Thinning out the Transport class.
Connecting TransportChannelImpls directly to the TransportController, and removing redundant signal forwarding/state aggregating code from Transport. This brings us closer to just getting rid of Transport entirely. R=pthatcher@webrtc.org Review URL: https://codereview.webrtc.org/1380563002 . Cr-Commit-Position: refs/heads/master@{#10120}
This commit is contained in:
@ -75,8 +75,6 @@ class DtlsTestClient : public sigslot::has_slots<> {
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transport_->SetIceRole(role);
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transport_->SetIceTiebreaker(
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(role == cricket::ICEROLE_CONTROLLING) ? 1 : 2);
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transport_->SignalWritableState.connect(this,
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&DtlsTestClient::OnTransportWritableState);
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for (int i = 0; i < count; ++i) {
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cricket::DtlsTransportChannelWrapper* channel =
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@ -193,7 +191,15 @@ class DtlsTestClient : public sigslot::has_slots<> {
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}
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bool all_channels_writable() const {
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return transport_->all_channels_writable();
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if (channels_.empty()) {
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return false;
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}
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for (cricket::DtlsTransportChannelWrapper* channel : channels_) {
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if (!channel->writable()) {
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return false;
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}
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}
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return true;
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}
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void CheckRole(rtc::SSLRole role) {
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@ -313,11 +319,6 @@ class DtlsTestClient : public sigslot::has_slots<> {
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return (num_matches < ((static_cast<int>(size) - 5) / 10));
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}
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// Transport callbacks
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void OnTransportWritableState(cricket::Transport* transport) {
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LOG(LS_INFO) << name_ << ": is writable";
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}
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// Transport channel callbacks
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void OnTransportChannelWritableState(cricket::TransportChannel* channel) {
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LOG(LS_INFO) << name_ << ": Channel '" << channel->component()
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@ -17,7 +17,7 @@
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#include "webrtc/p2p/base/port.h"
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#include "webrtc/p2p/base/transportchannelimpl.h"
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#include "webrtc/base/bind.h"
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#include "webrtc/base/common.h"
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#include "webrtc/base/checks.h"
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#include "webrtc/base/logging.h"
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namespace cricket {
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@ -69,59 +69,22 @@ Transport::Transport(const std::string& name, PortAllocator* allocator)
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: name_(name), allocator_(allocator) {}
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Transport::~Transport() {
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ASSERT(channels_destroyed_);
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}
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bool Transport::AllChannelsCompleted() const {
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// We aren't completed until at least one channel is complete, so if there
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// are no channels, we aren't complete yet.
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if (channels_.empty()) {
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LOG(LS_INFO) << name() << " transport is not complete"
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<< " because it has no TransportChannels";
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return false;
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}
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// A Transport's ICE process is completed if all of its channels are writable,
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// have finished allocating candidates, and have pruned all but one of their
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// connections.
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for (const auto& iter : channels_) {
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const TransportChannelImpl* channel = iter.second.get();
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bool complete =
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channel->writable() &&
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channel->GetState() == TransportChannelState::STATE_COMPLETED &&
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channel->GetIceRole() == ICEROLE_CONTROLLING &&
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channel->gathering_state() == kIceGatheringComplete;
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if (!complete) {
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LOG(LS_INFO) << name() << " transport is not complete"
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<< " because a channel is still incomplete.";
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return false;
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}
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}
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return true;
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}
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bool Transport::AnyChannelFailed() const {
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for (const auto& iter : channels_) {
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if (iter.second->GetState() == TransportChannelState::STATE_FAILED) {
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return true;
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}
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}
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return false;
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RTC_DCHECK(channels_destroyed_);
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}
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void Transport::SetIceRole(IceRole role) {
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ice_role_ = role;
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for (auto& iter : channels_) {
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iter.second->SetIceRole(ice_role_);
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for (const auto& kv : channels_) {
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kv.second->SetIceRole(ice_role_);
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}
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}
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bool Transport::GetRemoteSSLCertificate(rtc::SSLCertificate** cert) {
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if (channels_.empty())
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if (channels_.empty()) {
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return false;
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}
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ChannelMap::iterator iter = channels_.begin();
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auto iter = channels_.begin();
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return iter->second->GetRemoteSSLCertificate(cert);
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}
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@ -155,8 +118,8 @@ bool Transport::SetLocalTransportDescription(
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local_description_.reset(new TransportDescription(description));
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for (auto& iter : channels_) {
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ret &= ApplyLocalTransportDescription(iter.second.get(), error_desc);
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for (const auto& kv : channels_) {
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ret &= ApplyLocalTransportDescription(kv.second, error_desc);
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}
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if (!ret) {
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return false;
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@ -186,8 +149,8 @@ bool Transport::SetRemoteTransportDescription(
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}
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remote_description_.reset(new TransportDescription(description));
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for (auto& iter : channels_) {
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ret &= ApplyRemoteTransportDescription(iter.second.get(), error_desc);
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for (const auto& kv : channels_) {
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ret &= ApplyRemoteTransportDescription(kv.second, error_desc);
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}
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// If PRANSWER/ANSWER is set, we should decide transport protocol type.
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@ -202,67 +165,48 @@ bool Transport::SetRemoteTransportDescription(
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}
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TransportChannelImpl* Transport::CreateChannel(int component) {
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TransportChannelImpl* impl;
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TransportChannelImpl* channel;
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// Create the entry if it does not exist.
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bool impl_exists = false;
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auto iterator = channels_.find(component);
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if (iterator == channels_.end()) {
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impl = CreateTransportChannel(component);
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iterator = channels_.insert(std::pair<int, ChannelMapEntry>(
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component, ChannelMapEntry(impl))).first;
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bool channel_exists = false;
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auto iter = channels_.find(component);
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if (iter == channels_.end()) {
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channel = CreateTransportChannel(component);
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channels_.insert(std::pair<int, TransportChannelImpl*>(component, channel));
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} else {
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impl = iterator->second.get();
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impl_exists = true;
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channel = iter->second;
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channel_exists = true;
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}
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// Increase the ref count.
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iterator->second.AddRef();
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channels_destroyed_ = false;
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if (impl_exists) {
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// If this is an existing channel, we should just return it without
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// connecting to all the signal again.
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return impl;
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if (channel_exists) {
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// If this is an existing channel, we should just return it.
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return channel;
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}
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// Push down our transport state to the new channel.
