Delete AsyncSocket class, merge into Socket class

Bug: webrtc:13065
Change-Id: I13afee2386ea9c4de0e4fa95133f0c4d3ec826e8
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/227031
Reviewed-by: Harald Alvestrand <hta@webrtc.org>
Reviewed-by: Mirko Bonadei <mbonadei@webrtc.org>
Commit-Queue: Niels Moller <nisse@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#34787}
This commit is contained in:
Niels Möller
2021-08-12 10:32:30 +02:00
committed by WebRTC LUCI CQ
parent 45b3e530cb
commit d0b8879770
73 changed files with 570 additions and 685 deletions

View File

@ -15,7 +15,7 @@
namespace rtc {
SocketStream::SocketStream(AsyncSocket* socket) : socket_(nullptr) {
SocketStream::SocketStream(Socket* socket) : socket_(nullptr) {
Attach(socket);
}
@ -23,7 +23,7 @@ SocketStream::~SocketStream() {
delete socket_;
}
void SocketStream::Attach(AsyncSocket* socket) {
void SocketStream::Attach(Socket* socket) {
if (socket_)
delete socket_;
socket_ = socket;
@ -35,8 +35,8 @@ void SocketStream::Attach(AsyncSocket* socket) {
}
}
AsyncSocket* SocketStream::Detach() {
AsyncSocket* socket = socket_;
Socket* SocketStream::Detach() {
Socket* socket = socket_;
if (socket_) {
socket_->SignalConnectEvent.disconnect(this);
socket_->SignalReadEvent.disconnect(this);
@ -104,22 +104,22 @@ void SocketStream::Close() {
socket_->Close();
}
void SocketStream::OnConnectEvent(AsyncSocket* socket) {
void SocketStream::OnConnectEvent(Socket* socket) {
RTC_DCHECK(socket == socket_);
SignalEvent(this, SE_OPEN | SE_READ | SE_WRITE, 0);
}
void SocketStream::OnReadEvent(AsyncSocket* socket) {
void SocketStream::OnReadEvent(Socket* socket) {
RTC_DCHECK(socket == socket_);
SignalEvent(this, SE_READ, 0);
}
void SocketStream::OnWriteEvent(AsyncSocket* socket) {
void SocketStream::OnWriteEvent(Socket* socket) {
RTC_DCHECK(socket == socket_);
SignalEvent(this, SE_WRITE, 0);
}
void SocketStream::OnCloseEvent(AsyncSocket* socket, int err) {
void SocketStream::OnCloseEvent(Socket* socket, int err) {
RTC_DCHECK(socket == socket_);
SignalEvent(this, SE_CLOSE, err);
}