Android: Add new renderer SurfaceViewRenderer
BUG=webrtc:4742,webrtc:4910 R=glaznev@webrtc.org Review URL: https://codereview.webrtc.org/1308223002 . Cr-Commit-Position: refs/heads/master@{#9922}
This commit is contained in:
481
talk/app/webrtc/java/android/org/webrtc/SurfaceViewRenderer.java
Normal file
481
talk/app/webrtc/java/android/org/webrtc/SurfaceViewRenderer.java
Normal file
@ -0,0 +1,481 @@
|
||||
/*
|
||||
* libjingle
|
||||
* Copyright 2015 Google Inc.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice,
|
||||
* this list of conditions and the following disclaimer.
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
* 3. The name of the author may not be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
||||
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
|
||||
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
||||
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
||||
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
|
||||
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
package org.webrtc;
|
||||
|
||||
import java.nio.ByteBuffer;
|
||||
|
||||
import android.content.Context;
|
||||
import android.graphics.Point;
|
||||
import android.graphics.SurfaceTexture;
|
||||
import android.opengl.EGLContext;
|
||||
import android.opengl.GLES20;
|
||||
import android.opengl.Matrix;
|
||||
import android.os.Handler;
|
||||
import android.os.HandlerThread;
|
||||
import android.util.AttributeSet;
|
||||
import android.util.Log;
|
||||
import android.view.SurfaceHolder;
|
||||
import android.view.SurfaceView;
|
||||
|
||||
/**
|
||||
* Implements org.webrtc.VideoRenderer.Callbacks by displaying the video stream on a SurfaceView.
|
||||
* renderFrame() is asynchronous to avoid blocking the calling thread.
|
||||
* This class is thread safe and handles access from potentially four different threads:
|
||||
* Interaction from the main app in init, release, setMirror, and setScalingtype.
|
||||
* Interaction from C++ webrtc::VideoRendererInterface in renderFrame and canApplyRotation.
|
||||
* Interaction from the Activity lifecycle in surfaceCreated, surfaceChanged, and surfaceDestroyed.
|
||||
* Interaction with the layout framework in onMeasure and onSizeChanged.
|
||||
*/
|
||||
public class SurfaceViewRenderer extends SurfaceView
|
||||
implements SurfaceHolder.Callback, VideoRenderer.Callbacks {
|
||||
private static final String TAG = "SurfaceViewRenderer";
|
||||
|
||||
// These variables are synchronized on |threadLock|.
|
||||
private final Object threadLock = new Object();
|
||||
// Dedicated render thread.
|
||||
private HandlerThread renderThread;
|
||||
// Handler for inter-thread communication.
|
||||
private Handler renderThreadHandler;
|
||||
|
||||
// EGL and GL resources for drawing YUV/OES textures. After initilization, these are only accessed
|
||||
// from the render thread.
|
||||
private EglBase eglBase;
|
||||
private GlRectDrawer drawer;
|
||||
// Texture ids for YUV frames. Allocated on first arrival of a YUV frame.
|
||||
private int[] yuvTextures = null;
|
||||
|
||||
// Pending frame to render. Serves as a queue with size 1. Synchronized on |frameLock|.
|
||||
private final Object frameLock = new Object();
|
||||
private VideoRenderer.I420Frame pendingFrame;
|
||||
|
||||
// These variables are synchronized on |layoutLock|.
|
||||
private final Object layoutLock = new Object();
|
||||
// These three different dimension values are used to keep track of the state in these functions:
|
||||
// requestLayout() -> onMeasure() -> onLayout() -> surfaceChanged().
|
||||
// requestLayout() is triggered internally by frame size changes, but can also be triggered
|
||||
// externally by layout update requests.
|
||||
// Most recent measurement specification from onMeasure().
|
||||
private int widthSpec;
|
||||
private int heightSpec;
|
||||
// Current size on screen in pixels. Updated in onLayout(), and should be consistent with
|
||||
// |widthSpec|/|heightSpec| after that.
|
||||
private int layoutWidth;
|
||||
private int layoutHeight;
|
||||
// Current surface size of the underlying Surface. Updated in surfaceChanged(), and should be
|
||||
// consistent with |layoutWidth|/|layoutHeight| after that.
