Moving src/webrtc into src/.
In order to eliminate the WebRTC Subtree mirror in Chromium, WebRTC is moving the content of the src/webrtc directory up to the src/ directory. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true TBR=tommi@webrtc.org Bug: chromium:611808 Change-Id: Iac59c5b51b950f174119565bac87955a7994bc38 Reviewed-on: https://webrtc-review.googlesource.com/1560 Commit-Queue: Mirko Bonadei <mbonadei@webrtc.org> Reviewed-by: Henrik Kjellander <kjellander@webrtc.org> Cr-Commit-Position: refs/heads/master@{#19845}
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modules/utility/source/process_thread_impl_unittest.cc
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modules/utility/source/process_thread_impl_unittest.cc
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/*
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* Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include <memory>
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#include <utility>
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#include "webrtc/modules/include/module.h"
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#include "webrtc/modules/utility/source/process_thread_impl.h"
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#include "webrtc/rtc_base/location.h"
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#include "webrtc/rtc_base/task_queue.h"
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#include "webrtc/rtc_base/timeutils.h"
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#include "webrtc/test/gmock.h"
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#include "webrtc/test/gtest.h"
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namespace webrtc {
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using ::testing::_;
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using ::testing::DoAll;
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using ::testing::InSequence;
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using ::testing::Invoke;
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using ::testing::Return;
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using ::testing::SetArgPointee;
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// The length of time, in milliseconds, to wait for an event to become signaled.
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// Set to a fairly large value as there is quite a bit of variation on some
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// Windows bots.
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static const int kEventWaitTimeout = 500;
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class MockModule : public Module {
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public:
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MOCK_METHOD0(TimeUntilNextProcess, int64_t());
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MOCK_METHOD0(Process, void());
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MOCK_METHOD1(ProcessThreadAttached, void(ProcessThread*));
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};
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class RaiseEventTask : public rtc::QueuedTask {
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public:
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RaiseEventTask(EventWrapper* event) : event_(event) {}
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bool Run() override {
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event_->Set();
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return true;
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}
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private:
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EventWrapper* event_;
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};
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ACTION_P(SetEvent, event) {
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event->Set();
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}
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ACTION_P(Increment, counter) {
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++(*counter);
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}
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ACTION_P(SetTimestamp, ptr) {
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*ptr = rtc::TimeMillis();
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}
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TEST(ProcessThreadImpl, StartStop) {
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ProcessThreadImpl thread("ProcessThread");
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thread.Start();
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thread.Stop();
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}
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TEST(ProcessThreadImpl, MultipleStartStop) {
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ProcessThreadImpl thread("ProcessThread");
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for (int i = 0; i < 5; ++i) {
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thread.Start();
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thread.Stop();
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}
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}
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// Verifies that we get at least call back to Process() on the worker thread.
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TEST(ProcessThreadImpl, ProcessCall) {
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ProcessThreadImpl thread("ProcessThread");
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thread.Start();
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std::unique_ptr<EventWrapper> event(EventWrapper::Create());
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MockModule module;
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EXPECT_CALL(module, TimeUntilNextProcess())
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.WillOnce(Return(0))
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.WillRepeatedly(Return(1));
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EXPECT_CALL(module, Process())
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.WillOnce(DoAll(SetEvent(event.get()), Return()))
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.WillRepeatedly(Return());
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EXPECT_CALL(module, ProcessThreadAttached(&thread)).Times(1);
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thread.RegisterModule(&module, RTC_FROM_HERE);
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EXPECT_EQ(kEventSignaled, event->Wait(kEventWaitTimeout));
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EXPECT_CALL(module, ProcessThreadAttached(nullptr)).Times(1);
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thread.Stop();
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}
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// Same as ProcessCall except the module is registered before the
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// call to Start().
