Reland "Move webrtc/{base => rtc_base}" (https://codereview.webrtc.org/2877023002)
Reland the base->rtc_base without adding stub headers (will be done in follow-up CL). This preserves git blame history of all files. BUG=webrtc:7634 NOTRY=True TBR=kwiberg@webrtc.org Change-Id: Iea3bb6f3f67b8374c96337b63e8f5aa3e6181012 Reviewed-on: https://chromium-review.googlesource.com/554611 Reviewed-by: Henrik Kjellander <kjellander@webrtc.org> Cr-Commit-Position: refs/heads/master@{#18821}
This commit is contained in:
613
webrtc/rtc_base/thread_unittest.cc
Normal file
613
webrtc/rtc_base/thread_unittest.cc
Normal file
@ -0,0 +1,613 @@
|
||||
/*
|
||||
* Copyright 2004 The WebRTC Project Authors. All rights reserved.
|
||||
*
|
||||
* Use of this source code is governed by a BSD-style license
|
||||
* that can be found in the LICENSE file in the root of the source
|
||||
* tree. An additional intellectual property rights grant can be found
|
||||
* in the file PATENTS. All contributing project authors may
|
||||
* be found in the AUTHORS file in the root of the source tree.
|
||||
*/
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include "webrtc/base/asyncinvoker.h"
|
||||
#include "webrtc/base/asyncudpsocket.h"
|
||||
#include "webrtc/base/event.h"
|
||||
#include "webrtc/base/gunit.h"
|
||||
#include "webrtc/base/physicalsocketserver.h"
|
||||
#include "webrtc/base/sigslot.h"
|
||||
#include "webrtc/base/socketaddress.h"
|
||||
#include "webrtc/base/thread.h"
|
||||
|
||||
#if defined(WEBRTC_WIN)
|
||||
#include <comdef.h> // NOLINT
|
||||
#endif
|
||||
|
||||
using namespace rtc;
|
||||
|
||||
// Generates a sequence of numbers (collaboratively).
|
||||
class TestGenerator {
|
||||
public:
|
||||
TestGenerator() : last(0), count(0) {}
|
||||
|
||||
int Next(int prev) {
|
||||
int result = prev + last;
|
||||
last = result;
|
||||
count += 1;
|
||||
return result;
|
||||
}
|
||||
|
||||
int last;
|
||||
int count;
|
||||
};
|
||||
|
||||
struct TestMessage : public MessageData {
|
||||
explicit TestMessage(int v) : value(v) {}
|
||||
virtual ~TestMessage() {}
|
||||
|
||||
int value;
|
||||
};
|
||||
|
||||
// Receives on a socket and sends by posting messages.
|
||||
class SocketClient : public TestGenerator, public sigslot::has_slots<> {
|
||||
public:
|
||||
SocketClient(AsyncSocket* socket, const SocketAddress& addr,
|
||||
Thread* post_thread, MessageHandler* phandler)
|
||||
: socket_(AsyncUDPSocket::Create(socket, addr)),
|
||||
post_thread_(post_thread),
|
||||
post_handler_(phandler) {
|
||||
socket_->SignalReadPacket.connect(this, &SocketClient::OnPacket);
|
||||
}
|
||||
|
||||
~SocketClient() {
|
||||
delete socket_;
|
||||
}
|
||||
|
||||
SocketAddress address() const { return socket_->GetLocalAddress(); }
|
||||
|
||||
void OnPacket(AsyncPacketSocket* socket, const char* buf, size_t size,
|
||||
const SocketAddress& remote_addr,
|
||||
const PacketTime& packet_time) {
|
||||
EXPECT_EQ(size, sizeof(uint32_t));
|
||||
uint32_t prev = reinterpret_cast<const uint32_t*>(buf)[0];
|
||||
uint32_t result = Next(prev);
|
||||
|
||||
post_thread_->PostDelayed(RTC_FROM_HERE, 200, post_handler_, 0,
|
||||
new TestMessage(result));
|
||||
}
|
||||
|
||||
private:
|
||||
AsyncUDPSocket* socket_;
|
||||
Thread* post_thread_;
|
||||
MessageHandler* post_handler_;
|
||||
};
|
||||
|
||||
// Receives messages and sends on a socket.
