t SetVideoQMSettings(const uint32_t frameRate,
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const uint32_t width,
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const uint32_t height) = 0;
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protected:
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virtual ~VCMQMSettingsCallback() {}
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};
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} // namespace webrtc
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#endif // WEBRTC_MODULES_VIDEO_CODING_INCLUDE_VIDEO_CODING_DEFINES_H_
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@ -18,7 +18,6 @@
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#include "webrtc/base/exp_filter.h"
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#include "webrtc/modules/video_coding/internal_defines.h"
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#include "webrtc/modules/video_coding/qm_select.h"
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#include "webrtc/system_wrappers/include/trace.h"
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#include "webrtc/typedefs.h"
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@ -11,8 +11,6 @@
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#include "webrtc/modules/video_coding/media_optimization.h"
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#include "webrtc/base/logging.h"
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#include "webrtc/modules/video_coding/content_metrics_processing.h"
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#include "webrtc/modules/video_coding/qm_select.h"
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#include "webrtc/modules/video_coding/utility/frame_dropper.h"
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#include "webrtc/system_wrappers/include/clock.h"
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@ -81,16 +79,11 @@ MediaOptimization::MediaOptimization(Clock* clock)
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max_payload_size_(1460),
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video_target_bitrate_(0),
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incoming_frame_rate_(0),
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enable_qm_(false),
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encoded_frame_samples_(),
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avg_sent_bit_rate_bps_(0),
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avg_sent_framerate_(0),
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key_frame_cnt_(0),
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delta_frame_cnt_(0),
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content_(new VCMContentMetricsProcessing()),
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qm_resolution_(new VCMQmResolution()),
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last_qm_update_time_(0),
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last_change_time_(0),
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num_layers_(0),
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suspension_enabled_(false),
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video_suspended_(false),
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@ -113,8 +106,6 @@ void MediaOptimization::Reset() {
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frame_dropper_->Reset();
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loss_prot_logic_->Reset(clock_->TimeInMilliseconds());
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frame_dropper_->SetRates(0, 0);
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content_->Reset();
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qm_resolution_->Reset();
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loss_prot_logic_->UpdateFrameRate(incoming_frame_rate_);
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loss_prot_logic_->Reset(clock_->TimeInMilliseconds());
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send_statistics_zero_encode_ = 0;
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@ -124,8 +115,6 @@ void MediaOptimization::Reset() {
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user_frame_rate_ = 0;
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key_frame_cnt_ = 0;
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delta_frame_cnt_ = 0;
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last_qm_update_time_ = 0;
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last_change_time_ = 0;
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encoded_frame_samples_.clear();
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avg_sent_bit_rate_bps_ = 0;
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num_layers_ = 1;
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@ -153,12 +142,7 @@ void MediaOptimization::SetEncodingDataInternal(VideoCodecType send_codec_type,
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int num_layers,
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int32_t mtu) {
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// Everything codec specific should be reset here since this means the codec
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// has changed. If native dimension values have changed, then either user
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// initiated change, or QM initiated change. Will be able to determine only
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// after the processing of the first frame.
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last_change_time_ = clock_->TimeInMilliseconds();
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content_->Reset();
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content_->UpdateFrameRate(frame_rate);
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// has changed.
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max_bit_rate_ = max_bit_rate;
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send_codec_type_ = send_codec_type;
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@ -175,16 +159,13 @@ void MediaOptimization::SetEncodingDataInternal(VideoCodecType send_codec_type,
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codec_height_ = height;
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num_layers_ = (num_layers <= 1) ? 1 : num_layers; // Can also be zero.
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max_payload_size_ = mtu;
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qm_resolution_->Initialize(target_bitrate_kbps, user_frame_rate_,
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codec_width_, codec_height_, num_layers_);
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}
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uint32_t MediaOptimization::SetTargetRates(
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uint32_t target_bitrate,
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uint8_t fraction_lost,
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int64_t round_trip_time_ms,
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VCMProtectionCallback* protection_callback,
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VCMQMSettingsCallback* qmsettings_callback) {
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VCMProtectionCallback* protection_callback) {
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CriticalSectionScoped lock(crit_sect_.get());
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VCMProtectionMethod* selected_method = loss_prot_logic_->SelectedMethod();
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float target_bitrate_kbps = static_cast<float>(target_bitrate) / 1000.0f;
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@ -220,7 +201,6 @@ uint32_t MediaOptimization::SetTargetRates(
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float protection_overhead_rate = 0.0f;
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// Update protection settings, when applicable.
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float sent_video_rate_kbps = 0.0f;
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if (loss_prot_logic_->SelectedType() != kNone) {
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// Update method will compute the robustness settings for the given
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// protection method and the overhead cost
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@ -255,7 +235,6 @@ uint32_t MediaOptimization::SetTargetRates(
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// Get the effective packet loss for encoder ER when applicable. Should be
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// passed to encoder via fraction_lost.
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packet_loss_enc = selected_method->RequiredPacketLossER();
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sent_video_rate_kbps = static_cast<float>(sent_video_rate_bps) / 1000.0f;
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}
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// Source coding rate: total rate - protection overhead.
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@ -271,19 +250,6 @@ uint32_t MediaOptimization::SetTargetRates(
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static_cast<float>(video_target_bitrate_) / 1000.0f;
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frame_dropper_->SetRates(target_video_bitrate_kbps, incoming_frame_rate_);
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if (enable_qm_ && qmsettings_callback) {
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// Update QM with rates.
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qm_resolution_->UpdateRates(target_video_bitrate_kbps, sent_video_rate_kbps,
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incoming_frame_rate_, fraction_lost_);
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// Check for QM selection.
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bool select_qm = CheckStatusForQMchange();
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if (select_qm) {
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SelectQuality(qmsettings_callback);
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}
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// Reset the short-term averaged content data.
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content_->ResetShortTermAvgData();
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}
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CheckSuspendConditions();
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return video_target_bitrate_;
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@ -357,11 +323,6 @@ int32_t MediaOptimization::UpdateWithEncodedData(
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loss_prot_logic_->UpdatePacketsPerFrameKey(
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min_packets_per_frame, clock_->TimeInMilliseconds());
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}
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if (enable_qm_) {
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// Update quality select with encoded length.
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qm_resolution_->UpdateEncodedSize(encoded_length);
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}
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}
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if (!delta_frame && encoded_length > 0) {
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loss_prot_logic_->UpdateKeyFrameSize(static_cast<float>(encoded_length));
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@ -378,11 +339,6 @@ int32_t MediaOptimization::UpdateWithEncodedData(
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return VCM_OK;
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}
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void MediaOptimization::EnableQM(bool enable) {
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CriticalSectionScoped lock(crit_sect_.get());
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enable_qm_ = enable;
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}
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void MediaOptimization::EnableFrameDropper(bool enable) {
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CriticalSectionScoped lock(crit_sect_.get());
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frame_dropper_->Enable(enable);
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@ -414,19 +370,6 @@ bool MediaOptimization::DropFrame() {
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return frame_dropper_->DropFrame();
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}
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void MediaOptimization::UpdateContentData(
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const VideoContentMetrics* content_metrics) {
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CriticalSectionScoped lock(crit_sect_.get());
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// Updating content metrics.
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if (content_metrics == NULL) {
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// Disable QM if metrics are NULL.
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enable_qm_ = false;
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qm_resolution_->Reset();
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} else {
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content_->UpdateContentData(content_metrics);
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}
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}
|
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|
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void MediaOptimization::UpdateIncomingFrameRate() {
|
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int64_t now = clock_->TimeInMilliseconds();
|
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if (incoming_frame_times_[0] == 0) {
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@ -441,36 +384,6 @@ void MediaOptimization::UpdateIncomingFrameRate() {
|
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ProcessIncomingFrameRate(now);
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}
|
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|
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int32_t MediaOptimization::SelectQuality(
|
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VCMQMSettingsCallback* video_qmsettings_callback) {
|
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// Reset quantities for QM select.
|
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qm_resolution_->ResetQM();
|
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|
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// Update QM will long-term averaged content metrics.
|
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qm_resolution_->UpdateContent(content_->LongTermAvgData());
|
||||
|
||||
// Select quality mode.
|
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VCMResolutionScale* qm = NULL;
|
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int32_t ret = qm_resolution_->SelectResolution(&qm);
|
||||
if (ret < 0) {
|
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return ret;
|
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}
|
||||
|
||||
// Check for updates to spatial/temporal modes.
|
||||
QMUpdate(qm, video_qmsettings_callback);
|
||||
|
||||
// Reset all the rate and related frame counters quantities.
|
||||
qm_resolution_->ResetRates();
|
||||
|
||||
// Reset counters.
|
||||
last_qm_update_time_ = clock_->TimeInMilliseconds();
|
||||
|
||||
// Reset content metrics.
|
||||
content_->Reset();
|
||||
|
||||
return VCM_OK;
|
||||
}
|
||||
|
||||
void MediaOptimization::PurgeOldFrameSamples(int64_t now_ms) {
|
||||
while (!encoded_frame_samples_.empty()) {
|
||||
if (now_ms - encoded_frame_samples_.front().time_complete_ms >
|
||||
@ -517,65 +430,6 @@ void MediaOptimization::UpdateSentFramerate() {
|
||||
}
|
||||
}
|
||||
|
||||
bool MediaOptimization::QMUpdate(
|
||||
VCMResolutionScale* qm,
|
||||
VCMQMSettingsCallback* video_qmsettings_callback) {
|
||||
// Check for no change.
|
||||
if (!qm->change_resolution_spatial && !qm->change_resolution_temporal) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Check for change in frame rate.
|
||||
if (qm->change_resolution_temporal) {
|
||||
incoming_frame_rate_ = qm->frame_rate;
|
||||
// Reset frame rate estimate.
|
||||
memset(incoming_frame_times_, -1, sizeof(incoming_frame_times_));
|
||||
}
|
||||
|
||||
// Check for change in frame size.
|
||||
if (qm->change_resolution_spatial) {
|
||||
codec_width_ = qm->codec_width;
|
||||
codec_height_ = qm->codec_height;
|
||||
}
|
||||
|
||||
LOG(LS_INFO) << "Media optimizer requests the video resolution to be changed "
|
||||
"to "
|
||||
<< qm->codec_width << "x" << qm->codec_height << "@"
|
||||
<< qm->frame_rate;
|
||||
|
||||
// Update VPM with new target frame rate and frame size.
|
||||
// Note: use |qm->frame_rate| instead of |_incoming_frame_rate| for updating
|
||||
// target frame rate in VPM frame dropper. The quantity |_incoming_frame_rate|
|
||||
// will vary/fluctuate, and since we don't want to change the state of the
|
||||
// VPM frame dropper, unless a temporal action was selected, we use the
|
||||
// quantity |qm->frame_rate| for updating.
|
||||
video_qmsettings_callback->SetVideoQMSettings(qm->frame_rate, codec_width_,
|
||||
codec_height_);
|
||||
content_->UpdateFrameRate(qm->frame_rate);
|
||||
qm_resolution_->UpdateCodecParameters(qm->frame_rate, codec_width_,
|
||||
codec_height_);
|
||||
return true;
|
||||
}
|
||||
|
||||
// Check timing constraints and look for significant change in:
|
||||
// (1) scene content,
|
||||
// (2) target bit rate.
|
||||
bool MediaOptimization::CheckStatusForQMchange() {
|
||||
bool status = true;
|
||||
|
||||
// Check that we do not call QMSelect too often, and that we waited some time
|
||||
// (to sample the metrics) from the event last_change_time
|
||||
// last_change_time is the time where user changed the size/rate/frame rate
|
||||
// (via SetEncodingData).
|
||||
int64_t now = clock_->TimeInMilliseconds();
|
||||
if ((now - last_qm_update_time_) < kQmMinIntervalMs ||
|
||||
(now - last_change_time_) < kQmMinIntervalMs) {
|
||||
status = false;
|
||||
}
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
// Allowing VCM to keep track of incoming frame rate.
