An example of Unity native plugin of webrtc for Windows OS
Unity native plugin has to use Pinvoke technology in its APIs This plugin dll can also be used by Windows C# applications other than Unity. BUG=webrtc:7389 Review-Url: https://codereview.webrtc.org/2823783002 Cr-Commit-Position: refs/heads/master@{#18108}
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webrtc/examples/unityplugin/unity_plugin_apis.cc
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185
webrtc/examples/unityplugin/unity_plugin_apis.cc
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/*
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* Copyright (c) 2017 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "webrtc/examples/unityplugin/unity_plugin_apis.h"
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#include <map>
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#include <string>
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#include "webrtc/examples/unityplugin/simple_peer_connection.h"
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namespace {
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static int g_peer_connection_id = 1;
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static std::map<int, rtc::scoped_refptr<SimplePeerConnection>>
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g_peer_connection_map;
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} // namespace
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int CreatePeerConnection() {
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g_peer_connection_map[g_peer_connection_id] =
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new rtc::RefCountedObject<SimplePeerConnection>();
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if (!g_peer_connection_map[g_peer_connection_id]->InitializePeerConnection(
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false))
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return -1;
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return g_peer_connection_id++;
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}
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bool ClosePeerConnection(int peer_connection_id) {
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if (!g_peer_connection_map.count(peer_connection_id))
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return false;
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g_peer_connection_map[peer_connection_id]->DeletePeerConnection();
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g_peer_connection_map.erase(peer_connection_id);
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return true;
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}
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bool AddStream(int peer_connection_id, bool audio_only) {
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if (!g_peer_connection_map.count(peer_connection_id))
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return false;
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g_peer_connection_map[peer_connection_id]->AddStreams(audio_only);
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return true;
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}
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bool AddDataChannel(int peer_connection_id) {
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if (!g_peer_connection_map.count(peer_connection_id))
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return false;
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return g_peer_connection_map[peer_connection_id]->CreateDataChannel();
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}
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bool CreateOffer(int peer_connection_id) {
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if (!g_peer_connection_map.count(peer_connection_id))
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return false;
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return g_peer_connection_map[peer_connection_id]->CreateOffer();
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}
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bool CreateAnswer(int peer_connection_id) {
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if (!g_peer_connection_map.count(peer_connection_id))
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return false;
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return g_peer_connection_map[peer_connection_id]->CreateAnswer();
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}
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bool SendDataViaDataChannel(int peer_connection_id, const char* data) {
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if (!g_peer_connection_map.count(peer_connection_id))
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return false;
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std::string s(data);
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g_peer_connection_map[peer_connection_id]->SendDataViaDataChannel(s);
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return true;
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}
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bool SetAudioControl(int peer_connection_id, bool is_mute, bool is_record) {
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if (!g_peer_connection_map.count(peer_connection_id))
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return false;
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g_peer_connection_map[peer_connection_id]->SetAudioControl(is_mute,
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is_record);
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return true;
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}
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// Register callback functions.
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bool RegisterOnVideoFramReady(int peer_connection_id,
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VIDEOFRAMEREADY_CALLBACK callback) {
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if (!g_peer_connection_map.count(peer_connection_id))
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return false;
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g_peer_connection_map[peer_connection_id]->RegisterOnVideoFramReady(callback);
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return true;
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}
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bool RegisterOnLocalDataChannelReady(int peer_connection_id,
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LOCALDATACHANNELREADY_CALLBACK callback) {
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if (!g_peer_connection_map.count(peer_connection_id))
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return false;
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g_peer_connection_map[peer_connection_id]->RegisterOnLocalDataChannelReady(
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callback);
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return true;
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}
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bool RegisterOnDataFromDataChannelReady(
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int peer_connection_id,
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DATAFROMEDATECHANNELREADY_CALLBACK callback) {
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if (!g_peer_connection_map.count(peer_connection_id))
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return false;
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g_peer_connection_map[peer_connection_id]->RegisterOnDataFromDataChannelReady(
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callback);
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return true;
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}
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bool RegisterOnFailure(int peer_connection_id, FAILURE_CALLBACK callback) {
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if (!g_peer_connection_map.count(peer_connection_id))
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return false;
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g_peer_connection_map[peer_connection_id]->RegisterOnFailure(callback);
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return true;
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}
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bool RegisterOnAudioBusReady(int peer_connection_id,
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AUDIOBUSREADY_CALLBACK callback) {
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if (!g_peer_connection_map.count(peer_connection_id))
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return false;
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g_peer_connection_map[peer_connection_id]->RegisterOnAudioBusReady(callback);
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return true;
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}
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// Singnaling channel related functions.
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bool RegisterOnLocalSdpReadytoSend(int peer_connection_id,
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LOCALSDPREADYTOSEND_CALLBACK callback) {
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if (!g_peer_connection_map.count(peer_connection_id))
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return false;
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g_peer_connection_map[peer_connection_id]->RegisterOnLocalSdpReadytoSend(
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callback);
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return true;
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}
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bool RegisterOnIceCandiateReadytoSend(
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int peer_connection_id,
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ICECANDIDATEREADYTOSEND_CALLBACK callback) {
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if (!g_peer_connection_map.count(peer_connection_id))
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return false;
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g_peer_connection_map[peer_connection_id]->RegisterOnIceCandiateReadytoSend(
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callback);
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return true;
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}
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int ReceivedSdp(int peer_connection_id, const char* sdp) {
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// Create a peer_connection if no one exists.
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int id = -1;
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if (g_peer_connection_map.count(peer_connection_id)) {
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id = peer_connection_id;
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} else {
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id = g_peer_connection_id++;
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g_peer_connection_map[id] =
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new rtc::RefCountedObject<SimplePeerConnection>();
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if (!g_peer_connection_map[id]->InitializePeerConnection(true))
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return -1;
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}
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g_peer_connection_map[id]->ReceivedSdp(sdp);
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return id;
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}
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bool ReceivedIceCandidate(int peer_connection_id, const char* ice_candidate) {
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if (!g_peer_connection_map.count(peer_connection_id))
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return false;
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return g_peer_connection_map[peer_connection_id]->ReceivedIceCandidate(
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ice_candidate);
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}
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