|
||||
class MessageClient : public MessageHandler, public TestGenerator {
|
||||
public:
|
||||
MessageClient(Thread* pth, Socket* socket)
|
||||
: socket_(socket) {
|
||||
}
|
||||
|
||||
virtual ~MessageClient() {
|
||||
delete socket_;
|
||||
}
|
||||
|
||||
virtual void OnMessage(Message *pmsg) {
|
||||
TestMessage* msg = static_cast<TestMessage*>(pmsg->pdata);
|
||||
int result = Next(msg->value);
|
||||
EXPECT_GE(socket_->Send(&result, sizeof(result)), 0);
|
||||
delete msg;
|
||||
}
|
||||
|
||||
private:
|
||||
Socket* socket_;
|
||||
};
|
||||
|
||||
class CustomThread : public rtc::Thread {
|
||||
public:
|
||||
CustomThread() {}
|
||||
virtual ~CustomThread() { Stop(); }
|
||||
bool Start() { return false; }
|
||||
|
||||
bool WrapCurrent() {
|
||||
return Thread::WrapCurrent();
|
||||
}
|
||||
void UnwrapCurrent() {
|
||||
Thread::UnwrapCurrent();
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
// A thread that does nothing when it runs and signals an event
|
||||
// when it is destroyed.
|
||||
class SignalWhenDestroyedThread : public Thread {
|
||||
public:
|
||||
SignalWhenDestroyedThread(Event* event)
|
||||
: event_(event) {
|
||||
}
|
||||
|
||||
virtual ~SignalWhenDestroyedThread() {
|
||||
Stop();
|
||||
event_->Set();
|
||||
}
|
||||
|
||||
virtual void Run() {
|
||||
// Do nothing.
|
||||
}
|
||||
|
||||
private:
|
||||
Event* event_;
|
||||
};
|
||||
|
||||
// A bool wrapped in a mutex, to avoid data races. Using a volatile
|
||||
// bool should be sufficient for correct code ("eventual consistency"
|
||||
// between caches is sufficient), but we can't tell the compiler about
|
||||
// that, and then tsan complains about a data race.
|
||||
|
||||
// See also discussion at
|
||||
// http://stackoverflow.com/questions/7223164/is-mutex-needed-to-synchronize-a-simple-flag-between-pthreads
|
||||
|
||||
// Using std::atomic<bool> or std::atomic_flag in C++11 is probably
|
||||
// the right thing to do, but those features are not yet allowed. Or
|
||||
// rtc::AtomicInt, if/when that is added. Since the use isn't
|
||||
// performance critical, use a plain critical section for the time
|
||||
// being.
|
||||
|
||||
class AtomicBool {
|
||||
public:
|
||||
explicit AtomicBool(bool value = false) : flag_(value) {}
|
||||
AtomicBool& operator=(bool value) {
|
||||
CritScope scoped_lock(&cs_);
|
||||
flag_ = value;
|
||||
return *this;
|
||||
}
|
||||
bool get() const {
|
||||
CritScope scoped_lock(&cs_);
|
||||
return flag_;
|
||||
}
|
||||
|
||||
private:
|
||||
CriticalSection cs_;
|
||||
bool flag_;
|
||||
};
|
||||
|
||||
// Function objects to test Thread::Invoke.
|
||||
struct FunctorA {
|
||||
int operator()() { return 42; }
|
||||
};
|
||||
class FunctorB {
|
||||
public:
|
||||
explicit FunctorB(AtomicBool* flag) : flag_(flag) {}
|
||||
void operator()() { if (flag_) *flag_ = true; }
|
||||
private:
|
||||
AtomicBool* flag_;
|
||||
};
|
||||
struct FunctorC {
|
||||
int operator()() {
|
||||
Thread::Current()->ProcessMessages(50);
|
||||
return 24;
|
||||
}
|
||||
};
|
||||
|
||||
// See: https://code.google.com/p/webrtc/issues/detail?id=2409
|
||||
TEST(ThreadTest, DISABLED_Main) {
|
||||
const SocketAddress addr("127.0.0.1", 0);
|
||||
|
||||
// Create the messaging client on its own thread.