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impl->SetIceRole(ice_role_);
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impl->SetIceTiebreaker(tiebreaker_);
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impl->SetIceConfig(ice_config_);
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channel->SetIceRole(ice_role_);
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channel->SetIceTiebreaker(tiebreaker_);
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channel->SetIceConfig(ice_config_);
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// TODO(ronghuawu): Change CreateChannel to be able to return error since
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// below Apply**Description calls can fail.
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if (local_description_)
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ApplyLocalTransportDescription(impl, NULL);
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ApplyLocalTransportDescription(channel, nullptr);
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if (remote_description_)
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ApplyRemoteTransportDescription(impl, NULL);
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ApplyRemoteTransportDescription(channel, nullptr);
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if (local_description_ && remote_description_)
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ApplyNegotiatedTransportDescription(impl, NULL);
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impl->SignalWritableState.connect(this, &Transport::OnChannelWritableState);
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impl->SignalReceivingState.connect(this, &Transport::OnChannelReceivingState);
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impl->SignalGatheringState.connect(this, &Transport::OnChannelGatheringState);
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impl->SignalCandidateGathered.connect(this,
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&Transport::OnChannelCandidateGathered);
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impl->SignalRouteChange.connect(this, &Transport::OnChannelRouteChange);
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impl->SignalRoleConflict.connect(this, &Transport::OnRoleConflict);
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impl->SignalConnectionRemoved.connect(
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this, &Transport::OnChannelConnectionRemoved);
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ApplyNegotiatedTransportDescription(channel, nullptr);
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if (connect_requested_) {
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impl->Connect();
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if (channels_.size() == 1) {
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// If this is the first channel, then indicate that we have started
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// connecting.
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SignalConnecting(this);
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channel->Connect();
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}
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}
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return impl;
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return channel;
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}
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TransportChannelImpl* Transport::GetChannel(int component) {
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ChannelMap::iterator iter = channels_.find(component);
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return (iter != channels_.end()) ? iter->second.get() : NULL;
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auto iter = channels_.find(component);
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return (iter != channels_.end()) ? iter->second : nullptr;
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}
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bool Transport::HasChannels() {
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@ -270,32 +214,13 @@ bool Transport::HasChannels() {
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}
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void Transport::DestroyChannel(int component) {
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ChannelMap::iterator iter = channels_.find(component);
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auto iter = channels_.find(component);
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if (iter == channels_.end())
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return;
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TransportChannelImpl* impl = NULL;
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iter->second.DecRef();
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if (!iter->second.ref()) {
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impl = iter->second.get();
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TransportChannelImpl* channel = iter->second;
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channels_.erase(iter);
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}
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if (connect_requested_ && channels_.empty()) {
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// We're no longer attempting to connect.
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SignalConnecting(this);
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}
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if (impl) {
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DestroyTransportChannel(impl);
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// Need to update aggregate state after destroying a channel,
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// for example if it was the only one that wasn't yet writable.
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UpdateWritableState();
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UpdateReceivingState();
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UpdateGatheringState();
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MaybeSignalCompleted();
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}
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DestroyTransportChannel(channel);
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}
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void Transport::ConnectChannels() {
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@ -316,14 +241,11 @@ void Transport::ConnectChannels() {
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TransportDescription desc(
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std::vector<std::string>(), rtc::CreateRandomString(ICE_UFRAG_LENGTH),
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rtc::CreateRandomString(ICE_PWD_LENGTH), ICEMODE_FULL,
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CONNECTIONROLE_NONE, NULL, Candidates());
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SetLocalTransportDescription(desc, CA_OFFER, NULL);
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CONNECTIONROLE_NONE, nullptr, Candidates());
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SetLocalTransportDescription(desc, CA_OFFER, nullptr);
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}
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CallChannels(&TransportChannelImpl::Connect);
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if (HasChannels()) {
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SignalConnecting(this);
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}
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}
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void Transport::MaybeStartGathering() {
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@ -333,24 +255,16 @@ void Transport::MaybeStartGathering() {
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}
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void Transport::DestroyAllChannels() {
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std::vector<TransportChannelImpl*> impls;
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for (auto& iter : channels_) {
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iter.second.DecRef();
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if (!iter.second.ref())
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impls.push_back(iter.second.get());
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for (const auto& kv : channels_) {
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DestroyTransportChannel(kv.second);
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}
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channels_.clear();
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for (TransportChannelImpl* impl : impls) {
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DestroyTransportChannel(impl);
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}
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channels_destroyed_ = true;
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}
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void Transport::CallChannels(TransportChannelFunc func) {
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for (const auto& iter : channels_) {
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((iter.second.get())->*func)();
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for (const auto& kv : channels_) {
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(kv.second->*func)();
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}
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}
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@ -389,13 +303,13 @@ bool Transport::VerifyCandidate(const Candidate& cand, std::string* error) {
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bool Transport::GetStats(TransportStats* stats) {
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stats->transport_name = name();
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stats->channel_stats.clear();
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for (auto iter : channels_) {
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ChannelMapEntry& entry = iter.second;
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for (auto kv : channels_) {
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TransportChannelImpl* channel = kv.second;
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TransportChannelStats substats;
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substats.component = entry->component();
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entry->GetSrtpCipher(&substats.srtp_cipher);
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entry->GetSslCipher(&substats.ssl_cipher);
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if (!entry->GetStats(&substats.connection_infos)) {
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substats.component = channel->component();
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channel->GetSrtpCipher(&substats.srtp_cipher);
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channel->GetSslCipher(&substats.ssl_cipher);
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if (!channel->GetStats(&substats.connection_infos)) {
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return false;
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}
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stats->channel_stats.push_back(substats);
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@ -418,170 +332,15 @@ bool Transport::AddRemoteCandidates(const std::vector<Candidate>& candidates,
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}
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}
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for (std::vector<Candidate>::const_iterator iter = candidates.begin();
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iter != candidates.end();
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++iter) {
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TransportChannelImpl* channel = GetChannel(iter->component());
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if (channel != NULL) {
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channel->AddRemoteCandidate(*iter);
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for (const Candidate& candidate : candidates) {
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TransportChannelImpl* channel = GetChannel(candidate.component());
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if (channel != nullptr) {
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channel->AddRemoteCandidate(candidate);
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}
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}
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return true;
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}
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void Transport::OnChannelWritableState(TransportChannel* channel) {
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LOG(LS_INFO) << name() << " TransportChannel " << channel->component()
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<< " writability changed to " << channel->writable()
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<< ". Check if transport is complete.";
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UpdateWritableState();
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MaybeSignalCompleted();
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}
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void Transport::OnChannelReceivingState(TransportChannel* channel) {
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UpdateReceivingState();
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}
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TransportState Transport::GetTransportState(TransportStateType state_type) {
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bool any = false;
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bool all = !channels_.empty();
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for (const auto iter : channels_) {
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bool b = false;
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switch (state_type) {
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case TRANSPORT_WRITABLE_STATE:
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b = iter.second->writable();
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break;
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case TRANSPORT_RECEIVING_STATE:
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b = iter.second->receiving();
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break;
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default:
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ASSERT(false);
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}
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any |= b;
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all &= b;
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}
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if (all) {
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return TRANSPORT_STATE_ALL;
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} else if (any) {
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return TRANSPORT_STATE_SOME;
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}
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return TRANSPORT_STATE_NONE;
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}
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void Transport::OnChannelGatheringState(TransportChannelImpl* channel) {
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ASSERT(channels_.find(channel->component()) != channels_.end());
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UpdateGatheringState();
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if (gathering_state_ == kIceGatheringComplete) {
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// If UpdateGatheringState brought us to kIceGatheringComplete, check if
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// our connection state is also "Completed". Otherwise, there's no point in
|
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// checking (since it would only produce log messages).