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TEST(ProcessThreadImpl, ProcessCall2) {
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ProcessThreadImpl thread("ProcessThread");
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std::unique_ptr<EventWrapper> event(EventWrapper::Create());
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MockModule module;
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EXPECT_CALL(module, TimeUntilNextProcess())
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.WillOnce(Return(0))
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.WillRepeatedly(Return(1));
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EXPECT_CALL(module, Process())
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.WillOnce(DoAll(SetEvent(event.get()), Return()))
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.WillRepeatedly(Return());
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thread.RegisterModule(&module, RTC_FROM_HERE);
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EXPECT_CALL(module, ProcessThreadAttached(&thread)).Times(1);
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thread.Start();
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EXPECT_EQ(kEventSignaled, event->Wait(kEventWaitTimeout));
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EXPECT_CALL(module, ProcessThreadAttached(nullptr)).Times(1);
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thread.Stop();
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}
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// Tests setting up a module for callbacks and then unregister that module.
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// After unregistration, we should not receive any further callbacks.
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TEST(ProcessThreadImpl, Deregister) {
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ProcessThreadImpl thread("ProcessThread");
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std::unique_ptr<EventWrapper> event(EventWrapper::Create());
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int process_count = 0;
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MockModule module;
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EXPECT_CALL(module, TimeUntilNextProcess())
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.WillOnce(Return(0))
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.WillRepeatedly(Return(1));
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EXPECT_CALL(module, Process())
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.WillOnce(DoAll(SetEvent(event.get()),
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Increment(&process_count),
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Return()))
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.WillRepeatedly(DoAll(Increment(&process_count), Return()));
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thread.RegisterModule(&module, RTC_FROM_HERE);
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EXPECT_CALL(module, ProcessThreadAttached(&thread)).Times(1);
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thread.Start();
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EXPECT_EQ(kEventSignaled, event->Wait(kEventWaitTimeout));
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EXPECT_CALL(module, ProcessThreadAttached(nullptr)).Times(1);
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thread.DeRegisterModule(&module);
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EXPECT_GE(process_count, 1);
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int count_after_deregister = process_count;
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// We shouldn't get any more callbacks.
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EXPECT_EQ(kEventTimeout, event->Wait(20));
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EXPECT_EQ(count_after_deregister, process_count);
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thread.Stop();
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}
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// Helper function for testing receiving a callback after a certain amount of
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// time. There's some variance of timing built into it to reduce chance of
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// flakiness on bots.
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void ProcessCallAfterAFewMs(int64_t milliseconds) {
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ProcessThreadImpl thread("ProcessThread");
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thread.Start();
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std::unique_ptr<EventWrapper> event(EventWrapper::Create());
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MockModule module;
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int64_t start_time = 0;
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int64_t called_time = 0;
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EXPECT_CALL(module, TimeUntilNextProcess())
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.WillOnce(DoAll(SetTimestamp(&start_time),
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Return(milliseconds)))
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.WillRepeatedly(Return(milliseconds));
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EXPECT_CALL(module, Process())
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.WillOnce(DoAll(SetTimestamp(&called_time),
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SetEvent(event.get()),
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Return()))
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.WillRepeatedly(Return());
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EXPECT_CALL(module, ProcessThreadAttached(&thread)).Times(1);
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thread.RegisterModule(&module, RTC_FROM_HERE);
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// Add a buffer of 50ms due to slowness of some trybots
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// (e.g. win_drmemory_light)
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EXPECT_EQ(kEventSignaled, event->Wait(milliseconds + 50));
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EXPECT_CALL(module, ProcessThreadAttached(nullptr)).Times(1);
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thread.Stop();
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ASSERT_GT(start_time, 0);
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ASSERT_GT(called_time, 0);
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// Use >= instead of > since due to rounding and timer accuracy (or lack
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// thereof), can make the test run in "0"ms time.
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EXPECT_GE(called_time, start_time);
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// Check for an acceptable range.
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uint32_t diff = called_time - start_time;
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EXPECT_GE(diff, milliseconds - 15);
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EXPECT_LT(diff, milliseconds + 15);
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}
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// DISABLED for now since the virtual build bots are too slow :(
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// TODO(tommi): Fix.
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TEST(ProcessThreadImpl, DISABLED_ProcessCallAfter5ms) {
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ProcessCallAfterAFewMs(5);
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}
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// DISABLED for now since the virtual build bots are too slow :(
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// TODO(tommi): Fix.
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TEST(ProcessThreadImpl, DISABLED_ProcessCallAfter50ms) {
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ProcessCallAfterAFewMs(50);
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}
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// DISABLED for now since the virtual build bots are too slow :(
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// TODO(tommi): Fix.
