Move EventWrapper class to target video_coding_legacy.
And remove some unneeded logic for WEBRTC_EVENT_INFINITE. Bug: webrtc:3380 Change-Id: Ibf632493edc6ced1609bd9ced44c2020fe9878cf Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/169846 Reviewed-by: Philip Eliasson <philipel@webrtc.org> Commit-Queue: Niels Moller <nisse@webrtc.org> Cr-Commit-Position: refs/heads/master@{#30700}
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@ -95,18 +95,6 @@ rtc_library("field_trial") {
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]
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}
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rtc_library("event_wrapper") {
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visibility = [
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"../modules/video_coding:video_coding_legacy",
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"../modules/video_coding:video_coding_unittests",
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]
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sources = [
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"include/event_wrapper.h",
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"source/event.cc",
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]
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deps = [ "../rtc_base:rtc_event" ]
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}
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rtc_library("metrics") {
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visibility = [ "*" ]
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public = [ "include/metrics.h" ]
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@ -1,49 +0,0 @@
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/*
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* Copyright (c) 2011 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef SYSTEM_WRAPPERS_INCLUDE_EVENT_WRAPPER_H_
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#define SYSTEM_WRAPPERS_INCLUDE_EVENT_WRAPPER_H_
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namespace webrtc {
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enum EventTypeWrapper { kEventSignaled = 1, kEventTimeout = 2 };
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#define WEBRTC_EVENT_INFINITE 0xffffffff
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class EventWrapper {
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public:
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// Factory method. Constructor disabled.
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static EventWrapper* Create();
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virtual ~EventWrapper() {}
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// Releases threads who are calling Wait() and has started waiting. Please
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// note that a thread calling Wait() will not start waiting immediately.
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// assumptions to the contrary is a very common source of issues in
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// multithreaded programming.
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// Set is sticky in the sense that it will release at least one thread
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// either immediately or some time in the future.
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virtual bool Set() = 0;
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// Puts the calling thread into a wait state. The thread may be released
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// by a Set() call depending on if other threads are waiting and if so on
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// timing. The thread that was released will reset the event before leaving
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// preventing more threads from being released. If multiple threads
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// are waiting for the same Set(), only one (random) thread is guaranteed to
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// be released. It is possible that multiple (random) threads are released
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// Depending on timing.
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//
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// |max_time| is the maximum time to wait in milliseconds or
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// WEBRTC_EVENT_INFINITE to wait infinitely.
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virtual EventTypeWrapper Wait(unsigned long max_time) = 0;
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};
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} // namespace webrtc
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#endif // SYSTEM_WRAPPERS_INCLUDE_EVENT_WRAPPER_H_
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@ -1,48 +0,0 @@
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/*
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* Copyright (c) 2011 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "system_wrappers/include/event_wrapper.h"
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#if defined(_WIN32)
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#include <windows.h>
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#elif defined(WEBRTC_MAC) && !defined(WEBRTC_IOS)
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#include <ApplicationServices/ApplicationServices.h>
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#endif
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#include "rtc_base/event.h"
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namespace webrtc {
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class EventWrapperImpl : public EventWrapper {
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public:
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~EventWrapperImpl() override {}
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bool Set() override {
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event_.Set();
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return true;
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}
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EventTypeWrapper Wait(unsigned long max_time) override {
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int to_wait = max_time == WEBRTC_EVENT_INFINITE
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? rtc::Event::kForever
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: static_cast<int>(max_time);
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return event_.Wait(to_wait) ? kEventSignaled : kEventTimeout;
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}
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private:
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rtc::Event event_;
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};
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// static
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EventWrapper* EventWrapper::Create() {
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return new EventWrapperImpl();
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}
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} // namespace webrtc
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