Revert "Smoother frame dropping when screenshare_layers limits fps"

This reverts commit 28a06b16cc4daa9f380ad45af8acfd11b6057283.

Reason for revert: Causes some unexpected perf changes.

Original change's description:
> Smoother frame dropping when screenshare_layers limits fps
> 
> Currently, when input fps is higher than the configured target fps in
> screenshare_layers, we drop frames with the help of a rate tracker using
> a one second sliding window. This is not optimal.
> For instance, given a 5fps limit and a 30fps capturer, the window will
> not be saturated until we have added the first 5 frames. Then we will
> drop all frames until the oldest one drops out, at which point we can
> immediately fill it's place. This results in quick 5 frame bursts every
> second.
> 
> In addition to rate tracker, also set a limit on minimum interval
> required between input frames, based on target frame rate.
> 
> Bug: webrtc:4172
> Change-Id: I49f0abf4d549673cc6b3fafe580b529ea3feaf57
> Reviewed-on: https://webrtc-review.googlesource.com/34380
> Commit-Queue: Erik Språng <sprang@webrtc.org>
> Reviewed-by: Ilya Nikolaevskiy <ilnik@webrtc.org>
> Cr-Commit-Position: refs/heads/master@{#21325}

TBR=ilnik@webrtc.org,sprang@webrtc.org

Change-Id: I7ca5b0c847310dbb11dce28773082eac946c0ba4
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: webrtc:4172
Reviewed-on: https://webrtc-review.googlesource.com/34780
Reviewed-by: Erik Språng <sprang@webrtc.org>
Commit-Queue: Erik Språng <sprang@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#21354}
This commit is contained in:
Erik Språng
2017-12-19 11:21:04 +00:00
committed by Commit Bot
parent 69c67e02e2
commit afb3fc3558
2 changed files with 18 additions and 44 deletions

View File

@ -113,6 +113,14 @@ TemporalLayers::FrameConfig ScreenshareLayers::UpdateLayerConfig(
}
const int64_t now_ms = clock_->TimeInMilliseconds();
if (target_framerate_.value_or(0) > 0 &&
encode_framerate_.Rate(now_ms).value_or(0) > *target_framerate_) {
// Max framerate exceeded, drop frame.
return TemporalLayers::FrameConfig(kNone, kNone, kNone);
}
if (stats_.first_frame_time_ms_ == -1)
stats_.first_frame_time_ms_ = now_ms;
int64_t unwrapped_timestamp = time_wrap_handler_.Unwrap(timestamp);
int64_t ts_diff;
@ -121,24 +129,6 @@ TemporalLayers::FrameConfig ScreenshareLayers::UpdateLayerConfig(
} else {
ts_diff = unwrapped_timestamp - last_timestamp_;
}
// If input frame rate exceeds target frame rate, either over a one second
// averaging window, or if frame interval is below 90% of desired value,
// drop frame.
if (target_framerate_) {
bool exceeds_average_rate =
encode_framerate_.Rate(now_ms).value_or(0) > *target_framerate_;
bool exceeds_inter_frame_delay =
ts_diff < (kOneSecond90Khz * 9) / (*target_framerate_ * 10);
if (exceeds_average_rate || exceeds_inter_frame_delay) {
// Max framerate exceeded, drop frame.
return TemporalLayers::FrameConfig(kNone, kNone, kNone);
}
}
if (stats_.first_frame_time_ms_ == -1)
stats_.first_frame_time_ms_ = now_ms;
// Make sure both frame droppers leak out bits.
layers_[0].UpdateDebt(ts_diff / 90);
layers_[1].UpdateDebt(ts_diff / 90);

View File

@ -442,12 +442,7 @@ TEST_F(ScreenshareLayerTest, RespectsMaxIntervalBetweenFrames) {
ASSERT_GT(kStartTimestamp + 90 * (kLargeFrameSizeBytes * 8) / kLowBitrateKbps,
kStartTimestamp + (ScreenshareLayers::kMaxFrameIntervalMs * 90));
// Expect drop one frame interval before the two second timeout. If we try
// any later, the frame will be dropped anyway by the frame rate throttling
// logic.
EXPECT_TRUE(layers_->UpdateLayerConfig(kTwoSecondsLater - kTimestampDelta5Fps)
.drop_frame);
EXPECT_TRUE(layers_->UpdateLayerConfig(kTwoSecondsLater).drop_frame);
// More than two seconds has passed since last frame, one should be emitted
// even if bitrate target is then exceeded.
EXPECT_EQ(kTl0Flags, VP8EncoderImpl::EncodeFlags(
@ -477,6 +472,8 @@ TEST_F(ScreenshareLayerTest, UpdatesHistograms) {
// Simulate one overshoot.
layers_->FrameEncoded(0, 0);
overshoot = true;
flags =
VP8EncoderImpl::EncodeFlags(layers_->UpdateLayerConfig(timestamp));
}
if (flags == kTl0Flags) {
@ -592,6 +589,13 @@ TEST_F(ScreenshareLayerTest, 2LayersSyncAtOvershootDrop) {
// Simulate overshoot of this frame.
layers_->FrameEncoded(0, -1);
// Reencode, frame config, flags and codec specific info should remain the
// same as for the dropped frame.
timestamp_ -= kTimestampDelta5Fps; // Undo last timestamp increment.
TemporalLayers::FrameConfig new_tl_config =
layers_->UpdateLayerConfig(timestamp_);
EXPECT_EQ(tl_config_, new_tl_config);
config_updated_ = layers_->UpdateConfiguration(&cfg_);
EXPECT_EQ(kTl1SyncFlags, VP8EncoderImpl::EncodeFlags(tl_config_));
@ -600,24 +604,4 @@ TEST_F(ScreenshareLayerTest, 2LayersSyncAtOvershootDrop) {
EXPECT_TRUE(new_vp8_info.layerSync);
}
TEST_F(ScreenshareLayerTest, DropOnTooShortFrameInterval) {
// Run grace period so we have existing frames in both TL0 and Tl1.
EXPECT_TRUE(RunGracePeriod());
// Add a large gap, so there's plenty of room in the rate tracker.
timestamp_ += kTimestampDelta5Fps * 3;
EXPECT_FALSE(layers_->UpdateLayerConfig(timestamp_).drop_frame);
layers_->FrameEncoded(frame_size_, kDefaultQp);
// Frame interval below 90% if desired time is not allowed, try inserting
// frame just before this limit.
const int64_t kMinFrameInterval = (kTimestampDelta5Fps * 9) / 10;
timestamp_ += kMinFrameInterval - 90;
EXPECT_TRUE(layers_->UpdateLayerConfig(timestamp_).drop_frame);
// Try again at the limit, now it should pass.
timestamp_ += 90;
EXPECT_FALSE(layers_->UpdateLayerConfig(timestamp_).drop_frame);
}
} // namespace webrtc