Refactor the PlatformThread API.
PlatformThread's API is using old style function pointers, causes casting, is unintuitive and forces artificial call sequences, and is additionally possible to misuse in release mode. Fix this by an API face lift: 1. The class is turned into a handle, which can be empty. 2. The only way of getting a non-empty PlatformThread is by calling SpawnJoinable or SpawnDetached, clearly conveying the semantics to the code reader. 3. Handles can be Finalized, which works differently for joinable and detached threads: a) Handles for detached threads are simply closed where applicable. b) Joinable threads are joined before handles are closed. 4. The destructor finalizes handles. No explicit call is needed. Fixed: webrtc:12727 Change-Id: Id00a0464edf4fc9e552b6a1fbb5d2e1280e88811 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/215075 Commit-Queue: Markus Handell <handellm@webrtc.org> Reviewed-by: Harald Alvestrand <hta@webrtc.org> Reviewed-by: Mirko Bonadei <mbonadei@webrtc.org> Reviewed-by: Tommi <tommi@webrtc.org> Cr-Commit-Position: refs/heads/master@{#33923}
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WebRTC LUCI CQ
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1c5c2178fe
commit
c89fdd716c
@ -391,17 +391,7 @@ class TimedThreadApiProcessor {
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class CallSimulator : public ::testing::TestWithParam<SimulationConfig> {
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public:
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CallSimulator()
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: render_thread_(new rtc::PlatformThread(
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RenderProcessorThreadFunc,
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this,
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"render",
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rtc::ThreadAttributes().SetPriority(rtc::kRealtimePriority))),
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capture_thread_(new rtc::PlatformThread(
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CaptureProcessorThreadFunc,
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this,
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"capture",
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rtc::ThreadAttributes().SetPriority(rtc::kRealtimePriority))),
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rand_gen_(42U),
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: rand_gen_(42U),
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simulation_config_(static_cast<SimulationConfig>(GetParam())) {}
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// Run the call simulation with a timeout.
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@ -436,13 +426,10 @@ class CallSimulator : public ::testing::TestWithParam<SimulationConfig> {
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static const int kMinNumFramesToProcess = 150;
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static const int32_t kTestTimeout = 3 * 10 * kMinNumFramesToProcess;
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// ::testing::TestWithParam<> implementation.
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void TearDown() override { StopThreads(); }
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// Stop all running threads.
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void StopThreads() {
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render_thread_->Stop();
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capture_thread_->Stop();
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render_thread_.Finalize();
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capture_thread_.Finalize();
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}
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// Simulator and APM setup.
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@ -533,32 +520,28 @@ class CallSimulator : public ::testing::TestWithParam<SimulationConfig> {
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kMinNumFramesToProcess, kCaptureInputFloatLevel, num_capture_channels));
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}
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// Thread callback for the render thread.
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static void RenderProcessorThreadFunc(void* context) {
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CallSimulator* call_simulator = reinterpret_cast<CallSimulator*>(context);
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while (call_simulator->render_thread_state_->Process()) {
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}
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}
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// Thread callback for the capture thread.
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static void CaptureProcessorThreadFunc(void* context) {
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CallSimulator* call_simulator = reinterpret_cast<CallSimulator*>(context);
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while (call_simulator->capture_thread_state_->Process()) {
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}
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}
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// Start the threads used in the test.
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void StartThreads() {
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ASSERT_NO_FATAL_FAILURE(render_thread_->Start());
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ASSERT_NO_FATAL_FAILURE(capture_thread_->Start());
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const auto attributes =
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rtc::ThreadAttributes().SetPriority(rtc::ThreadPriority::kRealtime);
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render_thread_ = rtc::PlatformThread::SpawnJoinable(
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[this] {
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while (render_thread_state_->Process()) {
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}
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},
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"render", attributes);
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capture_thread_ = rtc::PlatformThread::SpawnJoinable(
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[this] {
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while (capture_thread_state_->Process()) {
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}
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},
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"capture", attributes);
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}
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// Event handler for the test.
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rtc::Event test_complete_;
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// Thread related variables.
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std::unique_ptr<rtc::PlatformThread> render_thread_;
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std::unique_ptr<rtc::PlatformThread> capture_thread_;
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Random rand_gen_;
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std::unique_ptr<AudioProcessing> apm_;
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@ -567,6 +550,8 @@ class CallSimulator : public ::testing::TestWithParam<SimulationConfig> {
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LockedFlag capture_call_checker_;
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std::unique_ptr<TimedThreadApiProcessor> render_thread_state_;
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std::unique_ptr<TimedThreadApiProcessor> capture_thread_state_;
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rtc::PlatformThread render_thread_;
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rtc::PlatformThread capture_thread_;
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};
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// Implements the callback functionality for the threads.
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