Moving src/webrtc into src/.
In order to eliminate the WebRTC Subtree mirror in Chromium, WebRTC is moving the content of the src/webrtc directory up to the src/ directory. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true TBR=tommi@webrtc.org Bug: chromium:611808 Change-Id: Iac59c5b51b950f174119565bac87955a7994bc38 Reviewed-on: https://webrtc-review.googlesource.com/1560 Commit-Queue: Mirko Bonadei <mbonadei@webrtc.org> Reviewed-by: Henrik Kjellander <kjellander@webrtc.org> Cr-Commit-Position: refs/heads/master@{#19845}
This commit is contained in:
committed by
Commit Bot
parent
6674846b4a
commit
bb547203bf
168
modules/audio_coding/neteq/decision_logic.h
Normal file
168
modules/audio_coding/neteq/decision_logic.h
Normal file
@ -0,0 +1,168 @@
|
||||
/*
|
||||
* Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
|
||||
*
|
||||
* Use of this source code is governed by a BSD-style license
|
||||
* that can be found in the LICENSE file in the root of the source
|
||||
* tree. An additional intellectual property rights grant can be found
|
||||
* in the file PATENTS. All contributing project authors may
|
||||
* be found in the AUTHORS file in the root of the source tree.
|
||||
*/
|
||||
|
||||
#ifndef WEBRTC_MODULES_AUDIO_CODING_NETEQ_DECISION_LOGIC_H_
|
||||
#define WEBRTC_MODULES_AUDIO_CODING_NETEQ_DECISION_LOGIC_H_
|
||||
|
||||
#include "webrtc/modules/audio_coding/neteq/defines.h"
|
||||
#include "webrtc/modules/audio_coding/neteq/include/neteq.h"
|
||||
#include "webrtc/modules/audio_coding/neteq/tick_timer.h"
|
||||
#include "webrtc/rtc_base/constructormagic.h"
|
||||
#include "webrtc/typedefs.h"
|
||||
|
||||
namespace webrtc {
|
||||
|
||||
// Forward declarations.
|
||||
class BufferLevelFilter;
|
||||
class DecoderDatabase;
|
||||
class DelayManager;
|
||||
class Expand;
|
||||
class PacketBuffer;
|
||||
class SyncBuffer;
|
||||
struct Packet;
|
||||
|
||||
// This is the base class for the decision tree implementations. Derived classes
|
||||
// must implement the method GetDecisionSpecialized().
|
||||
class DecisionLogic {
|
||||
public:
|
||||
// Static factory function which creates different types of objects depending
|
||||
// on the |playout_mode|.
|
||||
static DecisionLogic* Create(int fs_hz,
|
||||
size_t output_size_samples,
|
||||
NetEqPlayoutMode playout_mode,
|
||||
DecoderDatabase* decoder_database,
|
||||
const PacketBuffer& packet_buffer,
|
||||
DelayManager* delay_manager,
|
||||
BufferLevelFilter* buffer_level_filter,
|
||||
const TickTimer* tick_timer);
|
||||
|
||||
// Constructor.
|
||||
DecisionLogic(int fs_hz,
|
||||
size_t output_size_samples,
|
||||
NetEqPlayoutMode playout_mode,
|
||||
DecoderDatabase* decoder_database,
|
||||
const PacketBuffer& packet_buffer,
|
||||
DelayManager* delay_manager,
|
||||
BufferLevelFilter* buffer_level_filter,
|
||||
const TickTimer* tick_timer);
|
||||
|
||||
virtual ~DecisionLogic();
|
||||
|
||||
// Resets object to a clean state.
|
||||
void Reset();
|
||||
|
||||
// Resets parts of the state. Typically done when switching codecs.
|
||||
void SoftReset();
|
||||
|
||||
// Sets the sample rate and the output block size.
|
||||
void SetSampleRate(int fs_hz, size_t output_size_samples);
|
||||
|
||||
// Returns the operation that should be done next. |sync_buffer| and |expand|
|
||||
// are provided for reference. |decoder_frame_length| is the number of samples
|
||||
// obtained from the last decoded frame. If there is a packet available, it
|
||||
// should be supplied in |next_packet|; otherwise it should be NULL. The mode
|
||||
// resulting from the last call to NetEqImpl::GetAudio is supplied in
|
||||
// |prev_mode|. If there is a DTMF event to play, |play_dtmf| should be set to
|
||||
// true. The output variable |reset_decoder| will be set to true if a reset is
|
||||
// required; otherwise it is left unchanged (i.e., it can remain true if it
|
||||
// was true before the call). This method end with calling
|
||||
// GetDecisionSpecialized to get the actual return value.