|
||||
// TODO(magjed): Enable hardware scaler with SurfaceHolder.setFixedSize(). This will decouple
|
||||
// layout and surface size.
|
||||
private int surfaceWidth;
|
||||
private int surfaceHeight;
|
||||
// Last rendered frame dimensions, or 0 if no frame has been rendered yet.
|
||||
private int frameWidth;
|
||||
private int frameHeight;
|
||||
private int frameRotation;
|
||||
// |scalingType| determines how the video will fill the allowed layout area in onMeasure().
|
||||
private RendererCommon.ScalingType scalingType = RendererCommon.ScalingType.SCALE_ASPECT_BALANCED;
|
||||
// If true, mirrors the video stream horizontally.
|
||||
private boolean mirror;
|
||||
// Callback for reporting renderer events.
|
||||
private RendererCommon.RendererEvents rendererEvents;
|
||||
|
||||
// These variables are synchronized on |statisticsLock|.
|
||||
private final Object statisticsLock = new Object();
|
||||
// Total number of video frames received in renderFrame() call.
|
||||
private int framesReceived;
|
||||
// Number of video frames dropped by renderFrame() because previous frame has not been rendered
|
||||
// yet.
|
||||
private int framesDropped;
|
||||
// Number of rendered video frames.
|
||||
private int framesRendered;
|
||||
// Time in ns when the first video frame was rendered.
|
||||
private long firstFrameTimeNs;
|
||||
// Time in ns spent in renderFrameOnRenderThread() function.
|
||||
private long renderTimeNs;
|
||||
|
||||
// Runnable for posting frames to render thread..
|
||||
private final Runnable renderFrameRunnable = new Runnable() {
|
||||
@Override public void run() {
|
||||
renderFrameOnRenderThread();
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Standard View constructor. In order to render something, you must first call init().
|
||||
*/
|
||||
public SurfaceViewRenderer(Context context) {
|
||||
super(context);
|
||||
}
|
||||
|
||||
/**
|
||||
* Standard View constructor. In order to render something, you must first call init().
|
||||
*/
|
||||
public SurfaceViewRenderer(Context context, AttributeSet attrs) {
|
||||
super(context, attrs);
|
||||
}
|
||||
|
||||
/**
|
||||
* Initialize this class, sharing resources with |sharedContext|.
|
||||
*/
|
||||
public void init(
|
||||
EGLContext sharedContext, RendererCommon.RendererEvents rendererEvents) {
|
||||
if (renderThreadHandler != null) {
|
||||
throw new IllegalStateException("Already initialized");
|
||||
}
|
||||
Log.d(TAG, "Initializing");
|
||||
this.rendererEvents = rendererEvents;
|
||||
renderThread = new HandlerThread(TAG);
|
||||
renderThread.start();
|
||||
renderThreadHandler = new Handler(renderThread.getLooper());
|
||||
eglBase = new EglBase(sharedContext, EglBase.ConfigType.PLAIN);
|
||||
drawer = new GlRectDrawer();
|
||||
getHolder().addCallback(this);
|
||||
}
|
||||
|
||||
/**
|
||||
* Release all resources. This needs to be done manually, otherwise the resources are leaked. You
|
||||
* should call this before the Activity is destroyed, while the EGLContext is still valid.
|
||||
*/
|
||||
public void release() {
|
||||
synchronized (threadLock) {
|
||||
if (renderThreadHandler == null) {
|
||||
Log.d(TAG, "Already released");
|
||||
return;
|
||||
}
|
||||
// Release EGL and GL resources on render thread.
|
||||
// TODO(magjed): This might not be necessary - all OpenGL resources are automatically deleted
|
||||
// when the EGL context is lost. It might be dangerous to delete them manually in
|
||||
// Activity.onDestroy().
|
||||
renderThreadHandler.post(new Runnable() {
|
||||
@Override public void run() {
|
||||
drawer.release();
|
||||
drawer = null;
|
||||
if (yuvTextures != null) {
|
||||
GLES20.glDeleteTextures(3, yuvTextures, 0);
|
||||
yuvTextures = null;
|
||||
}
|
||||
eglBase.release();
|
||||
eglBase = null;
|
||||
}
|
||||
});
|
||||
// Don't accept any more messages to the render thread.
