Reland of Split iOS sdk in to separate targets (patchset #1 id:1 of https://codereview.webrtc.org/2890513002/ )
Reason for revert: Fixing downstream breakages Original issue's description: > Revert of Split iOS sdk in to separate targets (patchset #13 id:280001 of https://codereview.webrtc.org/2862543002/ ) > > Reason for revert: > Breaking downstream projects. > > Original issue's description: > > Split iOS sdk in to separate targets > > > > This CL splits the iOS sdk into separate static libraries for video, > > audio, ui, common, and peerconnection-related code. This will in the > > future make it easier to compile WebRTC without unneeded components. > > > > BUG=webrtc:4867 > > > > Review-Url: https://codereview.webrtc.org/2862543002 > > Cr-Commit-Position: refs/heads/master@{#18166} > > Committed:52c83fe710> > TBR=magjed@webrtc.org,denicija@webrtc.org,tkchin@webrtc.org,henrika@webrtc.org,kthelgason@webrtc.org > # Skipping CQ checks because original CL landed less than 1 days ago. > NOPRESUBMIT=true > NOTREECHECKS=true > NOTRY=true > BUG=webrtc:4867 > > Review-Url: https://codereview.webrtc.org/2890513002 > Cr-Commit-Position: refs/heads/master@{#18170} > Committed:9756238084TBR=magjed@webrtc.org,denicija@webrtc.org,tkchin@webrtc.org,henrika@webrtc.org,charujain@webrtc.org # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=webrtc:4867 Review-Url: https://codereview.webrtc.org/2890733003 Cr-Commit-Position: refs/heads/master@{#18174}
This commit is contained in:
37
webrtc/sdk/objc/Framework/Classes/Video/RTCOpenGLDefines.h
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37
webrtc/sdk/objc/Framework/Classes/Video/RTCOpenGLDefines.h
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/*
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* Copyright 2016 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#import <Foundation/Foundation.h>
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#if TARGET_OS_IPHONE
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#define RTC_PIXEL_FORMAT GL_LUMINANCE
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#define SHADER_VERSION
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#define VERTEX_SHADER_IN "attribute"
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#define VERTEX_SHADER_OUT "varying"
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#define FRAGMENT_SHADER_IN "varying"
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#define FRAGMENT_SHADER_OUT
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#define FRAGMENT_SHADER_COLOR "gl_FragColor"
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#define FRAGMENT_SHADER_TEXTURE "texture2D"
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@class EAGLContext;
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typedef EAGLContext GlContextType;
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#else
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#define RTC_PIXEL_FORMAT GL_RED
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#define SHADER_VERSION "#version 150\n"
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#define VERTEX_SHADER_IN "in"
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#define VERTEX_SHADER_OUT "out"
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#define FRAGMENT_SHADER_IN "in"
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#define FRAGMENT_SHADER_OUT "out vec4 fragColor;\n"
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#define FRAGMENT_SHADER_COLOR "fragColor"
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#define FRAGMENT_SHADER_TEXTURE "texture"
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@class NSOpenGLContext;
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typedef NSOpenGLContext GlContextType;
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#endif
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