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MaybeSignalCompleted();
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}
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}
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void Transport::OnChannelCandidateGathered(TransportChannelImpl* channel,
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const Candidate& candidate) {
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// We should never signal peer-reflexive candidates.
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if (candidate.type() == PRFLX_PORT_TYPE) {
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ASSERT(false);
|
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return;
|
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}
|
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|
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ASSERT(connect_requested_);
|
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std::vector<Candidate> candidates;
|
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candidates.push_back(candidate);
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SignalCandidatesGathered(this, candidates);
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}
|
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|
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void Transport::OnChannelRouteChange(TransportChannel* channel,
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const Candidate& remote_candidate) {
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SignalRouteChange(this, remote_candidate.component(), remote_candidate);
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}
|
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|
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void Transport::OnRoleConflict(TransportChannelImpl* channel) {
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SignalRoleConflict();
|
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}
|
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|
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void Transport::OnChannelConnectionRemoved(TransportChannelImpl* channel) {
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LOG(LS_INFO) << name() << " TransportChannel " << channel->component()
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<< " connection removed. Check if transport is complete.";
|
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MaybeSignalCompleted();
|
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|
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// Check if the state is now Failed.
|
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// Failed is only available in the Controlling ICE role.
|
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if (channel->GetIceRole() != ICEROLE_CONTROLLING) {
|
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return;
|
||||
}
|
||||
|
||||
// Failed can only occur after candidate gathering has stopped.
|
||||
if (channel->gathering_state() != kIceGatheringComplete) {
|
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return;
|
||||
}
|
||||
|
||||
if (channel->GetState() == TransportChannelState::STATE_FAILED) {
|
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// A Transport has failed if any of its channels have no remaining
|
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// connections.
|
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SignalFailed(this);
|
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}
|
||||
}
|
||||
|
||||
void Transport::MaybeSignalCompleted() {
|
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if (AllChannelsCompleted()) {
|
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LOG(LS_INFO) << name() << " transport is complete"
|
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<< " because all the channels are complete.";
|
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SignalCompleted(this);
|
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}
|
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// TODO(deadbeef): Should we do anything if we previously were completed,
|
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// but now are not (if, for example, a new remote candidate is added)?
|
||||
}
|
||||
|
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void Transport::UpdateGatheringState() {
|
||||
IceGatheringState new_state = kIceGatheringNew;
|
||||
bool any_gathering = false;
|
||||
bool all_complete = !channels_.empty();
|
||||
for (const auto& kv : channels_) {
|
||||
any_gathering =
|
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any_gathering || kv.second->gathering_state() != kIceGatheringNew;
|
||||
all_complete =
|
||||
all_complete && kv.second->gathering_state() == kIceGatheringComplete;
|
||||
}
|
||||
if (all_complete) {
|
||||
new_state = kIceGatheringComplete;
|
||||
} else if (any_gathering) {
|
||||
new_state = kIceGatheringGathering;
|
||||
}
|
||||
|
||||
if (gathering_state_ != new_state) {
|
||||
gathering_state_ = new_state;
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||||
if (gathering_state_ == kIceGatheringGathering) {
|
||||
LOG(LS_INFO) << "Transport: " << name_ << ", gathering candidates";
|
||||
} else if (gathering_state_ == kIceGatheringComplete) {
|
||||
LOG(LS_INFO) << "Transport " << name() << " gathering complete.";
|
||||
}
|
||||
SignalGatheringState(this);
|
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}
|
||||
}
|
||||
|
||||
void Transport::UpdateReceivingState() {
|
||||
TransportState receiving = GetTransportState(TRANSPORT_RECEIVING_STATE);
|
||||
if (receiving_ != receiving) {
|
||||
receiving_ = receiving;
|
||||
SignalReceivingState(this);
|
||||
}
|
||||
}
|
||||
|
||||
void Transport::UpdateWritableState() {
|
||||
TransportState writable = GetTransportState(TRANSPORT_WRITABLE_STATE);
|
||||
LOG(LS_INFO) << name() << " transport writable state changed? " << writable_
|
||||
<< " => " << writable;
|
||||
if (writable_ != writable) {
|
||||
was_writable_ = (writable_ == TRANSPORT_STATE_ALL);
|
||||
writable_ = writable;
|
||||
SignalWritableState(this);
|
||||
}
|
||||
}
|
||||
|
||||
bool Transport::ApplyLocalTransportDescription(TransportChannelImpl* ch,
|
||||
std::string* error_desc) {
|
||||
ch->SetIceCredentials(local_description_->ice_ufrag,
|
||||
@ -623,10 +382,11 @@ bool Transport::NegotiateTransportDescription(ContentAction local_role,
|
||||
// between future SetRemote/SetLocal invocations and new channel
|
||||
// creation, we have the negotiation state saved until a new
|
||||
// negotiation happens.
|
||||
for (auto& iter : channels_) {
|
||||
if (!ApplyNegotiatedTransportDescription(iter.second.get(), error_desc))
|
||||
for (const auto& kv : channels_) {
|
||||
if (!ApplyNegotiatedTransportDescription(kv.second, error_desc)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -65,21 +65,6 @@ enum IceGatheringState {
|
||||
kIceGatheringComplete,
|
||||
};
|
||||
|
||||
// For "writable" and "receiving", we need to differentiate between
|
||||
// none, all, and some.