|
||||
Thread th1;
|
||||
Socket* socket = th1.socketserver()->CreateAsyncSocket(addr.family(),
|
||||
SOCK_DGRAM);
|
||||
MessageClient msg_client(&th1, socket);
|
||||
|
||||
// Create the socket client on its own thread.
|
||||
Thread th2;
|
||||
AsyncSocket* asocket =
|
||||
th2.socketserver()->CreateAsyncSocket(addr.family(), SOCK_DGRAM);
|
||||
SocketClient sock_client(asocket, addr, &th1, &msg_client);
|
||||
|
||||
socket->Connect(sock_client.address());
|
||||
|
||||
th1.Start();
|
||||
th2.Start();
|
||||
|
||||
// Get the messages started.
|
||||
th1.PostDelayed(RTC_FROM_HERE, 100, &msg_client, 0, new TestMessage(1));
|
||||
|
||||
// Give the clients a little while to run.
|
||||
// Messages will be processed at 100, 300, 500, 700, 900.
|
||||
Thread* th_main = Thread::Current();
|
||||
th_main->ProcessMessages(1000);
|
||||
|
||||
// Stop the sending client. Give the receiver a bit longer to run, in case
|
||||
// it is running on a machine that is under load (e.g. the build machine).
|
||||
th1.Stop();
|
||||
th_main->ProcessMessages(200);
|
||||
th2.Stop();
|
||||
|
||||
// Make sure the results were correct
|
||||
EXPECT_EQ(5, msg_client.count);
|
||||
EXPECT_EQ(34, msg_client.last);
|
||||
EXPECT_EQ(5, sock_client.count);
|
||||
EXPECT_EQ(55, sock_client.last);
|
||||
}
|
||||
|
||||
// Test that setting thread names doesn't cause a malfunction.
|
||||
// There's no easy way to verify the name was set properly at this time.
|
||||
TEST(ThreadTest, Names) {
|
||||
// Default name
|
||||
Thread *thread;
|
||||
thread = new Thread();
|
||||
EXPECT_TRUE(thread->Start());
|
||||
thread->Stop();
|
||||
delete thread;
|
||||
thread = new Thread();
|
||||
// Name with no object parameter
|
||||
EXPECT_TRUE(thread->SetName("No object", nullptr));
|
||||
EXPECT_TRUE(thread->Start());
|
||||
thread->Stop();
|
||||
delete thread;
|
||||
// Really long name
|
||||
thread = new Thread();
|
||||
EXPECT_TRUE(thread->SetName("Abcdefghijklmnopqrstuvwxyz1234567890", this));
|
||||
EXPECT_TRUE(thread->Start());
|
||||
thread->Stop();
|
||||
delete thread;
|
||||
}
|
||||
|
||||
TEST(ThreadTest, Wrap) {
|
||||
Thread* current_thread = Thread::Current();
|
||||
current_thread->UnwrapCurrent();
|
||||
CustomThread* cthread = new CustomThread();
|
||||
EXPECT_TRUE(cthread->WrapCurrent());
|
||||
EXPECT_TRUE(cthread->RunningForTest());
|
||||
EXPECT_FALSE(cthread->IsOwned());
|
||||
cthread->UnwrapCurrent();
|
||||
EXPECT_FALSE(cthread->RunningForTest());
|
||||
delete cthread;
|
||||
current_thread->WrapCurrent();
|
||||
}
|
||||
|
||||
TEST(ThreadTest, Invoke) {
|
||||
// Create and start the thread.
|
||||
Thread thread;
|
||||
thread.Start();
|
||||
// Try calling functors.
|
||||
EXPECT_EQ(42, thread.Invoke<int>(RTC_FROM_HERE, FunctorA()));
|
||||
AtomicBool called;
|
||||
FunctorB f2(&called);
|
||||
thread.Invoke<void>(RTC_FROM_HERE, f2);
|
||||
EXPECT_TRUE(called.get());
|
||||
// Try calling bare functions.
