Reland "Reland "Add core multi-channel pipeline in AEC3 This CL adds basic the basic pipeline to support multi-channel processing in AEC3.""
This is a reland of a66395e72f9fc86873bf443579ec73c3d78af240 Original change's description: > Reland "Add core multi-channel pipeline in AEC3 This CL adds basic the basic pipeline to support multi-channel processing in AEC3." > > This is a reland of f3a197e55323aee974a932c52dd19fa88e5d4e38 > > Original change's description: > > Add core multi-channel pipeline in AEC3 > > This CL adds basic the basic pipeline to support multi-channel > > processing in AEC3. > > > > Apart from that, it removes the 8 kHz processing support in several > > places of the AEC3 code. > > > > Bug: webrtc:10913 > > Change-Id: If5b75fa325ed0071deea94a7546cb4a7adf22137 > > Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/150332 > > Commit-Queue: Per Åhgren <peah@webrtc.org> > > Reviewed-by: Sam Zackrisson <saza@webrtc.org> > > Cr-Commit-Position: refs/heads/master@{#29017} > > Bug: webrtc:10913 > Change-Id: Ifc4b13bd994cfd22dca8f8755fa5700617cc379d > Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/151124 > Reviewed-by: Sam Zackrisson <saza@webrtc.org> > Commit-Queue: Per Åhgren <peah@webrtc.org> > Cr-Commit-Position: refs/heads/master@{#29034} Bug: webrtc:10913 Change-Id: Id8da5666df8c86f290c73ad5dc9958199f1a7ebe Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/151127 Commit-Queue: Sam Zackrisson <saza@webrtc.org> Reviewed-by: Sam Zackrisson <saza@webrtc.org> Cr-Commit-Position: refs/heads/master@{#29042}
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@ -66,13 +66,15 @@ void IdentifyStrongNarrowBandComponent(const RenderBuffer& render_buffer,
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}
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// Assess the render signal strength.
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const std::vector<std::vector<float>>& x_latest = render_buffer.Block(0);
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auto result0 = std::minmax_element(x_latest[0].begin(), x_latest[0].end());
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const std::vector<std::vector<std::vector<float>>>& x_latest =
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render_buffer.Block(0);
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auto result0 =
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std::minmax_element(x_latest[0][0].begin(), x_latest[0][0].end());
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float max_abs = std::max(fabs(*result0.first), fabs(*result0.second));
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if (x_latest.size() > 1) {
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const auto result1 =
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std::minmax_element(x_latest[1].begin(), x_latest[1].end());
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std::minmax_element(x_latest[1][0].begin(), x_latest[1][0].end());
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max_abs =
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std::max(max_abs, static_cast<float>(std::max(fabs(*result1.first),
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fabs(*result1.second))));
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