|
||||
enum TransportState {
|
||||
TRANSPORT_STATE_NONE = 0,
|
||||
TRANSPORT_STATE_SOME,
|
||||
TRANSPORT_STATE_ALL
|
||||
};
|
||||
|
||||
// When checking transport state, we need to differentiate between
|
||||
// "writable" or "receiving" check.
|
||||
enum TransportStateType {
|
||||
TRANSPORT_WRITABLE_STATE = 0,
|
||||
TRANSPORT_RECEIVING_STATE
|
||||
};
|
||||
|
||||
// Stats that we can return about the connections for a transport channel.
|
||||
// TODO(hta): Rename to ConnectionStats
|
||||
struct ConnectionInfo {
|
||||
@ -165,37 +150,10 @@ class Transport : public sigslot::has_slots<> {
|
||||
// Returns the port allocator object for this transport.
|
||||
PortAllocator* port_allocator() { return allocator_; }
|
||||
|
||||
// Returns the states of this manager. These bits are the ORs
|
||||
// of the corresponding bits on the managed channels. Each time one of these
|
||||
// states changes, a signal is raised.
|
||||
// TODO(honghaiz): Replace uses of writable() with any_channels_writable().
|
||||
bool writable() const { return any_channels_writable(); }
|
||||
bool was_writable() const { return was_writable_; }
|
||||
bool any_channels_writable() const {
|
||||
return (writable_ == TRANSPORT_STATE_SOME ||
|
||||
writable_ == TRANSPORT_STATE_ALL);
|
||||
}
|
||||
bool all_channels_writable() const {
|
||||
return (writable_ == TRANSPORT_STATE_ALL);
|
||||
}
|
||||
bool any_channel_receiving() const {
|
||||
return (receiving_ == TRANSPORT_STATE_SOME ||
|
||||
receiving_ == TRANSPORT_STATE_ALL);
|
||||
}
|
||||
bool ready_for_remote_candidates() const {
|
||||
return local_description_set_ && remote_description_set_;
|
||||
}
|
||||
|
||||
bool AllChannelsCompleted() const;
|
||||
bool AnyChannelFailed() const;
|
||||
|
||||
IceGatheringState gathering_state() const { return gathering_state_; }
|
||||
|
||||
sigslot::signal1<Transport*> SignalWritableState;
|
||||
sigslot::signal1<Transport*> SignalReceivingState;
|
||||
sigslot::signal1<Transport*> SignalCompleted;
|
||||
sigslot::signal1<Transport*> SignalFailed;
|
||||
|
||||
// Returns whether the client has requested the channels to connect.
|
||||
bool connect_requested() const { return connect_requested_; }
|
||||
|
||||
@ -229,6 +187,7 @@ class Transport : public sigslot::has_slots<> {
|
||||
return (NULL != GetChannel(component));
|
||||
}
|
||||
bool HasChannels();
|
||||
|
||||
void DestroyChannel(int component);
|
||||
|
||||
// Set the local TransportDescription to be used by TransportChannels.
|
||||
@ -241,10 +200,8 @@ class Transport : public sigslot::has_slots<> {
|
||||
ContentAction action,
|
||||
std::string* error_desc);
|
||||
|
||||
// Tells all current and future channels to start connecting. When the first
|
||||
// channel begins connecting, the following signal is raised.
|
||||
// Tells all current and future channels to start connecting.
|
||||
void ConnectChannels();
|
||||
sigslot::signal1<Transport*> SignalConnecting;
|
||||
|
||||
// Tells channels to start gathering candidates if necessary.
|
||||
// Should be called after ConnectChannels() has been called at least once,
|
||||
@ -260,12 +217,6 @@ class Transport : public sigslot::has_slots<> {
|
||||
|
||||
bool GetStats(TransportStats* stats);
|
||||
|
||||
sigslot::signal1<Transport*> SignalGatheringState;
|
||||
|
||||
// Handles sending of ready candidates and receiving of remote candidates.
|
||||
sigslot::signal2<Transport*, const std::vector<Candidate>&>
|
||||
SignalCandidatesGathered;
|
||||
|
||||
// Called when one or more candidates are ready from the remote peer.
|
||||
bool AddRemoteCandidates(const std::vector<Candidate>& candidates,
|
||||
std::string* error);
|
||||
@ -275,14 +226,6 @@ class Transport : public sigslot::has_slots<> {
|
||||
virtual bool VerifyCandidate(const Candidate& candidate,
|
||||
std::string* error);
|
||||
|
||||
// Signals when the best connection for a channel changes.
|
||||
sigslot::signal3<Transport*,
|
||||
int, // component
|
||||
const Candidate&> SignalRouteChange;
|
||||
|
||||
// Forwards the signal from TransportChannel to BaseSession.
|
||||
sigslot::signal0<> SignalRoleConflict;
|
||||
|
||||
virtual bool GetSslRole(rtc::SSLRole* ssl_role) const { return false; }
|
||||
|
||||
// Must be called before channel is starting to connect.
|
||||
@ -335,74 +278,16 @@ class Transport : public sigslot::has_slots<> {
|
||||
std::string* error_desc);
|
||||
|
||||
private:
|
||||
struct ChannelMapEntry {
|
||||
ChannelMapEntry() : impl_(NULL), ref_(0) {}
|
||||
explicit ChannelMapEntry(TransportChannelImpl *impl)
|
||||
: impl_(impl),
|
||||
ref_(0) {
|
||||
}
|
||||
|
||||
void AddRef() { ++ref_; }
|
||||
void DecRef() {
|
||||
ASSERT(ref_ > 0);
|
||||
--ref_;
|
||||
}
|
||||
int ref() const { return ref_; }
|
||||
|
||||
TransportChannelImpl* get() const { return impl_; }
|
||||
TransportChannelImpl* operator->() const { return impl_; }
|
||||
|
||||
private:
|
||||
TransportChannelImpl* impl_;
|
||||
int ref_;
|
||||
};
|
||||
|
||||
// Candidate component => ChannelMapEntry
|
||||
typedef std::map<int, ChannelMapEntry> ChannelMap;
|
||||
|
||||
// Called when the write state of a channel changes.
|
||||
void OnChannelWritableState(TransportChannel* channel);
|
||||
|
||||
// Called when the receiving state of a channel changes.
|
||||
void OnChannelReceivingState(TransportChannel* channel);
|
||||
|
||||
// Called when a channel starts finishes gathering candidates
|
||||
void OnChannelGatheringState(TransportChannelImpl* channel);
|
||||
|
||||
// Called when a candidate is ready from channel.