|
||||
struct LocalFuncs {
|
||||
static int Func1() { return 999; }
|
||||
static void Func2() {}
|
||||
};
|
||||
EXPECT_EQ(999, thread.Invoke<int>(RTC_FROM_HERE, &LocalFuncs::Func1));
|
||||
thread.Invoke<void>(RTC_FROM_HERE, &LocalFuncs::Func2);
|
||||
}
|
||||
|
||||
// Verifies that two threads calling Invoke on each other at the same time does
|
||||
// not deadlock.
|
||||
TEST(ThreadTest, TwoThreadsInvokeNoDeadlock) {
|
||||
AutoThread thread;
|
||||
Thread* current_thread = Thread::Current();
|
||||
ASSERT_TRUE(current_thread != nullptr);
|
||||
|
||||
Thread other_thread;
|
||||
other_thread.Start();
|
||||
|
||||
struct LocalFuncs {
|
||||
static void Set(bool* out) { *out = true; }
|
||||
static void InvokeSet(Thread* thread, bool* out) {
|
||||
thread->Invoke<void>(RTC_FROM_HERE, Bind(&Set, out));
|
||||
}
|
||||
};
|
||||
|
||||
bool called = false;
|
||||
other_thread.Invoke<void>(
|
||||
RTC_FROM_HERE, Bind(&LocalFuncs::InvokeSet, current_thread, &called));
|
||||
|
||||
EXPECT_TRUE(called);
|
||||
}
|
||||
|
||||
// Verifies that if thread A invokes a call on thread B and thread C is trying
|
||||
// to invoke A at the same time, thread A does not handle C's invoke while
|
||||
// invoking B.
|
||||
TEST(ThreadTest, ThreeThreadsInvoke) {
|
||||
AutoThread thread;
|
||||
Thread* thread_a = Thread::Current();
|
||||
Thread thread_b, thread_c;
|
||||
thread_b.Start();
|
||||
thread_c.Start();
|
||||
|
||||
class LockedBool {
|
||||
public:
|
||||
explicit LockedBool(bool value) : value_(value) {}
|
||||
|
||||
void Set(bool value) {
|
||||
CritScope lock(&crit_);
|
||||
value_ = value;
|
||||
}
|
||||
|
||||
bool Get() {
|
||||
CritScope lock(&crit_);
|
||||
return value_;
|
||||
}
|
||||
|
||||
private:
|
||||
CriticalSection crit_;
|
||||
bool value_ GUARDED_BY(crit_);
|
||||
};
|
||||
|
||||
struct LocalFuncs {
|
||||
static void Set(LockedBool* out) { out->Set(true); }
|
||||
static void InvokeSet(Thread* thread, LockedBool* out) {
|
||||
thread->Invoke<void>(RTC_FROM_HERE, Bind(&Set, out));
|
||||
}
|
||||
|
||||
// Set |out| true and call InvokeSet on |thread|.
|
||||
static void SetAndInvokeSet(LockedBool* out,
|
||||
Thread* thread,
|
||||
LockedBool* out_inner) {
|
||||
out->Set(true);
|
||||
InvokeSet(thread, out_inner);
|
||||
}
|
||||
|
||||
// Asynchronously invoke SetAndInvokeSet on |thread1| and wait until
|
||||
// |thread1| starts the call.
|
||||
static void AsyncInvokeSetAndWait(AsyncInvoker* invoker,
|
||||
Thread* thread1,
|
||||
Thread* thread2,
|
||||
LockedBool* out) {
|
||||
CriticalSection crit;
|
||||
LockedBool async_invoked(false);
|
||||
|
||||
invoker->AsyncInvoke<void>(
|
||||
RTC_FROM_HERE, thread1,
|
||||
Bind(&SetAndInvokeSet, &async_invoked, thread2, out));
|
||||
|
||||
EXPECT_TRUE_WAIT(async_invoked.Get(), 2000);
|
||||
}
|
||||
};
|
||||
|
||||
AsyncInvoker invoker;
|
||||
LockedBool thread_a_called(false);
|
||||
|
||||
// Start the sequence A --(invoke)--> B --(async invoke)--> C --(invoke)--> A.