|
||||
void MediaOptimization::ProcessIncomingFrameRate(int64_t now) {
|
||||
int32_t num = 0;
|
||||
|
||||
@ -17,7 +17,6 @@
|
||||
#include "webrtc/modules/include/module_common_types.h"
|
||||
#include "webrtc/modules/video_coding/include/video_coding.h"
|
||||
#include "webrtc/modules/video_coding/media_opt_util.h"
|
||||
#include "webrtc/modules/video_coding/qm_select.h"
|
||||
#include "webrtc/system_wrappers/include/critical_section_wrapper.h"
|
||||
|
||||
namespace webrtc {
|
||||
@ -59,11 +58,9 @@ class MediaOptimization {
|
||||
uint32_t SetTargetRates(uint32_t target_bitrate,
|
||||
uint8_t fraction_lost,
|
||||
int64_t round_trip_time_ms,
|
||||
VCMProtectionCallback* protection_callback,
|
||||
VCMQMSettingsCallback* qmsettings_callback);
|
||||
VCMProtectionCallback* protection_callback);
|
||||
|
||||
void SetProtectionMethod(VCMProtectionMethodEnum method);
|
||||
void EnableQM(bool enable);
|
||||
void EnableFrameDropper(bool enable);
|
||||
|
||||
// Lets the sender suspend video when the rate drops below
|
||||
@ -74,8 +71,6 @@ class MediaOptimization {
|
||||
|
||||
bool DropFrame();
|
||||
|
||||
void UpdateContentData(const VideoContentMetrics* content_metrics);
|
||||
|
||||
// Informs Media Optimization of encoded output.
|
||||
int32_t UpdateWithEncodedData(const EncodedImage& encoded_image);
|
||||
|
||||
@ -98,19 +93,6 @@ class MediaOptimization {
|
||||
void UpdateSentBitrate(int64_t now_ms) EXCLUSIVE_LOCKS_REQUIRED(crit_sect_);
|
||||
void UpdateSentFramerate() EXCLUSIVE_LOCKS_REQUIRED(crit_sect_);
|
||||
|
||||
// Computes new Quality Mode.
|
||||
int32_t SelectQuality(VCMQMSettingsCallback* qmsettings_callback)
|
||||
EXCLUSIVE_LOCKS_REQUIRED(crit_sect_);
|
||||
|
||||
// Verifies if QM settings differ from default, i.e. if an update is required.
|
||||
// Computes actual values, as will be sent to the encoder.
|
||||
bool QMUpdate(VCMResolutionScale* qm,
|
||||
VCMQMSettingsCallback* qmsettings_callback)
|
||||
EXCLUSIVE_LOCKS_REQUIRED(crit_sect_);
|
||||
|
||||
// Checks if we should make a QM change. Return true if yes, false otherwise.
|
||||
bool CheckStatusForQMchange() EXCLUSIVE_LOCKS_REQUIRED(crit_sect_);
|
||||
|
||||
void ProcessIncomingFrameRate(int64_t now)
|
||||
EXCLUSIVE_LOCKS_REQUIRED(crit_sect_);
|
||||
|
||||
@ -152,16 +134,11 @@ class MediaOptimization {
|
||||
int video_target_bitrate_ GUARDED_BY(crit_sect_);
|
||||
float incoming_frame_rate_ GUARDED_BY(crit_sect_);
|
||||
int64_t incoming_frame_times_[kFrameCountHistorySize] GUARDED_BY(crit_sect_);
|
||||
bool enable_qm_ GUARDED_BY(crit_sect_);
|
||||
std::list<EncodedFrameSample> encoded_frame_samples_ GUARDED_BY(crit_sect_);
|
||||
uint32_t avg_sent_bit_rate_bps_ GUARDED_BY(crit_sect_);
|
||||
uint32_t avg_sent_framerate_ GUARDED_BY(crit_sect_);
|
||||
uint32_t key_frame_cnt_ GUARDED_BY(crit_sect_);
|
||||
uint32_t delta_frame_cnt_ GUARDED_BY(crit_sect_);
|
||||
std::unique_ptr<VCMContentMetricsProcessing> content_ GUARDED_BY(crit_sect_);
|
||||
std::unique_ptr<VCMQmResolution> qm_resolution_ GUARDED_BY(crit_sect_);
|
||||
int64_t last_qm_update_time_ GUARDED_BY(crit_sect_);
|
||||
int64_t last_change_time_ GUARDED_BY(crit_sect_); // Content/user triggered.
|
||||
int num_layers_ GUARDED_BY(crit_sect_);
|
||||
bool suspension_enabled_ GUARDED_BY(crit_sect_);
|
||||
bool video_suspended_ GUARDED_BY(crit_sect_);
|
||||
|
||||
@ -66,7 +66,7 @@ TEST_F(TestMediaOptimization, VerifyMuting) {
|
||||
media_opt_.SetTargetRates(target_bitrate_kbps * 1000,
|
||||
0, // Lossrate.
|
||||
100, // RTT in ms.
|
||||
nullptr, nullptr);
|
||||
nullptr);
|
||||
media_opt_.EnableFrameDropper(true);
|
||||
for (int time = 0; time < 2000; time += frame_time_ms_) {
|
||||
ASSERT_NO_FATAL_FAILURE(AddFrameAndAdvanceTime(target_bitrate_kbps, false));
|
||||
@ -76,7 +76,7 @@ TEST_F(TestMediaOptimization, VerifyMuting) {
|
||||
media_opt_.SetTargetRates(kThresholdBps - 1000,
|
||||
0, // Lossrate.
|
||||
100, // RTT in ms.
|
||||
nullptr, nullptr);
|
||||
nullptr);
|
||||
// Expect the muter to engage immediately and stay muted.
|
||||
// Test during 2 seconds.
|
||||
for (int time = 0; time < 2000; time += frame_time_ms_) {
|
||||
@ -89,7 +89,7 @@ TEST_F(TestMediaOptimization, VerifyMuting) {
|
||||
media_opt_.SetTargetRates(kThresholdBps + 1000,
|
||||
0, // Lossrate.
|
||||
100, // RTT in ms.
|
||||
nullptr, nullptr);
|
||||
nullptr);
|
||||
// Expect the muter to stay muted.
|
||||
// Test during 2 seconds.
|
||||
for (int time = 0; time < 2000; time += frame_time_ms_) {
|
||||
@ -101,7 +101,7 @@ TEST_F(TestMediaOptimization, VerifyMuting) {
|
||||
media_opt_.SetTargetRates(kThresholdBps + kWindowBps + 1000,
|
||||
0, // Lossrate.
|
||||
100, // RTT in ms.
|
||||
nullptr, nullptr);
|
||||
nullptr);
|
||||
// Expect the muter to disengage immediately.
|
||||
// Test during 2 seconds.
|
||||
for (int time = 0; time < 2000; time += frame_time_ms_) {
|
||||
@ -138,7 +138,7 @@ TEST_F(TestMediaOptimization, ProtectsUsingFecBitrateAboveCodecMax) {
|
||||
// Using 10% of codec bitrate for FEC, should still be able to use all of it.
|
||||
protection_callback.fec_rate_bps_ = kCodecBitrateBps / 10;
|
||||
uint32_t target_bitrate = media_opt_.SetTargetRates(
|
||||
kMaxBitrateBps, 0, 0, &protection_callback, nullptr);
|
||||
kMaxBitrateBps, 0, 0, &protection_callback);
|
||||
|
||||
EXPECT_EQ(kCodecBitrateBps, static_cast<int>(target_bitrate));
|
||||
|
||||
@ -146,7 +146,7 @@ TEST_F(TestMediaOptimization, ProtectsUsingFecBitrateAboveCodecMax) {
|
||||
// both equally, but only be half of max (since that ceiling should be hit).
|
||||
protection_callback.fec_rate_bps_ = kCodecBitrateBps;
|
||||
target_bitrate = media_opt_.SetTargetRates(kMaxBitrateBps, 128, 100,
|
||||
&protection_callback, nullptr);
|
||||
&protection_callback);
|
||||
EXPECT_EQ(kMaxBitrateBps / 2, static_cast<int>(target_bitrate));
|
||||
}
|
||||
|
||||
|
||||
@ -1,901 +0,0 @@
|
||||
/*
|
||||
* Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
|
||||
*
|
||||
* Use of this source code is governed by a BSD-style license
|
||||
* that can be found in the LICENSE file in the root of the source
|
||||
* tree. An additional intellectual property rights grant can be found
|
||||
* in the file PATENTS. All contributing project authors may
|
||||
* be found in the AUTHORS file in the root of the source tree.
|
||||
*/
|
||||
|
||||
#include "webrtc/modules/video_coding/qm_select.h"
|
||||
|
||||
#include <math.h>
|
||||
|
||||
#include "webrtc/modules/include/module_common_types.h"
|
||||
#include "webrtc/modules/video_coding/include/video_coding_defines.h"
|
||||
#include "webrtc/modules/video_coding/internal_defines.h"
|
||||
#include "webrtc/modules/video_coding/qm_select_data.h"
|
||||
#include "webrtc/system_wrappers/include/trace.h"
|
||||
|
||||
namespace webrtc {
|
||||
|
||||
// QM-METHOD class
|
||||
|
||||
VCMQmMethod::VCMQmMethod()
|
||||
: content_metrics_(NULL),
|
||||
width_(0),
|
||||
height_(0),
|
||||
user_frame_rate_(0.0f),
|
||||
native_width_(0),
|
||||
native_height_(0),
|
||||
native_frame_rate_(0.0f),
|
||||
image_type_(kVGA),
|
||||
framerate_level_(kFrameRateHigh),
|
||||
init_(false) {
|
||||
ResetQM();
|
||||
}
|
||||
|
||||
VCMQmMethod::~VCMQmMethod() {}
|
||||
|
||||
void VCMQmMethod::ResetQM() {
|
||||
aspect_ratio_ = 1.0f;
|
||||
motion_.Reset();
|
||||
spatial_.Reset();
|
||||
content_class_ = 0;
|
||||
}
|
||||
|
||||
uint8_t VCMQmMethod::ComputeContentClass() {
|
||||
ComputeMotionNFD();
|
||||
ComputeSpatial();
|
||||
return content_class_ = 3 * motion_.level + spatial_.level;
|
||||
}
|
||||
|
||||
void VCMQmMethod::UpdateContent(const VideoContentMetrics* contentMetrics) {
|
||||
content_metrics_ = contentMetrics;
|
||||
}
|
||||
|
||||
void VCMQmMethod::ComputeMotionNFD() {
|
||||
if (content_metrics_) {
|
||||
motion_.value = content_metrics_->motion_magnitude;
|
||||
}
|
||||
// Determine motion level.
|
||||
if (motion_.value < kLowMotionNfd) {
|
||||
motion_.level = kLow;
|
||||
} else if (motion_.value > kHighMotionNfd) {
|
||||
motion_.level = kHigh;
|
||||
} else {
|
||||
motion_.level = kDefault;
|
||||
}
|
||||
}
|
||||
|
||||
void VCMQmMethod::ComputeSpatial() {
|
||||
float spatial_err = 0.0;
|
||||
float spatial_err_h = 0.0;
|
||||
float spatial_err_v = 0.0;
|
||||
if (content_metrics_) {
|
||||
spatial_err = content_metrics_->spatial_pred_err;
|
||||
spatial_err_h = content_metrics_->spatial_pred_err_h;
|
||||
spatial_err_v = content_metrics_->spatial_pred_err_v;
|
||||
}
|
||||
// Spatial measure: take average of 3 prediction errors.
|
||||
spatial_.value = (spatial_err + spatial_err_h + spatial_err_v) / 3.0f;
|
||||
|
||||
// Reduce thresholds for large scenes/higher pixel correlation.
|
||||
float scale2 = image_type_ > kVGA ? kScaleTexture : 1.0;
|
||||
|
||||
if (spatial_.value > scale2 * kHighTexture) {
|
||||
spatial_.level = kHigh;
|
||||
} else if (spatial_.value < scale2 * kLowTexture) {
|
||||
spatial_.level = kLow;
|
||||
} else {
|
||||
spatial_.level = kDefault;
|
||||
}
|
||||
}
|
||||
|
||||
ImageType VCMQmMethod::GetImageType(uint16_t width, uint16_t height) {
|
||||
// Get the image type for the encoder frame size.
