Delete AsyncSocket class, merge into Socket class
Bug: webrtc:13065 Change-Id: I13afee2386ea9c4de0e4fa95133f0c4d3ec826e8 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/227031 Reviewed-by: Harald Alvestrand <hta@webrtc.org> Reviewed-by: Mirko Bonadei <mbonadei@webrtc.org> Commit-Queue: Niels Moller <nisse@webrtc.org> Cr-Commit-Position: refs/heads/master@{#34787}
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WebRTC LUCI CQ
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@ -16,7 +16,6 @@
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#include <memory>
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#include "rtc_base/async_packet_socket.h"
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#include "rtc_base/async_socket.h"
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#include "rtc_base/buffer.h"
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#include "rtc_base/constructor_magic.h"
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#include "rtc_base/socket.h"
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@ -29,7 +28,7 @@ namespace rtc {
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// buffer them in user space.
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class AsyncTCPSocketBase : public AsyncPacketSocket {
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public:
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AsyncTCPSocketBase(AsyncSocket* socket, bool listen, size_t max_packet_size);
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AsyncTCPSocketBase(Socket* socket, bool listen, size_t max_packet_size);
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~AsyncTCPSocketBase() override;
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// Pure virtual methods to send and recv data.
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@ -38,7 +37,7 @@ class AsyncTCPSocketBase : public AsyncPacketSocket {
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const rtc::PacketOptions& options) override = 0;
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virtual void ProcessInput(char* data, size_t* len) = 0;
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// Signals incoming connection.
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virtual void HandleIncomingConnection(AsyncSocket* socket) = 0;
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virtual void HandleIncomingConnection(Socket* socket) = 0;
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SocketAddress GetLocalAddress() const override;
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SocketAddress GetRemoteAddress() const override;
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@ -58,9 +57,9 @@ class AsyncTCPSocketBase : public AsyncPacketSocket {
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// Binds and connects `socket` and creates AsyncTCPSocket for
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// it. Takes ownership of `socket`. Returns null if bind() or
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// connect() fail (`socket` is destroyed in that case).
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static AsyncSocket* ConnectSocket(AsyncSocket* socket,
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const SocketAddress& bind_address,
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const SocketAddress& remote_address);
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static Socket* ConnectSocket(Socket* socket,
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const SocketAddress& bind_address,
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const SocketAddress& remote_address);
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int FlushOutBuffer();
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// Add data to `outbuf_`.
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void AppendToOutBuffer(const void* pv, size_t cb);
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@ -71,12 +70,12 @@ class AsyncTCPSocketBase : public AsyncPacketSocket {
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private:
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// Called by the underlying socket
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void OnConnectEvent(AsyncSocket* socket);
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void OnReadEvent(AsyncSocket* socket);
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void OnWriteEvent(AsyncSocket* socket);
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void OnCloseEvent(AsyncSocket* socket, int error);
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void OnConnectEvent(Socket* socket);
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void OnReadEvent(Socket* socket);
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void OnWriteEvent(Socket* socket);
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void OnCloseEvent(Socket* socket, int error);
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std::unique_ptr<AsyncSocket> socket_;
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std::unique_ptr<Socket> socket_;
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bool listen_;
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Buffer inbuf_;
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Buffer outbuf_;
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@ -91,17 +90,17 @@ class AsyncTCPSocket : public AsyncTCPSocketBase {
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// Binds and connects `socket` and creates AsyncTCPSocket for
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// it. Takes ownership of `socket`. Returns null if bind() or
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// connect() fail (`socket` is destroyed in that case).
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static AsyncTCPSocket* Create(AsyncSocket* socket,
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static AsyncTCPSocket* Create(Socket* socket,
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const SocketAddress& bind_address,
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const SocketAddress& remote_address);
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AsyncTCPSocket(AsyncSocket* socket, bool listen);
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AsyncTCPSocket(Socket* socket, bool listen);
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~AsyncTCPSocket() override {}
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int Send(const void* pv,
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size_t cb,
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const rtc::PacketOptions& options) override;
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void ProcessInput(char* data, size_t* len) override;
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void HandleIncomingConnection(AsyncSocket* socket) override;
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void HandleIncomingConnection(Socket* socket) override;
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private:
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RTC_DISALLOW_COPY_AND_ASSIGN(AsyncTCPSocket);
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