Revert "Reland "ObjC ADM: record/play implementation via RTCAudioDevice [3/3]""

This reverts commit 9a0a6a198e8e247884fe01d7e0aa6bd425721c14.

Reason for revert: Breaks upstream project

Original change's description:
> Reland "ObjC ADM: record/play implementation via RTCAudioDevice [3/3]"
>
> This is a reland of commit 2b9aaad58f56744f5c573c3b918fe072566598a5
>
> Original change's description:
> > ObjC ADM: record/play implementation via RTCAudioDevice [3/3]
> >
> > # Overview
> > This CL chain exposes new API from ObjC WebRTC SDK to inject custom
> > means to play and record audio. The goal of CLs is achieved by having
> > additional implementation of `webrtc::AudioDeviceModule`
> > called `ObjCAudioDeviceModule`. The feature
> > of `ObjCAudioDeviceModule` is that it does not directly use any
> > of OS-provided audio APIs like AudioUnit, AVAudioEngine, AudioQueue,
> > AVCaptureSession etc. Instead it delegates communication with specific
> > system audio API to user-injectable audio device instance which
> > implements `RTCAudioDevice` protocol.
> > `RTCAudioDevice` is new API added to ObC WebRTC SDK in the CL chain.
> >
> > # AudioDeviceBuffer
> > `ObjCAudioDeviceModule` does conform to heavy `AudioDeviceModule`
> > interface providing stubs for unrelated methods. It also implements
> > common low-level management of audio device buffer, which glues audio
> > PCM flow to/from WebRTC.
> > `ObjCAudioDeviceModule` owns single `webrtc::AudioDeviceBuffer` which
> > with the help of two `FineAudioBuffer` (one for recording and one for
> > playout) is exchanged audio PCMs with user-provided `RTCAudioDevice`
> > instance.
> > `webrtc::AudioDeviceBuffer` is configured to work with specific audio:
> > it has to know sample rate and channels count of audio being played and
> > recorded. These formats could be different between playout and
> > recording. `ObjCAudioDeviceModule` stores current audio  parameters
> > applied  to `webrtc::AudioDeviceBuffer` as fields of
> > type `webrtc::AudioParameters`. `RTCAudioDevice` has it's own variable
> > audio parameters like sample rate, channels  count and IO buffer
> > duration. The audio parameters of `RTCAudioDevice` must be kept in sync
> > with audio parameters applied to `webrtc::AudioDeviceBuffer`, otherwise
> > audio playout and recording will be corrupted: audio is sent only
> > partially over the wire and/or audio is played with artifacts.
> > `ObjCAudioDeviceModule` reads current `RTCAudioDevice` audio parameters
> > when playout or recording is initialized. Whenever `RTCAudioDevice`
> > audio parameters parameters are changed, there must be a notification to
> > `ObjCAudioDeviceModule` to allow it to reconfigure
> > it's `webrtc::AudioDeviceBuffer`. The notification is performed
> > via `RTCAudioDeviceDelegate` object, which is provided
> > by `ObjCAudioDeviceModule` during initialization of `RTCAudioDevice`.
> >
> > # Threading
> > `ObjCAudioDeviceModule` is stick to same thread between initialization
> > and termination. The only exception is two IO functions invoked by SDK
> > user code presumably from real-time audio IO thread.
> > Implementation of `RTCAudioDevice` may rely on the fact that all the
> > methods of `RTCAudioDevice` are called on the same thread between
> > initialization and termination. `ObjCAudioDeviceModule` is also expect
> > that the implementation of `RTCAudioDevice` will call methods related
> > to notification of audio parameters changes and audio interruption are
> > invoked on `ObjCAudioDeviceModule` thread. To facilitate this
> > requirement `RTCAudioDeviceDelegate` provides two functions to execute
> > sync and async block on `ObjCAudioDeviceModule` thread.
> > Async block could be useful when handling audio session notifications to
> > dispatch whole block re-configuring audio objects used
> > by `RTCAudioDevice` implementation.
> > Sync block could be used to make sure changes to audio parameters
> > of ADB owned by `ObjCAudioDeviceModule` are notified, before interrupted
> > playout/recording restarted.
> >
> > Bug: webrtc:14193
> > Change-Id: I5587ec6bbee3cf02bad70dd59b822feb0ada7f86
> > Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/269006
> > Reviewed-by: Henrik Andreasson <henrika@google.com>
> > Commit-Queue: Yury Yarashevich <yura.yaroshevich@gmail.com>
> > Reviewed-by: Peter Hanspers <peterhanspers@webrtc.org>
> > Reviewed-by: Henrik Andreassson <henrika@webrtc.org>
> > Reviewed-by: Tomas Gunnarsson <tommi@webrtc.org>
> > Cr-Commit-Position: refs/heads/main@{#37928}
>
> Bug: webrtc:14193
> Change-Id: Iaf950d24bb2394a20e50421d5122f72ce46ae840
> Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/273380
> Commit-Queue: Tomas Gunnarsson <tommi@webrtc.org>
> Reviewed-by: Tomas Gunnarsson <tommi@webrtc.org>
> Cr-Commit-Position: refs/heads/main@{#37946}

