Adding a delay line to NetEq's output

This change adds an optional delay to NetEq's output. Note, this is not
equivalent to increasing the jitter buffer with the same extra length.

Bug: b/156734419
Change-Id: I8b70b6b3bffcfd3da296ccf29853864baa03d6bb
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/175110
Commit-Queue: Henrik Lundin <henrik.lundin@webrtc.org>
Reviewed-by: Karl Wiberg <kwiberg@webrtc.org>
Reviewed-by: Ivo Creusen <ivoc@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#31343}
This commit is contained in:
Henrik Lundin
2020-05-25 11:26:15 +02:00
committed by Commit Bot
parent 848ea9f0d3
commit c49e9c253f
12 changed files with 306 additions and 14 deletions

View File

@ -61,7 +61,7 @@ class NetEqGetAudioCallback {
class NetEqSimulationEndedCallback {
public:
virtual ~NetEqSimulationEndedCallback() = default;
virtual void SimulationEnded(int64_t simulation_time_ms) = 0;
virtual void SimulationEnded(int64_t simulation_time_ms, NetEq* neteq) = 0;
};
// Class that provides an input--output test for NetEq. The input (both packets