Adding a delay line to NetEq's output
This change adds an optional delay to NetEq's output. Note, this is not equivalent to increasing the jitter buffer with the same extra length. Bug: b/156734419 Change-Id: I8b70b6b3bffcfd3da296ccf29853864baa03d6bb Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/175110 Commit-Queue: Henrik Lundin <henrik.lundin@webrtc.org> Reviewed-by: Karl Wiberg <kwiberg@webrtc.org> Reviewed-by: Ivo Creusen <ivoc@webrtc.org> Cr-Commit-Position: refs/heads/master@{#31343}
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@ -61,7 +61,7 @@ class NetEqGetAudioCallback {
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class NetEqSimulationEndedCallback {
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public:
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virtual ~NetEqSimulationEndedCallback() = default;
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virtual void SimulationEnded(int64_t simulation_time_ms) = 0;
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virtual void SimulationEnded(int64_t simulation_time_ms, NetEq* neteq) = 0;
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};
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// Class that provides an input--output test for NetEq. The input (both packets
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