|
||||
void OnChannelCandidateGathered(TransportChannelImpl* channel,
|
||||
const Candidate& candidate);
|
||||
void OnChannelRouteChange(TransportChannel* channel,
|
||||
const Candidate& remote_candidate);
|
||||
// Called when there is ICE role change.
|
||||
void OnRoleConflict(TransportChannelImpl* channel);
|
||||
// Called when the channel removes a connection.
|
||||
void OnChannelConnectionRemoved(TransportChannelImpl* channel);
|
||||
// Candidate component => TransportChannelImpl*
|
||||
typedef std::map<int, TransportChannelImpl*> ChannelMap;
|
||||
|
||||
// Helper function that invokes the given function on every channel.
|
||||
typedef void (TransportChannelImpl::* TransportChannelFunc)();
|
||||
void CallChannels(TransportChannelFunc func);
|
||||
|
||||
// Computes the AND and OR of the channel's read/write/receiving state
|
||||
// (argument picks the operation).
|
||||
TransportState GetTransportState(TransportStateType type);
|
||||
|
||||
// Sends SignalCompleted if we are now in that state.
|
||||
void MaybeSignalCompleted();
|
||||
|
||||
// Sends SignalGatheringState if gathering state changed
|
||||
void UpdateGatheringState();
|
||||
|
||||
void UpdateWritableState();
|
||||
void UpdateReceivingState();
|
||||
|
||||
const std::string name_;
|
||||
PortAllocator* const allocator_;
|
||||
bool channels_destroyed_ = false;
|
||||
TransportState readable_ = TRANSPORT_STATE_NONE;
|
||||
TransportState writable_ = TRANSPORT_STATE_NONE;
|
||||
TransportState receiving_ = TRANSPORT_STATE_NONE;
|
||||
bool was_writable_ = false;
|
||||
bool connect_requested_ = false;
|
||||
IceRole ice_role_ = ICEROLE_UNKNOWN;
|
||||
uint64 tiebreaker_ = 0;
|
||||
@ -412,7 +297,6 @@ class Transport : public sigslot::has_slots<> {
|
||||
rtc::scoped_ptr<TransportDescription> remote_description_;
|
||||
bool local_description_set_ = false;
|
||||
bool remote_description_set_ = false;
|
||||
IceGatheringState gathering_state_ = kIceGatheringNew;
|
||||
|
||||
ChannelMap channels_;
|
||||
|
||||
|
@ -34,15 +34,7 @@ class TransportTest : public testing::Test,
|
||||
public sigslot::has_slots<> {
|
||||
public:
|
||||
TransportTest()
|
||||
: transport_(new FakeTransport("test content name")),
|
||||
channel_(NULL),
|
||||
connecting_signalled_(false),
|
||||
completed_(false),
|
||||
failed_(false) {
|
||||
transport_->SignalConnecting.connect(this, &TransportTest::OnConnecting);
|
||||
transport_->SignalCompleted.connect(this, &TransportTest::OnCompleted);
|
||||
transport_->SignalFailed.connect(this, &TransportTest::OnFailed);
|
||||
}
|
||||
: transport_(new FakeTransport("test content name")), channel_(NULL) {}
|
||||
~TransportTest() {
|
||||
transport_->DestroyAllChannels();
|
||||
}
|
||||
@ -60,30 +52,10 @@ class TransportTest : public testing::Test,
|
||||
}
|
||||
|
||||
protected:
|
||||
void OnConnecting(Transport* transport) {
|
||||
connecting_signalled_ = true;
|
||||
}
|
||||
void OnCompleted(Transport* transport) {
|
||||
completed_ = true;
|
||||
}
|
||||
void OnFailed(Transport* transport) {
|
||||
failed_ = true;
|
||||
}
|
||||
|
||||
rtc::scoped_ptr<FakeTransport> transport_;
|
||||
FakeTransportChannel* channel_;
|
||||
bool connecting_signalled_;
|
||||
bool completed_;
|
||||
bool failed_;
|
||||
};
|
||||
|
||||
// Test that calling ConnectChannels triggers an OnConnecting signal.
|
||||
TEST_F(TransportTest, TestConnectChannelsDoesSignal) {
|
||||
EXPECT_TRUE(SetupChannel());
|
||||
transport_->ConnectChannels();
|
||||
EXPECT_TRUE(connecting_signalled_);
|
||||
}
|
||||
|
||||
// This test verifies channels are created with proper ICE
|
||||
// role, tiebreaker and remote ice mode and credentials after offer and
|
||||
// answer negotiations.
|
||||
@ -200,41 +172,6 @@ TEST_F(TransportTest, TestIceControllingOnIceRestartIfRemoteIsIceLite) {
|
||||
EXPECT_EQ(cricket::ICEROLE_CONTROLLING, channel_->GetIceRole());
|
||||
}
|
||||
|
||||
// This test verifies that the Completed and Failed states can be reached.
|
||||
TEST_F(TransportTest, TestChannelCompletedAndFailed) {
|
||||
transport_->SetIceRole(cricket::ICEROLE_CONTROLLING);
|
||||
cricket::TransportDescription local_desc(kIceUfrag1, kIcePwd1);
|
||||
ASSERT_TRUE(transport_->SetLocalTransportDescription(local_desc,
|
||||
cricket::CA_OFFER,
|
||||
NULL));
|
||||
EXPECT_TRUE(SetupChannel());
|
||||
|
||||
cricket::TransportDescription remote_desc(kIceUfrag1, kIcePwd1);
|
||||
ASSERT_TRUE(transport_->SetRemoteTransportDescription(remote_desc,
|
||||
cricket::CA_ANSWER,
|
||||
NULL));
|
||||
|
||||
channel_->SetConnectionCount(2);
|
||||
channel_->SetCandidatesGatheringComplete();
|
||||
channel_->SetWritable(true);
|
||||
EXPECT_TRUE_WAIT(transport_->all_channels_writable(), 100);
|
||||
// ICE is not yet completed because there is still more than one connection.
|
||||
EXPECT_FALSE(completed_);
|
||||
EXPECT_FALSE(failed_);
|
||||
|
||||
// When the connection count drops to 1, SignalCompleted should be emitted,
|
||||
// and completed() should be true.
|
||||
channel_->SetConnectionCount(1);
|
||||
EXPECT_TRUE_WAIT(completed_, 100);
|
||||
completed_ = false;
|
||||
|
||||
// When the connection count drops to 0, SignalFailed should be emitted, and
|
||||
// completed() should be false.