|
||||
renderThreadHandler = null;
|
||||
// Quit safely to make sure the EGL/GL cleanup posted above is executed.
|
||||
renderThread.quitSafely();
|
||||
renderThread = null;
|
||||
}
|
||||
getHolder().removeCallback(this);
|
||||
synchronized (frameLock) {
|
||||
if (pendingFrame != null) {
|
||||
VideoRenderer.renderFrameDone(pendingFrame);
|
||||
pendingFrame = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Set if the video stream should be mirrored or not.
|
||||
*/
|
||||
public void setMirror(final boolean mirror) {
|
||||
synchronized (layoutLock) {
|
||||
this.mirror = mirror;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Set how the video will fill the allowed layout area.
|
||||
*/
|
||||
public void setScalingType(RendererCommon.ScalingType scalingType) {
|
||||
synchronized (layoutLock) {
|
||||
this.scalingType = scalingType;
|
||||
}
|
||||
}
|
||||
|
||||
// VideoRenderer.Callbacks interface.
|
||||
@Override
|
||||
public void renderFrame(VideoRenderer.I420Frame frame) {
|
||||
synchronized (statisticsLock) {
|
||||
++framesReceived;
|
||||
}
|
||||
synchronized (threadLock) {
|
||||
if (renderThreadHandler == null) {
|
||||
Log.d(TAG, "Dropping frame - SurfaceViewRenderer not initialized or already released.");
|
||||
} else {
|
||||
synchronized (frameLock) {
|
||||
if (pendingFrame == null) {
|
||||
updateFrameDimensionsAndReportEvents(frame);
|
||||
pendingFrame = frame;
|
||||
renderThreadHandler.post(renderFrameRunnable);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// Drop frame.
|
||||
synchronized (statisticsLock) {
|
||||
++framesDropped;
|
||||
}
|
||||
VideoRenderer.renderFrameDone(frame);
|
||||
}
|
||||
|
||||
// Returns desired layout size given current measure specification and video aspect ratio.
|
||||
private Point getDesiredLayoutSize() {
|
||||
synchronized (layoutLock) {
|
||||
final int maxWidth = getDefaultSize(Integer.MAX_VALUE, widthSpec);
|
||||
final int maxHeight = getDefaultSize(Integer.MAX_VALUE, heightSpec);
|
||||
final Point size =
|
||||
RendererCommon.getDisplaySize(scalingType, frameAspectRatio(), maxWidth, maxHeight);
|
||||
if (MeasureSpec.getMode(widthSpec) == MeasureSpec.EXACTLY) {
|
||||
size.x = maxWidth;
|
||||
}
|
||||
if (MeasureSpec.getMode(heightSpec) == MeasureSpec.EXACTLY) {
|
||||
size.y = maxHeight;
|
||||
}
|
||||
return size;
|
||||
}
|
||||
}
|
||||
|
||||
// View layout interface.
|
||||
@Override
|
||||
protected void onMeasure(int widthSpec, int heightSpec) {
|
||||
synchronized (layoutLock) {
|
||||
this.widthSpec = widthSpec;
|
||||
this.heightSpec = heightSpec;
|
||||
}
|
||||
final Point size = getDesiredLayoutSize();
|
||||
setMeasuredDimension(size.x, size.y);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onLayout(boolean changed, int left, int top, int right, int bottom) {
|
||||
synchronized (layoutLock) {
|
||||
layoutWidth = right - left;
|
||||
layoutHeight = bottom - top;
|
||||
}
|
||||
// Might have a pending frame waiting for a layout of correct size.
|
||||
runOnRenderThread(renderFrameRunnable);
|
||||
}
|
||||
|
||||
// SurfaceHolder.Callback interface.
|
||||
@Override
|
||||
public void surfaceCreated(final SurfaceHolder holder) {
|
||||
Log.d(TAG, "Surface created");
|
||||
runOnRenderThread(new Runnable() {
|
||||
@Override public void run() {
|
||||
eglBase.createSurface(holder.getSurface());
|
||||
eglBase.makeCurrent();
|
||||
// Necessary for YUV frames with odd width.
