Delete deprecated AEC interfaces

They've been officially deprecated since September 4, 2018.
PSA: https://groups.google.com/forum/#!topic/discuss-webrtc/r_9n-PRUIX4

Bug: webrtc:9535
Change-Id: I294e22ae874b1edd81a0a0347755d82c5ebc61e0
Reviewed-on: https://webrtc-review.googlesource.com/c/103444
Reviewed-by: Gustaf Ullberg <gustaf@webrtc.org>
Commit-Queue: Sam Zackrisson <saza@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#24971}
This commit is contained in:
saza
2018-10-03 17:03:13 +02:00
committed by Commit Bot
parent 4b6c2ec5db
commit be490b2abe
17 changed files with 154 additions and 592 deletions

View File

@ -47,8 +47,6 @@ class AudioFrame;
class StreamConfig;
class ProcessingConfig;
class EchoCancellation;
class EchoControlMobile;
class EchoDetector;
class GainControl;
class HighPassFilter;
@ -83,9 +81,8 @@ struct ExtendedFilter {
};
// Enables the refined linear filter adaptation in the echo canceller.
// This configuration only applies to EchoCancellation and not
// EchoControlMobile. It can be set in the constructor
// or using AudioProcessing::SetExtraOptions().
// This configuration only applies to non-mobile echo cancellation.
// It can be set in the constructor or using AudioProcessing::SetExtraOptions().
struct RefinedAdaptiveFilter {
RefinedAdaptiveFilter() : enabled(false) {}
explicit RefinedAdaptiveFilter(bool enabled) : enabled(enabled) {}
@ -96,9 +93,9 @@ struct RefinedAdaptiveFilter {
// Enables delay-agnostic echo cancellation. This feature relies on internally
// estimated delays between the process and reverse streams, thus not relying
// on reported system delays. This configuration only applies to
// EchoCancellation and not EchoControlMobile. It can be set in the constructor
// or using AudioProcessing::SetExtraOptions().
// on reported system delays. This configuration only applies to non-mobile echo
// cancellation. It can be set in the constructor or using
// AudioProcessing::SetExtraOptions().
struct DelayAgnostic {
DelayAgnostic() : enabled(false) {}
explicit DelayAgnostic(bool enabled) : enabled(enabled) {}
@ -600,8 +597,6 @@ class AudioProcessing : public rtc::RefCountInterface {
// These provide access to the component interfaces and should never return
// NULL. The pointers will be valid for the lifetime of the APM instance.
// The memory for these objects is entirely managed internally.
virtual EchoCancellation* echo_cancellation() const = 0;
virtual EchoControlMobile* echo_control_mobile() const = 0;
virtual GainControl* gain_control() const = 0;
// TODO(peah): Deprecate this API call.
virtual HighPassFilter* high_pass_filter() const = 0;
@ -794,168 +789,6 @@ class ProcessingConfig {
StreamConfig streams[StreamName::kNumStreamNames];
};
// The acoustic echo cancellation (AEC) component provides better performance
// than AECM but also requires more processing power and is dependent on delay
// stability and reporting accuracy. As such it is well-suited and recommended
// for PC and IP phone applications.
//
// Not recommended to be enabled on the server-side.
class EchoCancellation {
public:
// EchoCancellation and EchoControlMobile may not be enabled simultaneously.
// Enabling one will disable the other.
virtual int Enable(bool enable) = 0;
virtual bool is_enabled() const = 0;
// Differences in clock speed on the primary and reverse streams can impact
// the AEC performance. On the client-side, this could be seen when different
// render and capture devices are used, particularly with webcams.
//
// This enables a compensation mechanism, and requires that
// set_stream_drift_samples() be called.
virtual int enable_drift_compensation(bool enable) = 0;
virtual bool is_drift_compensation_enabled() const = 0;
// Sets the difference between the number of samples rendered and captured by
// the audio devices since the last call to |ProcessStream()|. Must be called
// if drift compensation is enabled, prior to |ProcessStream()|.
virtual void set_stream_drift_samples(int drift) = 0;
virtual int stream_drift_samples() const = 0;
enum SuppressionLevel {
kLowSuppression,
kModerateSuppression,
kHighSuppression
};
// Sets the aggressiveness of the suppressor. A higher level trades off
// double-talk performance for increased echo suppression.
virtual int set_suppression_level(SuppressionLevel level) = 0;
virtual SuppressionLevel suppression_level() const = 0;
// Returns false if the current frame almost certainly contains no echo
// and true if it _might_ contain echo.
virtual bool stream_has_echo() const = 0;
// Enables the computation of various echo metrics. These are obtained
// through |GetMetrics()|.
virtual int enable_metrics(bool enable) = 0;
virtual bool are_metrics_enabled() const = 0;