|
||||
uint32_t image_size = width * height;
|
||||
if (image_size == kSizeOfImageType[kQCIF]) {
|
||||
return kQCIF;
|
||||
} else if (image_size == kSizeOfImageType[kHCIF]) {
|
||||
return kHCIF;
|
||||
} else if (image_size == kSizeOfImageType[kQVGA]) {
|
||||
return kQVGA;
|
||||
} else if (image_size == kSizeOfImageType[kCIF]) {
|
||||
return kCIF;
|
||||
} else if (image_size == kSizeOfImageType[kHVGA]) {
|
||||
return kHVGA;
|
||||
} else if (image_size == kSizeOfImageType[kVGA]) {
|
||||
return kVGA;
|
||||
} else if (image_size == kSizeOfImageType[kQFULLHD]) {
|
||||
return kQFULLHD;
|
||||
} else if (image_size == kSizeOfImageType[kWHD]) {
|
||||
return kWHD;
|
||||
} else if (image_size == kSizeOfImageType[kFULLHD]) {
|
||||
return kFULLHD;
|
||||
} else {
|
||||
// No exact match, find closet one.
|
||||
return FindClosestImageType(width, height);
|
||||
}
|
||||
}
|
||||
|
||||
ImageType VCMQmMethod::FindClosestImageType(uint16_t width, uint16_t height) {
|
||||
float size = static_cast<float>(width * height);
|
||||
float min = size;
|
||||
int isel = 0;
|
||||
for (int i = 0; i < kNumImageTypes; ++i) {
|
||||
float dist = fabs(size - kSizeOfImageType[i]);
|
||||
if (dist < min) {
|
||||
min = dist;
|
||||
isel = i;
|
||||
}
|
||||
}
|
||||
return static_cast<ImageType>(isel);
|
||||
}
|
||||
|
||||
FrameRateLevelClass VCMQmMethod::FrameRateLevel(float avg_framerate) {
|
||||
if (avg_framerate <= kLowFrameRate) {
|
||||
return kFrameRateLow;
|
||||
} else if (avg_framerate <= kMiddleFrameRate) {
|
||||
return kFrameRateMiddle1;
|
||||
} else if (avg_framerate <= kHighFrameRate) {
|
||||
return kFrameRateMiddle2;
|
||||
} else {
|
||||
return kFrameRateHigh;
|
||||
}
|
||||
}
|
||||
|
||||
// RESOLUTION CLASS
|
||||
|
||||
VCMQmResolution::VCMQmResolution() : qm_(new VCMResolutionScale()) {
|
||||
Reset();
|
||||
}
|
||||
|
||||
VCMQmResolution::~VCMQmResolution() {
|
||||
delete qm_;
|
||||
}
|
||||
|
||||
void VCMQmResolution::ResetRates() {
|
||||
sum_target_rate_ = 0.0f;
|
||||
sum_incoming_framerate_ = 0.0f;
|
||||
sum_rate_MM_ = 0.0f;
|
||||
sum_rate_MM_sgn_ = 0.0f;
|
||||
sum_packet_loss_ = 0.0f;
|
||||
buffer_level_ = kInitBufferLevel * target_bitrate_;
|
||||
frame_cnt_ = 0;
|
||||
frame_cnt_delta_ = 0;
|
||||
low_buffer_cnt_ = 0;
|
||||
update_rate_cnt_ = 0;
|
||||
}
|
||||
|
||||
void VCMQmResolution::ResetDownSamplingState() {
|
||||
state_dec_factor_spatial_ = 1.0;
|
||||
state_dec_factor_temporal_ = 1.0;
|
||||
for (int i = 0; i < kDownActionHistorySize; i++) {
|
||||
down_action_history_[i].spatial = kNoChangeSpatial;
|
||||
down_action_history_[i].temporal = kNoChangeTemporal;
|
||||
}
|
||||
}
|
||||
|
||||
void VCMQmResolution::Reset() {
|
||||
target_bitrate_ = 0.0f;
|
||||
incoming_framerate_ = 0.0f;
|
||||
buffer_level_ = 0.0f;
|
||||
per_frame_bandwidth_ = 0.0f;
|
||||
avg_target_rate_ = 0.0f;
|
||||
avg_incoming_framerate_ = 0.0f;
|
||||
avg_ratio_buffer_low_ = 0.0f;
|
||||
avg_rate_mismatch_ = 0.0f;
|
||||
avg_rate_mismatch_sgn_ = 0.0f;
|
||||
avg_packet_loss_ = 0.0f;
|
||||
encoder_state_ = kStableEncoding;
|
||||
num_layers_ = 1;
|
||||
ResetRates();
|
||||
ResetDownSamplingState();
|
||||
ResetQM();
|
||||
}
|
||||
|
||||
EncoderState VCMQmResolution::GetEncoderState() {
|
||||
return encoder_state_;
|
||||
}
|
||||
|
||||
// Initialize state after re-initializing the encoder,
|
||||
// i.e., after SetEncodingData() in mediaOpt.
|
||||
int VCMQmResolution::Initialize(float bitrate,
|
||||
float user_framerate,
|
||||
uint16_t width,
|
||||
uint16_t height,
|
||||
int num_layers) {
|
||||
if (user_framerate == 0.0f || width == 0 || height == 0) {
|
||||
return VCM_PARAMETER_ERROR;
|
||||
}
|
||||
Reset();
|
||||
target_bitrate_ = bitrate;
|
||||
incoming_framerate_ = user_framerate;
|
||||
UpdateCodecParameters(user_framerate, width, height);
|
||||
native_width_ = width;
|
||||
native_height_ = height;
|
||||
native_frame_rate_ = user_framerate;
|
||||
num_layers_ = num_layers;
|
||||
// Initial buffer level.
|
||||
buffer_level_ = kInitBufferLevel * target_bitrate_;
|
||||
// Per-frame bandwidth.
|
||||
per_frame_bandwidth_ = target_bitrate_ / user_framerate;
|
||||
init_ = true;
|
||||
return VCM_OK;
|
||||
}
|
||||
|
||||
void VCMQmResolution::UpdateCodecParameters(float frame_rate,
|
||||
uint16_t width,
|
||||
uint16_t height) {
|
||||
width_ = width;
|
||||
height_ = height;
|
||||
// |user_frame_rate| is the target frame rate for VPM frame dropper.
|
||||
user_frame_rate_ = frame_rate;
|
||||
image_type_ = GetImageType(width, height);
|
||||
}
|
||||
|
||||
// Update rate data after every encoded frame.
|
||||
void VCMQmResolution::UpdateEncodedSize(size_t encoded_size) {
|
||||
frame_cnt_++;
|
||||
// Convert to Kbps.
|
||||
float encoded_size_kbits = 8.0f * static_cast<float>(encoded_size) / 1000.0f;
|
||||
|
||||
// Update the buffer level:
|
||||
// Note this is not the actual encoder buffer level.
|
||||
// |buffer_level_| is reset to an initial value after SelectResolution is
|
||||
// called, and does not account for frame dropping by encoder or VCM.
|
||||
buffer_level_ += per_frame_bandwidth_ - encoded_size_kbits;
|
||||
|
||||
// Counter for occurrences of low buffer level:
|
||||
// low/negative values means encoder is likely dropping frames.
|
||||
if (buffer_level_ <= kPercBufferThr * kInitBufferLevel * target_bitrate_) {
|
||||
low_buffer_cnt_++;
|
||||
}
|
||||
}
|
||||
|
||||
// Update various quantities after SetTargetRates in MediaOpt.
|
||||
void VCMQmResolution::UpdateRates(float target_bitrate,
|
||||
float encoder_sent_rate,
|
||||
float incoming_framerate,
|
||||
uint8_t packet_loss) {
|
||||
// Sum the target bitrate: this is the encoder rate from previous update
|
||||
// (~1sec), i.e, before the update for next ~1sec.
|
||||
sum_target_rate_ += target_bitrate_;
|
||||
update_rate_cnt_++;
|
||||
|
||||
// Sum the received (from RTCP reports) packet loss rates.
|
||||
sum_packet_loss_ += static_cast<float>(packet_loss / 255.0);
|
||||
|
||||
// Sum the sequence rate mismatch:
|
||||
// Mismatch here is based on the difference between the target rate
|
||||
// used (in previous ~1sec) and the average actual encoding rate measured
|
||||
// at previous ~1sec.
|
||||
float diff = target_bitrate_ - encoder_sent_rate;
|
||||
if (target_bitrate_ > 0.0)
|
||||
sum_rate_MM_ += fabs(diff) / target_bitrate_;
|
||||
int sgnDiff = diff > 0 ? 1 : (diff < 0 ? -1 : 0);
|
||||
// To check for consistent under(+)/over_shooting(-) of target rate.
|
||||
sum_rate_MM_sgn_ += sgnDiff;
|
||||
|
||||
// Update with the current new target and frame rate:
|
||||
// these values are ones the encoder will use for the current/next ~1sec.
|
||||
target_bitrate_ = target_bitrate;
|
||||
incoming_framerate_ = incoming_framerate;
|
||||
sum_incoming_framerate_ += incoming_framerate_;
|
||||
// Update the per_frame_bandwidth:
|
||||
// this is the per_frame_bw for the current/next ~1sec.
|
||||
per_frame_bandwidth_ = 0.0f;
|
||||
if (incoming_framerate_ > 0.0f) {
|
||||
per_frame_bandwidth_ = target_bitrate_ / incoming_framerate_;
|
||||
}
|
||||
}
|
||||
|
||||
// Select the resolution factors: frame size and frame rate change (qm scales).
|
||||
// Selection is for going down in resolution, or for going back up
|
||||
// (if a previous down-sampling action was taken).
|
||||
|
||||
// In the current version the following constraints are imposed:
|
||||
// 1) We only allow for one action, either down or up, at a given time.
|
||||
// 2) The possible down-sampling actions are: spatial by 1/2x1/2, 3/4x3/4;
|
||||
// temporal/frame rate reduction by 1/2 and 2/3.
|
||||
// 3) The action for going back up is the reverse of last (spatial or temporal)
|
||||
// down-sampling action. The list of down-sampling actions from the
|
||||
// Initialize() state are kept in |down_action_history_|.
|
||||
// 4) The total amount of down-sampling (spatial and/or temporal) from the
|
||||
// Initialize() state (native resolution) is limited by various factors.
|
||||
int VCMQmResolution::SelectResolution(VCMResolutionScale** qm) {
|
||||
if (!init_) {
|
||||
return VCM_UNINITIALIZED;
|
||||
}
|
||||
if (content_metrics_ == NULL) {
|
||||
Reset();
|
||||
*qm = qm_;
|
||||
return VCM_OK;
|
||||
}
|
||||
|
||||
// Check conditions on down-sampling state.
|
||||
assert(state_dec_factor_spatial_ >= 1.0f);
|
||||
assert(state_dec_factor_temporal_ >= 1.0f);
|
||||
assert(state_dec_factor_spatial_ <= kMaxSpatialDown);
|
||||
assert(state_dec_factor_temporal_ <= kMaxTempDown);
|
||||
assert(state_dec_factor_temporal_ * state_dec_factor_spatial_ <=
|
||||
kMaxTotalDown);
|
||||
|
||||
// Compute content class for selection.
|
||||
content_class_ = ComputeContentClass();
|
||||
// Compute various rate quantities for selection.
|
||||
ComputeRatesForSelection();
|
||||
|
||||
// Get the encoder state.
|
||||
ComputeEncoderState();
|
||||
|
||||
// Default settings: no action.
|
||||
SetDefaultAction();
|
||||
*qm = qm_;
|
||||
|
||||
// Check for going back up in resolution, if we have had some down-sampling
|
||||
// relative to native state in Initialize().
|
||||
if (down_action_history_[0].spatial != kNoChangeSpatial ||
|
||||
down_action_history_[0].temporal != kNoChangeTemporal) {
|
||||
if (GoingUpResolution()) {
|
||||
*qm = qm_;
|
||||
return VCM_OK;
|
||||
}
|
||||
}
|
||||
|
||||
// Check for going down in resolution.