|
||||
GLES20.glPixelStorei(GLES20.GL_UNPACK_ALIGNMENT, 1);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
public void surfaceDestroyed(SurfaceHolder holder) {
|
||||
Log.d(TAG, "Surface destroyed");
|
||||
synchronized (layoutLock) {
|
||||
surfaceWidth = 0;
|
||||
surfaceHeight = 0;
|
||||
}
|
||||
runOnRenderThread(new Runnable() {
|
||||
@Override public void run() {
|
||||
eglBase.releaseSurface();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
|
||||
Log.d(TAG, "Surface changed: " + width + "x" + height);
|
||||
synchronized (layoutLock) {
|
||||
surfaceWidth = width;
|
||||
surfaceHeight = height;
|
||||
}
|
||||
// Might have a pending frame waiting for a surface of correct size.
|
||||
runOnRenderThread(renderFrameRunnable);
|
||||
}
|
||||
|
||||
/**
|
||||
* Private helper function to post tasks safely.
|
||||
*/
|
||||
private void runOnRenderThread(Runnable runnable) {
|
||||
synchronized (threadLock) {
|
||||
if (renderThreadHandler != null) {
|
||||
renderThreadHandler.post(runnable);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Requests new layout if necessary. Returns true if layout and surface size are consistent.
|
||||
*/
|
||||
private boolean checkConsistentLayout() {
|
||||
synchronized (layoutLock) {
|
||||
final Point desiredLayoutSize = getDesiredLayoutSize();
|
||||
if (desiredLayoutSize.x != layoutWidth || desiredLayoutSize.y != layoutHeight) {
|
||||
Log.d(TAG, "Requesting new layout with size: "
|
||||
+ desiredLayoutSize.x + "x" + desiredLayoutSize.y);
|
||||
// Request layout update on UI thread.
|
||||
post(new Runnable() {
|
||||
@Override public void run() {
|
||||
requestLayout();
|
||||
}
|
||||
});
|
||||
return false;
|
||||
}
|
||||
// Wait for requestLayout() to propagate through this sequence before returning true:
|
||||
// requestLayout() -> onMeasure() -> onLayout() -> surfaceChanged().
|
||||
return surfaceWidth == layoutWidth && surfaceHeight == layoutHeight;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Renders and releases |pendingFrame|.
|
||||
*/
|
||||
private void renderFrameOnRenderThread() {
|
||||
if (eglBase == null || !eglBase.hasSurface()) {
|
||||
Log.d(TAG, "No surface to draw on");
|
||||
return;
|
||||
}
|
||||
if (!checkConsistentLayout()) {
|
||||
// Output intermediate black frames while the layout is updated.
|
||||
GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT);
|
||||
eglBase.swapBuffers();
|
||||
return;
|
||||
}
|
||||
// After a surface size change, the EGLSurface might still have a buffer of the old size in the
|
||||
// pipeline. Querying the EGLSurface will show if the underlying buffer dimensions haven't yet
|
||||
// changed. Such a buffer will be rendered incorrectly, so flush it with a black frame.
|
||||
synchronized (layoutLock) {
|
||||
if (eglBase.surfaceWidth() != surfaceWidth || eglBase.surfaceHeight() != surfaceHeight) {
|
||||
GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT);
|
||||
eglBase.swapBuffers();
|
||||
}
|
||||
}
|
||||
// Fetch and render |pendingFrame|.
|
||||
final VideoRenderer.I420Frame frame;
|
||||
synchronized (frameLock) {
|
||||
if (pendingFrame == null) {
|
||||
return;
|
||||
}
|
||||
frame = pendingFrame;
|
||||
pendingFrame = null;
|
||||
}
|
||||
|
||||
final long startTimeNs = System.nanoTime();
|
||||
if (!frame.yuvFrame) {
|
||||
// TODO(magjed): Move updateTexImage() to the video source instead.