// Each statistic is reported in dB.
// P_far: Far-end (render) signal power.
// P_echo: Near-end (capture) echo signal power.
// P_out: Signal power at the output of the AEC.
// P_a: Internal signal power at the point before the AEC's non-linear
// processor.
struct Metrics {
// RERL = ERL + ERLE
AudioProcessing::Statistic residual_echo_return_loss;
// ERL = 10log_10(P_far / P_echo)
AudioProcessing::Statistic echo_return_loss;
// ERLE = 10log_10(P_echo / P_out)
AudioProcessing::Statistic echo_return_loss_enhancement;
// (Pre non-linear processing suppression) A_NLP = 10log_10(P_echo / P_a)
AudioProcessing::Statistic a_nlp;
// Fraction of time that the AEC linear filter is divergent, in a 1-second
// non-overlapped aggregation window.
float divergent_filter_fraction;
};
// Deprecated. Use GetStatistics on the AudioProcessing interface instead.
// TODO(ajm): discuss the metrics update period.
virtual int GetMetrics(Metrics* metrics) = 0;
// Enables computation and logging of delay values. Statistics are obtained
// through |GetDelayMetrics()|.
virtual int enable_delay_logging(bool enable) = 0;
virtual bool is_delay_logging_enabled() const = 0;
// The delay metrics consists of the delay |median| and the delay standard
// deviation |std|. It also consists of the fraction of delay estimates
// |fraction_poor_delays| that can make the echo cancellation perform poorly.
// The values are aggregated until the first call to |GetDelayMetrics()| and
// afterwards aggregated and updated every second.
// Note that if there are several clients pulling metrics from
// |GetDelayMetrics()| during a session the first call from any of them will
// change to one second aggregation window for all.
// Deprecated. Use GetStatistics on the AudioProcessing interface instead.
virtual int GetDelayMetrics(int* median, int* std) = 0;
// Deprecated. Use GetStatistics on the AudioProcessing interface instead.
virtual int GetDelayMetrics(int* median,
int* std,
float* fraction_poor_delays) = 0;
// Returns a pointer to the low level AEC component. In case of multiple
// channels, the pointer to the first one is returned. A NULL pointer is
// returned when the AEC component is disabled or has not been initialized
// successfully.
virtual struct AecCore* aec_core() const = 0;
protected:
virtual ~EchoCancellation() {}
};
// The acoustic echo control for mobile (AECM) component is a low complexity
// robust option intended for use on mobile devices.
//
// Not recommended to be enabled on the server-side.
class EchoControlMobile {
public:
// EchoCancellation and EchoControlMobile may not be enabled simultaneously.
// Enabling one will disable the other.
virtual int Enable(bool enable) = 0;
virtual bool is_enabled() const = 0;
// Recommended settings for particular audio routes. In general, the louder
// the echo is expected to be, the higher this value should be set. The
// preferred setting may vary from device to device.
enum RoutingMode {
kQuietEarpieceOrHeadset,
kEarpiece,
kLoudEarpiece,
kSpeakerphone,
kLoudSpeakerphone
};
// Sets echo control appropriate for the audio routing |mode| on the device.
// It can and should be updated during a call if the audio routing changes.
virtual int set_routing_mode(RoutingMode mode) = 0;
virtual RoutingMode routing_mode() const = 0;
// Comfort noise replaces suppressed background noise to maintain a
// consistent signal level.
virtual int enable_comfort_noise(bool enable) = 0;
virtual bool is_comfort_noise_enabled() const = 0;
// A typical use case is to initialize the component with an echo path from a
// previous call. The echo path is retrieved using |GetEchoPath()|, typically
// at the end of a call. The data can then be stored for later use as an
// initializer before the next call, using |SetEchoPath()|.
//
// Controlling the echo path this way requires the data |size_bytes| to match
// the internal echo path size. This size can be acquired using
// |echo_path_size_bytes()|. |SetEchoPath()| causes an entire reset, worth
// noting if it is to be called during an ongoing call.
//
// It is possible that version incompatibilities may result in a stored echo
// path of the incorrect size. In this case, the stored path should be
// discarded.
virtual int SetEchoPath(const void* echo_path, size_t size_bytes) = 0;
virtual int GetEchoPath(void* echo_path, size_t size_bytes) const = 0;
// The returned path size is guaranteed not to change for the lifetime of
// the application.
static size_t echo_path_size_bytes();
protected:
virtual ~EchoControlMobile() {}
};
// TODO(peah): Remove this interface.
// A filtering component which removes DC offset and low-frequency noise.
// Recommended to be enabled on the client-side.