Bug: webrtc:14193
Change-Id: I5e18cc919ca4bb1cef7d5a11489451a0907f0d66
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/273486
Bot-Commit: rubber-stamper@appspot.gserviceaccount.com <rubber-stamper@appspot.gserviceaccount.com>
Owners-Override: Andrey Logvin <landrey@google.com>
Commit-Queue: Andrey Logvin <landrey@google.com>
Cr-Commit-Position: refs/heads/main@{#37950}
This commit is contained in:
Andrey Logvin
2022-08-30 11:57:02 +00:00
committed by WebRTC LUCI CQ
parent 2d7db71fda
commit bcc31826ab
5 changed files with 45 additions and 829 deletions

View File

@ -11,25 +11,17 @@
#ifndef SDK_OBJC_NATIVE_SRC_OBJC_AUDIO_DEVICE_H_
#define SDK_OBJC_NATIVE_SRC_OBJC_AUDIO_DEVICE_H_
#include <memory>
#import "components/audio/RTCAudioDevice.h"
#include "modules/audio_device/audio_device_buffer.h"
#include "modules/audio_device/include/audio_device.h"
#include "rtc_base/thread.h"
@class ObjCAudioDeviceDelegate;
namespace webrtc {
class FineAudioBuffer;
namespace objc_adm {
class ObjCAudioDeviceModule : public AudioDeviceModule {
public:
explicit ObjCAudioDeviceModule(id<RTC_OBJC_TYPE(RTCAudioDevice)> audio_device);
explicit ObjCAudioDeviceModule(
id<RTC_OBJC_TYPE(RTCAudioDevice)> audio_device);
~ObjCAudioDeviceModule() override;
// Retrieve the currently utilized audio layer
@ -134,140 +126,8 @@ class ObjCAudioDeviceModule : public AudioDeviceModule {
int GetRecordAudioParameters(AudioParameters* params) const override;
#endif // WEBRTC_IOS
public:
OSStatus OnDeliverRecordedData(AudioUnitRenderActionFlags* flags,
const AudioTimeStamp* time_stamp,
NSInteger bus_number,
UInt32 num_frames,
const AudioBufferList* io_data,
void* render_context,
RTC_OBJC_TYPE(RTCAudioDeviceRenderRecordedDataBlock) render_block);
OSStatus OnGetPlayoutData(AudioUnitRenderActionFlags* flags,
const AudioTimeStamp* time_stamp,
NSInteger bus_number,
UInt32 num_frames,
AudioBufferList* io_data);
// Notifies `ObjCAudioDeviceModule` that at least one of the audio input
// parameters or audio input latency of `RTCAudioDevice` has changed. It necessary to
// update `record_parameters_` with current audio parameter of `RTCAudioDevice`
// via `UpdateAudioParameters` and if parameters are actually change then
// ADB parameters are updated with `UpdateInputAudioDeviceBuffer`. Audio input latency
// stored in `cached_recording_delay_ms_` is also updated with current latency
// of `RTCAudioDevice`.
void HandleAudioInputParametersChange();
// Same as `HandleAudioInputParametersChange` but should be called when audio output
// parameters of `RTCAudioDevice` has changed.
void HandleAudioOutputParametersChange();
// Notifies `ObjCAudioDeviceModule` about audio input interruption happen due to
// any reason so `ObjCAudioDeviceModule` is can prepare to restart of audio IO.
void HandleAudioInputInterrupted();
// Same as `ObjCAudioDeviceModule` but should be called when audio output
// is interrupted.
void HandleAudioOutputInterrupted();
private:
// Update our audio parameters if they are different from current device audio parameters
// Returns true when our parameters are update, false - otherwise.
// `ObjCAudioDeviceModule` has audio device buffer (ADB) which has audio parameters
// of playout & recording. The ADB is configured to work with specific sample rate & channel
// count. `ObjCAudioDeviceModule` stores audio parameters which were used to configure ADB in the
// fields `playout_parameters_` and `recording_parameters_`.
// `RTCAudioDevice` protocol has its own audio parameters exposed as individual properties.
// `RTCAudioDevice` audio parameters might change when playout/recording is already in progress,
// for example, when device is switched. `RTCAudioDevice` audio parameters must be kept in sync
// with ADB audio parameters. This method is invoked when `RTCAudioDevice` reports that it's audio
// parameters (`device_params`) are changed and it detects if there any difference with our
// current audio parameters (`params`). Our parameters are updated in case of actual change and