|
||||
if (GoingDownResolution()) {
|
||||
*qm = qm_;
|
||||
return VCM_OK;
|
||||
}
|
||||
return VCM_OK;
|
||||
}
|
||||
|
||||
void VCMQmResolution::SetDefaultAction() {
|
||||
qm_->codec_width = width_;
|
||||
qm_->codec_height = height_;
|
||||
qm_->frame_rate = user_frame_rate_;
|
||||
qm_->change_resolution_spatial = false;
|
||||
qm_->change_resolution_temporal = false;
|
||||
qm_->spatial_width_fact = 1.0f;
|
||||
qm_->spatial_height_fact = 1.0f;
|
||||
qm_->temporal_fact = 1.0f;
|
||||
action_.spatial = kNoChangeSpatial;
|
||||
action_.temporal = kNoChangeTemporal;
|
||||
}
|
||||
|
||||
void VCMQmResolution::ComputeRatesForSelection() {
|
||||
avg_target_rate_ = 0.0f;
|
||||
avg_incoming_framerate_ = 0.0f;
|
||||
avg_ratio_buffer_low_ = 0.0f;
|
||||
avg_rate_mismatch_ = 0.0f;
|
||||
avg_rate_mismatch_sgn_ = 0.0f;
|
||||
avg_packet_loss_ = 0.0f;
|
||||
if (frame_cnt_ > 0) {
|
||||
avg_ratio_buffer_low_ =
|
||||
static_cast<float>(low_buffer_cnt_) / static_cast<float>(frame_cnt_);
|
||||
}
|
||||
if (update_rate_cnt_ > 0) {
|
||||
avg_rate_mismatch_ =
|
||||
static_cast<float>(sum_rate_MM_) / static_cast<float>(update_rate_cnt_);
|
||||
avg_rate_mismatch_sgn_ = static_cast<float>(sum_rate_MM_sgn_) /
|
||||
static_cast<float>(update_rate_cnt_);
|
||||
avg_target_rate_ = static_cast<float>(sum_target_rate_) /
|
||||
static_cast<float>(update_rate_cnt_);
|
||||
avg_incoming_framerate_ = static_cast<float>(sum_incoming_framerate_) /
|
||||
static_cast<float>(update_rate_cnt_);
|
||||
avg_packet_loss_ = static_cast<float>(sum_packet_loss_) /
|
||||
static_cast<float>(update_rate_cnt_);
|
||||
}
|
||||
// For selection we may want to weight some quantities more heavily
|
||||
// with the current (i.e., next ~1sec) rate values.
|
||||
avg_target_rate_ =
|
||||
kWeightRate * avg_target_rate_ + (1.0 - kWeightRate) * target_bitrate_;
|
||||
avg_incoming_framerate_ = kWeightRate * avg_incoming_framerate_ +
|
||||
(1.0 - kWeightRate) * incoming_framerate_;
|
||||
// Use base layer frame rate for temporal layers: this will favor spatial.
|
||||
assert(num_layers_ > 0);
|
||||
framerate_level_ = FrameRateLevel(avg_incoming_framerate_ /
|
||||
static_cast<float>(1 << (num_layers_ - 1)));
|
||||
}
|
||||
|
||||
void VCMQmResolution::ComputeEncoderState() {
|
||||
// Default.
|
||||
encoder_state_ = kStableEncoding;
|
||||
|
||||
// Assign stressed state if:
|
||||
// 1) occurrences of low buffer levels is high, or
|
||||
// 2) rate mis-match is high, and consistent over-shooting by encoder.
|
||||
if ((avg_ratio_buffer_low_ > kMaxBufferLow) ||
|
||||
((avg_rate_mismatch_ > kMaxRateMisMatch) &&
|
||||
(avg_rate_mismatch_sgn_ < -kRateOverShoot))) {
|
||||
encoder_state_ = kStressedEncoding;
|
||||
}
|
||||
// Assign easy state if:
|
||||
// 1) rate mis-match is high, and
|
||||
// 2) consistent under-shooting by encoder.
|
||||
if ((avg_rate_mismatch_ > kMaxRateMisMatch) &&
|
||||
(avg_rate_mismatch_sgn_ > kRateUnderShoot)) {
|
||||
encoder_state_ = kEasyEncoding;
|
||||
}
|
||||
}
|
||||
|
||||
bool VCMQmResolution::GoingUpResolution() {
|
||||
// For going up, we check for undoing the previous down-sampling action.
|
||||
|
||||
float fac_width = kFactorWidthSpatial[down_action_history_[0].spatial];
|
||||
float fac_height = kFactorHeightSpatial[down_action_history_[0].spatial];
|
||||
float fac_temp = kFactorTemporal[down_action_history_[0].temporal];
|
||||
// For going up spatially, we allow for going up by 3/4x3/4 at each stage.
|
||||
// So if the last spatial action was 1/2x1/2 it would be undone in 2 stages.
|
||||
// Modify the fac_width/height for this case.
|
||||
if (down_action_history_[0].spatial == kOneQuarterSpatialUniform) {
|
||||
fac_width = kFactorWidthSpatial[kOneQuarterSpatialUniform] /
|
||||
kFactorWidthSpatial[kOneHalfSpatialUniform];
|
||||
fac_height = kFactorHeightSpatial[kOneQuarterSpatialUniform] /
|
||||
kFactorHeightSpatial[kOneHalfSpatialUniform];
|
||||
}
|
||||
|
||||
// Check if we should go up both spatially and temporally.
|
||||
if (down_action_history_[0].spatial != kNoChangeSpatial &&
|
||||
down_action_history_[0].temporal != kNoChangeTemporal) {
|
||||
if (ConditionForGoingUp(fac_width, fac_height, fac_temp,
|
||||
kTransRateScaleUpSpatialTemp)) {
|
||||
action_.spatial = down_action_history_[0].spatial;
|
||||
action_.temporal = down_action_history_[0].temporal;
|
||||
UpdateDownsamplingState(kUpResolution);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
// Check if we should go up either spatially or temporally.
|
||||
bool selected_up_spatial = false;
|
||||
bool selected_up_temporal = false;
|
||||
if (down_action_history_[0].spatial != kNoChangeSpatial) {
|
||||
selected_up_spatial = ConditionForGoingUp(fac_width, fac_height, 1.0f,
|
||||
kTransRateScaleUpSpatial);
|
||||
}
|
||||
if (down_action_history_[0].temporal != kNoChangeTemporal) {
|
||||
selected_up_temporal =
|
||||
ConditionForGoingUp(1.0f, 1.0f, fac_temp, kTransRateScaleUpTemp);
|
||||
}
|
||||
if (selected_up_spatial && !selected_up_temporal) {
|
||||
action_.spatial = down_action_history_[0].spatial;
|
||||
action_.temporal = kNoChangeTemporal;
|
||||
UpdateDownsamplingState(kUpResolution);
|
||||
return true;
|
||||
} else if (!selected_up_spatial && selected_up_temporal) {
|
||||
action_.spatial = kNoChangeSpatial;
|
||||
action_.temporal = down_action_history_[0].temporal;
|
||||
UpdateDownsamplingState(kUpResolution);
|
||||
return true;
|
||||
} else if (selected_up_spatial && selected_up_temporal) {
|
||||
PickSpatialOrTemporal();
|
||||
UpdateDownsamplingState(kUpResolution);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool VCMQmResolution::ConditionForGoingUp(float fac_width,
|
||||
float fac_height,
|
||||
float fac_temp,
|
||||
float scale_fac) {
|
||||
float estimated_transition_rate_up =
|
||||
GetTransitionRate(fac_width, fac_height, fac_temp, scale_fac);
|
||||
// Go back up if:
|
||||
// 1) target rate is above threshold and current encoder state is stable, or
|
||||
// 2) encoder state is easy (encoder is significantly under-shooting target).
|
||||
if (((avg_target_rate_ > estimated_transition_rate_up) &&
|
||||
(encoder_state_ == kStableEncoding)) ||
|
||||
(encoder_state_ == kEasyEncoding)) {
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool VCMQmResolution::GoingDownResolution() {
|
||||
float estimated_transition_rate_down =
|
||||
GetTransitionRate(1.0f, 1.0f, 1.0f, 1.0f);
|
||||
float max_rate = kFrameRateFac[framerate_level_] * kMaxRateQm[image_type_];
|
||||
// Resolution reduction if:
|
||||
// (1) target rate is below transition rate, or
|
||||
// (2) encoder is in stressed state and target rate below a max threshold.
|
||||
if ((avg_target_rate_ < estimated_transition_rate_down) ||
|
||||
(encoder_state_ == kStressedEncoding && avg_target_rate_ < max_rate)) {
|
||||
// Get the down-sampling action: based on content class, and how low
|
||||
// average target rate is relative to transition rate.
|
||||
uint8_t spatial_fact =
|
||||
kSpatialAction[content_class_ +
|
||||
9 * RateClass(estimated_transition_rate_down)];
|
||||
uint8_t temp_fact =
|
||||
kTemporalAction[content_class_ +
|
||||
9 * RateClass(estimated_transition_rate_down)];
|
||||
|
||||
switch (spatial_fact) {
|
||||
case 4: {
|
||||
action_.spatial = kOneQuarterSpatialUniform;
|
||||
break;
|
||||
}
|
||||
case 2: {
|
||||
action_.spatial = kOneHalfSpatialUniform;
|
||||
break;
|
||||
}
|
||||
case 1: {
|
||||
action_.spatial = kNoChangeSpatial;
|
||||
break;
|
||||
}
|
||||
default: { assert(false); }
|
||||
}
|
||||
switch (temp_fact) {
|
||||
case 3: {
|
||||
action_.temporal = kTwoThirdsTemporal;
|
||||
break;
|
||||
}
|
||||
case 2: {
|
||||
action_.temporal = kOneHalfTemporal;
|
||||
break;
|
||||
}
|
||||
case 1: {
|
||||
action_.temporal = kNoChangeTemporal;
|
||||
break;
|
||||
}
|
||||
default: { assert(false); }
|
||||
}
|
||||
// Only allow for one action (spatial or temporal) at a given time.
|
||||
assert(action_.temporal == kNoChangeTemporal ||
|
||||
action_.spatial == kNoChangeSpatial);
|
||||
|
||||
// Adjust cases not captured in tables, mainly based on frame rate, and
|
||||
// also check for odd frame sizes.
|
||||
AdjustAction();
|
||||
|
||||
// Update down-sampling state.
|
||||
if (action_.spatial != kNoChangeSpatial ||
|
||||
action_.temporal != kNoChangeTemporal) {
|
||||
UpdateDownsamplingState(kDownResolution);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
float VCMQmResolution::GetTransitionRate(float fac_width,
|
||||
float fac_height,
|
||||
float fac_temp,
|
||||
float scale_fac) {
|
||||
ImageType image_type =
|
||||
GetImageType(static_cast<uint16_t>(fac_width * width_),
|
||||
static_cast<uint16_t>(fac_height * height_));
|
||||
|
||||
FrameRateLevelClass framerate_level =
|
||||
FrameRateLevel(fac_temp * avg_incoming_framerate_);
|
||||
// If we are checking for going up temporally, and this is the last
|
||||
// temporal action, then use native frame rate.
|
||||
if (down_action_history_[1].temporal == kNoChangeTemporal &&
|
||||
fac_temp > 1.0f) {
|
||||
framerate_level = FrameRateLevel(native_frame_rate_);
|
||||
}
|
||||
|
||||
// The maximum allowed rate below which down-sampling is allowed:
|
||||
// Nominal values based on image format (frame size and frame rate).
|
||||
float max_rate = kFrameRateFac[framerate_level] * kMaxRateQm[image_type];
|
||||
|
||||
uint8_t image_class = image_type > kVGA ? 1 : 0;
|
||||
uint8_t table_index = image_class * 9 + content_class_;
|
||||
// Scale factor for down-sampling transition threshold:
|
||||
// factor based on the content class and the image size.
|
||||
float scaleTransRate = kScaleTransRateQm[table_index];
|
||||
// Threshold bitrate for resolution action.
|
||||
return static_cast<float>(scale_fac * scaleTransRate * max_rate);
|
||||
}
|
||||
|
||||
void VCMQmResolution::UpdateDownsamplingState(UpDownAction up_down) {
|
||||
if (up_down == kUpResolution) {
|
||||
qm_->spatial_width_fact = 1.0f / kFactorWidthSpatial[action_.spatial];
|
||||
qm_->spatial_height_fact = 1.0f / kFactorHeightSpatial[action_.spatial];
|
||||
// If last spatial action was 1/2x1/2, we undo it in two steps, so the
|
||||
// spatial scale factor in this first step is modified as (4.0/3.0 / 2.0).
