- Add a SetPriority method to ThreadWrapper

- Remove 'priority' from CreateThread and related member variables from implementations
- Make supplying a name for threads, non-optional

BUG=
R=magjed@webrtc.org

Review URL: https://webrtc-codereview.appspot.com/44729004

Cr-Commit-Position: refs/heads/master@{#8810}
git-svn-id: http://webrtc.googlecode.com/svn/trunk@8810 4adac7df-926f-26a2-2b94-8c16560cd09d
This commit is contained in:
tommi@webrtc.org
2015-03-20 15:51:39 +00:00
parent 66df3cf7ab
commit b6817d793f
49 changed files with 195 additions and 192 deletions

View File

@ -380,7 +380,8 @@ _renderingIsPaused (FALSE),
_windowRefSuperView(NULL),
_windowRefSuperViewFrame(NSMakeRect(0,0,0,0))
{
_screenUpdateThread = ThreadWrapper::CreateThread(ScreenUpdateThreadProc, this, kRealtimePriority);
_screenUpdateThread = ThreadWrapper::CreateThread(ScreenUpdateThreadProc,
this, "ScreenUpdateNSOpenGL");
_screenUpdateEvent = EventWrapper::Create();
}
@ -437,6 +438,8 @@ int32_t VideoRenderNSOpenGL::StartRender()
return -1;
}
_screenUpdateThread->SetPriority(kRealtimePriority);
UnlockAGLCntx();
return 0;
}
@ -716,6 +719,7 @@ int VideoRenderNSOpenGL::Init()
}
_screenUpdateThread->Start();
_screenUpdateThread->SetPriority(kRealtimePriority);
// Start the event triggering the render process
unsigned int monitorFreq = 60;