Moving src/webrtc into src/.
In order to eliminate the WebRTC Subtree mirror in Chromium, WebRTC is moving the content of the src/webrtc directory up to the src/ directory. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true TBR=tommi@webrtc.org Bug: chromium:611808 Change-Id: Iac59c5b51b950f174119565bac87955a7994bc38 Reviewed-on: https://webrtc-review.googlesource.com/1560 Commit-Queue: Mirko Bonadei <mbonadei@webrtc.org> Reviewed-by: Henrik Kjellander <kjellander@webrtc.org> Cr-Commit-Position: refs/heads/master@{#19845}
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sdk/android/src/java/org/webrtc/TextureBufferImpl.java
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sdk/android/src/java/org/webrtc/TextureBufferImpl.java
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/*
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* Copyright 2017 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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package org.webrtc;
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import android.graphics.Matrix;
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import java.nio.ByteBuffer;
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/**
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* Android texture buffer backed by a SurfaceTextureHelper's texture. The buffer calls
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* |releaseCallback| when it is released.
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*/
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class TextureBufferImpl implements VideoFrame.TextureBuffer {
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private final int width;
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private final int height;
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private final Type type;
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private final int id;
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private final Matrix transformMatrix;
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private final SurfaceTextureHelper surfaceTextureHelper;
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private final Runnable releaseCallback;
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private final Object refCountLock = new Object();
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private int refCount;
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public TextureBufferImpl(int width, int height, Type type, int id, Matrix transformMatrix,
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SurfaceTextureHelper surfaceTextureHelper, Runnable releaseCallback) {
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this.width = width;
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this.height = height;
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this.type = type;
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this.id = id;
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this.transformMatrix = transformMatrix;
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this.surfaceTextureHelper = surfaceTextureHelper;
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this.releaseCallback = releaseCallback;
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this.refCount = 1; // Creator implicitly holds a reference.
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}
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@Override
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public VideoFrame.TextureBuffer.Type getType() {
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return type;
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}
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@Override
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public int getTextureId() {
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return id;
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}
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@Override
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public Matrix getTransformMatrix() {
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return transformMatrix;
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}
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@Override
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public int getWidth() {
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return width;
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}
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@Override
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public int getHeight() {
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return height;
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}
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@Override
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public VideoFrame.I420Buffer toI420() {
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if (type == Type.RGB) {
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throw new RuntimeException("toI420 for RGB frames not implemented yet");
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}
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// SurfaceTextureHelper requires a stride that is divisible by 8. Round width up.
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// See SurfaceTextureHelper for details on the size and format.
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int stride = ((width + 7) / 8) * 8;
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int uvHeight = (height + 1) / 2;
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// Due to the layout used by SurfaceTextureHelper, vPos + stride * uvHeight would overrun the
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// buffer. Add one row at the bottom to compensate for this. There will never be data in the
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// extra row, but now other code does not have to deal with v stride * v height exceeding the
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// buffer's capacity.
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int size = stride * (height + uvHeight + 1);
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ByteBuffer buffer = ByteBuffer.allocateDirect(size);
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surfaceTextureHelper.textureToYUV(buffer, width, height, stride, id,
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RendererCommon.convertMatrixFromAndroidGraphicsMatrix(transformMatrix));
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int yPos = 0;
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int uPos = yPos + stride * height;
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// Rows of U and V alternate in the buffer, so V data starts after the first row of U.
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int vPos = uPos + stride / 2;
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buffer.position(yPos);
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buffer.limit(yPos + stride * height);
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ByteBuffer dataY = buffer.slice();
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buffer.position(uPos);
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buffer.limit(uPos + stride * uvHeight);
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ByteBuffer dataU = buffer.slice();
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buffer.position(vPos);
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buffer.limit(vPos + stride * uvHeight);
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ByteBuffer dataV = buffer.slice();
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// SurfaceTextureHelper uses the same stride for Y, U, and V data.
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return new I420BufferImpl(width, height, dataY, stride, dataU, stride, dataV, stride, null);
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}
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@Override
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public void retain() {
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synchronized (refCountLock) {
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++refCount;
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}
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}
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@Override
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public void release() {
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synchronized (refCountLock) {
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if (--refCount == 0 && releaseCallback != null) {
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releaseCallback.run();
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}
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}
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}
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@Override
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public VideoFrame.Buffer cropAndScale(
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int cropX, int cropY, int cropWidth, int cropHeight, int scaleWidth, int scaleHeight) {
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retain();
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Matrix newMatrix = new Matrix(transformMatrix);
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newMatrix.postScale(cropWidth / (float) width, cropHeight / (float) height);
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newMatrix.postTranslate(cropX / (float) width, cropY / (float) height);
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return new TextureBufferImpl(
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scaleWidth, scaleHeight, type, id, newMatrix, surfaceTextureHelper, new Runnable() {
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@Override
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public void run() {
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release();
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}
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});
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}
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}
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