|
||||
if (action_.spatial == kOneQuarterSpatialUniform) {
|
||||
qm_->spatial_width_fact = 1.0f *
|
||||
kFactorWidthSpatial[kOneHalfSpatialUniform] /
|
||||
kFactorWidthSpatial[kOneQuarterSpatialUniform];
|
||||
qm_->spatial_height_fact =
|
||||
1.0f * kFactorHeightSpatial[kOneHalfSpatialUniform] /
|
||||
kFactorHeightSpatial[kOneQuarterSpatialUniform];
|
||||
}
|
||||
qm_->temporal_fact = 1.0f / kFactorTemporal[action_.temporal];
|
||||
RemoveLastDownAction();
|
||||
} else if (up_down == kDownResolution) {
|
||||
ConstrainAmountOfDownSampling();
|
||||
ConvertSpatialFractionalToWhole();
|
||||
qm_->spatial_width_fact = kFactorWidthSpatial[action_.spatial];
|
||||
qm_->spatial_height_fact = kFactorHeightSpatial[action_.spatial];
|
||||
qm_->temporal_fact = kFactorTemporal[action_.temporal];
|
||||
InsertLatestDownAction();
|
||||
} else {
|
||||
// This function should only be called if either the Up or Down action
|
||||
// has been selected.
|
||||
assert(false);
|
||||
}
|
||||
UpdateCodecResolution();
|
||||
state_dec_factor_spatial_ = state_dec_factor_spatial_ *
|
||||
qm_->spatial_width_fact *
|
||||
qm_->spatial_height_fact;
|
||||
state_dec_factor_temporal_ = state_dec_factor_temporal_ * qm_->temporal_fact;
|
||||
}
|
||||
|
||||
void VCMQmResolution::UpdateCodecResolution() {
|
||||
if (action_.spatial != kNoChangeSpatial) {
|
||||
qm_->change_resolution_spatial = true;
|
||||
qm_->codec_width =
|
||||
static_cast<uint16_t>(width_ / qm_->spatial_width_fact + 0.5f);
|
||||
qm_->codec_height =
|
||||
static_cast<uint16_t>(height_ / qm_->spatial_height_fact + 0.5f);
|
||||
// Size should not exceed native sizes.
|
||||
assert(qm_->codec_width <= native_width_);
|
||||
assert(qm_->codec_height <= native_height_);
|
||||
// New sizes should be multiple of 2, otherwise spatial should not have
|
||||
// been selected.
|
||||
assert(qm_->codec_width % 2 == 0);
|
||||
assert(qm_->codec_height % 2 == 0);
|
||||
}
|
||||
if (action_.temporal != kNoChangeTemporal) {
|
||||
qm_->change_resolution_temporal = true;
|
||||
// Update the frame rate based on the average incoming frame rate.
|
||||
qm_->frame_rate = avg_incoming_framerate_ / qm_->temporal_fact + 0.5f;
|
||||
if (down_action_history_[0].temporal == 0) {
|
||||
// When we undo the last temporal-down action, make sure we go back up
|
||||
// to the native frame rate. Since the incoming frame rate may
|
||||
// fluctuate over time, |avg_incoming_framerate_| scaled back up may
|
||||
// be smaller than |native_frame rate_|.
|
||||
qm_->frame_rate = native_frame_rate_;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
uint8_t VCMQmResolution::RateClass(float transition_rate) {
|
||||
return avg_target_rate_ < (kFacLowRate * transition_rate)
|
||||
? 0
|
||||
: (avg_target_rate_ >= transition_rate ? 2 : 1);
|
||||
}
|
||||
|
||||
// TODO(marpan): Would be better to capture these frame rate adjustments by
|
||||
// extending the table data (qm_select_data.h).
|
||||
void VCMQmResolution::AdjustAction() {
|
||||
// If the spatial level is default state (neither low or high), motion level
|
||||
// is not high, and spatial action was selected, switch to 2/3 frame rate
|
||||
// reduction if the average incoming frame rate is high.
|
||||
if (spatial_.level == kDefault && motion_.level != kHigh &&
|
||||
action_.spatial != kNoChangeSpatial &&
|
||||
framerate_level_ == kFrameRateHigh) {
|
||||
action_.spatial = kNoChangeSpatial;
|
||||
action_.temporal = kTwoThirdsTemporal;
|
||||
}
|
||||
// If both motion and spatial level are low, and temporal down action was
|
||||
// selected, switch to spatial 3/4x3/4 if the frame rate is not above the
|
||||
// lower middle level (|kFrameRateMiddle1|).
|
||||
if (motion_.level == kLow && spatial_.level == kLow &&
|
||||
framerate_level_ <= kFrameRateMiddle1 &&
|
||||
action_.temporal != kNoChangeTemporal) {
|
||||
action_.spatial = kOneHalfSpatialUniform;
|
||||
action_.temporal = kNoChangeTemporal;
|
||||
}
|
||||
// If spatial action is selected, and there has been too much spatial
|
||||
// reduction already (i.e., 1/4), then switch to temporal action if the
|
||||
// average frame rate is not low.
|
||||
if (action_.spatial != kNoChangeSpatial &&
|
||||
down_action_history_[0].spatial == kOneQuarterSpatialUniform &&
|
||||
framerate_level_ != kFrameRateLow) {
|
||||
action_.spatial = kNoChangeSpatial;
|
||||
action_.temporal = kTwoThirdsTemporal;
|
||||
}
|
||||
// Never use temporal action if number of temporal layers is above 2.
|
||||
if (num_layers_ > 2) {
|
||||
if (action_.temporal != kNoChangeTemporal) {
|
||||
action_.spatial = kOneHalfSpatialUniform;
|
||||
}
|
||||
action_.temporal = kNoChangeTemporal;
|
||||
}
|
||||
// If spatial action was selected, we need to make sure the frame sizes
|
||||
// are multiples of two. Otherwise switch to 2/3 temporal.
|
||||
if (action_.spatial != kNoChangeSpatial && !EvenFrameSize()) {
|
||||
action_.spatial = kNoChangeSpatial;
|
||||
// Only one action (spatial or temporal) is allowed at a given time, so need
|
||||
// to check whether temporal action is currently selected.
|
||||
action_.temporal = kTwoThirdsTemporal;
|
||||
}
|
||||
}
|
||||
|
||||
void VCMQmResolution::ConvertSpatialFractionalToWhole() {
|
||||
// If 3/4 spatial is selected, check if there has been another 3/4,
|
||||
// and if so, combine them into 1/2. 1/2 scaling is more efficient than 9/16.
|
||||
// Note we define 3/4x3/4 spatial as kOneHalfSpatialUniform.
|
||||
if (action_.spatial == kOneHalfSpatialUniform) {
|
||||
bool found = false;
|
||||
int isel = kDownActionHistorySize;
|
||||
for (int i = 0; i < kDownActionHistorySize; ++i) {
|
||||
if (down_action_history_[i].spatial == kOneHalfSpatialUniform) {
|
||||
isel = i;
|
||||
found = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (found) {
|
||||
action_.spatial = kOneQuarterSpatialUniform;
|
||||
state_dec_factor_spatial_ =
|
||||
state_dec_factor_spatial_ /
|
||||
(kFactorWidthSpatial[kOneHalfSpatialUniform] *
|
||||
kFactorHeightSpatial[kOneHalfSpatialUniform]);
|
||||
// Check if switching to 1/2x1/2 (=1/4) spatial is allowed.
|
||||
ConstrainAmountOfDownSampling();
|
||||
if (action_.spatial == kNoChangeSpatial) {
|
||||
// Not allowed. Go back to 3/4x3/4 spatial.
|
||||
action_.spatial = kOneHalfSpatialUniform;
|
||||
state_dec_factor_spatial_ =
|
||||
state_dec_factor_spatial_ *
|
||||
kFactorWidthSpatial[kOneHalfSpatialUniform] *
|
||||
kFactorHeightSpatial[kOneHalfSpatialUniform];
|
||||
} else {
|
||||
// Switching is allowed. Remove 3/4x3/4 from the history, and update
|
||||
// the frame size.
|
||||
for (int i = isel; i < kDownActionHistorySize - 1; ++i) {
|
||||
down_action_history_[i].spatial = down_action_history_[i + 1].spatial;
|
||||
}
|
||||
width_ = width_ * kFactorWidthSpatial[kOneHalfSpatialUniform];
|
||||
height_ = height_ * kFactorHeightSpatial[kOneHalfSpatialUniform];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Returns false if the new frame sizes, under the current spatial action,
|
||||
// are not multiples of two.
|
||||
bool VCMQmResolution::EvenFrameSize() {
|
||||
if (action_.spatial == kOneHalfSpatialUniform) {
|
||||
if ((width_ * 3 / 4) % 2 != 0 || (height_ * 3 / 4) % 2 != 0) {
|
||||
return false;
|
||||
}
|
||||
} else if (action_.spatial == kOneQuarterSpatialUniform) {
|
||||
if ((width_ * 1 / 2) % 2 != 0 || (height_ * 1 / 2) % 2 != 0) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void VCMQmResolution::InsertLatestDownAction() {
|
||||
if (action_.spatial != kNoChangeSpatial) {
|
||||
for (int i = kDownActionHistorySize - 1; i > 0; --i) {
|
||||
down_action_history_[i].spatial = down_action_history_[i - 1].spatial;
|
||||
}
|
||||
down_action_history_[0].spatial = action_.spatial;
|
||||
}
|
||||
if (action_.temporal != kNoChangeTemporal) {
|
||||
for (int i = kDownActionHistorySize - 1; i > 0; --i) {
|
||||
down_action_history_[i].temporal = down_action_history_[i - 1].temporal;
|
||||
}
|
||||
down_action_history_[0].temporal = action_.temporal;
|
||||
}
|
||||
}
|
||||
|
||||
void VCMQmResolution::RemoveLastDownAction() {
|
||||
if (action_.spatial != kNoChangeSpatial) {
|
||||
// If the last spatial action was 1/2x1/2 we replace it with 3/4x3/4.
|
||||
if (action_.spatial == kOneQuarterSpatialUniform) {
|
||||
down_action_history_[0].spatial = kOneHalfSpatialUniform;
|
||||
} else {
|
||||
for (int i = 0; i < kDownActionHistorySize - 1; ++i) {
|
||||
down_action_history_[i].spatial = down_action_history_[i + 1].spatial;
|
||||
}
|
||||
down_action_history_[kDownActionHistorySize - 1].spatial =
|
||||
kNoChangeSpatial;
|
||||
}
|
||||
}
|
||||
if (action_.temporal != kNoChangeTemporal) {
|
||||
for (int i = 0; i < kDownActionHistorySize - 1; ++i) {
|
||||
down_action_history_[i].temporal = down_action_history_[i + 1].temporal;
|
||||
}
|
||||
down_action_history_[kDownActionHistorySize - 1].temporal =
|
||||
kNoChangeTemporal;
|
||||
}
|
||||
}
|
||||
|
||||
void VCMQmResolution::ConstrainAmountOfDownSampling() {
|
||||
// Sanity checks on down-sampling selection:
|
||||
// override the settings for too small image size and/or frame rate.
|
||||
// Also check the limit on current down-sampling states.
|
||||
|
||||
float spatial_width_fact = kFactorWidthSpatial[action_.spatial];
|
||||
float spatial_height_fact = kFactorHeightSpatial[action_.spatial];
|
||||
float temporal_fact = kFactorTemporal[action_.temporal];
|
||||
float new_dec_factor_spatial =
|
||||
state_dec_factor_spatial_ * spatial_width_fact * spatial_height_fact;
|
||||
float new_dec_factor_temp = state_dec_factor_temporal_ * temporal_fact;
|
||||
|
||||
// No spatial sampling if current frame size is too small, or if the
|
||||
// amount of spatial down-sampling is above maximum spatial down-action.
|
||||
if ((width_ * height_) <= kMinImageSize ||
|
||||
new_dec_factor_spatial > kMaxSpatialDown) {
|
||||
action_.spatial = kNoChangeSpatial;
|
||||
new_dec_factor_spatial = state_dec_factor_spatial_;
|
||||
}
|
||||
// No frame rate reduction if average frame rate is below some point, or if
|
||||
// the amount of temporal down-sampling is above maximum temporal down-action.