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TEST(ProcessThreadImpl, DISABLED_ProcessCallAfter200ms) {
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ProcessCallAfterAFewMs(200);
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}
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// Runs callbacks with the goal of getting up to 50 callbacks within a second
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// (on average 1 callback every 20ms). On real hardware, we're usually pretty
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// close to that, but the test bots that run on virtual machines, will
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// typically be in the range 30-40 callbacks.
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// DISABLED for now since this can take up to 2 seconds to run on the slowest
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// build bots.
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// TODO(tommi): Fix.
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TEST(ProcessThreadImpl, DISABLED_Process50Times) {
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ProcessThreadImpl thread("ProcessThread");
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thread.Start();
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std::unique_ptr<EventWrapper> event(EventWrapper::Create());
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MockModule module;
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int callback_count = 0;
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// Ask for a callback after 20ms.
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EXPECT_CALL(module, TimeUntilNextProcess())
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.WillRepeatedly(Return(20));
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EXPECT_CALL(module, Process())
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.WillRepeatedly(DoAll(Increment(&callback_count),
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Return()));
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EXPECT_CALL(module, ProcessThreadAttached(&thread)).Times(1);
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thread.RegisterModule(&module, RTC_FROM_HERE);
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EXPECT_EQ(kEventTimeout, event->Wait(1000));
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EXPECT_CALL(module, ProcessThreadAttached(nullptr)).Times(1);
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thread.Stop();
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printf("Callback count: %i\n", callback_count);
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// Check that we got called back up to 50 times.
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// Some of the try bots run on slow virtual machines, so the lower bound
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// is much more relaxed to avoid flakiness.
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EXPECT_GE(callback_count, 25);
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EXPECT_LE(callback_count, 50);
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}
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// Tests that we can wake up the worker thread to give us a callback right
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// away when we know the thread is sleeping.
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TEST(ProcessThreadImpl, WakeUp) {
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ProcessThreadImpl thread("ProcessThread");
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thread.Start();
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std::unique_ptr<EventWrapper> started(EventWrapper::Create());
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std::unique_ptr<EventWrapper> called(EventWrapper::Create());
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MockModule module;
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int64_t start_time;
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int64_t called_time;
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// Ask for a callback after 1000ms.
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// TimeUntilNextProcess will be called twice.
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// The first time we use it to get the thread into a waiting state.
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// Then we wake the thread and there should not be another call made to
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// TimeUntilNextProcess before Process() is called.
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// The second time TimeUntilNextProcess is then called, is after Process
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// has been called and we don't expect any more calls.
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EXPECT_CALL(module, TimeUntilNextProcess())
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.WillOnce(DoAll(SetTimestamp(&start_time),
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SetEvent(started.get()),
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Return(1000)))
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.WillOnce(Return(1000));
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EXPECT_CALL(module, Process())
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.WillOnce(
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DoAll(SetTimestamp(&called_time), SetEvent(called.get()), Return()))
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.WillRepeatedly(Return());
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EXPECT_CALL(module, ProcessThreadAttached(&thread)).Times(1);
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thread.RegisterModule(&module, RTC_FROM_HERE);
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EXPECT_EQ(kEventSignaled, started->Wait(kEventWaitTimeout));
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thread.WakeUp(&module);
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EXPECT_EQ(kEventSignaled, called->Wait(kEventWaitTimeout));
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EXPECT_CALL(module, ProcessThreadAttached(nullptr)).Times(1);
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thread.Stop();
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EXPECT_GE(called_time, start_time);
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uint32_t diff = called_time - start_time;
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// We should have been called back much quicker than 1sec.
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EXPECT_LE(diff, 100u);
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}
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// Tests that we can post a task that gets run straight away on the worker
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// thread.
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TEST(ProcessThreadImpl, PostTask) {
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ProcessThreadImpl thread("ProcessThread");
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std::unique_ptr<EventWrapper> task_ran(EventWrapper::Create());
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std::unique_ptr<RaiseEventTask> task(new RaiseEventTask(task_ran.get()));
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thread.Start();
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thread.PostTask(std::move(task));
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EXPECT_EQ(kEventSignaled, task_ran->Wait(kEventWaitTimeout));
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thread.Stop();
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}
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} // namespace webrtc
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