|
||||
// Thread B returns when C receives the call and C should be blocked until A
|
||||
// starts to process messages.
|
||||
thread_b.Invoke<void>(RTC_FROM_HERE,
|
||||
Bind(&LocalFuncs::AsyncInvokeSetAndWait, &invoker,
|
||||
&thread_c, thread_a, &thread_a_called));
|
||||
EXPECT_FALSE(thread_a_called.Get());
|
||||
|
||||
EXPECT_TRUE_WAIT(thread_a_called.Get(), 2000);
|
||||
}
|
||||
|
||||
// Set the name on a thread when the underlying QueueDestroyed signal is
|
||||
// triggered. This causes an error if the object is already partially
|
||||
// destroyed.
|
||||
class SetNameOnSignalQueueDestroyedTester : public sigslot::has_slots<> {
|
||||
public:
|
||||
SetNameOnSignalQueueDestroyedTester(Thread* thread) : thread_(thread) {
|
||||
thread->SignalQueueDestroyed.connect(
|
||||
this, &SetNameOnSignalQueueDestroyedTester::OnQueueDestroyed);
|
||||
}
|
||||
|
||||
void OnQueueDestroyed() {
|
||||
// Makes sure that if we access the Thread while it's being destroyed, that
|
||||
// it doesn't cause a problem because the vtable has been modified.
|
||||
thread_->SetName("foo", nullptr);
|
||||
}
|
||||
|
||||
private:
|
||||
Thread* thread_;
|
||||
};
|
||||
|
||||
TEST(ThreadTest, SetNameOnSignalQueueDestroyed) {
|
||||
Thread* thread1 = new Thread();
|
||||
SetNameOnSignalQueueDestroyedTester tester1(thread1);
|
||||
delete thread1;
|
||||
|
||||
Thread* thread2 = new AutoThread();
|
||||
SetNameOnSignalQueueDestroyedTester tester2(thread2);
|
||||
delete thread2;
|
||||
}
|
||||
|
||||
class AsyncInvokeTest : public testing::Test {
|
||||
public:
|
||||
void IntCallback(int value) {
|
||||
EXPECT_EQ(expected_thread_, Thread::Current());
|
||||
int_value_ = value;
|
||||
}
|
||||
void SetExpectedThreadForIntCallback(Thread* thread) {
|
||||
expected_thread_ = thread;
|
||||
}
|
||||
|
||||
protected:
|
||||
enum { kWaitTimeout = 1000 };
|
||||
AsyncInvokeTest()
|
||||
: int_value_(0),
|
||||
expected_thread_(nullptr) {}
|
||||
|
||||
int int_value_;
|
||||
Thread* expected_thread_;
|
||||
};
|
||||
|
||||
TEST_F(AsyncInvokeTest, FireAndForget) {
|
||||
AsyncInvoker invoker;
|
||||
// Create and start the thread.
|
||||
Thread thread;
|
||||
thread.Start();
|
||||
// Try calling functor.
|
||||
AtomicBool called;
|
||||
invoker.AsyncInvoke<void>(RTC_FROM_HERE, &thread, FunctorB(&called));
|
||||
EXPECT_TRUE_WAIT(called.get(), kWaitTimeout);
|
||||
}
|
||||
|
||||
TEST_F(AsyncInvokeTest, KillInvokerDuringExecute) {
|
||||
// Use these events to get in a state where the functor is in the middle of
|
||||
// executing, and then to wait for it to finish, ensuring the "EXPECT_FALSE"
|
||||
// is run.
|
||||
Event functor_started(false, false);
|
||||
Event functor_continue(false, false);
|
||||
Event functor_finished(false, false);
|
||||
|
||||
Thread thread;
|
||||
thread.Start();
|
||||
volatile bool invoker_destroyed = false;
|
||||
{
|
||||
AsyncInvoker invoker;
|
||||
invoker.AsyncInvoke<void>(RTC_FROM_HERE, &thread,
|
||||
[&functor_started, &functor_continue,
|
||||
&functor_finished, &invoker_destroyed] {
|
||||
functor_started.Set();
|
||||
functor_continue.Wait(Event::kForever);
|
||||
rtc::Thread::Current()->SleepMs(kWaitTimeout);
|
||||
EXPECT_FALSE(invoker_destroyed);
|
||||
functor_finished.Set();
|
||||
});
|
||||
functor_started.Wait(Event::kForever);
|
||||
|
||||
// Allow the functor to continue and immediately destroy the invoker.