|
||||
channel_->SetConnectionCount(0);
|
||||
EXPECT_TRUE_WAIT(failed_, 100);
|
||||
EXPECT_FALSE(completed_);
|
||||
}
|
||||
|
||||
// Tests channel role is reversed after receiving ice-lite from remote.
|
||||
TEST_F(TransportTest, TestSetRemoteIceLiteInOffer) {
|
||||
transport_->SetIceRole(cricket::ICEROLE_CONTROLLED);
|
||||
@ -293,23 +230,3 @@ TEST_F(TransportTest, TestGetStats) {
|
||||
EXPECT_EQ(1, stats.channel_stats[0].component);
|
||||
}
|
||||
|
||||
TEST_F(TransportTest, TestReceivingStateChange) {
|
||||
ASSERT_TRUE(SetupChannel());
|
||||
channel_->SetConnectionCount(1);
|
||||
transport_->ConnectChannels();
|
||||
EXPECT_FALSE(transport_->any_channel_receiving());
|
||||
|
||||
channel_->SetReceiving(true);
|
||||
EXPECT_TRUE_WAIT(transport_->any_channel_receiving(), 100);
|
||||
FakeTransportChannel* channel2 = CreateChannel(2);
|
||||
channel2->SetReceiving(true);
|
||||
EXPECT_TRUE_WAIT(transport_->any_channel_receiving(), 100);
|
||||
|
||||
channel2->SetReceiving(false);
|
||||
EXPECT_TRUE_WAIT(transport_->any_channel_receiving(), 100);
|
||||
|
||||
// After both channels become not receiving, the transport receiving state
|
||||
// becomes TRANSPORT_STATE_NONE.
|
||||
channel_->SetReceiving(false);
|
||||
EXPECT_TRUE_WAIT(!transport_->any_channel_receiving(), 100);
|
||||
}
|
||||
|
@ -10,11 +10,14 @@
|
||||
|
||||
#include "webrtc/p2p/base/transportcontroller.h"
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
#include "webrtc/base/bind.h"
|
||||
#include "webrtc/base/checks.h"
|
||||
#include "webrtc/base/thread.h"
|
||||
#include "webrtc/p2p/base/dtlstransport.h"
|
||||
#include "webrtc/p2p/base/p2ptransport.h"
|
||||
#include "webrtc/p2p/base/port.h"
|
||||
|
||||
namespace cricket {
|
||||
|
||||
@ -140,8 +143,32 @@ TransportChannel* TransportController::CreateTransportChannel_w(
|
||||
int component) {
|
||||
RTC_DCHECK(worker_thread_->IsCurrent());
|
||||
|
||||
auto it = FindChannel_w(transport_name, component);
|
||||
if (it != channels_.end()) {
|
||||
// Channel already exists; increment reference count and return.
|
||||
it->AddRef();
|
||||
return it->get();
|
||||
}
|
||||
|
||||
// Need to create a new channel.
|
||||
Transport* transport = GetOrCreateTransport_w(transport_name);
|
||||
return transport->CreateChannel(component);
|
||||
TransportChannelImpl* channel = transport->CreateChannel(component);
|
||||
channel->SignalWritableState.connect(
|
||||
this, &TransportController::OnChannelWritableState_w);
|
||||
channel->SignalReceivingState.connect(
|
||||
this, &TransportController::OnChannelReceivingState_w);
|
||||
channel->SignalGatheringState.connect(
|
||||
this, &TransportController::OnChannelGatheringState_w);
|
||||
channel->SignalCandidateGathered.connect(
|
||||
this, &TransportController::OnChannelCandidateGathered_w);
|
||||
channel->SignalRoleConflict.connect(
|
||||
this, &TransportController::OnChannelRoleConflict_w);
|
||||
channel->SignalConnectionRemoved.connect(
|
||||
this, &TransportController::OnChannelConnectionRemoved_w);
|
||||
channels_.insert(channels_.end(), RefCountedChannel(channel))->AddRef();
|
||||
// Adding a channel could cause aggregate state to change.
|
||||
UpdateAggregateStates_w();
|
||||
return channel;
|
||||
}
|
||||
|
||||
void TransportController::DestroyTransportChannel_w(
|
||||
@ -149,18 +176,29 @@ void TransportController::DestroyTransportChannel_w(
|
||||
int component) {
|
||||
RTC_DCHECK(worker_thread_->IsCurrent());
|
||||
|
||||
Transport* transport = GetTransport_w(transport_name);
|
||||
if (!transport) {
|
||||
ASSERT(false);
|
||||
auto it = FindChannel_w(transport_name, component);
|
||||
if (it == channels_.end()) {
|
||||
LOG(LS_WARNING) << "Attempting to delete " << transport_name
|
||||
<< " TransportChannel " << component
|
||||
<< ", which doesn't exist.";
|
||||
return;
|
||||
}
|
||||
transport->DestroyChannel(component);
|
||||
|
||||
it->DecRef();
|
||||
if (it->ref() > 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
channels_.erase(it);
|
||||
Transport* transport = GetTransport_w(transport_name);
|
||||
transport->DestroyChannel(component);
|
||||
// Just as we create a Transport when its first channel is created,
|
||||
// we delete it when its last channel is deleted.
|
||||
if (!transport->HasChannels()) {
|
||||
DestroyTransport_w(transport_name);
|
||||
}
|
||||
// Removing a channel could cause aggregate state to change.
|
||||
UpdateAggregateStates_w();
|
||||
}
|
||||
|
||||
const rtc::scoped_refptr<rtc::RTCCertificate>&
|
||||
@ -221,6 +259,17 @@ void TransportController::OnMessage(rtc::Message* pmsg) {
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<TransportController::RefCountedChannel>::iterator
|
||||
TransportController::FindChannel_w(const std::string& transport_name,
|
||||
int component) {
|
||||
return std::find_if(
|
||||
channels_.begin(), channels_.end(),
|
||||
[transport_name, component](const RefCountedChannel& channel) {
|
||||
return channel->transport_name() == transport_name &&
|
||||
channel->component() == component;
|
||||
});
|
||||
}
|
||||
|
||||
Transport* TransportController::GetOrCreateTransport_w(
|
||||
const std::string& transport_name) {
|
||||
RTC_DCHECK(worker_thread_->IsCurrent());
|
||||
@ -240,22 +289,6 @@ Transport* TransportController::GetOrCreateTransport_w(
|
||||
if (certificate_) {
|
||||
transport->SetLocalCertificate(certificate_);
|
||||
}
|
||||
transport->SignalConnecting.connect(
|
||||
this, &TransportController::OnTransportConnecting_w);
|
||||
transport->SignalWritableState.connect(
|
||||
this, &TransportController::OnTransportWritableState_w);
|
||||
transport->SignalReceivingState.connect(
|
||||
this, &TransportController::OnTransportReceivingState_w);
|
||||
transport->SignalCompleted.connect(
|
||||
this, &TransportController::OnTransportCompleted_w);
|
||||
transport->SignalFailed.connect(this,
|
||||
&TransportController::OnTransportFailed_w);
|
||||
transport->SignalGatheringState.connect(
|
||||
this, &TransportController::OnTransportGatheringState_w);
|
||||
transport->SignalCandidatesGathered.connect(
|
||||
this, &TransportController::OnTransportCandidatesGathered_w);
|
||||
transport->SignalRoleConflict.connect(
|
||||
this, &TransportController::OnTransportRoleConflict_w);
|
||||
transports_[transport_name] = transport;
|
||||
|
||||
return transport;
|
||||
@ -270,8 +303,6 @@ void TransportController::DestroyTransport_w(
|
||||
delete iter->second;
|
||||
transports_.erase(transport_name);
|
||||
}
|
||||
// Destroying a transport may cause aggregate state to change.
