Avoid using lld when compiling iin iOS with bitcode

The resulting framework's LLVM __bundle segment is empty otherwise.

Bug: webrtc:13774
Change-Id: I235a3005f8e0d68168f29108be0f7c5b7914182b
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/253140
Reviewed-by: Mirko Bonadei <mbonadei@webrtc.org>
Commit-Queue: Mirko Bonadei <mbonadei@webrtc.org>
Cr-Commit-Position: refs/heads/main@{#36178}
This commit is contained in:
Saúl Ibarra Corretgé
2022-03-02 15:21:45 +01:00
committed by WebRTC LUCI CQ
parent 4476b82b35
commit b7ba602765

View File

@ -180,6 +180,7 @@ def BuildWebRTC(output_dir, target_environment, target_arch, flavor,
('true' if libvpx_build_vp9 else 'false'))
gn_args.append('enable_ios_bitcode=' + ('true' if use_bitcode else 'false'))
gn_args.append('use_lld=' + ('false' if use_bitcode else 'true'))
gn_args.append('use_goma=' + ('true' if use_goma else 'false'))
gn_args.append('rtc_enable_objc_symbol_export=true')