VCM/Timing: Setting clear names to members & methods

R=stefan@webrtc.org

Review URL: https://webrtc-codereview.appspot.com/1524004

git-svn-id: http://webrtc.googlecode.com/svn/trunk@4140 4adac7df-926f-26a2-2b94-8c16560cd09d
This commit is contained in:
mikhal@webrtc.org
2013-05-30 16:20:18 +00:00
parent fddf6be339
commit adc64a7216
5 changed files with 39 additions and 39 deletions

View File

@ -39,9 +39,9 @@ TEST(ReceiverTiming, Tests) {
timing.IncomingTimestamp(timeStamp, clock.TimeInMilliseconds());
jitterDelayMs = 20;
timing.SetRequiredDelay(jitterDelayMs);
timing.SetJitterDelay(jitterDelayMs);
timing.UpdateCurrentDelay(timeStamp);
timing.SetRenderDelay(0);
timing.set_render_delay(0);
waitTime = timing.MaxWaitingTime(
timing.RenderTimeMs(timeStamp, clock.TimeInMilliseconds()),
clock.TimeInMilliseconds());
@ -52,7 +52,7 @@ TEST(ReceiverTiming, Tests) {
jitterDelayMs += VCMTiming::kDelayMaxChangeMsPerS + 10;
timeStamp += 90000;
clock.AdvanceTimeMilliseconds(1000);
timing.SetRequiredDelay(jitterDelayMs);
timing.SetJitterDelay(jitterDelayMs);
timing.UpdateCurrentDelay(timeStamp);
waitTime = timing.MaxWaitingTime(timing.RenderTimeMs(
timeStamp, clock.TimeInMilliseconds()), clock.TimeInMilliseconds());
@ -91,7 +91,7 @@ TEST(ReceiverTiming, Tests) {
timing.IncomingTimestamp(timeStamp, clock.TimeInMilliseconds());
}
maxDecodeTimeMs = 10;
timing.SetRequiredDelay(jitterDelayMs);
timing.SetJitterDelay(jitterDelayMs);
clock.AdvanceTimeMilliseconds(1000);
timeStamp += 90000;
timing.UpdateCurrentDelay(timeStamp);
@ -101,12 +101,12 @@ TEST(ReceiverTiming, Tests) {
EXPECT_EQ(waitTime, jitterDelayMs);
uint32_t minTotalDelayMs = 200;
timing.SetMinimumTotalDelay(minTotalDelayMs);
timing.set_min_playout_delay(minTotalDelayMs);
clock.AdvanceTimeMilliseconds(5000);
timeStamp += 5*90000;
timing.UpdateCurrentDelay(timeStamp);
const int kRenderDelayMs = 10;
timing.SetRenderDelay(kRenderDelayMs);
timing.set_render_delay(kRenderDelayMs);
waitTime = timing.MaxWaitingTime(
timing.RenderTimeMs(timeStamp, clock.TimeInMilliseconds()),
clock.TimeInMilliseconds());
@ -116,8 +116,8 @@ TEST(ReceiverTiming, Tests) {
// The total video delay should be equal to the min total delay.
EXPECT_EQ(minTotalDelayMs, timing.TargetVideoDelay());
// Reset min total delay.
timing.SetMinimumTotalDelay(0);
// Reset playout delay.
timing.set_min_playout_delay(0);
clock.AdvanceTimeMilliseconds(5000);
timeStamp += 5*90000;
timing.UpdateCurrentDelay(timeStamp);