Moving src/webrtc into src/.

In order to eliminate the WebRTC Subtree mirror in Chromium, 
WebRTC is moving the content of the src/webrtc directory up
to the src/ directory.

NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
TBR=tommi@webrtc.org

Bug: chromium:611808
Change-Id: Iac59c5b51b950f174119565bac87955a7994bc38
Reviewed-on: https://webrtc-review.googlesource.com/1560
Commit-Queue: Mirko Bonadei <mbonadei@webrtc.org>
Reviewed-by: Henrik Kjellander <kjellander@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#19845}
This commit is contained in:
Mirko Bonadei
2017-09-15 06:15:48 +02:00
committed by Commit Bot
parent 6674846b4a
commit bb547203bf
4576 changed files with 1092 additions and 1196 deletions

View File

@ -0,0 +1,42 @@
/*
* Copyright 2016 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
package org.webrtc;
interface CameraSession {
enum FailureType { ERROR, DISCONNECTED }
// Callbacks are fired on the camera thread.
public interface CreateSessionCallback {
void onDone(CameraSession session);
void onFailure(FailureType failureType, String error);
}
// Events are fired on the camera thread.
public interface Events {
void onCameraOpening();
void onCameraError(CameraSession session, String error);
void onCameraDisconnected(CameraSession session);
void onCameraClosed(CameraSession session);
void onFrameCaptured(CameraSession session, VideoFrame frame);
// The old way of passing frames. Will be removed eventually.
void onByteBufferFrameCaptured(
CameraSession session, byte[] data, int width, int height, int rotation, long timestamp);
void onTextureFrameCaptured(CameraSession session, int width, int height, int oesTextureId,
float[] transformMatrix, int rotation, long timestamp);
}
/**
* Stops the capture. Waits until no more calls to capture observer will be made.
* If waitCameraStop is true, also waits for the camera to stop.
*/
void stop();
}