|
||||
SurfaceTexture surfaceTexture = (SurfaceTexture) frame.textureObject;
|
||||
surfaceTexture.updateTexImage();
|
||||
}
|
||||
|
||||
final float[] texMatrix = new float[16];
|
||||
synchronized (layoutLock) {
|
||||
final float[] samplingMatrix = RendererCommon.getSamplingMatrix(
|
||||
(SurfaceTexture) frame.textureObject, frame.rotationDegree);
|
||||
final float[] layoutMatrix = RendererCommon.getLayoutMatrix(
|
||||
mirror, frameAspectRatio(), (float) layoutWidth / layoutHeight);
|
||||
Matrix.multiplyMM(texMatrix, 0, samplingMatrix, 0, layoutMatrix, 0);
|
||||
}
|
||||
|
||||
GLES20.glViewport(0, 0, surfaceWidth, surfaceHeight);
|
||||
if (frame.yuvFrame) {
|
||||
// Make sure YUV textures are allocated.
|
||||
if (yuvTextures == null) {
|
||||
yuvTextures = new int[3];
|
||||
for (int i = 0; i < 3; i++) {
|
||||
yuvTextures[i] = GlUtil.generateTexture(GLES20.GL_TEXTURE_2D);
|
||||
}
|
||||
}
|
||||
drawer.uploadYuvData(
|
||||
yuvTextures, frame.width, frame.height, frame.yuvStrides, frame.yuvPlanes);
|
||||
drawer.drawYuv(yuvTextures, texMatrix);
|
||||
} else {
|
||||
drawer.drawOes(frame.textureId, texMatrix);
|
||||
}
|
||||
|
||||
eglBase.swapBuffers();
|
||||
VideoRenderer.renderFrameDone(frame);
|
||||
synchronized (statisticsLock) {
|
||||
if (framesRendered == 0) {
|
||||
firstFrameTimeNs = startTimeNs;
|
||||
}
|
||||
++framesRendered;
|
||||
renderTimeNs += (System.nanoTime() - startTimeNs);
|
||||
if (framesRendered % 300 == 0) {
|
||||
logStatistics();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Return current frame aspect ratio, taking rotation into account.
|
||||
private float frameAspectRatio() {
|
||||
synchronized (layoutLock) {
|
||||
if (frameWidth == 0 || frameHeight == 0) {
|
||||
return 0.0f;
|
||||
}
|
||||
return (frameRotation % 180 == 0) ? (float) frameWidth / frameHeight
|
||||
: (float) frameHeight / frameWidth;
|
||||
}
|
||||
}
|
||||
|
||||
// Update frame dimensions and report any changes to |rendererEvents|.
|
||||
private void updateFrameDimensionsAndReportEvents(VideoRenderer.I420Frame frame) {
|
||||
synchronized (layoutLock) {
|
||||
if (frameWidth != frame.width || frameHeight != frame.height
|
||||
|| frameRotation != frame.rotationDegree) {
|
||||
if (rendererEvents != null) {
|
||||
final String id = getResources().getResourceEntryName(getId());
|
||||
if (frameWidth == 0 || frameHeight == 0) {
|
||||
Log.d(TAG, "ID: " + id + ". Reporting first rendered frame.");
|
||||
rendererEvents.onFirstFrameRendered();
|
||||
}
|
||||
Log.d(TAG, "ID: " + id + ". Reporting frame resolution changed to "
|
||||
+ frame.width + "x" + frame.height + " with rotation " + frame.rotationDegree);
|
||||
rendererEvents.onFrameResolutionChanged(frame.width, frame.height, frame.rotationDegree);
|
||||
}
|
||||
frameWidth = frame.width;
|
||||
frameHeight = frame.height;
|
||||
frameRotation = frame.rotationDegree;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void logStatistics() {
|
||||
synchronized (statisticsLock) {
|
||||
Log.d(TAG, "ID: " + getResources().getResourceEntryName(getId()) + ". Frames received: "
|
||||
+ framesReceived + ". Dropped: " + framesDropped + ". Rendered: " + framesRendered);
|
||||
if (framesReceived > 0 && framesRendered > 0) {
|
||||
final long timeSinceFirstFrameNs = System.nanoTime() - firstFrameTimeNs;
|
||||
Log.d(TAG, "Duration: " + (int) (timeSinceFirstFrameNs / 1e6) +
|
||||
" ms. FPS: " + (float) framesRendered * 1e9 / timeSinceFirstFrameNs);
|
||||
Log.d(TAG, "Average render time: "
|
||||
+ (int) (renderTimeNs / (1000 * framesRendered)) + " us.");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user