|
||||
functor_continue.Set();
|
||||
}
|
||||
|
||||
// If the destructor DIDN'T wait for the functor to finish executing, it will
|
||||
// hit the EXPECT_FALSE(invoker_destroyed) after it finishes sleeping for a
|
||||
// second.
|
||||
invoker_destroyed = true;
|
||||
functor_finished.Wait(Event::kForever);
|
||||
}
|
||||
|
||||
TEST_F(AsyncInvokeTest, Flush) {
|
||||
AsyncInvoker invoker;
|
||||
AtomicBool flag1;
|
||||
AtomicBool flag2;
|
||||
// Queue two async calls to the current thread.
|
||||
invoker.AsyncInvoke<void>(RTC_FROM_HERE, Thread::Current(), FunctorB(&flag1));
|
||||
invoker.AsyncInvoke<void>(RTC_FROM_HERE, Thread::Current(), FunctorB(&flag2));
|
||||
// Because we haven't pumped messages, these should not have run yet.
|
||||
EXPECT_FALSE(flag1.get());
|
||||
EXPECT_FALSE(flag2.get());
|
||||
// Force them to run now.
|
||||
invoker.Flush(Thread::Current());
|
||||
EXPECT_TRUE(flag1.get());
|
||||
EXPECT_TRUE(flag2.get());
|
||||
}
|
||||
|
||||
TEST_F(AsyncInvokeTest, FlushWithIds) {
|
||||
AsyncInvoker invoker;
|
||||
AtomicBool flag1;
|
||||
AtomicBool flag2;
|
||||
// Queue two async calls to the current thread, one with a message id.
|
||||
invoker.AsyncInvoke<void>(RTC_FROM_HERE, Thread::Current(), FunctorB(&flag1),
|
||||
5);
|
||||
invoker.AsyncInvoke<void>(RTC_FROM_HERE, Thread::Current(), FunctorB(&flag2));
|
||||
// Because we haven't pumped messages, these should not have run yet.
|
||||
EXPECT_FALSE(flag1.get());
|
||||
EXPECT_FALSE(flag2.get());
|
||||
// Execute pending calls with id == 5.
|
||||
invoker.Flush(Thread::Current(), 5);
|
||||
EXPECT_TRUE(flag1.get());
|
||||
EXPECT_FALSE(flag2.get());
|
||||
flag1 = false;
|
||||
// Execute all pending calls. The id == 5 call should not execute again.
|
||||
invoker.Flush(Thread::Current());
|
||||
EXPECT_FALSE(flag1.get());
|
||||
EXPECT_TRUE(flag2.get());
|
||||
}
|
||||
|
||||
class GuardedAsyncInvokeTest : public testing::Test {
|
||||
public:
|
||||
void IntCallback(int value) {
|
||||
EXPECT_EQ(expected_thread_, Thread::Current());
|
||||
int_value_ = value;
|
||||
}
|
||||
void SetExpectedThreadForIntCallback(Thread* thread) {
|
||||
expected_thread_ = thread;
|
||||
}
|
||||
|
||||
protected:
|
||||
const static int kWaitTimeout = 1000;
|
||||
GuardedAsyncInvokeTest()
|
||||
: int_value_(0),
|
||||
expected_thread_(nullptr) {}
|
||||
|
||||
int int_value_;
|
||||
Thread* expected_thread_;
|
||||
};
|
||||
|
||||
// Functor for creating an invoker.
|
||||
struct CreateInvoker {
|
||||
CreateInvoker(std::unique_ptr<GuardedAsyncInvoker>* invoker)
|
||||
: invoker_(invoker) {}
|
||||
void operator()() { invoker_->reset(new GuardedAsyncInvoker()); }
|
||||
std::unique_ptr<GuardedAsyncInvoker>* invoker_;
|
||||
};
|
||||
|
||||
// Test that we can call AsyncInvoke<void>() after the thread died.