|
||||
UpdateAggregateStates_w();
|
||||
}
|
||||
|
||||
void TransportController::DestroyAllTransports_w() {
|
||||
@ -447,49 +478,49 @@ bool TransportController::GetStats_w(const std::string& transport_name,
|
||||
return transport->GetStats(stats);
|
||||
}
|
||||
|
||||
void TransportController::OnTransportConnecting_w(Transport* transport) {
|
||||
void TransportController::OnChannelWritableState_w(TransportChannel* channel) {
|
||||
RTC_DCHECK(worker_thread_->IsCurrent());
|
||||
LOG(LS_INFO) << channel->transport_name() << " TransportChannel "
|
||||
<< channel->component() << " writability changed to "
|
||||
<< channel->writable() << ".";
|
||||
UpdateAggregateStates_w();
|
||||
}
|
||||
|
||||
void TransportController::OnChannelReceivingState_w(TransportChannel* channel) {
|
||||
RTC_DCHECK(worker_thread_->IsCurrent());
|
||||
UpdateAggregateStates_w();
|
||||
}
|
||||
|
||||
void TransportController::OnTransportWritableState_w(Transport* transport) {
|
||||
void TransportController::OnChannelGatheringState_w(
|
||||
TransportChannelImpl* channel) {
|
||||
RTC_DCHECK(worker_thread_->IsCurrent());
|
||||
UpdateAggregateStates_w();
|
||||
}
|
||||
|
||||
void TransportController::OnTransportReceivingState_w(Transport* transport) {
|
||||
void TransportController::OnChannelCandidateGathered_w(
|
||||
TransportChannelImpl* channel,
|
||||
const Candidate& candidate) {
|
||||
RTC_DCHECK(worker_thread_->IsCurrent());
|
||||
UpdateAggregateStates_w();
|
||||
}
|
||||
|
||||
void TransportController::OnTransportCompleted_w(Transport* transport) {
|
||||
RTC_DCHECK(worker_thread_->IsCurrent());
|
||||
UpdateAggregateStates_w();
|
||||
}
|
||||
|
||||
void TransportController::OnTransportFailed_w(Transport* transport) {
|
||||
RTC_DCHECK(worker_thread_->IsCurrent());
|
||||
UpdateAggregateStates_w();
|
||||
}
|
||||
|
||||
void TransportController::OnTransportGatheringState_w(Transport* transport) {
|
||||
RTC_DCHECK(worker_thread_->IsCurrent());
|
||||
UpdateAggregateStates_w();
|
||||
}
|
||||
|
||||
void TransportController::OnTransportCandidatesGathered_w(
|
||||
Transport* transport,
|
||||
const std::vector<Candidate>& candidates) {
|
||||
RTC_DCHECK(worker_thread_->IsCurrent());
|
||||
CandidatesData* data = new CandidatesData(transport->name(), candidates);
|
||||
// We should never signal peer-reflexive candidates.
|
||||
if (candidate.type() == PRFLX_PORT_TYPE) {
|
||||
RTC_DCHECK(false);
|
||||
return;
|
||||
}
|
||||
std::vector<Candidate> candidates;
|
||||
candidates.push_back(candidate);
|
||||
CandidatesData* data =
|
||||
new CandidatesData(channel->transport_name(), candidates);
|
||||
signaling_thread_->Post(this, MSG_CANDIDATESGATHERED, data);
|
||||
}
|
||||
|
||||
void TransportController::OnTransportRoleConflict_w() {
|
||||
void TransportController::OnChannelRoleConflict_w(
|
||||
TransportChannelImpl* channel) {
|
||||
RTC_DCHECK(worker_thread_->IsCurrent());
|
||||
|
||||
if (ice_role_switch_) {
|
||||
LOG(LS_WARNING) << "Repeat of role conflict signal from Transport.";
|
||||
LOG(LS_WARNING)
|
||||
<< "Repeat of role conflict signal from TransportChannelImpl.";
|
||||
return;
|
||||
}
|
||||
|
||||
@ -502,6 +533,15 @@ void TransportController::OnTransportRoleConflict_w() {
|
||||
}
|
||||
}
|
||||
|
||||
void TransportController::OnChannelConnectionRemoved_w(
|
||||
TransportChannelImpl* channel) {
|
||||
RTC_DCHECK(worker_thread_->IsCurrent());
|
||||
LOG(LS_INFO) << channel->transport_name() << " TransportChannel "
|
||||
<< channel->component()
|
||||
<< " connection removed. Check if state is complete.";
|
||||
UpdateAggregateStates_w();
|
||||
}
|
||||
|
||||
void TransportController::UpdateAggregateStates_w() {
|
||||
RTC_DCHECK(worker_thread_->IsCurrent());
|
||||
|
||||
@ -509,24 +549,24 @@ void TransportController::UpdateAggregateStates_w() {
|
||||
IceGatheringState new_gathering_state = kIceGatheringNew;
|
||||
bool any_receiving = false;
|
||||
bool any_failed = false;
|
||||
bool all_connected = HasChannels_w();
|
||||
bool all_completed = HasChannels_w();
|
||||
bool all_connected = !channels_.empty();
|
||||
bool all_completed = !channels_.empty();
|
||||
bool any_gathering = false;
|
||||
bool all_done_gathering = HasChannels_w();
|
||||
for (const auto& kv : transports_) {
|
||||
// Ignore transports without channels since they're about to be deleted,
|
||||
// and their state is meaningless.
