Revert of Android: Change camera fps range selection (patchset #4 id:100001 of https://codereview.webrtc.org/2013413002/ )
Reason for revert: Breaks chromium fyi: https://build.chromium.org/p/chromium.webrtc.fyi/builders/Mac%20Builder/builds/13565 on step 'generate_build_files': gyp: /b/build/slave/Mac_Builder/build/src/third_party/build/android/test_runner.gypi not found Original issue's description: > Android: Change camera fps range selection > > This CL changes the logic in > CameraEnumerationAndroid.getClosestSupportedFramerateRange() to prefer > fps ranges with a low lower bound so the camera can adjust for > brightness conditions. > > To test the functionality of the fps range selection, JUnit tests are > added. This required a new target in api_tests.gyp. JUnit tests are > preferable over instrumentation tests > (libjingle_peerconnection_android_unittest) because they are faster and > simpler. > > R=kjellander@webrtc.org, sakal@webrtc.org > > Committed: https://crrev.com/b4ddb5c3d3706b1c02437f6a538576f3552ab908 > Cr-Commit-Position: refs/heads/master@{#12964} TBR=sakal@webrtc.org,kjellander@webrtc.org # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Review-Url: https://codereview.webrtc.org/2021233002 Cr-Commit-Position: refs/heads/master@{#12966}
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@ -181,37 +181,15 @@ public class CameraEnumerationAndroid {
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}
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}
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// Prefer a fps range with an upper bound close to |framerate|. Also prefer a fps range with a low
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// lower bound, to allow the framerate to fluctuate based on lightning conditions.
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public static CaptureFormat.FramerateRange getClosestSupportedFramerateRange(
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List<CaptureFormat.FramerateRange> supportedFramerates, final int requestedFps) {
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return Collections.min(supportedFramerates,
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new ClosestComparator<CaptureFormat.FramerateRange>() {
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// Progressive penalty if the upper bound is further away than |MAX_FPS_DIFF_THRESHOLD|
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// from requested.
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private static final int MAX_FPS_DIFF_THRESHOLD = 5000;
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private static final int MAX_FPS_LOW_DIFF_WEIGHT = 1;
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private static final int MAX_FPS_HIGH_DIFF_WEIGHT = 3;
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// Progressive penalty if the lower bound is bigger than |MIN_FPS_THRESHOLD|.
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private static final int MIN_FPS_THRESHOLD = 8000;
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private static final int MIN_FPS_LOW_VALUE_WEIGHT = 1;
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private static final int MIN_FPS_HIGH_VALUE_WEIGHT = 4;
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// Use one weight for small |value| less than |threshold|, and another weight above.
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private int progressivePenalty(int value, int threshold, int lowWeight, int highWeight) {
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return (value < threshold)
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? value * lowWeight
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: threshold * lowWeight + (value - threshold) * highWeight;
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}
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private static final int MAX_FPS_WEIGHT = 10;
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@Override
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int diff(CaptureFormat.FramerateRange range) {
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final int minFpsError = progressivePenalty(range.min,
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MIN_FPS_THRESHOLD, MIN_FPS_LOW_VALUE_WEIGHT, MIN_FPS_HIGH_VALUE_WEIGHT);
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final int maxFpsError = progressivePenalty(Math.abs(requestedFps * 1000 - range.max),
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MAX_FPS_DIFF_THRESHOLD, MAX_FPS_LOW_DIFF_WEIGHT, MAX_FPS_HIGH_DIFF_WEIGHT);
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return minFpsError + maxFpsError;
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return range.min + MAX_FPS_WEIGHT * abs(requestedFps * 1000 - range.max);
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}
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});
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}
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