|
||||
if (avg_incoming_framerate_ <= kMinFrameRate ||
|
||||
new_dec_factor_temp > kMaxTempDown) {
|
||||
action_.temporal = kNoChangeTemporal;
|
||||
new_dec_factor_temp = state_dec_factor_temporal_;
|
||||
}
|
||||
// Check if the total (spatial-temporal) down-action is above maximum allowed,
|
||||
// if so, disallow the current selected down-action.
|
||||
if (new_dec_factor_spatial * new_dec_factor_temp > kMaxTotalDown) {
|
||||
if (action_.spatial != kNoChangeSpatial) {
|
||||
action_.spatial = kNoChangeSpatial;
|
||||
} else if (action_.temporal != kNoChangeTemporal) {
|
||||
action_.temporal = kNoChangeTemporal;
|
||||
} else {
|
||||
// We only allow for one action (spatial or temporal) at a given time, so
|
||||
// either spatial or temporal action is selected when this function is
|
||||
// called. If the selected action is disallowed from one of the above
|
||||
// 2 prior conditions (on spatial & temporal max down-action), then this
|
||||
// condition "total down-action > |kMaxTotalDown|" would not be entered.
|
||||
assert(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void VCMQmResolution::PickSpatialOrTemporal() {
|
||||
// Pick the one that has had the most down-sampling thus far.
|
||||
if (state_dec_factor_spatial_ > state_dec_factor_temporal_) {
|
||||
action_.spatial = down_action_history_[0].spatial;
|
||||
action_.temporal = kNoChangeTemporal;
|
||||
} else {
|
||||
action_.spatial = kNoChangeSpatial;
|
||||
action_.temporal = down_action_history_[0].temporal;
|
||||
}
|
||||
}
|
||||
|
||||
// TODO(marpan): Update when we allow for directional spatial down-sampling.
|
||||
void VCMQmResolution::SelectSpatialDirectionMode(float transition_rate) {
|
||||
// Default is 4/3x4/3
|
||||
// For bit rates well below transitional rate, we select 2x2.
|
||||
if (avg_target_rate_ < transition_rate * kRateRedSpatial2X2) {
|
||||
qm_->spatial_width_fact = 2.0f;
|
||||
qm_->spatial_height_fact = 2.0f;
|
||||
}
|
||||
// Otherwise check prediction errors and aspect ratio.
|
||||
float spatial_err = 0.0f;
|
||||
float spatial_err_h = 0.0f;
|
||||
float spatial_err_v = 0.0f;
|
||||
if (content_metrics_) {
|
||||
spatial_err = content_metrics_->spatial_pred_err;
|
||||
spatial_err_h = content_metrics_->spatial_pred_err_h;
|
||||
spatial_err_v = content_metrics_->spatial_pred_err_v;
|
||||
}
|
||||
|
||||
// Favor 1x2 if aspect_ratio is 16:9.
|
||||
if (aspect_ratio_ >= 16.0f / 9.0f) {
|
||||
// Check if 1x2 has lowest prediction error.
|
||||
if (spatial_err_h < spatial_err && spatial_err_h < spatial_err_v) {
|
||||
qm_->spatial_width_fact = 2.0f;
|
||||
qm_->spatial_height_fact = 1.0f;
|
||||
}
|
||||
}
|
||||
// Check for 4/3x4/3 selection: favor 2x2 over 1x2 and 2x1.
|
||||
if (spatial_err < spatial_err_h * (1.0f + kSpatialErr2x2VsHoriz) &&
|
||||
spatial_err < spatial_err_v * (1.0f + kSpatialErr2X2VsVert)) {
|
||||
qm_->spatial_width_fact = 4.0f / 3.0f;
|
||||
qm_->spatial_height_fact = 4.0f / 3.0f;
|
||||
}
|
||||
// Check for 2x1 selection.
|
||||
if (spatial_err_v < spatial_err_h * (1.0f - kSpatialErrVertVsHoriz) &&
|
||||
spatial_err_v < spatial_err * (1.0f - kSpatialErr2X2VsVert)) {
|
||||
qm_->spatial_width_fact = 1.0f;
|
||||
qm_->spatial_height_fact = 2.0f;
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace webrtc
|
||||
@ -1,326 +0,0 @@
|
||||
/*
|
||||
* Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
|
||||
*
|
||||
* Use of this source code is governed by a BSD-style license
|
||||
* that can be found in the LICENSE file in the root of the source
|
||||
* tree. An additional intellectual property rights grant can be found
|
||||
* in the file PATENTS. All contributing project authors may
|
||||
* be found in the AUTHORS file in the root of the source tree.
|
||||
*/
|
||||
|
||||
#ifndef WEBRTC_MODULES_VIDEO_CODING_QM_SELECT_H_
|
||||
#define WEBRTC_MODULES_VIDEO_CODING_QM_SELECT_H_
|
||||
|
||||
#include "webrtc/common_types.h"
|
||||
#include "webrtc/typedefs.h"
|
||||
|
||||
/******************************************************/
|
||||
/* Quality Modes: Resolution and Robustness settings */
|
||||
/******************************************************/
|
||||
|
||||
namespace webrtc {
|
||||
struct VideoContentMetrics;
|
||||
|
||||
struct VCMResolutionScale {
|
||||
VCMResolutionScale()
|
||||
: codec_width(640),
|
||||
codec_height(480),
|
||||
frame_rate(30.0f),
|
||||
spatial_width_fact(1.0f),
|
||||
spatial_height_fact(1.0f),
|
||||
temporal_fact(1.0f),
|
||||
change_resolution_spatial(false),
|
||||
change_resolution_temporal(false) {}
|
||||
uint16_t codec_width;
|
||||
uint16_t codec_height;
|
||||
float frame_rate;
|
||||
float spatial_width_fact;
|
||||
float spatial_height_fact;
|
||||
float temporal_fact;
|
||||
bool change_resolution_spatial;
|
||||
bool change_resolution_temporal;
|
||||
};
|
||||
|
||||
enum ImageType {
|
||||
kQCIF = 0, // 176x144
|
||||
kHCIF, // 264x216 = half(~3/4x3/4) CIF.
|
||||
kQVGA, // 320x240 = quarter VGA.
|
||||
kCIF, // 352x288
|
||||
kHVGA, // 480x360 = half(~3/4x3/4) VGA.
|
||||
kVGA, // 640x480
|
||||
kQFULLHD, // 960x540 = quarter FULLHD, and half(~3/4x3/4) WHD.
|
||||
kWHD, // 1280x720
|
||||
kFULLHD, // 1920x1080
|
||||
kNumImageTypes
|
||||
};
|
||||
|
||||
const uint32_t kSizeOfImageType[kNumImageTypes] = {
|
||||
25344, 57024, 76800, 101376, 172800, 307200, 518400, 921600, 2073600};
|
||||
|
||||
enum FrameRateLevelClass {
|
||||
kFrameRateLow,
|
||||
kFrameRateMiddle1,
|
||||
kFrameRateMiddle2,
|
||||
kFrameRateHigh
|
||||
};
|
||||
|
||||
enum ContentLevelClass { kLow, kHigh, kDefault };
|
||||
|
||||
struct VCMContFeature {
|
||||
VCMContFeature() : value(0.0f), level(kDefault) {}
|
||||
void Reset() {
|
||||
value = 0.0f;
|
||||
level = kDefault;
|
||||
}
|
||||
float value;
|
||||
ContentLevelClass level;
|
||||
};
|
||||
|
||||
enum UpDownAction { kUpResolution, kDownResolution };
|
||||
|
||||
enum SpatialAction {
|
||||
kNoChangeSpatial,
|
||||
kOneHalfSpatialUniform, // 3/4 x 3/4: 9/6 ~1/2 pixel reduction.
|
||||
kOneQuarterSpatialUniform, // 1/2 x 1/2: 1/4 pixel reduction.
|
||||
kNumModesSpatial
|
||||
};
|
||||
|
||||
enum TemporalAction {
|
||||
kNoChangeTemporal,
|
||||
kTwoThirdsTemporal, // 2/3 frame rate reduction
|
||||
kOneHalfTemporal, // 1/2 frame rate reduction
|
||||
kNumModesTemporal
|
||||
};
|
||||
|
||||
struct ResolutionAction {
|
||||
ResolutionAction() : spatial(kNoChangeSpatial), temporal(kNoChangeTemporal) {}
|
||||
SpatialAction spatial;
|
||||
TemporalAction temporal;
|
||||
};
|
||||
|
||||
// Down-sampling factors for spatial (width and height), and temporal.
|
||||
const float kFactorWidthSpatial[kNumModesSpatial] = {1.0f, 4.0f / 3.0f, 2.0f};
|
||||
|
||||
const float kFactorHeightSpatial[kNumModesSpatial] = {1.0f, 4.0f / 3.0f, 2.0f};
|
||||
|
||||
const float kFactorTemporal[kNumModesTemporal] = {1.0f, 1.5f, 2.0f};
|
||||
|
||||
enum EncoderState {
|
||||
kStableEncoding, // Low rate mis-match, stable buffer levels.
|
||||
kStressedEncoding, // Significant over-shooting of target rate,
|
||||
// Buffer under-flow, etc.
|
||||
kEasyEncoding // Significant under-shooting of target rate.
|
||||
};
|
||||
|
||||
// QmMethod class: main class for resolution and robustness settings
|
||||
|
||||
class VCMQmMethod {
|
||||
public:
|
||||
VCMQmMethod();
|
||||
virtual ~VCMQmMethod();
|
||||
|
||||
// Reset values
|
||||
void ResetQM();
|
||||
virtual void Reset() = 0;
|
||||
|
||||
// Compute content class.
|
||||
uint8_t ComputeContentClass();
|
||||
|
||||
// Update with the content metrics.
|
||||
void UpdateContent(const VideoContentMetrics* content_metrics);
|
||||
|
||||
// Compute spatial texture magnitude and level.
|
||||
// Spatial texture is a spatial prediction error measure.
|
||||
void ComputeSpatial();
|
||||
|
||||
// Compute motion magnitude and level for NFD metric.
|
||||
// NFD is normalized frame difference (normalized by spatial variance).
|
||||
void ComputeMotionNFD();
|
||||
|
||||
// Get the imageType (CIF, VGA, HD, etc) for the system width/height.
|
||||
ImageType GetImageType(uint16_t width, uint16_t height);
|
||||
|
||||
// Return the closest image type.
|
||||
ImageType FindClosestImageType(uint16_t width, uint16_t height);
|
||||
|
||||
// Get the frame rate level.
|
||||
FrameRateLevelClass FrameRateLevel(float frame_rate);
|
||||
|
||||
protected:
|
||||
// Content Data.
|
||||
const VideoContentMetrics* content_metrics_;
|
||||
|
||||
// Encoder frame sizes and native frame sizes.
|
||||
uint16_t width_;
|
||||
uint16_t height_;
|
||||
float user_frame_rate_;
|
||||
uint16_t native_width_;
|
||||
uint16_t native_height_;
|
||||
float native_frame_rate_;
|
||||
float aspect_ratio_;
|
||||
// Image type and frame rate leve, for the current encoder resolution.
|
||||
ImageType image_type_;
|
||||
FrameRateLevelClass framerate_level_;
|
||||
// Content class data.
|
||||
VCMContFeature motion_;
|
||||
VCMContFeature spatial_;
|
||||
uint8_t content_class_;
|
||||
bool init_;
|
||||
};
|
||||
|
||||
// Resolution settings class
|
||||
|
||||
class VCMQmResolution : public VCMQmMethod {
|
||||
public:
|
||||
VCMQmResolution();
|
||||
virtual ~VCMQmResolution();
|
||||
|
||||
// Reset all quantities.
|
||||
virtual void Reset();
|
||||
|
||||
// Reset rate quantities and counters after every SelectResolution() call.
|
||||
void ResetRates();
|
||||
|
||||
// Reset down-sampling state.
|
||||
void ResetDownSamplingState();
|
||||
|
||||
// Get the encoder state.
|
||||
EncoderState GetEncoderState();
|
||||
|
||||
// Initialize after SetEncodingData in media_opt.
|
||||
int Initialize(float bitrate,
|
||||
float user_framerate,
|
||||
uint16_t width,
|
||||
uint16_t height,
|
||||
int num_layers);
|
||||
|
||||
// Update the encoder frame size.