|
||||
Operations GetDecision(const SyncBuffer& sync_buffer,
|
||||
const Expand& expand,
|
||||
size_t decoder_frame_length,
|
||||
const Packet* next_packet,
|
||||
Modes prev_mode,
|
||||
bool play_dtmf,
|
||||
size_t generated_noise_samples,
|
||||
bool* reset_decoder);
|
||||
|
||||
// These methods test the |cng_state_| for different conditions.
|
||||
bool CngRfc3389On() const { return cng_state_ == kCngRfc3389On; }
|
||||
bool CngOff() const { return cng_state_ == kCngOff; }
|
||||
|
||||
// Resets the |cng_state_| to kCngOff.
|
||||
void SetCngOff() { cng_state_ = kCngOff; }
|
||||
|
||||
// Reports back to DecisionLogic whether the decision to do expand remains or
|
||||
// not. Note that this is necessary, since an expand decision can be changed
|
||||
// to kNormal in NetEqImpl::GetDecision if there is still enough data in the
|
||||
// sync buffer.
|
||||
virtual void ExpandDecision(Operations operation);
|
||||
|
||||
// Adds |value| to |sample_memory_|.
|
||||
void AddSampleMemory(int32_t value) {
|
||||
sample_memory_ += value;
|
||||
}
|
||||
|
||||
// Accessors and mutators.
|
||||
void set_sample_memory(int32_t value) { sample_memory_ = value; }
|
||||
size_t noise_fast_forward() const { return noise_fast_forward_; }
|
||||
size_t packet_length_samples() const { return packet_length_samples_; }
|
||||
void set_packet_length_samples(size_t value) {
|
||||
packet_length_samples_ = value;
|
||||
}
|
||||
void set_prev_time_scale(bool value) { prev_time_scale_ = value; }
|
||||
NetEqPlayoutMode playout_mode() const { return playout_mode_; }
|
||||
|
||||
protected:
|
||||
// The value 5 sets maximum time-stretch rate to about 100 ms/s.
|
||||
static const int kMinTimescaleInterval = 5;
|
||||
|
||||
enum CngState {
|
||||
kCngOff,
|
||||
kCngRfc3389On,
|
||||
kCngInternalOn
|
||||
};
|
||||
|
||||
// Returns the operation that should be done next. |sync_buffer| and |expand|
|
||||
// are provided for reference. |decoder_frame_length| is the number of samples
|
||||
// obtained from the last decoded frame. If there is a packet available, it
|
||||
// should be supplied in |next_packet|; otherwise it should be NULL. The mode
|
||||
// resulting from the last call to NetEqImpl::GetAudio is supplied in
|
||||
// |prev_mode|. If there is a DTMF event to play, |play_dtmf| should be set to
|
||||
// true. The output variable |reset_decoder| will be set to true if a reset is
|
||||
// required; otherwise it is left unchanged (i.e., it can remain true if it
|
||||
// was true before the call). Should be implemented by derived classes.
|
||||
virtual Operations GetDecisionSpecialized(const SyncBuffer& sync_buffer,
|
||||
const Expand& expand,
|
||||
size_t decoder_frame_length,
|
||||
const Packet* next_packet,
|
||||
Modes prev_mode,
|
||||
bool play_dtmf,
|
||||
bool* reset_decoder,
|
||||
size_t generated_noise_samples) = 0;
|
||||
|
||||
// Updates the |buffer_level_filter_| with the current buffer level
|
||||
// |buffer_size_packets|.
|
||||
void FilterBufferLevel(size_t buffer_size_packets, Modes prev_mode);
|
||||
|
||||
DecoderDatabase* decoder_database_;
|
||||
const PacketBuffer& packet_buffer_;
|
||||
DelayManager* delay_manager_;
|
||||
BufferLevelFilter* buffer_level_filter_;
|
||||
const TickTimer* tick_timer_;
|
||||
int fs_mult_;
|
||||
size_t output_size_samples_;
|
||||
CngState cng_state_; // Remember if comfort noise is interrupted by other
|
||||
// event (e.g., DTMF).
|
||||
size_t noise_fast_forward_ = 0;
|
||||
size_t packet_length_samples_;
|
||||
int sample_memory_;
|
||||
bool prev_time_scale_;
|
||||
std::unique_ptr<TickTimer::Countdown> timescale_countdown_;
|
||||
int num_consecutive_expands_;
|
||||
const NetEqPlayoutMode playout_mode_;
|
||||
|
||||
private:
|
||||
RTC_DISALLOW_COPY_AND_ASSIGN(DecisionLogic);
|
||||
};
|
||||
|
||||
} // namespace webrtc
|
||||
#endif // WEBRTC_MODULES_AUDIO_CODING_NETEQ_DECISION_LOGIC_H_
|
||||
Reference in New Issue
Block a user