Use the factory instead of using the builtin code path in VideoCodecInitializer.
Bug: webrtc:9513 Change-Id: Ia299ae1044a3ff4c91e208200938cba540bdcea6 Reviewed-on: https://webrtc-review.googlesource.com/c/94782 Commit-Queue: Jiawei Ou <ouj@fb.com> Reviewed-by: Kári Helgason <kthelgason@webrtc.org> Reviewed-by: Sami Kalliomäki <sakal@webrtc.org> Reviewed-by: Sebastian Jansson <srte@webrtc.org> Reviewed-by: Anders Carlsson <andersc@webrtc.org> Reviewed-by: Seth Hampson <shampson@webrtc.org> Reviewed-by: Erik Språng <sprang@webrtc.org> Reviewed-by: Niels Moller <nisse@webrtc.org> Reviewed-by: Rasmus Brandt <brandtr@webrtc.org> Cr-Commit-Position: refs/heads/master@{#25456}
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@ -30,15 +30,9 @@ class VideoCodecInitializer {
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// type used. For instance, VP8 will create an allocator than can handle
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// simulcast and temporal layering.
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// GetBitrateAllocator is called implicitly from here, no need to call again.
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static bool SetupCodec(
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const VideoEncoderConfig& config,
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const std::vector<VideoStream>& streams,
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VideoCodec* codec,
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std::unique_ptr<VideoBitrateAllocator>* bitrate_allocator);
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// Create a bitrate allocator for the specified codec.
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static std::unique_ptr<VideoBitrateAllocator> CreateBitrateAllocator(
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const VideoCodec& codec);
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static bool SetupCodec(const VideoEncoderConfig& config,
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const std::vector<VideoStream>& streams,
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VideoCodec* codec);
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private:
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static VideoCodec VideoEncoderConfigToVideoCodec(
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