|
||||
void UpdateCodecParameters(float frame_rate, uint16_t width, uint16_t height);
|
||||
|
||||
// Update with actual bit rate (size of the latest encoded frame)
|
||||
// and frame type, after every encoded frame.
|
||||
void UpdateEncodedSize(size_t encoded_size);
|
||||
|
||||
// Update with new target bitrate, actual encoder sent rate, frame_rate,
|
||||
// loss rate: every ~1 sec from SetTargetRates in media_opt.
|
||||
void UpdateRates(float target_bitrate,
|
||||
float encoder_sent_rate,
|
||||
float incoming_framerate,
|
||||
uint8_t packet_loss);
|
||||
|
||||
// Extract ST (spatio-temporal) resolution action.
|
||||
// Inputs: qm: Reference to the quality modes pointer.
|
||||
// Output: the spatial and/or temporal scale change.
|
||||
int SelectResolution(VCMResolutionScale** qm);
|
||||
|
||||
private:
|
||||
// Set the default resolution action.
|
||||
void SetDefaultAction();
|
||||
|
||||
// Compute rates for the selection of down-sampling action.
|
||||
void ComputeRatesForSelection();
|
||||
|
||||
// Compute the encoder state.
|
||||
void ComputeEncoderState();
|
||||
|
||||
// Return true if the action is to go back up in resolution.
|
||||
bool GoingUpResolution();
|
||||
|
||||
// Return true if the action is to go down in resolution.
|
||||
bool GoingDownResolution();
|
||||
|
||||
// Check the condition for going up in resolution by the scale factors:
|
||||
// |facWidth|, |facHeight|, |facTemp|.
|
||||
// |scaleFac| is a scale factor for the transition rate.
|
||||
bool ConditionForGoingUp(float fac_width,
|
||||
float fac_height,
|
||||
float fac_temp,
|
||||
float scale_fac);
|
||||
|
||||
// Get the bitrate threshold for the resolution action.
|
||||
// The case |facWidth|=|facHeight|=|facTemp|==1 is for down-sampling action.
|
||||
// |scaleFac| is a scale factor for the transition rate.
|
||||
float GetTransitionRate(float fac_width,
|
||||
float fac_height,
|
||||
float fac_temp,
|
||||
float scale_fac);
|
||||
|
||||
// Update the down-sampling state.
|
||||
void UpdateDownsamplingState(UpDownAction up_down);
|
||||
|
||||
// Update the codec frame size and frame rate.
|
||||
void UpdateCodecResolution();
|
||||
|
||||
// Return a state based on average target rate relative transition rate.
|
||||
uint8_t RateClass(float transition_rate);
|
||||
|
||||
// Adjust the action selected from the table.
|
||||
void AdjustAction();
|
||||
|
||||
// Covert 2 stages of 3/4 (=9/16) spatial decimation to 1/2.
|
||||
void ConvertSpatialFractionalToWhole();
|
||||
|
||||
// Returns true if the new frame sizes, under the selected spatial action,
|
||||
// are of even size.
|
||||
bool EvenFrameSize();
|
||||
|
||||
// Insert latest down-sampling action into the history list.
|
||||
void InsertLatestDownAction();
|
||||
|
||||
// Remove the last (first element) down-sampling action from the list.
|
||||
void RemoveLastDownAction();
|
||||
|
||||
// Check constraints on the amount of down-sampling allowed.
|
||||
void ConstrainAmountOfDownSampling();
|
||||
|
||||
// For going up in resolution: pick spatial or temporal action,
|
||||
// if both actions were separately selected.
|
||||
void PickSpatialOrTemporal();
|
||||
|
||||
// Select the directional (1x2 or 2x1) spatial down-sampling action.
|
||||
void SelectSpatialDirectionMode(float transition_rate);
|
||||
|
||||
enum { kDownActionHistorySize = 10 };
|
||||
|
||||
VCMResolutionScale* qm_;
|
||||
// Encoder rate control parameters.
|
||||
float target_bitrate_;
|
||||
float incoming_framerate_;
|
||||
float per_frame_bandwidth_;
|
||||
float buffer_level_;
|
||||
|
||||
// Data accumulated every ~1sec from MediaOpt.
|
||||
float sum_target_rate_;
|
||||
float sum_incoming_framerate_;
|
||||
float sum_rate_MM_;
|
||||
float sum_rate_MM_sgn_;
|
||||
float sum_packet_loss_;
|
||||
// Counters.
|
||||
uint32_t frame_cnt_;
|
||||
uint32_t frame_cnt_delta_;
|
||||
uint32_t update_rate_cnt_;
|
||||
uint32_t low_buffer_cnt_;
|
||||
|
||||
// Resolution state parameters.
|
||||
float state_dec_factor_spatial_;
|
||||
float state_dec_factor_temporal_;
|
||||
|
||||
// Quantities used for selection.
|
||||
float avg_target_rate_;
|
||||
float avg_incoming_framerate_;
|
||||
float avg_ratio_buffer_low_;
|
||||
float avg_rate_mismatch_;
|
||||
float avg_rate_mismatch_sgn_;
|
||||
float avg_packet_loss_;
|
||||
EncoderState encoder_state_;
|
||||
ResolutionAction action_;
|
||||
// Short history of the down-sampling actions from the Initialize() state.
|
||||
// This is needed for going up in resolution. Since the total amount of
|
||||
// down-sampling actions are constrained, the length of the list need not be
|
||||
// large: i.e., (4/3) ^{kDownActionHistorySize} <= kMaxDownSample.
|
||||
ResolutionAction down_action_history_[kDownActionHistorySize];
|
||||
int num_layers_;
|
||||
};
|
||||
|
||||
} // namespace webrtc
|
||||
#endif // WEBRTC_MODULES_VIDEO_CODING_QM_SELECT_H_
|
||||
@ -1,227 +0,0 @@
|
||||
/*
|
||||
* Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
|
||||
*
|
||||
* Use of this source code is governed by a BSD-style license
|
||||
* that can be found in the LICENSE file in the root of the source
|
||||
* tree. An additional intellectual property rights grant can be found
|
||||
* in the file PATENTS. All contributing project authors may
|
||||
* be found in the AUTHORS file in the root of the source tree.
|
||||
*/
|
||||
|
||||
#ifndef WEBRTC_MODULES_VIDEO_CODING_QM_SELECT_DATA_H_
|
||||
#define WEBRTC_MODULES_VIDEO_CODING_QM_SELECT_DATA_H_
|
||||
|
||||
/***************************************************************
|
||||
*QMSelectData.h
|
||||
* This file includes parameters for content-aware media optimization
|
||||
****************************************************************/
|
||||
|
||||
#include "webrtc/typedefs.h"
|
||||
|
||||
namespace webrtc {
|
||||
//
|
||||
// PARAMETERS FOR RESOLUTION ADAPTATION
|
||||
//
|
||||
|
||||
// Initial level of buffer in secs.
|
||||
const float kInitBufferLevel = 0.5f;
|
||||
|
||||
// Threshold of (max) buffer size below which we consider too low (underflow).
|
||||
const float kPercBufferThr = 0.10f;
|
||||
|
||||
// Threshold on the occurrences of low buffer levels.
|
||||
const float kMaxBufferLow = 0.30f;
|
||||
|
||||
// Threshold on rate mismatch.
|
||||
const float kMaxRateMisMatch = 0.5f;
|
||||
|
||||
// Threshold on amount of under/over encoder shooting.
|
||||
const float kRateOverShoot = 0.75f;
|
||||
const float kRateUnderShoot = 0.75f;
|
||||
|
||||
// Factor to favor weighting the average rates with the current/last data.
|
||||
const float kWeightRate = 0.70f;
|
||||
|
||||
// Factor for transitional rate for going back up in resolution.
|
||||
const float kTransRateScaleUpSpatial = 1.25f;
|
||||
const float kTransRateScaleUpTemp = 1.25f;
|
||||
const float kTransRateScaleUpSpatialTemp = 1.25f;
|
||||
|
||||
// Threshold on packet loss rate, above which favor resolution reduction.
|
||||
const float kPacketLossThr = 0.1f;
|
||||
|
||||
// Factor for reducing transitional bitrate under packet loss.
|
||||
const float kPacketLossRateFac = 1.0f;
|
||||
|
||||
// Maximum possible transitional rate for down-sampling:
|
||||
// (units in kbps), for 30fps.
|
||||
const uint16_t kMaxRateQm[9] = {
|
||||
0, // QCIF
|
||||
50, // kHCIF
|
||||
125, // kQVGA
|
||||
200, // CIF
|
||||
280, // HVGA
|
||||
400, // VGA
|
||||
700, // QFULLHD
|
||||
1000, // WHD
|
||||
1500 // FULLHD
|
||||
};
|
||||
|
||||
// Frame rate scale for maximum transition rate.
|
||||
const float kFrameRateFac[4] = {
|
||||
0.5f, // Low
|
||||
0.7f, // Middle level 1
|
||||
0.85f, // Middle level 2
|
||||
1.0f, // High
|
||||
};
|
||||
|
||||
// Scale for transitional rate: based on content class
|
||||
// motion=L/H/D,spatial==L/H/D: for low, high, middle levels
|
||||
const float kScaleTransRateQm[18] = {
|
||||
// VGA and lower
|
||||
0.40f, // L, L
|
||||
0.50f, // L, H
|
||||
0.40f, // L, D
|
||||
0.60f, // H ,L
|
||||
0.60f, // H, H
|
||||
0.60f, // H, D
|
||||
0.50f, // D, L
|
||||
0.50f, // D, D
|
||||
0.50f, // D, H
|
||||
|
||||
// over VGA
|
||||
0.40f, // L, L
|
||||
0.50f, // L, H
|
||||
0.40f, // L, D
|
||||
0.60f, // H ,L
|
||||
0.60f, // H, H
|
||||
0.60f, // H, D
|
||||
0.50f, // D, L
|
||||
0.50f, // D, D
|
||||
0.50f, // D, H
|
||||
};
|
||||
|
||||
// Threshold on the target rate relative to transitional rate.
|
||||
const float kFacLowRate = 0.5f;
|
||||
|
||||
// Action for down-sampling:
|
||||
// motion=L/H/D,spatial==L/H/D, for low, high, middle levels;
|
||||
// rate = 0/1/2, for target rate state relative to transition rate.
|
||||
const uint8_t kSpatialAction[27] = {
|
||||
// rateClass = 0:
|
||||
1, // L, L
|
||||
1, // L, H
|
||||
1, // L, D
|
||||
4, // H ,L
|
||||
1, // H, H
|
||||
4, // H, D
|
||||
4, // D, L
|
||||
1, // D, H
|
||||
2, // D, D
|
||||
|
||||
// rateClass = 1:
|
||||
1, // L, L
|
||||
1, // L, H
|
||||
1, // L, D
|
||||
2, // H ,L
|
||||
1, // H, H
|
||||
2, // H, D
|
||||
2, // D, L
|
||||
1, // D, H
|
||||
2, // D, D
|
||||
|
||||
// rateClass = 2:
|
||||
1, // L, L
|
||||
1, // L, H
|
||||
1, // L, D
|
||||
2, // H ,L
|
||||
1, // H, H
|
||||
2, // H, D
|
||||
2, // D, L
|
||||
1, // D, H
|
||||
2, // D, D
|
||||
};
|
||||
|
||||
const uint8_t kTemporalAction[27] = {
|
||||
// rateClass = 0:
|
||||
3, // L, L
|
||||
2, // L, H
|
||||
2, // L, D
|
||||
1, // H ,L
|
||||
3, // H, H
|
||||
1, // H, D
|
||||
1, // D, L
|
||||
2, // D, H
|
||||
1, // D, D
|
||||
|
||||
// rateClass = 1:
|
||||
3, // L, L
|
||||
3, // L, H
|
||||
3, // L, D
|
||||
1, // H ,L
|
||||
3, // H, H
|
||||
1, // H, D
|
||||
1, // D, L
|
||||
3, // D, H
|
||||
1, // D, D
|
||||
|
||||
// rateClass = 2:
|
||||
1, // L, L
|
||||
3, // L, H
|
||||
3, // L, D
|
||||
1, // H ,L
|
||||
3, // H, H
|
||||
1, // H, D
|
||||
1, // D, L
|
||||
3, // D, H
|
||||
1, // D, D
|
||||
};
|
||||
|
||||
// Control the total amount of down-sampling allowed.