|
||||
TEST_F(GuardedAsyncInvokeTest, KillThreadFireAndForget) {
|
||||
// Create and start the thread.
|
||||
std::unique_ptr<Thread> thread(new Thread());
|
||||
thread->Start();
|
||||
std::unique_ptr<GuardedAsyncInvoker> invoker;
|
||||
// Create the invoker on |thread|.
|
||||
thread->Invoke<void>(RTC_FROM_HERE, CreateInvoker(&invoker));
|
||||
// Kill |thread|.
|
||||
thread = nullptr;
|
||||
// Try calling functor.
|
||||
AtomicBool called;
|
||||
EXPECT_FALSE(invoker->AsyncInvoke<void>(RTC_FROM_HERE, FunctorB(&called)));
|
||||
// With thread gone, nothing should happen.
|
||||
WAIT(called.get(), kWaitTimeout);
|
||||
EXPECT_FALSE(called.get());
|
||||
}
|
||||
|
||||
// The remaining tests check that GuardedAsyncInvoker behaves as AsyncInvoker
|
||||
// when Thread is still alive.
|
||||
TEST_F(GuardedAsyncInvokeTest, FireAndForget) {
|
||||
GuardedAsyncInvoker invoker;
|
||||
// Try calling functor.
|
||||
AtomicBool called;
|
||||
EXPECT_TRUE(invoker.AsyncInvoke<void>(RTC_FROM_HERE, FunctorB(&called)));
|
||||
EXPECT_TRUE_WAIT(called.get(), kWaitTimeout);
|
||||
}
|
||||
|
||||
TEST_F(GuardedAsyncInvokeTest, Flush) {
|
||||
GuardedAsyncInvoker invoker;
|
||||
AtomicBool flag1;
|
||||
AtomicBool flag2;
|
||||
// Queue two async calls to the current thread.
|
||||
EXPECT_TRUE(invoker.AsyncInvoke<void>(RTC_FROM_HERE, FunctorB(&flag1)));
|
||||
EXPECT_TRUE(invoker.AsyncInvoke<void>(RTC_FROM_HERE, FunctorB(&flag2)));
|
||||
// Because we haven't pumped messages, these should not have run yet.
|
||||
EXPECT_FALSE(flag1.get());
|
||||
EXPECT_FALSE(flag2.get());
|
||||
// Force them to run now.
|
||||
EXPECT_TRUE(invoker.Flush());
|
||||
EXPECT_TRUE(flag1.get());
|
||||
EXPECT_TRUE(flag2.get());
|
||||
}
|
||||
|
||||
TEST_F(GuardedAsyncInvokeTest, FlushWithIds) {
|
||||
GuardedAsyncInvoker invoker;
|
||||
AtomicBool flag1;
|
||||
AtomicBool flag2;
|
||||
// Queue two async calls to the current thread, one with a message id.
|
||||
EXPECT_TRUE(invoker.AsyncInvoke<void>(RTC_FROM_HERE, FunctorB(&flag1), 5));
|
||||
EXPECT_TRUE(invoker.AsyncInvoke<void>(RTC_FROM_HERE, FunctorB(&flag2)));
|
||||
// Because we haven't pumped messages, these should not have run yet.
|
||||
EXPECT_FALSE(flag1.get());
|
||||
EXPECT_FALSE(flag2.get());
|
||||
// Execute pending calls with id == 5.
|
||||
EXPECT_TRUE(invoker.Flush(5));
|
||||
EXPECT_TRUE(flag1.get());
|
||||
EXPECT_FALSE(flag2.get());
|
||||
flag1 = false;
|
||||
// Execute all pending calls. The id == 5 call should not execute again.
|
||||
EXPECT_TRUE(invoker.Flush());
|
||||
EXPECT_FALSE(flag1.get());
|
||||
EXPECT_TRUE(flag2.get());
|
||||
}
|
||||
Reference in New Issue
Block a user