|
||||
if (!kv.second->HasChannels()) {
|
||||
continue;
|
||||
}
|
||||
any_receiving = any_receiving || kv.second->any_channel_receiving();
|
||||
any_failed = any_failed || kv.second->AnyChannelFailed();
|
||||
all_connected = all_connected && kv.second->all_channels_writable();
|
||||
all_completed = all_completed && kv.second->AllChannelsCompleted();
|
||||
bool all_done_gathering = !channels_.empty();
|
||||
for (const auto& channel : channels_) {
|
||||
any_receiving = any_receiving || channel->receiving();
|
||||
any_failed = any_failed ||
|
||||
channel->GetState() == TransportChannelState::STATE_FAILED;
|
||||
all_connected = all_connected && channel->writable();
|
||||
all_completed =
|
||||
all_completed && channel->writable() &&
|
||||
channel->GetState() == TransportChannelState::STATE_COMPLETED &&
|
||||
channel->GetIceRole() == ICEROLE_CONTROLLING &&
|
||||
channel->gathering_state() == kIceGatheringComplete;
|
||||
any_gathering =
|
||||
any_gathering || kv.second->gathering_state() != kIceGatheringNew;
|
||||
any_gathering || channel->gathering_state() != kIceGatheringNew;
|
||||
all_done_gathering = all_done_gathering &&
|
||||
kv.second->gathering_state() == kIceGatheringComplete;
|
||||
channel->gathering_state() == kIceGatheringComplete;
|
||||
}
|
||||
|
||||
if (any_failed) {
|
||||
@ -562,13 +602,4 @@ void TransportController::UpdateAggregateStates_w() {
|
||||
}
|
||||
}
|
||||
|
||||
bool TransportController::HasChannels_w() {
|
||||
for (const auto& kv : transports_) {
|
||||
if (kv.second->HasChannels()) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
} // namespace cricket
|
||||
|
@ -81,9 +81,14 @@ class TransportController : public sigslot::has_slots<>,
|
||||
bool ReadyForRemoteCandidates(const std::string& transport_name);
|
||||
bool GetStats(const std::string& transport_name, TransportStats* stats);
|
||||
|
||||
// Creates a channel if it doesn't exist. Otherwise, increments a reference
|
||||
// count and returns an existing channel.
|
||||
virtual TransportChannel* CreateTransportChannel_w(
|
||||
const std::string& transport_name,
|
||||
int component);
|
||||
|
||||
// Decrements a channel's reference count, and destroys the channel if
|
||||
// nothing is referencing it.
|
||||
virtual void DestroyTransportChannel_w(const std::string& transport_name,
|
||||
int component);
|
||||
|
||||
@ -121,6 +126,33 @@ class TransportController : public sigslot::has_slots<>,
|
||||
private:
|
||||
void OnMessage(rtc::Message* pmsg) override;
|
||||
|
||||
// It's the Transport that's currently responsible for creating/destroying
|
||||
// channels, but the TransportController keeps track of how many external
|
||||
// objects (BaseChannels) reference each channel.
|
||||
struct RefCountedChannel {
|
||||
RefCountedChannel() : impl_(nullptr), ref_(0) {}
|
||||
explicit RefCountedChannel(TransportChannelImpl* impl)
|
||||
: impl_(impl), ref_(0) {}
|
||||
|
||||
void AddRef() { ++ref_; }
|
||||
void DecRef() {
|
||||
ASSERT(ref_ > 0);
|
||||
--ref_;
|
||||
}
|
||||
int ref() const { return ref_; }
|
||||
|
||||
TransportChannelImpl* get() const { return impl_; }
|
||||
TransportChannelImpl* operator->() const { return impl_; }
|
||||
|
||||
private:
|
||||
TransportChannelImpl* impl_;
|
||||
int ref_;
|
||||
};
|
||||
|
||||
std::vector<RefCountedChannel>::iterator FindChannel_w(
|
||||
const std::string& transport_name,
|
||||
int component);
|
||||
|
||||
Transport* GetOrCreateTransport_w(const std::string& transport_name);
|
||||
void DestroyTransport_w(const std::string& transport_name);
|
||||
void DestroyAllTransports_w();
|
||||
@ -152,29 +184,27 @@ class TransportController : public sigslot::has_slots<>,
|
||||
bool GetStats_w(const std::string& transport_name, TransportStats* stats);
|
||||
|
||||
// Handlers for signals from Transport.
|
||||
void OnTransportConnecting_w(Transport* transport);
|
||||
void OnTransportWritableState_w(Transport* transport);
|
||||
void OnTransportReceivingState_w(Transport* transport);
|
||||
void OnTransportCompleted_w(Transport* transport);
|
||||
void OnTransportFailed_w(Transport* transport);
|
||||
void OnTransportGatheringState_w(Transport* transport);
|
||||
void OnTransportCandidatesGathered_w(
|
||||
Transport* transport,
|
||||
const std::vector<Candidate>& candidates);
|
||||
void OnTransportRoleConflict_w();
|
||||
void OnChannelWritableState_w(TransportChannel* channel);
|
||||
void OnChannelReceivingState_w(TransportChannel* channel);
|
||||
void OnChannelGatheringState_w(TransportChannelImpl* channel);
|
||||
void OnChannelCandidateGathered_w(TransportChannelImpl* channel,
|
||||
const Candidate& candidate);
|
||||
void OnChannelRoleConflict_w(TransportChannelImpl* channel);
|
||||
void OnChannelConnectionRemoved_w(TransportChannelImpl* channel);
|
||||
|
||||
void UpdateAggregateStates_w();
|
||||
bool HasChannels_w();
|
||||
|
||||
rtc::Thread* const signaling_thread_ = nullptr;
|
||||
rtc::Thread* const worker_thread_ = nullptr;
|
||||
typedef std::map<std::string, Transport*> TransportMap;
|
||||
TransportMap transports_;
|
||||
|
||||
std::vector<RefCountedChannel> channels_;
|
||||
|
||||
PortAllocator* const port_allocator_ = nullptr;
|
||||
rtc::SSLProtocolVersion ssl_max_version_ = rtc::SSL_PROTOCOL_DTLS_10;
|
||||
|
||||
// Aggregate state for Transports
|
||||
// Aggregate state for TransportChannelImpls.
|
||||
IceConnectionState connection_state_ = kIceConnectionConnecting;
|
||||
bool receiving_ = false;
|
||||
IceGatheringState gathering_state_ = kIceGatheringNew;
|
||||
|
Reference in New Issue
Block a user