|
||||
const float kMaxSpatialDown = 8.0f;
|
||||
const float kMaxTempDown = 3.0f;
|
||||
const float kMaxTotalDown = 9.0f;
|
||||
|
||||
// Minimum image size for a spatial down-sampling.
|
||||
const int kMinImageSize = 176 * 144;
|
||||
|
||||
// Minimum frame rate for temporal down-sampling:
|
||||
// no frame rate reduction if incomingFrameRate <= MIN_FRAME_RATE.
|
||||
const int kMinFrameRate = 8;
|
||||
|
||||
//
|
||||
// PARAMETERS FOR FEC ADJUSTMENT: TODO (marpan)
|
||||
//
|
||||
|
||||
//
|
||||
// PARAMETETS FOR SETTING LOW/HIGH STATES OF CONTENT METRICS:
|
||||
//
|
||||
|
||||
// Thresholds for frame rate:
|
||||
const int kLowFrameRate = 10;
|
||||
const int kMiddleFrameRate = 15;
|
||||
const int kHighFrameRate = 25;
|
||||
|
||||
// Thresholds for motion: motion level is from NFD.
|
||||
const float kHighMotionNfd = 0.075f;
|
||||
const float kLowMotionNfd = 0.03f;
|
||||
|
||||
// Thresholds for spatial prediction error:
|
||||
// this is applied on the average of (2x2,1x2,2x1).
|
||||
const float kHighTexture = 0.035f;
|
||||
const float kLowTexture = 0.020f;
|
||||
|
||||
// Used to reduce thresholds for larger/HD scenes: correction factor since
|
||||
// higher correlation in HD scenes means lower spatial prediction error.
|
||||
const float kScaleTexture = 0.9f;
|
||||
|
||||
// Percentage reduction in transitional bitrate for 2x2 selected over 1x2/2x1.
|
||||
const float kRateRedSpatial2X2 = 0.6f;
|
||||
|
||||
const float kSpatialErr2x2VsHoriz = 0.1f; // percentage to favor 2x2 over H
|
||||
const float kSpatialErr2X2VsVert = 0.1f; // percentage to favor 2x2 over V
|
||||
const float kSpatialErrVertVsHoriz = 0.1f; // percentage to favor H over V
|
||||
|
||||
} // namespace webrtc
|
||||
|
||||
#endif // WEBRTC_MODULES_VIDEO_CODING_QM_SELECT_DATA_H_
|
||||
File diff suppressed because it is too large
Load Diff
@ -28,7 +28,6 @@
|
||||
# headers
|
||||
'codec_database.h',
|
||||
'codec_timer.h',
|
||||
'content_metrics_processing.h',
|
||||
'decoding_state.h',
|
||||
'encoded_frame.h',
|
||||
'fec_tables_xor.h',
|
||||
@ -49,8 +48,6 @@
|
||||
'packet.h',
|
||||
'packet_buffer.h',
|
||||
'percentile_filter.h',
|
||||
'qm_select_data.h',
|
||||
'qm_select.h',
|
||||
'receiver.h',
|
||||
'rtt_filter.h',
|
||||
'session_info.h',
|
||||
@ -61,7 +58,6 @@
|
||||
# sources
|
||||
'codec_database.cc',
|
||||
'codec_timer.cc',
|
||||
'content_metrics_processing.cc',
|
||||
'decoding_state.cc',
|
||||
'encoded_frame.cc',
|
||||
'frame_buffer.cc',
|
||||
@ -78,7 +74,6 @@
|
||||
'packet.cc',
|
||||
'packet_buffer.cc',
|
||||
'percentile_filter.cc',
|
||||
'qm_select.cc',
|
||||
'receiver.cc',
|
||||
'rtt_filter.cc',
|
||||
'session_info.cc',
|
||||
|
||||
@ -74,16 +74,11 @@ class VideoCodingModuleImpl : public VideoCodingModule {
|
||||
VideoCodingModuleImpl(Clock* clock,
|
||||
EventFactory* event_factory,
|
||||
VideoEncoderRateObserver* encoder_rate_observer,
|
||||
VCMQMSettingsCallback* qm_settings_callback,
|
||||
NackSender* nack_sender,
|
||||
KeyFrameRequestSender* keyframe_request_sender,
|
||||
EncodedImageCallback* pre_decode_image_callback)
|
||||
: VideoCodingModule(),
|
||||
sender_(clock,
|
||||
&post_encode_callback_,
|
||||
encoder_rate_observer,
|
||||
qm_settings_callback,
|
||||
nullptr),
|
||||
sender_(clock, &post_encode_callback_, encoder_rate_observer, nullptr),
|
||||
receiver_(clock,
|
||||
event_factory,
|
||||
pre_decode_image_callback,
|
||||
@ -147,9 +142,8 @@ class VideoCodingModuleImpl : public VideoCodingModule {
|
||||
}
|
||||
|
||||
int32_t AddVideoFrame(const VideoFrame& videoFrame,
|
||||
const VideoContentMetrics* contentMetrics,
|
||||
const CodecSpecificInfo* codecSpecificInfo) override {
|
||||
return sender_.AddVideoFrame(videoFrame, contentMetrics, codecSpecificInfo);
|
||||
return sender_.AddVideoFrame(videoFrame, codecSpecificInfo);
|
||||
}
|
||||
|
||||
int32_t IntraFrameRequest(size_t stream_index) override {
|
||||
@ -298,9 +292,9 @@ VideoCodingModule* VideoCodingModule::Create(
|
||||
NackSender* nack_sender,
|
||||
KeyFrameRequestSender* keyframe_request_sender,
|
||||
EncodedImageCallback* pre_decode_image_callback) {
|
||||
return new VideoCodingModuleImpl(
|
||||
clock, nullptr, encoder_rate_observer, qm_settings_callback, nack_sender,
|
||||
keyframe_request_sender, pre_decode_image_callback);
|
||||
return new VideoCodingModuleImpl(clock, nullptr, encoder_rate_observer,
|
||||
nack_sender, keyframe_request_sender,
|
||||
pre_decode_image_callback);
|
||||
}
|
||||
|
||||
// Create method for current interface, will be removed when the
|
||||
@ -320,9 +314,8 @@ VideoCodingModule* VideoCodingModule::Create(
|
||||
KeyFrameRequestSender* keyframe_request_sender) {
|
||||
assert(clock);
|
||||
assert(event_factory);
|
||||
return new VideoCodingModuleImpl(clock, event_factory, nullptr, nullptr,
|
||||
nack_sender, keyframe_request_sender,
|
||||
nullptr);
|
||||
return new VideoCodingModuleImpl(clock, event_factory, nullptr, nack_sender,
|
||||
keyframe_request_sender, nullptr);
|
||||
}
|
||||
|
||||
} // namespace webrtc
|
||||
|
||||
@ -59,7 +59,6 @@ class VideoSender : public Module {
|
||||
VideoSender(Clock* clock,
|
||||
EncodedImageCallback* post_encode_callback,
|
||||
VideoEncoderRateObserver* encoder_rate_observer,
|
||||
VCMQMSettingsCallback* qm_settings_callback,
|
||||
VCMSendStatisticsCallback* send_stats_callback);
|
||||
|
||||
~VideoSender();
|
||||
@ -85,7 +84,6 @@ class VideoSender : public Module {
|
||||
void SetVideoProtection(VCMVideoProtection videoProtection);
|
||||
|
||||
int32_t AddVideoFrame(const VideoFrame& videoFrame,
|
||||
const VideoContentMetrics* _contentMetrics,
|
||||
const CodecSpecificInfo* codecSpecificInfo);
|
||||
|
||||
int32_t IntraFrameRequest(size_t stream_index);
|
||||
@ -116,7 +114,6 @@ class VideoSender : public Module {
|
||||
VideoCodec current_codec_;
|
||||
rtc::ThreadChecker main_thread_;
|
||||
|
||||
VCMQMSettingsCallback* const qm_settings_callback_;
|
||||
VCMProtectionCallback* protection_callback_;
|
||||
|
||||
rtc::CriticalSection params_crit_;
|
||||
|
||||
@ -27,7 +27,6 @@ namespace vcm {
|
||||
VideoSender::VideoSender(Clock* clock,
|
||||
EncodedImageCallback* post_encode_callback,
|
||||
VideoEncoderRateObserver* encoder_rate_observer,
|
||||
VCMQMSettingsCallback* qm_settings_callback,
|
||||
VCMSendStatisticsCallback* send_stats_callback)
|
||||
: clock_(clock),
|
||||
_encoder(nullptr),
|
||||
@ -38,16 +37,14 @@ VideoSender::VideoSender(Clock* clock,
|
||||
frame_dropper_enabled_(true),
|
||||
_sendStatsTimer(1000, clock_),
|
||||
current_codec_(),
|
||||
qm_settings_callback_(qm_settings_callback),
|
||||
protection_callback_(nullptr),
|
||||
encoder_params_({0, 0, 0, 0}),
|
||||
encoder_has_internal_source_(false),
|
||||
next_frame_types_(1, kVideoFrameDelta) {
|
||||
_mediaOpt.Reset();
|
||||
// Allow VideoSender to be created on one thread but used on another, post
|
||||
// construction. This is currently how this class is being used by at least
|
||||
// one external project (diffractor).
|
||||
_mediaOpt.EnableQM(qm_settings_callback_ != nullptr);
|
||||
_mediaOpt.Reset();
|
||||
main_thread_.DetachFromThread();
|
||||
}
|
||||
|
||||
@ -203,9 +200,8 @@ int VideoSender::FrameRate(unsigned int* framerate) const {
|
||||
int32_t VideoSender::SetChannelParameters(uint32_t target_bitrate,
|
||||
uint8_t lossRate,
|
||||
int64_t rtt) {
|
||||
uint32_t target_rate =
|
||||
_mediaOpt.SetTargetRates(target_bitrate, lossRate, rtt,
|
||||
protection_callback_, qm_settings_callback_);
|
||||
uint32_t target_rate = _mediaOpt.SetTargetRates(target_bitrate, lossRate, rtt,
|
||||
protection_callback_);
|
||||
|
||||
uint32_t input_frame_rate = _mediaOpt.InputFrameRate();
|
||||
|
||||
@ -274,7 +270,6 @@ void VideoSender::SetVideoProtection(VCMVideoProtection videoProtection) {
|
||||
}
|
||||
// Add one raw video frame to the encoder, blocking.
|
||||
int32_t VideoSender::AddVideoFrame(const VideoFrame& videoFrame,
|
||||
const VideoContentMetrics* contentMetrics,
|
||||
const CodecSpecificInfo* codecSpecificInfo) {
|
||||
EncoderParameters encoder_params;
|
||||
std::vector<FrameType> next_frame_types;
|
||||
@ -296,7 +291,6 @@ int32_t VideoSender::AddVideoFrame(const VideoFrame& videoFrame,
|
||||
_encoder->OnDroppedFrame();
|
||||
return VCM_OK;
|
||||
}
|
||||
_mediaOpt.UpdateContentData(contentMetrics);
|
||||
// TODO(pbos): Make sure setting send codec is synchronized with video
|
||||
// processing so frame size always matches.
|
||||
if (!_codecDataBase.MatchesCurrentResolution(videoFrame.width(),
|
||||
|
||||
@ -180,13 +180,13 @@ class TestVideoSender : public ::testing::Test {
|
||||
TestVideoSender() : clock_(1000), encoded_frame_callback_(&clock_) {}
|
||||
|
||||
void SetUp() override {
|
||||
sender_.reset(new VideoSender(&clock_, &encoded_frame_callback_, nullptr,
|
||||
nullptr, nullptr));
|
||||
sender_.reset(
|
||||
new VideoSender(&clock_, &encoded_frame_callback_, nullptr, nullptr));
|
||||
}
|
||||
|
||||
void AddFrame() {
|
||||
assert(generator_.get());
|
||||
sender_->AddVideoFrame(*generator_->NextFrame(), NULL, NULL);
|
||||
sender_->AddVideoFrame(*generator_->NextFrame(), NULL);
|
||||
}
|
||||
|
||||
SimulatedClock clock_;
|
||||
|
||||
Reference in New Issue
Block a user