// method returns true. In case of actual change there is follow-up call to either
// `UpdateOutputAudioDeviceBuffer` or `UpdateInputAudioDeviceBuffer` to apply updated
// `playout_parameters_` or `recording_parameters_` to ADB.
bool UpdateAudioParameters(AudioParameters& params, const AudioParameters& device_params);
// Update our cached audio latency with device latency. Device latency is reported by
// `RTCAudioDevice` object. Whenever latency is changed, `RTCAudioDevice` is obliged to notify ADM
// about the change via `HandleAudioInputParametersChange` or `HandleAudioOutputParametersChange`.
// Current device IO latency is cached in the atomic field and used from audio IO thread
// to be reported to audio device buffer. It is highly recommended by Apple not to call any
// ObjC methods from audio IO thread, that is why implementation relies on caching latency
// into a field and being notified when latency is changed, which is the case when device
// is switched.
void UpdateAudioDelay(std::atomic<int>& delay_ms, const NSTimeInterval device_latency);
// Uses current `playout_parameters_` to inform the audio device buffer (ADB)
// about our internal audio parameters.
void UpdateOutputAudioDeviceBuffer();
// Uses current `record_parameters_` to inform the audio device buffer (ADB)
// about our internal audio parameters.
void UpdateInputAudioDeviceBuffer();
private:
id<RTC_OBJC_TYPE(RTCAudioDevice)> audio_device_;
const std::unique_ptr<TaskQueueFactory> task_queue_factory_;
// AudioDeviceBuffer is a buffer to consume audio recorded by `RTCAudioDevice`
// and provide audio to be played via `RTCAudioDevice`.
// Audio PCMs could have different sample rate and channels count, but expected
// to be in 16-bit integer interleaved linear PCM format.
// The current parameters ADB configured to work with is stored in field
// `playout_parameters_` for playout and `record_parameters_` for recording.
// These parameters and ADB must kept in sync with `RTCAudioDevice` audio parameters.
std::unique_ptr<AudioDeviceBuffer> audio_device_buffer_;
// Set to 1 when recording is active and 0 otherwise.
std::atomic<bool> recording_ = false;
// Set to 1 when playout is active and 0 otherwise.
std::atomic<bool> playing_ = false;
// Stores cached value of `RTCAudioDevice outputLatency` to be used from
// audio IO thread. Latency is updated on audio output parameters change.
std::atomic<int> cached_playout_delay_ms_ = 0;
// Same as `cached_playout_delay_ms_` but for audio input
std::atomic<int> cached_recording_delay_ms_ = 0;
// Thread that is initialized audio device module.
rtc::Thread* thread_;
// Ensures that methods are called from the same thread as this object is
// initialized on.
SequenceChecker thread_checker_;
// I/O audio thread checker.
SequenceChecker io_playout_thread_checker_;
SequenceChecker io_record_thread_checker_;
bool is_initialized_ RTC_GUARDED_BY(thread_checker_) = false;
bool is_playout_initialized_ RTC_GUARDED_BY(thread_checker_) = false;
bool is_recording_initialized_ RTC_GUARDED_BY(thread_checker_) = false;
// Contains audio parameters (sample rate, #channels, buffer size etc.) for
// the playout and recording sides.
AudioParameters playout_parameters_;
AudioParameters record_parameters_;
// `FineAudioBuffer` takes an `AudioDeviceBuffer` which delivers audio data
// in chunks of 10ms. `RTCAudioDevice` might deliver recorded data in
// chunks which are not 10ms long. `FineAudioBuffer` implements adaptation
// from undetermined chunk size to 10ms chunks.
std::unique_ptr<FineAudioBuffer> record_fine_audio_buffer_;
// Same as `record_fine_audio_buffer_` but for audio output.
std::unique_ptr<FineAudioBuffer> playout_fine_audio_buffer_;
// Temporary storage for recorded data.
rtc::BufferT<int16_t> record_audio_buffer_;
// Delegate object provided to RTCAudioDevice during initialization
ObjCAudioDeviceDelegate* audio_device_delegate_;
};
} // namespace objc_adm